gameServer/Utils.hs
Wed, 17 Oct 2012 23:50:28 +0400 unc0rr Fix most of server warnings
Tue, 01 May 2012 20:54:30 +0400 unc0rr Hopefully this change doesn't break anything
Thu, 29 Dec 2011 23:02:40 +0300 unc0rr Send full room info on room add and update events. Less(?) traffic, but current frontend doesn't behave good with this change to server.
Mon, 14 Nov 2011 13:28:16 +0400 unc0rr Make server know release version 0.9.17
Sun, 23 Oct 2011 11:37:52 +0400 unc0rr Case-insensitive comparison of nicks
Tue, 27 Sep 2011 19:27:19 +0400 unc0rr Introduce EngineInteraction module
Mon, 12 Sep 2011 23:08:24 +0400 unc0rr Add 0.9.16 and 0.9.17-dev version info to server
Mon, 20 Jun 2011 21:40:08 +0400 unc0rr Implement testing for illegal characters
Mon, 28 Mar 2011 20:31:01 +0400 unc0rr Hide last two octets of IP address from usual users
Mon, 21 Mar 2011 21:04:20 +0300 EJ Changed the standard show function to Text.Show.ByteString, and misc.
Thu, 03 Mar 2011 22:15:13 +0300 unc0rr Use Data.TConfig to read and store server config in hedgewars.ini (a little bit of hate to the author for not exporting Conf type)
Sun, 27 Feb 2011 18:55:34 -0500 nemo replace removed command
Tue, 08 Feb 2011 22:24:30 +0300 unc0rr Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
Sun, 06 Feb 2011 21:50:29 +0300 unc0rr - Take into account hlint suggestions
Sat, 05 Feb 2011 23:15:22 +0300 unc0rr Fix build of official server
Wed, 02 Feb 2011 11:28:38 +0300 unc0rr Merge server refactor into default
Sat, 22 Jan 2011 22:35:53 +0300 unc0rr Disallow isSpace chars at start and end of nicknames and room names 0.9.15
Sun, 26 Dec 2010 19:06:10 +0300 unC0Rr Apply 2fa92e9a0a here 0.9.15
Thu, 27 Jan 2011 22:14:14 +0300 unc0rr io = liftIO server_refactor
Thu, 27 Jan 2011 22:10:24 +0300 unc0rr Reimplement one more Action server_refactor
Mon, 24 Jan 2011 21:33:03 +0300 unc0rr Fix typo in version information server_refactor
Mon, 24 Jan 2011 21:32:26 +0300 unc0rr Apply new nick restrictions in server rewrite too server_refactor
Sun, 19 Dec 2010 13:33:45 -0500 nemo Merge unc0rr's rearranging of MAP/MAPGEN messages, also his suggested increase of char limit to 20000 and addition of the "c" game message
Mon, 10 Jan 2011 15:42:17 +0300 unc0rr Convert function to a map server_refactor
Sun, 19 Dec 2010 13:31:55 -0500 nemo Ok. This should pull 0.9.14.1 server into default
Sun, 14 Nov 2010 15:06:02 -0500 nemo merge 0.9.14.1 to trunk
Sun, 14 Nov 2010 20:06:47 +0100 koda fix compilation server for me 0.9.14.1
Sun, 14 Nov 2010 20:34:13 +0300 unc0rr 35 -> 0.9.14.1 mapping 0.9.14.1
Sat, 13 Nov 2010 09:36:26 -0500 nemo merge of 0.9.14 changes into default - hopefully I successfully avoided the parts we don't want
Fri, 12 Nov 2010 18:57:36 -0500 nemo This revision should, in theory, correctly merge 0.9.14 and tip, so that future merges of 0.9.14 should work properly
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