gameServer2/src/server/server.rs
Fri, 06 Jul 2018 16:59:52 +0200 Marcin Mielniczuk Send the rnd reply to the room only.
Wed, 04 Jul 2018 15:42:42 +0300 alfadur Check for client's existence before handling messages
Wed, 27 Jun 2018 17:58:33 +0300 alfadur Additional round cleanup
Tue, 26 Jun 2018 23:22:38 +0300 alfadur Implement game config messages
Thu, 21 Jun 2018 17:23:10 -0400 alfadur implementation of team related messages
Mon, 18 Jun 2018 09:22:53 -0400 alfadur partial room implementation
Thu, 08 Mar 2018 15:01:18 -0500 alfadur separated the server logic from all the async io mess.
Wed, 06 Dec 2017 23:46:17 +0100 unc0rr Quick dirty fix for building
Mon, 06 Feb 2017 17:54:27 +0300 unc0rr Store room protocol number
Sat, 04 Feb 2017 19:52:38 +0300 unc0rr Room creation halfplemented
Fri, 27 Jan 2017 23:03:31 +0300 unc0rr SendAllButMe action, list all clients in lobby in LobbyJoined message to newcomers
Wed, 25 Jan 2017 23:48:23 +0300 unc0rr More refactoring
Tue, 24 Jan 2017 20:28:16 +0300 unc0rr Toss code around
Mon, 23 Jan 2017 23:43:29 +0300 unc0rr Start refactoring path from getting message from client to reacting to it
Wed, 18 Jan 2017 22:54:02 +0300 unc0rr Basic support for NICK message
Wed, 18 Jan 2017 22:15:55 +0300 unc0rr - Handle errors
Sun, 15 Jan 2017 00:34:36 +0300 unc0rr Introduce actions, just like in the old server
Sat, 14 Jan 2017 22:30:09 +0300 unc0rr - Use logging facilities instead of plain println!
Sat, 14 Jan 2017 00:46:52 +0300 unc0rr - Render messages to string
Tue, 03 Jan 2017 00:19:47 +0300 unc0rr - Start protocol parser implementation
Mon, 02 Jan 2017 00:16:22 +0300 unc0rr Refactor modules layout
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