share/hedgewars/Data/Missions/Training/Basic_Training_-_Grenade.lua
Wed, 02 May 2018 18:19:31 +0200 Wuzzy Fix a couple of English typos
Wed, 28 Mar 2018 14:06:34 +0200 Wuzzy Grenade Training: Add warm-up sequence, introduce timer in separate mission panel
Sun, 11 Mar 2018 21:38:08 +0100 Wuzzy Bazooka/Grenade Training: Make weapon selection detection future-proof
Fri, 02 Mar 2018 19:43:06 +0100 Wuzzy Completely redo Basic Grenade Training
Tue, 11 Apr 2017 02:44:59 +0200 Wuzzy Disable Sudden Death consistently in all missions which don't require it
Wed, 23 Nov 2016 23:54:55 +0100 Wuzzy Tweak flags used in all missions to fit more to the theme
Mon, 26 Oct 2015 00:54:58 +0100 antonc27 - Rus localization update for Basic Trainings in ru.lua ios-revival
Sun, 30 Nov 2014 21:32:24 +0100 sheepluva fix for Issue 840: Basic Training - Grenade is failing to dismiss team
Thu, 12 Jun 2014 21:25:39 +0200 sheepluva lua api: DismissTeam(teamname)
Thu, 12 Jun 2014 20:47:11 +0200 sheepluva lua api: SetWeapon(ammoType)
Sat, 17 Nov 2012 00:41:30 +0400 unc0rr We need custom script loading function in lua now physfslayer
Mon, 29 Oct 2012 14:22:29 -0400 nemo Fix training script positions altered by variable land dimension change. Issue #453
Sat, 02 Jun 2012 16:25:13 -0400 nemo add onGameTick20 to basic training, extend laser sight out way more (it was visible at top when completely zoomed out), move call of new turn to after AfterSwitchHedgehog to avoid lua issues in onNewTurn - if this causes problems, lua can do delayed actions in onGameTick
Sat, 19 May 2012 17:15:12 +0200 mikade A few scripts to try out. 2x challenge, 1x GSoC training, 1x user mission.
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