diff -r 5943efa67299 -r 50198e5c7f02 hedgewars/uGears.pas --- a/hedgewars/uGears.pas Sun Sep 28 15:55:07 2008 +0000 +++ b/hedgewars/uGears.pas Sun Sep 28 21:56:37 2008 +0000 @@ -650,10 +650,13 @@ if CurAmmoGear <> nil then begin case CurAmmoGear^.Kind of - gtShotgunShot: if (CurAmmoGear^.State and gstAnimation <> 0) then - DrawRotated(sprShotgun, hx, hy, hwSign(Gear^.dX), aangle) - else - DrawRotated(sprHandShotgun, hx, hy, hwSign(Gear^.dX), aangle); + gtShotgunShot: begin + if (CurAmmoGear^.State and gstAnimation <> 0) then + DrawRotated(sprShotgun, hx, hy, hwSign(Gear^.dX), aangle) + else + DrawRotated(sprHandShotgun, hx, hy, hwSign(Gear^.dX), aangle); + HatVisible:= true + end; gtDEagleShot: DrawRotated(sprDEagle, hx, hy, hwSign(Gear^.dX), aangle); gtRope: begin if Gear^.X < CurAmmoGear^.X then @@ -839,7 +842,8 @@ HatVisible:= true; with PHedgehog(Gear^.Hedgehog)^ do - if HatVisibility > 0 then + if (HatTex <> nil) + and (HatVisibility > 0) then DrawTextureF(HatTex, HatVisibility, hwRound(Gear^.X) + 1 + WorldDx, @@ -909,7 +913,8 @@ if HatVisibility > 0.0 then HatVisibility:= HatVisibility - 0.2; - if HatVisibility > 0 then + if (HatTex <> nil) + and (HatVisibility > 0) then if DefaultPos then DrawTextureF(HatTex, HatVisibility,