diff -r b08c8bde57e3 -r 8a691e0f117a share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit02.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit02.lua Thu Sep 19 02:33:23 2013 +0300 +++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit02.lua Thu Sep 19 03:49:29 2013 +0300 @@ -375,15 +375,15 @@ -------------- ACTIONS ------------------ function heroDeath(gear) - SendStat('siGameResult', loc("Hog Solo lost, try again!")) --1 - SendStat('siCustomAchievement', loc("To win the game Hog Solo has to get the bottom crates and come back to the surface")) --11 - SendStat('siCustomAchievement', loc("You can use the other 2 hogs to assist you")) --11 + SendStat(siGameResult, loc("Hog Solo lost, try again!")) + SendStat(siCustomAchievement, loc("To win the game Hog Solo has to get the bottom crates and come back to the surface")) + SendStat(siCustomAchievement, loc("You can use the other 2 hogs to assist you")) if tookPartInBattle then - SendStat('siCustomAchievement', loc("You'll have to eliminate the Strawberry Assasins at the end")) --11 + SendStat(siCustomAchievement, loc("You'll have to eliminate the Strawberry Assasins at the end")) else - SendStat('siCustomAchievement', loc("You'll have to eliminate Captain Lime at the end")) --11 + SendStat(siCustomAchievement, loc("You'll have to eliminate Captain Lime at the end")) end - SendStat('siPlayerKills','0',teamA.name) + SendStat(siPlayerKills,'0',teamA.name) EndGame() end @@ -426,22 +426,22 @@ function captainLimeDeath(gear) -- hero win in scenario of escape in 1st part saveCompletedStatus(3) - SendStat('siGameResult', loc("Congratulations, you won!")) --1 - SendStat('siCustomAchievement', loc("You retrieved the lost part")) --11 - SendStat('siCustomAchievement', loc("You defended yourself against Captain Lime")) --11 - SendStat('siPlayerKills','1',teamA.name) - SendStat('siPlayerKills','0',teamB.name) + SendStat(siGameResult, loc("Congratulations, you won!")) + SendStat(siCustomAchievement, loc("You retrieved the lost part")) + SendStat(siCustomAchievement, loc("You defended yourself against Captain Lime")) + SendStat(siPlayerKills,'1',teamA.name) + SendStat(siPlayerKills,'0',teamB.name) EndGame() end function redTeamDeath(gear) -- hero win in battle scenario saveCompletedStatus(3) - SendStat('siGameResult', loc("Congratulations, you won!")) --1 - SendStat('siCustomAchievement', loc("You retrieved the lost part")) --11 - SendStat('siCustomAchievement', loc("You defended yourself against Strawberry Assasins")) --11 - SendStat('siPlayerKills','1',teamA.name) - SendStat('siPlayerKills','0',teamC.name) + SendStat(siGameResult, loc("Congratulations, you won!")) + SendStat(siCustomAchievement, loc("You retrieved the lost part")) + SendStat(siCustomAchievement, loc("You defended yourself against Strawberry Assasins")) + SendStat(siPlayerKills,'1',teamA.name) + SendStat(siPlayerKills,'0',teamC.name) EndGame() end