diff -r 5a30396f8fb2 -r ad9fe7dc2ff7 share/hedgewars/Data/Missions/Challenge/ClimbHome.lua --- a/share/hedgewars/Data/Missions/Challenge/ClimbHome.lua Sat Nov 02 13:01:28 2019 +0100 +++ b/share/hedgewars/Data/Missions/Challenge/ClimbHome.lua Sat Nov 02 17:00:40 2019 +0100 @@ -4,7 +4,6 @@ -- trying to allow random theme, but fixed theme objects... -- Also skip some ugly themes, or ones where the sky is "meh" ---local themes = { "Art","Cake","City","EarthRise","Halloween","Olympics","Underwater","Bamboo","Castle","Compost","Eyes","Hell","Planes","Bath","Cave","CrazyMission","Freeway","Island","Sheep","Blox","Cheese","Deepspace","Fruit","Jungle","Snow","Brick","Christmas","Desert","Golf","Nature","Stage" } local themes = {"Christmas","Hell","Bamboo","City","Island","Bath","Compost","Jungle","Desert","Nature","Olympics","Brick","EarthRise","Sheep","Cake","Freeway","Snow","Castle","Fruit","Stage","Cave","Golf","Cheese","Halloween"} local totalHedgehogs = 0 local HH = {} @@ -13,8 +12,8 @@ function onGameInit() + Theme = themes[GetRandom(#themes)+1] -- Ensure people get same map for same theme - Theme = themes[GetRandom(#themes)+1] Seed = "" TurnTime = MAX_TURN_TIME EnableGameFlags(gfOneClanMode)