diff -r 4feced261c68 -r de822cd3df3a misc/winutils/include/SDL_mixer.h --- a/misc/winutils/include/SDL_mixer.h Tue Jan 21 22:38:13 2014 +0100 +++ b/misc/winutils/include/SDL_mixer.h Tue Jan 21 22:43:06 2014 +0100 @@ -38,25 +38,25 @@ /* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL */ -#define SDL_MIXER_MAJOR_VERSION 1 -#define SDL_MIXER_MINOR_VERSION 2 +#define SDL_MIXER_MAJOR_VERSION 1 +#define SDL_MIXER_MINOR_VERSION 2 #define SDL_MIXER_PATCHLEVEL 12 /* This macro can be used to fill a version structure with the compile-time * version of the SDL_mixer library. */ -#define SDL_MIXER_VERSION(X) \ -{ \ - (X)->major = SDL_MIXER_MAJOR_VERSION; \ - (X)->minor = SDL_MIXER_MINOR_VERSION; \ - (X)->patch = SDL_MIXER_PATCHLEVEL; \ +#define SDL_MIXER_VERSION(X) \ +{ \ + (X)->major = SDL_MIXER_MAJOR_VERSION; \ + (X)->minor = SDL_MIXER_MINOR_VERSION; \ + (X)->patch = SDL_MIXER_PATCHLEVEL; \ } /* Backwards compatibility */ -#define MIX_MAJOR_VERSION SDL_MIXER_MAJOR_VERSION -#define MIX_MINOR_VERSION SDL_MIXER_MINOR_VERSION -#define MIX_PATCHLEVEL SDL_MIXER_PATCHLEVEL -#define MIX_VERSION(X) SDL_MIXER_VERSION(X) +#define MIX_MAJOR_VERSION SDL_MIXER_MAJOR_VERSION +#define MIX_MINOR_VERSION SDL_MIXER_MINOR_VERSION +#define MIX_PATCHLEVEL SDL_MIXER_PATCHLEVEL +#define MIX_VERSION(X) SDL_MIXER_VERSION(X) /* This function gets the version of the dynamically linked SDL_mixer library. it should NOT be used to fill a version structure, instead you should @@ -85,45 +85,45 @@ /* The default mixer has 8 simultaneous mixing channels */ #ifndef MIX_CHANNELS -#define MIX_CHANNELS 8 +#define MIX_CHANNELS 8 #endif /* Good default values for a PC soundcard */ -#define MIX_DEFAULT_FREQUENCY 22050 +#define MIX_DEFAULT_FREQUENCY 22050 #if SDL_BYTEORDER == SDL_LIL_ENDIAN -#define MIX_DEFAULT_FORMAT AUDIO_S16LSB +#define MIX_DEFAULT_FORMAT AUDIO_S16LSB #else -#define MIX_DEFAULT_FORMAT AUDIO_S16MSB +#define MIX_DEFAULT_FORMAT AUDIO_S16MSB #endif -#define MIX_DEFAULT_CHANNELS 2 -#define MIX_MAX_VOLUME 128 /* Volume of a chunk */ +#define MIX_DEFAULT_CHANNELS 2 +#define MIX_MAX_VOLUME 128 /* Volume of a chunk */ /* The internal format for an audio chunk */ typedef struct Mix_Chunk { - int allocated; - Uint8 *abuf; - Uint32 alen; - Uint8 volume; /* Per-sample volume, 0-128 */ + int allocated; + Uint8 *abuf; + Uint32 alen; + Uint8 volume; /* Per-sample volume, 0-128 */ } Mix_Chunk; /* The different fading types supported */ typedef enum { - MIX_NO_FADING, - MIX_FADING_OUT, - MIX_FADING_IN + MIX_NO_FADING, + MIX_FADING_OUT, + MIX_FADING_IN } Mix_Fading; typedef enum { - MUS_NONE, - MUS_CMD, - MUS_WAV, - MUS_MOD, - MUS_MID, - MUS_OGG, - MUS_MP3, - MUS_MP3_MAD, - MUS_FLAC, - MUS_MODPLUG + MUS_NONE, + MUS_CMD, + MUS_WAV, + MUS_MOD, + MUS_MID, + MUS_OGG, + MUS_MP3, + MUS_MP3_MAD, + MUS_FLAC, + MUS_MODPLUG } Mix_MusicType; /* The internal format for a music chunk interpreted via mikmod */ @@ -131,7 +131,7 @@ /* Open the mixer with a certain audio format */ extern DECLSPEC int SDLCALL Mix_OpenAudio(int frequency, Uint16 format, int channels, - int chunksize); + int chunksize); /* Dynamically change the number of channels managed by the mixer. If decreasing the number of channels, the upper channels are @@ -147,7 +147,7 @@ /* Load a wave file or a music (.mod .s3m .it .xm) file */ extern DECLSPEC Mix_Chunk * SDLCALL Mix_LoadWAV_RW(SDL_RWops *src, int freesrc); -#define Mix_LoadWAV(file) Mix_LoadWAV_RW(SDL_RWFromFile(file, "rb"), 1) +#define Mix_LoadWAV(file) Mix_LoadWAV_RW(SDL_RWFromFile(file, "rb"), 1) extern DECLSPEC Mix_Music * SDLCALL Mix_LoadMUS(const char *file); /* Load a music file from an SDL_RWop object (Ogg and MikMod specific currently) @@ -219,9 +219,9 @@ /* * Add your own callback when a channel has finished playing. NULL - * to disable callback. The callback may be called from the mixer's audio + * to disable callback. The callback may be called from the mixer's audio * callback or it could be called as a result of Mix_HaltChannel(), etc. - * do not call SDL_LockAudio() from this callback; you will either be + * do not call SDL_LockAudio() from this callback; you will either be * inside the audio callback, or SDL_mixer will explicitly lock the audio * before calling your callback. */ @@ -302,7 +302,7 @@ * * After all these effects have finished processing, the callback registered * through Mix_SetPostMix() runs, and then the stream goes to the audio - * device. + * device. * * DO NOT EVER call SDL_LockAudio() from your callback function! * @@ -310,7 +310,7 @@ * Error messages can be retrieved from Mix_GetError(). */ extern DECLSPEC int SDLCALL Mix_RegisterEffect(int chan, Mix_EffectFunc_t f, - Mix_EffectDone_t d, void *arg); + Mix_EffectDone_t d, void *arg); /* You may not need to call this explicitly, unless you need to stop an @@ -590,7 +590,7 @@ /* Set the current position in the music stream. This returns 0 if successful, or -1 if it failed or isn't implemented. This function is only implemented for MOD music formats (set pattern - order number) and for OGG, FLAC, MP3_MAD, and MODPLUG music (set + order number) and for OGG, FLAC, MP3_MAD, and MODPLUG music (set position in seconds), at the moment. */ extern DECLSPEC int SDLCALL Mix_SetMusicPosition(double position); @@ -622,8 +622,8 @@ extern DECLSPEC void SDLCALL Mix_CloseAudio(void); /* We'll use SDL for reporting errors */ -#define Mix_SetError SDL_SetError -#define Mix_GetError SDL_GetError +#define Mix_SetError SDL_SetError +#define Mix_GetError SDL_GetError /* Ends C function definitions when using C++ */ #ifdef __cplusplus