diff -r 4feced261c68 -r de822cd3df3a misc/winutils/include/SDL_mutex.h --- a/misc/winutils/include/SDL_mutex.h Tue Jan 21 22:38:13 2014 +0100 +++ b/misc/winutils/include/SDL_mutex.h Tue Jan 21 22:43:06 2014 +0100 @@ -41,10 +41,10 @@ /** Synchronization functions which can time out return this value * if they time out. */ -#define SDL_MUTEX_TIMEDOUT 1 +#define SDL_MUTEX_TIMEDOUT 1 /** This is the timeout value which corresponds to never time out */ -#define SDL_MUTEX_MAXWAIT (~(Uint32)0) +#define SDL_MUTEX_MAXWAIT (~(Uint32)0) /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ @@ -58,13 +58,13 @@ /** Create a mutex, initialized unlocked */ extern DECLSPEC SDL_mutex * SDLCALL SDL_CreateMutex(void); -#define SDL_LockMutex(m) SDL_mutexP(m) +#define SDL_LockMutex(m) SDL_mutexP(m) /** Lock the mutex * @return 0, or -1 on error */ extern DECLSPEC int SDLCALL SDL_mutexP(SDL_mutex *mutex); -#define SDL_UnlockMutex(m) SDL_mutexV(m) +#define SDL_UnlockMutex(m) SDL_mutexV(m) /** Unlock the mutex * @return 0, or -1 on error * @@ -93,7 +93,7 @@ extern DECLSPEC void SDLCALL SDL_DestroySemaphore(SDL_sem *sem); /** - * This function suspends the calling thread until the semaphore pointed + * This function suspends the calling thread until the semaphore pointed * to by sem has a positive count. It then atomically decreases the semaphore * count. */