diff -r 4feced261c68 -r de822cd3df3a misc/winutils/include/SDL_version.h --- a/misc/winutils/include/SDL_version.h Tue Jan 21 22:38:13 2014 +0100 +++ b/misc/winutils/include/SDL_version.h Tue Jan 21 22:43:06 2014 +0100 @@ -39,42 +39,42 @@ * Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL */ /*@{*/ -#define SDL_MAJOR_VERSION 1 -#define SDL_MINOR_VERSION 2 -#define SDL_PATCHLEVEL 15 +#define SDL_MAJOR_VERSION 1 +#define SDL_MINOR_VERSION 2 +#define SDL_PATCHLEVEL 15 /*@}*/ typedef struct SDL_version { - Uint8 major; - Uint8 minor; - Uint8 patch; + Uint8 major; + Uint8 minor; + Uint8 patch; } SDL_version; /** * This macro can be used to fill a version structure with the compile-time * version of the SDL library. */ -#define SDL_VERSION(X) \ -{ \ - (X)->major = SDL_MAJOR_VERSION; \ - (X)->minor = SDL_MINOR_VERSION; \ - (X)->patch = SDL_PATCHLEVEL; \ +#define SDL_VERSION(X) \ +{ \ + (X)->major = SDL_MAJOR_VERSION; \ + (X)->minor = SDL_MINOR_VERSION; \ + (X)->patch = SDL_PATCHLEVEL; \ } /** This macro turns the version numbers into a numeric value: * (1,2,3) -> (1203) * This assumes that there will never be more than 100 patchlevels */ -#define SDL_VERSIONNUM(X, Y, Z) \ - ((X)*1000 + (Y)*100 + (Z)) +#define SDL_VERSIONNUM(X, Y, Z) \ + ((X)*1000 + (Y)*100 + (Z)) /** This is the version number macro for the current SDL version */ #define SDL_COMPILEDVERSION \ - SDL_VERSIONNUM(SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL) + SDL_VERSIONNUM(SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL) /** This macro will evaluate to true if compiled with SDL at least X.Y.Z */ #define SDL_VERSION_ATLEAST(X, Y, Z) \ - (SDL_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z)) + (SDL_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z)) /** This function gets the version of the dynamically linked SDL library. * it should NOT be used to fill a version structure, instead you should