diff -r 4feced261c68 -r de822cd3df3a project_files/frontlib/hwconsts.c --- a/project_files/frontlib/hwconsts.c Tue Jan 21 22:38:13 2014 +0100 +++ b/project_files/frontlib/hwconsts.c Tue Jan 21 22:43:06 2014 +0100 @@ -1,100 +1,100 @@ -/* - * Hedgewars, a free turn based strategy game - * Copyright (C) 2012 Simeon Maxein - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - */ - -#include "hwconsts.h" - -const uint32_t flib_teamcolors[] = HW_TEAMCOLOR_ARRAY; -const size_t flib_teamcolor_count = sizeof(flib_teamcolors)/sizeof(uint32_t)-1; - -static const flib_metascheme_setting metaSchemeSettings[] = { - { .name = "damagefactor", .times1000 = false, .engineCommand = "e$damagepct", .maxMeansInfinity = false, .min = 10, .max = 300, .def = 100 }, - { .name = "turntime", .times1000 = true, .engineCommand = "e$turntime", .maxMeansInfinity = true, .min = 1, .max = 9999, .def = 45 }, - { .name = "health", .times1000 = false, .engineCommand = NULL, .maxMeansInfinity = false, .min = 50, .max = 200, .def = 100 }, - { .name = "suddendeath", .times1000 = false, .engineCommand = "e$sd_turns", .maxMeansInfinity = true, .min = 0, .max = 50, .def = 15 }, - { .name = "caseprobability", .times1000 = false, .engineCommand = "e$casefreq", .maxMeansInfinity = false, .min = 0, .max = 9, .def = 5 }, - { .name = "minestime", .times1000 = true, .engineCommand = "e$minestime", .maxMeansInfinity = false, .min = -1, .max = 5, .def = 3 }, - { .name = "minesnum", .times1000 = false, .engineCommand = "e$minesnum", .maxMeansInfinity = false, .min = 0, .max = 80, .def = 4 }, - { .name = "minedudpct", .times1000 = false, .engineCommand = "e$minedudpct", .maxMeansInfinity = false, .min = 0, .max = 100, .def = 0 }, - { .name = "explosives", .times1000 = false, .engineCommand = "e$explosives", .maxMeansInfinity = false, .min = 0, .max = 40, .def = 2 }, - { .name = "healthprobability", .times1000 = false, .engineCommand = "e$healthprob", .maxMeansInfinity = false, .min = 0, .max = 100, .def = 35 }, - { .name = "healthcaseamount", .times1000 = false, .engineCommand = "e$hcaseamount", .maxMeansInfinity = false, .min = 0, .max = 200, .def = 25 }, - { .name = "waterrise", .times1000 = false, .engineCommand = "e$waterrise", .maxMeansInfinity = false, .min = 0, .max = 100, .def = 47 }, - { .name = "healthdecrease", .times1000 = false, .engineCommand = "e$healthdec", .maxMeansInfinity = false, .min = 0, .max = 100, .def = 5 }, - { .name = "ropepct", .times1000 = false, .engineCommand = "e$ropepct", .maxMeansInfinity = false, .min = 25, .max = 999, .def = 100 }, - { .name = "getawaytime", .times1000 = false, .engineCommand = "e$getawaytime", .maxMeansInfinity = false, .min = 0, .max = 999, .def = 100 } -}; - -static const flib_metascheme_mod metaSchemeMods[] = { - { .name = "fortsmode", .bitmaskIndex = 12 }, - { .name = "divteams", .bitmaskIndex = 4 }, - { .name = "solidland", .bitmaskIndex = 2 }, - { .name = "border", .bitmaskIndex = 3 }, - { .name = "lowgrav", .bitmaskIndex = 5 }, - { .name = "laser", .bitmaskIndex = 6 }, - { .name = "invulnerability", .bitmaskIndex = 7 }, - { .name = "resethealth", .bitmaskIndex = 8 }, - { .name = "vampiric", .bitmaskIndex = 9 }, - { .name = "karma", .bitmaskIndex = 10 }, - { .name = "artillery", .bitmaskIndex = 11 }, - { .name = "randomorder", .bitmaskIndex = 13 }, - { .name = "king", .bitmaskIndex = 14 }, - { .name = "placehog", .bitmaskIndex = 15 }, - { .name = "sharedammo", .bitmaskIndex = 16 }, - { .name = "disablegirders", .bitmaskIndex = 17 }, - { .name = "disablelandobjects", .bitmaskIndex = 18 }, - { .name = "aisurvival", .bitmaskIndex = 19 }, - { .name = "infattack", .bitmaskIndex = 20 }, - { .name = "resetweps", .bitmaskIndex = 21 }, - { .name = "perhogammo", .bitmaskIndex = 22 }, - { .name = "disablewind", .bitmaskIndex = 23 }, - { .name = "morewind", .bitmaskIndex = 24 }, - { .name = "tagteam", .bitmaskIndex = 25 }, - { .name = "bottomborder", .bitmaskIndex = 26 } -}; - -const flib_metascheme flib_meta = { - .settingCount = sizeof(metaSchemeSettings)/sizeof(flib_metascheme_setting), - .modCount = sizeof(metaSchemeMods)/sizeof(flib_metascheme_mod), - .settings = metaSchemeSettings, - .mods = metaSchemeMods -}; - -uint32_t flib_get_teamcolor(int colorIndex) { - if(colorIndex>=0 && colorIndex < flib_teamcolor_count) { - return flib_teamcolors[colorIndex]; - } else { - return 0; - } -} - -int flib_get_teamcolor_count() { - return flib_teamcolor_count; -} - -int flib_get_hedgehogs_per_team() { - return HEDGEHOGS_PER_TEAM; -} - -int flib_get_weapons_count() { - return WEAPONS_COUNT; -} - -const flib_metascheme *flib_get_metascheme() { - return &flib_meta; -} +/* + * Hedgewars, a free turn based strategy game + * Copyright (C) 2012 Simeon Maxein + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +#include "hwconsts.h" + +const uint32_t flib_teamcolors[] = HW_TEAMCOLOR_ARRAY; +const size_t flib_teamcolor_count = sizeof(flib_teamcolors)/sizeof(uint32_t)-1; + +static const flib_metascheme_setting metaSchemeSettings[] = { + { .name = "damagefactor", .times1000 = false, .engineCommand = "e$damagepct", .maxMeansInfinity = false, .min = 10, .max = 300, .def = 100 }, + { .name = "turntime", .times1000 = true, .engineCommand = "e$turntime", .maxMeansInfinity = true, .min = 1, .max = 9999, .def = 45 }, + { .name = "health", .times1000 = false, .engineCommand = NULL, .maxMeansInfinity = false, .min = 50, .max = 200, .def = 100 }, + { .name = "suddendeath", .times1000 = false, .engineCommand = "e$sd_turns", .maxMeansInfinity = true, .min = 0, .max = 50, .def = 15 }, + { .name = "caseprobability", .times1000 = false, .engineCommand = "e$casefreq", .maxMeansInfinity = false, .min = 0, .max = 9, .def = 5 }, + { .name = "minestime", .times1000 = true, .engineCommand = "e$minestime", .maxMeansInfinity = false, .min = -1, .max = 5, .def = 3 }, + { .name = "minesnum", .times1000 = false, .engineCommand = "e$minesnum", .maxMeansInfinity = false, .min = 0, .max = 80, .def = 4 }, + { .name = "minedudpct", .times1000 = false, .engineCommand = "e$minedudpct", .maxMeansInfinity = false, .min = 0, .max = 100, .def = 0 }, + { .name = "explosives", .times1000 = false, .engineCommand = "e$explosives", .maxMeansInfinity = false, .min = 0, .max = 40, .def = 2 }, + { .name = "healthprobability", .times1000 = false, .engineCommand = "e$healthprob", .maxMeansInfinity = false, .min = 0, .max = 100, .def = 35 }, + { .name = "healthcaseamount", .times1000 = false, .engineCommand = "e$hcaseamount", .maxMeansInfinity = false, .min = 0, .max = 200, .def = 25 }, + { .name = "waterrise", .times1000 = false, .engineCommand = "e$waterrise", .maxMeansInfinity = false, .min = 0, .max = 100, .def = 47 }, + { .name = "healthdecrease", .times1000 = false, .engineCommand = "e$healthdec", .maxMeansInfinity = false, .min = 0, .max = 100, .def = 5 }, + { .name = "ropepct", .times1000 = false, .engineCommand = "e$ropepct", .maxMeansInfinity = false, .min = 25, .max = 999, .def = 100 }, + { .name = "getawaytime", .times1000 = false, .engineCommand = "e$getawaytime", .maxMeansInfinity = false, .min = 0, .max = 999, .def = 100 } +}; + +static const flib_metascheme_mod metaSchemeMods[] = { + { .name = "fortsmode", .bitmaskIndex = 12 }, + { .name = "divteams", .bitmaskIndex = 4 }, + { .name = "solidland", .bitmaskIndex = 2 }, + { .name = "border", .bitmaskIndex = 3 }, + { .name = "lowgrav", .bitmaskIndex = 5 }, + { .name = "laser", .bitmaskIndex = 6 }, + { .name = "invulnerability", .bitmaskIndex = 7 }, + { .name = "resethealth", .bitmaskIndex = 8 }, + { .name = "vampiric", .bitmaskIndex = 9 }, + { .name = "karma", .bitmaskIndex = 10 }, + { .name = "artillery", .bitmaskIndex = 11 }, + { .name = "randomorder", .bitmaskIndex = 13 }, + { .name = "king", .bitmaskIndex = 14 }, + { .name = "placehog", .bitmaskIndex = 15 }, + { .name = "sharedammo", .bitmaskIndex = 16 }, + { .name = "disablegirders", .bitmaskIndex = 17 }, + { .name = "disablelandobjects", .bitmaskIndex = 18 }, + { .name = "aisurvival", .bitmaskIndex = 19 }, + { .name = "infattack", .bitmaskIndex = 20 }, + { .name = "resetweps", .bitmaskIndex = 21 }, + { .name = "perhogammo", .bitmaskIndex = 22 }, + { .name = "disablewind", .bitmaskIndex = 23 }, + { .name = "morewind", .bitmaskIndex = 24 }, + { .name = "tagteam", .bitmaskIndex = 25 }, + { .name = "bottomborder", .bitmaskIndex = 26 } +}; + +const flib_metascheme flib_meta = { + .settingCount = sizeof(metaSchemeSettings)/sizeof(flib_metascheme_setting), + .modCount = sizeof(metaSchemeMods)/sizeof(flib_metascheme_mod), + .settings = metaSchemeSettings, + .mods = metaSchemeMods +}; + +uint32_t flib_get_teamcolor(int colorIndex) { + if(colorIndex>=0 && colorIndex < flib_teamcolor_count) { + return flib_teamcolors[colorIndex]; + } else { + return 0; + } +} + +int flib_get_teamcolor_count() { + return flib_teamcolor_count; +} + +int flib_get_hedgehogs_per_team() { + return HEDGEHOGS_PER_TEAM; +} + +int flib_get_weapons_count() { + return WEAPONS_COUNT; +} + +const flib_metascheme *flib_get_metascheme() { + return &flib_meta; +}