diff -r 4feced261c68 -r de822cd3df3a project_files/frontlib/model/gamesetup.h --- a/project_files/frontlib/model/gamesetup.h Tue Jan 21 22:38:13 2014 +0100 +++ b/project_files/frontlib/model/gamesetup.h Tue Jan 21 22:43:06 2014 +0100 @@ -1,47 +1,47 @@ -/* - * Hedgewars, a free turn based strategy game - * Copyright (C) 2012 Simeon Maxein - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - */ - -/** - * A complete game configuration that contains all settings the engine needs to start a - * local or networked game. - */ - -#ifndef MODEL_GAMESETUP_H_ -#define MODEL_GAMESETUP_H_ - -#include "scheme.h" -#include "weapon.h" -#include "map.h" -#include "teamlist.h" - -typedef struct { - char *style; //!< e.g. "Capture the Flag" - flib_scheme *gamescheme; - flib_map *map; - flib_teamlist *teamlist; -} flib_gamesetup; - -void flib_gamesetup_destroy(flib_gamesetup *gamesetup); - -/** - * Deep-copy of the flib_gamesetup. - */ -flib_gamesetup *flib_gamesetup_copy(const flib_gamesetup *gamesetup); - -#endif +/* + * Hedgewars, a free turn based strategy game + * Copyright (C) 2012 Simeon Maxein + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +/** + * A complete game configuration that contains all settings the engine needs to start a + * local or networked game. + */ + +#ifndef MODEL_GAMESETUP_H_ +#define MODEL_GAMESETUP_H_ + +#include "scheme.h" +#include "weapon.h" +#include "map.h" +#include "teamlist.h" + +typedef struct { + char *style; //!< e.g. "Capture the Flag" + flib_scheme *gamescheme; + flib_map *map; + flib_teamlist *teamlist; +} flib_gamesetup; + +void flib_gamesetup_destroy(flib_gamesetup *gamesetup); + +/** + * Deep-copy of the flib_gamesetup. + */ +flib_gamesetup *flib_gamesetup_copy(const flib_gamesetup *gamesetup); + +#endif