# HG changeset patch # User Wuzzy # Date 1543938523 -3600 # Node ID 02841325495e2f08fa23919f635bf9ad9010cb7f # Parent 8abdf15da0988fe25db1821200274158f7b884bd ACF1: Fix Lua error when hitting Attack after failing the rope challenge "difficulty" variable was falsely set to 0 in this case, but only 1 or 2 are allowed diff -r 8abdf15da098 -r 02841325495e share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/first_blood.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/first_blood.lua Mon Dec 03 12:52:42 2018 -0500 +++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/first_blood.lua Tue Dec 04 16:48:43 2018 +0100 @@ -588,7 +588,7 @@ SetGearMessage(CurrentHedgehog, 0) AddAnim(challengeFailedAnim) chalTries = chalTries + 1 - difficulty = 0 + difficulty = 1 AddFunction({func = SetChoice, args = {}}) end