# HG changeset patch # User unc0rr # Date 1168790298 0 # Node ID 09cfe028a6297b308daae8b2d3b1703d4dc271fb # Parent 4c3aad46baa5e6a83e559f6d13389cb4cbf98ebd Fix infinite loop diff -r 4c3aad46baa5 -r 09cfe028a629 QTfrontend/hwform.cpp --- a/QTfrontend/hwform.cpp Sun Jan 14 14:08:40 2007 +0000 +++ b/QTfrontend/hwform.cpp Sun Jan 14 15:58:18 2007 +0000 @@ -252,12 +252,12 @@ connect(ui.pageNetGame->pGameCFG, SIGNAL(turnTimeChanged(quint32)), hwnet, SLOT(onTurnTimeChanged(quint32))); connect(ui.pageNetGame->pGameCFG, SIGNAL(fortsModeChanged(bool)), hwnet, SLOT(onFortsModeChanged(bool))); - connect(hwnet, SIGNAL(seedChanged(const QString &)), ui.pageNetGame->pGameCFG, SLOT(onSeedChanged(const QString &))); - connect(hwnet, SIGNAL(mapChanged(const QString &)), ui.pageNetGame->pGameCFG, SLOT(onMapChanged(const QString &))); - connect(hwnet, SIGNAL(themeChanged(const QString &)), ui.pageNetGame->pGameCFG, SLOT(onThemeChanged(const QString &))); - connect(hwnet, SIGNAL(initHealthChanged(quint32)), ui.pageNetGame->pGameCFG, SLOT(onInitHealthChanged(quint32))); - connect(hwnet, SIGNAL(turnTimeChanged(quint32)), ui.pageNetGame->pGameCFG, SLOT(onTurnTimeChanged(quint32))); - connect(hwnet, SIGNAL(fortsModeChanged(bool)), ui.pageNetGame->pGameCFG, SLOT(onFortsModeChanged(bool))); + connect(hwnet, SIGNAL(seedChanged(const QString &)), ui.pageNetGame->pGameCFG, SLOT(setSeed(const QString &))); + connect(hwnet, SIGNAL(mapChanged(const QString &)), ui.pageNetGame->pGameCFG, SLOT(setMap(const QString &))); + connect(hwnet, SIGNAL(themeChanged(const QString &)), ui.pageNetGame->pGameCFG, SLOT(setTheme(const QString &))); + connect(hwnet, SIGNAL(initHealthChanged(quint32)), ui.pageNetGame->pGameCFG, SLOT(setInitHealth(quint32))); + connect(hwnet, SIGNAL(turnTimeChanged(quint32)), ui.pageNetGame->pGameCFG, SLOT(setTurnTime(quint32))); + connect(hwnet, SIGNAL(fortsModeChanged(bool)), ui.pageNetGame->pGameCFG, SLOT(setFortsMode(bool))); hwnet->Connect(hostName, port, nick);