# HG changeset patch # User Wuzzy # Date 1520524189 -3600 # Node ID 1ddb8aac5e305c2d845a53103f385d28874fe1fa # Parent cd1561b0337f615116e4eef6efefca5c3ae14835 ACF: Reduce computer hog levels in missions 2 and 6. They were way too high, especially in mission 2. Mission 2: Weaklings: level 5 → level 1 (except Brainiac) Stronglings: (real) level 4 → level 2 Brainiac: level 1 → level 5 (because he's special) Looks like all levels were just flipped. Mission 5: First enemy team: level 5 → level 3 Reinforcements: level 5 → level 4 The high skill level punishes player mistakes too much. diff -r cd1561b0337f -r 1ddb8aac5e30 ChangeLog.txt --- a/ChangeLog.txt Thu Mar 08 15:37:49 2018 +0100 +++ b/ChangeLog.txt Thu Mar 08 16:49:49 2018 +0100 @@ -68,6 +68,7 @@ A Classic Fairytale: + Mission 3: Display number of turns left at timed parcours + + Mission 2, Mission 5: Reduce computer hog levels * Fix incorrect storytelling in mission descriptions * Mission 1: Fix error message spam when Leaks a Lot drowns * Mission 6: Fix cyborgs sometimes doing nothing for a full turn diff -r cd1561b0337f -r 1ddb8aac5e30 share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/backstab.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/backstab.lua Thu Mar 08 15:37:49 2018 +0100 +++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/backstab.lua Thu Mar 08 16:49:49 2018 +0100 @@ -974,12 +974,12 @@ AddTeam(loc("Assault Team"), 14483456, "skull", "Island", "Pirate", "cm_vampire") for i = 1, 6 do - cannibals[i] = AddHog(cannibalNames[i], 1, 50, "vampirichog") + cannibals[i] = AddHog(cannibalNames[i], 3, 50, "vampirichog") end AddTeam(loc("Reinforcements"), 14483456, "skull", "Island", "Pirate", "cm_vampire") for i = 7, 9 do - cannibals[i] = AddHog(cannibalNames[i], 1, 50, "vampirichog") + cannibals[i] = AddHog(cannibalNames[i], 2, 50, "vampirichog") end AddTeam(loc("011101001"), 14483456, "ring", "UFO", "Robot", "cm_binary") diff -r cd1561b0337f -r 1ddb8aac5e30 share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/shadow.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/shadow.lua Thu Mar 08 15:37:49 2018 +0100 +++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/shadow.lua Thu Mar 08 16:49:49 2018 +0100 @@ -616,17 +616,17 @@ AddTeam(loc("Weaklings"), 14483456, "skull", "Island", "Pirate","cm_vampire") cannibals = {} - cannibals[1] = AddHog(loc("Brainiac"), 5, 20, "Zombi") + cannibals[1] = AddHog(loc("Brainiac"), 1, 20, "Zombi") for i = 2, 5 do - cannibals[i] = AddHog(HogNames[i], 1, 20, "Zombi") + cannibals[i] = AddHog(HogNames[i], 5, 20, "Zombi") hogNr[cannibals[i]] = i - 2 end AddTeam(loc("Stronglings"), 14483456, "skull", "Island", "Pirate","cm_vampire") for i = 6, 9 do - cannibals[i] = AddHog(HogNames[i], 2, 30, "vampirichog") + cannibals[i] = AddHog(HogNames[i], 4, 30, "vampirichog") hogNr[cannibals[i]] = i - 2 end