# HG changeset patch # User Wuzzy # Date 1533598310 -7200 # Node ID 211a37eb6a2926aac3f386e87fd7230028e45a9a # Parent 525686876f98db5a7a77fb56e7cc8ed03c9dc7cb Use gfMultiWeapon in target practice missions diff -r 525686876f98 -r 211a37eb6a29 ChangeLog.txt --- a/ChangeLog.txt Tue Aug 07 01:28:19 2018 +0200 +++ b/ChangeLog.txt Tue Aug 07 01:31:50 2018 +0200 @@ -66,6 +66,7 @@ + A Space Adventure, final mission: Terrain types are easier to distinguish * A Space Adeventure: Fix clan membership of PAotH in main Death Planet mission * The Great Escape: Infinite attack mode did not work + * Shotgun/Sniper Rifle Target Practicse: Suppress “X remaining” message Content: + New Sudden Death water texture for CrazyMission theme diff -r 525686876f98 -r 211a37eb6a29 share/hedgewars/Data/Scripts/TargetPractice.lua --- a/share/hedgewars/Data/Scripts/TargetPractice.lua Tue Aug 07 01:28:19 2018 +0200 +++ b/share/hedgewars/Data/Scripts/TargetPractice.lua Tue Aug 07 01:31:50 2018 +0200 @@ -139,7 +139,7 @@ _G.onGameInit = function() Seed = 1 ClearGameFlags() - EnableGameFlags(gfDisableWind, gfInfAttack, gfOneClanMode, solid, artillery) + EnableGameFlags(gfDisableWind, gfMultiWeapon, gfOneClanMode, solid, artillery) TurnTime = params.time Map = params.map Theme = params.theme