# HG changeset patch # User Wuzzy # Date 1507597680 -7200 # Node ID 4e5e725f2c562478b25122f977c155576e18d97a # Parent 5a253f1580719744e57480b71bfae1866d0100f0 Fix hog holding nothing in hand when choosing napalm or piano strike diff -r 5a253f158071 -r 4e5e725f2c56 ChangeLog.txt --- a/ChangeLog.txt Tue Oct 10 02:00:04 2017 +0200 +++ b/ChangeLog.txt Tue Oct 10 03:08:00 2017 +0200 @@ -56,6 +56,7 @@ * Fixed short sound effect breakdown right after using a time box * Fixed sticky mine sound sometimes playing when shooting portable portal device when a sticky mine is placed on terrain * Fixed player being able to switch to dying hog + * Fixed hedgehog holding nothing in hand when napalm or piano strike got selected * Remove buggy /finish chat command * Various other fixes diff -r 5a253f158071 -r 4e5e725f2c56 hedgewars/uGearsRender.pas --- a/hedgewars/uGearsRender.pas Tue Oct 10 02:00:04 2017 +0200 +++ b/hedgewars/uGearsRender.pas Tue Oct 10 03:08:00 2017 +0200 @@ -795,6 +795,7 @@ case amt of amAirAttack, + amNapalm, amMineStrike, amDrillStrike: DrawSpriteRotated(sprHandAirAttack, sx, oy, sign, 0); amPickHammer: DrawHedgehog(sx, sy, @@ -802,7 +803,8 @@ 1, 2, 0); - amTeleport: DrawSpriteRotatedF(sprTeleport, sx, sy, 0, sign, 0); + amTeleport, + amPiano: DrawSpriteRotatedF(sprTeleport, sx, sy, 0, sign, 0); amKamikaze: DrawHedgehog(sx, sy, sign, 1,