# HG changeset patch # User Palewolf # Date 1293318941 -3600 # Node ID 6fbce14e2e2cf79fe9e6517739bb5556c44e964b # Parent 34a1d5df1df3e00a63282d80c46b8f1e10bb4ee1 Small fixes. Thanks Hennek. diff -r 34a1d5df1df3 -r 6fbce14e2e2c ChangeLog.txt --- a/ChangeLog.txt Sat Dec 25 22:44:20 2010 +0100 +++ b/ChangeLog.txt Sun Dec 26 00:15:41 2010 +0100 @@ -18,11 +18,11 @@ + Code refactoring + Max teams upped to 8 + Cosmetic enhancements to Napalm strike - + Selecting a game scheme selects the corresponding weapon set (and viceversa) + + Selecting a game scheme selects the corresponding weapon set + Dust when drills dig + New hats: beaver, porkey, sheep + Add density property to Gears - + Ability to copy schemes and weapon sets + + Reworked management of schemes and weapon sets + Explosions detach rope from land + Allow hog speech when not your turn