# HG changeset patch # User sheepluva # Date 1462043206 -7200 # Node ID 8873546a893c88741fddbbd582d1430c3cdfc76f # Parent edd32c91cc6091ffb9cf39e8dbce65764c701585 update changelog diff -r edd32c91cc60 -r 8873546a893c ChangeLog.txt --- a/ChangeLog.txt Sat Apr 30 20:55:02 2016 +0200 +++ b/ChangeLog.txt Sat Apr 30 21:06:46 2016 +0200 @@ -2,7 +2,7 @@ * bugfixes 0.9.22 -> 0.9.23 - + The menu screens received some new icons and other improvements, such as larger dropdown lists for easier access. + + Menu screens got few new icons and other tweaks, e.g. larger dropdown lists for easier access + Improved hedgehog spawns on maps that lack land mass or free space + Highlander mode displays game scheme specifics (mines timer, etc.) in ESC info + AI hedgehogs know how to use Bee now @@ -11,7 +11,9 @@ + Fort Mode will now work with more than 2 teams + Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts. + Basic Flying Saucer Training - * Construction mode received many fixes and tweaks. + + Render graves behind everything else, so that they can't hide mines etc. + * Fixed air-strikes drops being off-center + * Construction mode received many fixes and tweaks * Video recording functionality is restored * Gameplay fix: Hammer damage is now rounded down. This means it will cause NO DAMAGE to a hedgehog with less than 3 hp. * Fixed bee not being affected by wrap world edge while still being thrown