# HG changeset patch # User Wuzzy # Date 1547158964 -3600 # Node ID 8b66de6c9fb0af213828d98ee48dbe65c02c12a3 # Parent ca27e4cd15fd579e81828dd1e3c2400ec9305779 Restore map scaling of Tunnels script diff -r ca27e4cd15fd -r 8b66de6c9fb0 share/hedgewars/Data/Scripts/Multiplayer/Tunnels.lua --- a/share/hedgewars/Data/Scripts/Multiplayer/Tunnels.lua Thu Jan 10 23:16:32 2019 +0100 +++ b/share/hedgewars/Data/Scripts/Multiplayer/Tunnels.lua Thu Jan 10 23:22:44 2019 +0100 @@ -7,9 +7,12 @@ function onGameInit() MapGen = mgDrawn TemplateFilter = 0 + local mapComplexity = MapFeatureSize + -- reset feature size after use, to disable scaling + MapFeatureSize = 12 fillMap(false) side = 0 - for i = 0,1+MapFeatureSize*2 do + for i = 0,1+mapComplexity*2 do if side > 3 then size = GetRandom(4)+4 else