# HG changeset patch # User alfadur # Date 1543444498 -10800 # Node ID 94e50f346c571c1f0f019d671dc362a6eab27651 # Parent 9e8e64b2bb9e129ce1237bfc5e82f33ee574071c 😢 diff -r 9e8e64b2bb9e -r 94e50f346c57 hedgewars/uGearsHandlersMess.pas --- a/hedgewars/uGearsHandlersMess.pas Thu Nov 29 01:23:14 2018 +0300 +++ b/hedgewars/uGearsHandlersMess.pas Thu Nov 29 01:34:58 2018 +0300 @@ -1852,14 +1852,9 @@ prevX: LongInt; begin AllInactive := false; + WorldWrap(Gear); dec(Gear^.Timer); - if WorldWrap(Gear) or (((Gear^.Timer) mod 500) = 0) then - begin - ClearHitOrder(); - RefillProximityCache(Gear, 100); - end; - if Gear^.Hedgehog^.Gear = nil then begin StopSoundChan(Gear^.SoundChannel); @@ -1923,7 +1918,7 @@ Gear^.Y := HHGear^.Y + Gear^.dY * (cHHRadius + cBlowTorchC); end; HHGear^.State := HHGear^.State or gstNoDamage; - AmmoShoveCache(Gear, Gear^.Boom, 15); + AmmoShove(Gear, Gear^.Boom, 15); HHGear^.State := HHGear^.State and (not gstNoDamage) end; end; @@ -1940,8 +1935,6 @@ if (TurnTimeLeft = 0) or (Gear^.Timer = 0) or ((HHGear^.Message and gmAttack) <> 0) then begin - ClearHitOrder(); - ClearProximityCache(); StopSoundChan(Gear^.SoundChannel); HHGear^.Message := 0; HHGear^.State := HHGear^.State and (not gstNotKickable); @@ -1968,10 +1961,7 @@ HHGear^.Message := 0; HHGear^.State := HHGear^.State or gstNotKickable; Gear^.SoundChannel := LoopSound(sndBlowTorch); - Gear^.doStep := @doStepBlowTorchWork; - - ClearHitOrder(); - RefillProximityCache(Gear, 100); + Gear^.doStep := @doStepBlowTorchWork end; diff -r 9e8e64b2bb9e -r 94e50f346c57 hedgewars/uGearsUtils.pas --- a/hedgewars/uGearsUtils.pas Thu Nov 29 01:23:14 2018 +0300 +++ b/hedgewars/uGearsUtils.pas Thu Nov 29 01:34:58 2018 +0300 @@ -1336,7 +1336,7 @@ dec(i); Gear:= t^.ar[i]; if (Ammo^.Kind in [gtDEagleShot, gtSniperRifleShot, gtMinigunBullet, - gtFirePunch, gtKamikaze, gtWhip, gtShover, gtBlowtorch]) + gtFirePunch, gtKamikaze, gtWhip, gtShover]) and (((Ammo^.Data <> nil) and (PGear(Ammo^.Data) = Gear)) or (not UpdateHitOrder(Gear, Ammo^.WDTimer))) then continue;