Mon, 08 Jul 2013 01:50:00 +0200 koda use linked version for sdl and sdl_mixer too for consistency, comment some things
Thu, 11 Jul 2013 15:34:28 +0300 Periklis Ntanasis I think hog weapons and health is ok like that spacecampaign
Mon, 08 Jul 2013 01:40:20 +0200 koda the same for sdl_image and sdl_ttf
Thu, 11 Jul 2013 04:57:01 +0300 Periklis Ntanasis more events in cosmos about GameEnd spacecampaign
Mon, 08 Jul 2013 01:34:40 +0200 koda dynamically load sdl_net information so we don't have to link it
Thu, 11 Jul 2013 04:00:11 +0300 Periklis Ntanasis added saved hero health between missions spacecampaign
Mon, 08 Jul 2013 00:55:37 +0200 koda fufufufu
Thu, 11 Jul 2013 02:05:59 +0300 Periklis Ntanasis added slot for starting campaign by clicking the image and some events in moon mission spacecampaign
Sun, 07 Jul 2013 18:32:23 +0200 koda use the right macro for linux ram reporting
Tue, 09 Jul 2013 22:53:28 +0300 Periklis Ntanasis event to endgame when minions killed spacecampaign
Sun, 07 Jul 2013 18:23:10 +0200 koda show sdl_mixer version in info page
Tue, 09 Jul 2013 22:24:29 +0300 Periklis Ntanasis game ends when professor dies spacecampaign
Sun, 07 Jul 2013 14:45:08 +0200 koda allow to send chat messages with numpad enter key too (regression?)
Tue, 09 Jul 2013 19:54:26 +0300 Periklis Ntanasis moar event handlers and fixes spacecampaign
Sat, 06 Jul 2013 19:29:18 +0200 koda use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
Tue, 09 Jul 2013 18:37:36 +0300 Periklis Ntanasis more moon code, most things work ok spacecampaign
Thu, 04 Jul 2013 11:58:40 +0200 koda as-needed only at release time
Sat, 06 Jul 2013 06:53:28 +0300 Periklis Ntanasis more progress on the moon main mission spacecampaign
Wed, 03 Jul 2013 17:35:17 +0200 koda tcc compatibility
Fri, 05 Jul 2013 04:32:39 +0300 Periklis Ntanasis progress on the main moon mission spacecampaign
Wed, 03 Jul 2013 01:58:45 +0200 koda engine uses final (?) SDL 2 APIs, new events and types added. Touch input broke by the way, and system events should be handled differently
Thu, 04 Jul 2013 01:36:49 +0300 Periklis Ntanasis moon01 stab and finally moon01 map spacecampaign
Tue, 02 Jul 2013 23:49:41 +0200 koda engine compiles for ios again, but SDL bindings are outdated. Fix some warnings
Mon, 01 Jul 2013 23:23:22 +0300 Periklis Ntanasis merge and changed also spacecampaign name spacecampaign
Mon, 01 Jul 2013 22:49:28 +0200 koda tell ya what, let's just disable these tests on some platform for now
Mon, 01 Jul 2013 20:04:32 +0300 Periklis Ntanasis changed mission dir name to use underscores instead of whitespaces
Sun, 30 Jun 2013 21:37:29 -0400 nemo bug #668 + reorder conditions for kick slightly, to call the math last
Sat, 29 Jun 2013 23:58:37 +0400 unc0rr Fix spectator desync in rare conditions (there was team which left during its turn, and last command with timestamp from it was '+')
Sat, 29 Jun 2013 00:18:17 +0400 unc0rr Fix "registered only" option
Sat, 29 Jun 2013 16:05:17 +0200 koda minor dep order change
Sat, 29 Jun 2013 02:42:15 +0200 koda break uDebug and uCommand depedency loop by putting stuff in uIO
Sat, 29 Jun 2013 01:56:16 +0200 koda uvariables comes before uutils
Sat, 29 Jun 2013 01:26:05 +0200 koda if you don't add the new pas files here they won't potentially trigger a rebuild anyway
Sat, 29 Jun 2013 00:44:23 +0200 koda disable stack protection on bsd too (untested)
Sat, 29 Jun 2013 00:28:47 +0200 koda this is internal now
Mon, 01 Jul 2013 22:28:42 +0300 Periklis Ntanasis forgotten image spacecampaign
Fri, 28 Jun 2013 12:47:54 -0400 nemo Remove some GLunit dependencies noticed on graph. uUtils was using it for GLfloat - but, the stuff it was returning to was usually converting to "real" anyway. uLand was including it unnecessarily. Minor refactor
Mon, 01 Jul 2013 18:03:06 +0300 Periklis Ntanasis added deafult image if not one available in campaign spacecampaign
Fri, 28 Jun 2013 10:25:42 +0400 unc0rr You better test build before committing even trivial patches
Fri, 28 Jun 2013 22:38:08 +0300 Periklis Ntanasis y! code clean up :) spacecampaign
Thu, 27 Jun 2013 14:01:43 -0400 nemo Make add/delete consistent (this has bugged me for so long)
Fri, 28 Jun 2013 22:06:57 +0300 Periklis Ntanasis this seems to work ok, but I have to clean up the code spacecampaign
Thu, 27 Jun 2013 15:51:20 +0400 unc0rr Merge
Fri, 28 Jun 2013 20:14:32 +0300 Periklis Ntanasis wright script is called on StartCampaign but maybe cause problems if i.e. set a default image spacecampaign
Thu, 27 Jun 2013 15:48:30 +0400 unc0rr oops, forgot this file
Fri, 28 Jun 2013 19:55:16 +0300 Periklis Ntanasis fixed bug about starting campaign page with not descriptions/images and with wrong description/image mathcing spacecampaign
Thu, 27 Jun 2013 15:33:02 +0400 unc0rr Refactoring: get rid of GSHandlers.inc
Fri, 28 Jun 2013 19:32:11 +0300 Periklis Ntanasis images works, but not description/title displayed first time page is opened spacecampaign
Thu, 27 Jun 2013 14:37:03 +0400 unc0rr Refactoring: VGSHandlers.inc -> uVisualGearsHandlers.pas
Fri, 11 Oct 2013 11:55:31 +0200 koda force clang dependency when NOPASCAL is set webgl
Fri, 28 Jun 2013 19:05:41 +0300 Periklis Ntanasis cleanup, descriptions work, images no spacecampaign
Thu, 27 Jun 2013 14:06:33 +0400 unc0rr Refactoring: ArgParsers.inc -> ArgParsers.pas
Mon, 24 Jun 2013 10:51:43 +0200 koda ok you need to escape rpath for pscal scripts after all... (reverts r571e55b32da5) webgl
Fri, 28 Jun 2013 18:55:01 +0300 Periklis Ntanasis this seems to works, still wip spacecampaign
Wed, 26 Jun 2013 21:40:10 -0400 nemo reduce shove frequency (perf). reduce dX so that less time is spent sliding.
Wed, 03 Jul 2013 17:35:17 +0200 koda tcc compatibility webgl
Fri, 28 Jun 2013 15:45:11 +0300 Periklis Ntanasis more on campaign page - wip spacecampaign
Thu, 27 Jun 2013 12:18:35 +0200 koda restore the GLUT check
Wed, 19 Jun 2013 00:26:13 +0200 koda this hid CFLAGS webgl
Fri, 28 Jun 2013 02:38:56 +0300 Periklis Ntanasis changes in campaign page - not tested wip spacecampaign
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