ThemeCfg.wiki
changeset 1121 0a7925ca59e3
parent 1019 0f9e43961b7e
child 1122 e6d120deeae9
equal deleted inserted replaced
1120:fe273393afd1 1121:0a7925ca59e3
   163 == `object` ==
   163 == `object` ==
   164 There may be multiple object keys in the file, each one representing one land object.
   164 There may be multiple object keys in the file, each one representing one land object.
   165 
   165 
   166  * `filename`: The object’s filename (without the “.png”). Case-sensitive.
   166  * `filename`: The object’s filename (without the “.png”). Case-sensitive.
   167  * `max`: The maximum number of this object that may be generated in a map (must by between 1 and 32
   167  * `max`: The maximum number of this object that may be generated in a map (must by between 1 and 32
   168  * `buriedrects_num`: (optional): Number of rectangles that must be buried in the terrain. If this value is ommitted, a value of 1 is assumed. Only available in version 0.9.23 or later
   168  * `buriedrects_num`: (optional): Number of rectangles that must be buried in the terrain. If this value is ommitted, a value of 1 is assumed
   169  * `buriedrects`: A rectangle that must be buried in the terrain (`left, top, width, height`). In version 0.9.23, if all 4 values are 0, the object will be placed on top of the water
   169  * `buriedrects`: A rectangle that must be buried in the terrain (`left, top, width, height`). If all 4 values are 0, the object will be placed on top of the water
   170  * `minvisible`: The minimum amount of rectangles that must be visible
   170  * `minvisible`: The minimum amount of rectangles that must be visible
   171  * `visiblerects`: List of the rectangles for being visible (`left, top, width, height`)
   171  * `visiblerects`: List of the rectangles for being visible (`left, top, width, height`)
   172 
   172 
   173 Syntax for version 0.9.22, or when you only need 1 buried rectangle:
   173 Syntax when you only need 1 buried rectangle:
   174 
   174 
   175 <code>Values: filename, max, buriedrec, minvisible, visiblerec</code>
   175 <code>Values: filename, max, buriedrec, minvisible, visiblerec</code>
   176 
   176 
   177 Syntax when using multiple buried rectangles in 0.9.23:
   177 Syntax when you want to use multiple buried rectangles:
   178 
   178 
   179 <code>Values: filename, max, buriedrects_num, buriedrects, minvisible, visiblerects</code>
   179 <code>Values: filename, max, buriedrects_num, buriedrects, minvisible, visiblerects</code>
   180 
   180 
   181 Here's an example where `visiblerects` and the `buriedrects` are visualized on an ancient picture:
   181 Here's an example where `visiblerects` and the `buriedrects` are visualized on an ancient picture:
   182 
   182