947 Changes the delay of a specified [AmmoTypes Ammo Type]. |
947 Changes the delay of a specified [AmmoTypes Ammo Type]. |
948 |
948 |
949 ==== <tt>!SetAmmoTexts(ammoType, name, caption, description)</tt> (0.9.23) ==== |
949 ==== <tt>!SetAmmoTexts(ammoType, name, caption, description)</tt> (0.9.23) ==== |
950 Allows you to overwrite the displayed name and tooltip descriptions of a given ammo type. |
950 Allows you to overwrite the displayed name and tooltip descriptions of a given ammo type. |
951 |
951 |
952 * `ammoType`: The ammo type to set the text for |
952 * `ammoType`: The ammo type to set the text for |
953 * `name`: Name of the ammo type (e.g. “Grenade” for `amGrenade`), affects both name in ammo menu and in the “ticker” message on the screen top. |
953 * `name`: Name of the ammo type (e.g. “Grenade” for `amGrenade`), affects both name in ammo menu and in the “ticker” message on the screen top. |
954 * `caption`: The second line in the ammo menu (below the title). E.g. “Timed grenade” for `amGrenade`. |
954 * `caption`: The second line in the ammo menu (below the title). E.g. “Timed grenade” for `amGrenade`. |
955 * `description`: Description text in ammo menu, below the caption. |
955 * `description`: Description text in ammo menu, below the caption. |
956 |
956 |
957 `title`, `caption`, `description` can be `nil`, in which case they will be reverted to the engine default value. This function returns `nil`. |
957 `title`, `caption`, `description` can be `nil`, in which case they will be reverted to the engine default value. This function returns `nil`. |
958 |
958 |
959 Example: |
959 Example: |
960 <code language="lua"> |
960 <code language="lua"> |