LuaAPI.wiki
changeset 1697 699a39df73c5
parent 1696 90dc2f42db2b
child 1699 4eea5f6707d9
equal deleted inserted replaced
1696:90dc2f42db2b 1697:699a39df73c5
   500 === <tt>!AddMissionHog(health)</tt> (0.9.25) ===
   500 === <tt>!AddMissionHog(health)</tt> (0.9.25) ===
   501 Add a hedgehog for the current team, using the player-chosen team identity when playing in singleplayer missions. The “current team” is the last team that was added with `AddMissionTeam` or `AddTeam`.
   501 Add a hedgehog for the current team, using the player-chosen team identity when playing in singleplayer missions. The “current team” is the last team that was added with `AddMissionTeam` or `AddTeam`.
   502 
   502 
   503 The name and hat match the player's team definition. The hog is also always player-controlled.
   503 The name and hat match the player's team definition. The hog is also always player-controlled.
   504 
   504 
   505 Example:
   505 Examples:
   506 <code language="lua">-- Add player team with 3 hogs
   506 <code language="lua">-- Add player team with 3 hogs
   507 AddMissionTeam(-1)
   507 AddMissionTeam(-1)
   508 AddMissionHog(100)
   508 AddMissionHog(100)
   509 AddMissionHog(100)
   509 AddMissionHog(100)
   510 AddMissionHog(100)</code>
   510 AddMissionHog(100)</code>
  1418 This function is very similar to `AddTeam`. Team settings like team name and flag will be taken from the player-chosen team.
  1418 This function is very similar to `AddTeam`. Team settings like team name and flag will be taken from the player-chosen team.
  1419 You only need to specify the clan color, which has the same meaning as in `AddTeam`.
  1419 You only need to specify the clan color, which has the same meaning as in `AddTeam`.
  1420 
  1420 
  1421 Use `AddMissionHog` or `AddHog` afterwards to add hedgehogs for this team. You can mix `AddMissionHog` and `AddHog` as you wish.
  1421 Use `AddMissionHog` or `AddHog` afterwards to add hedgehogs for this team. You can mix `AddMissionHog` and `AddHog` as you wish.
  1422 
  1422 
  1423  * `color`: See `AddTeam`.
       
  1424 
       
  1425 Example:
  1423 Example:
  1426 <code language="lua">-- Add mission team with default clan color
  1424 <code language="lua">-- Add mission team with default clan color
  1427 AddMissionTeam(-1)</code>
  1425 AddMissionTeam(-1)</code>
  1428 
  1426 
  1429 ==== <tt>!GetTeamName(teamIdx)</tt> (0.9.24) ====
  1427 ==== <tt>!GetTeamName(teamIdx)</tt> (0.9.24) ====