500 === <tt>!AddMissionHog(health)</tt> (0.9.25) === |
500 === <tt>!AddMissionHog(health)</tt> (0.9.25) === |
501 Add a hedgehog for the current team, using the player-chosen team identity when playing in singleplayer missions. The “current team” is the last team that was added with `AddMissionTeam` or `AddTeam`. |
501 Add a hedgehog for the current team, using the player-chosen team identity when playing in singleplayer missions. The “current team” is the last team that was added with `AddMissionTeam` or `AddTeam`. |
502 |
502 |
503 The name and hat match the player's team definition. The hog is also always player-controlled. |
503 The name and hat match the player's team definition. The hog is also always player-controlled. |
504 |
504 |
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505 Example: |
505 <code language="lua">-- Add player team with 3 hogs |
506 <code language="lua">-- Add player team with 3 hogs |
506 AddMissionTeam(-1) |
507 AddMissionTeam(-1) |
507 AddMissionHog(100) |
508 AddMissionHog(100) |
508 AddMissionHog(100) |
509 AddMissionHog(100) |
509 AddMissionHog(100)</code> |
510 AddMissionHog(100)</code> |
1409 |
1410 |
1410 <code language="lua">AddTeam("team 1", -1, "Simple", "Tank", "Default", "hedgewars") |
1411 <code language="lua">AddTeam("team 1", -1, "Simple", "Tank", "Default", "hedgewars") |
1411 --[[ Adds a new team with name “team 1”, the first default color (usually red), the grave “Simple”, |
1412 --[[ Adds a new team with name “team 1”, the first default color (usually red), the grave “Simple”, |
1412 the fort “Tank” the voicepack “Default” and the flag “hedgewars”. ]]</code> |
1413 the fort “Tank” the voicepack “Default” and the flag “hedgewars”. ]]</code> |
1413 |
1414 |
1414 === <tt>!AddMissionTeam(color)</tt> (0.9.25) === |
1415 ==== <tt>!AddMissionTeam(color)</tt> (0.9.25) ===) |
1415 Adds a new team using the player-chosen team identity when playing a singleplayer mission. |
1416 Adds a new team using the player-chosen team identity when playing a singleplayer mission. Does not work in multiplayer. |
1416 Does not work in multiplayer. |
1417 |
1417 |
1418 This function is very similar to `AddTeam`. Team settings like team name and flag will be taken from the player-chosen team. |
1418 This function is very similar to `AddTeam`. Team settings like name or flag do not need to be specified, they will be taken from the player-chosen team. |
1419 You only need to specify the clan color, which has the same meaning as in `AddTeam`. |
1419 You only need to specify the color, which works like in `AddTeam`. |
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1420 |
1420 |
1421 Use `AddMissionHog` or `AddHog` afterwards to add hedgehogs for this team. You can mix `AddMissionHog` and `AddHog` as you wish. |
1421 Use `AddMissionHog` or `AddHog` afterwards to add hedgehogs for this team. You can mix `AddMissionHog` and `AddHog` as you wish. |
1422 |
1422 |
1423 * `color`: See `AddTeam`. |
1423 * `color`: See `AddTeam`. |
1424 |
1424 |