LuaAPI.wiki
changeset 1707 b11070b109aa
parent 1706 5acc46053f37
child 1708 cf8731763e9f
equal deleted inserted replaced
1706:5acc46053f37 1707:b11070b109aa
  1445 
  1445 
  1446 ==== <tt>!GetClanColor(clan)</tt> ====
  1446 ==== <tt>!GetClanColor(clan)</tt> ====
  1447 Returns the RGBA color of the chosen clan by its number. The color data type is described in [LuaAPI#Color].
  1447 Returns the RGBA color of the chosen clan by its number. The color data type is described in [LuaAPI#Color].
  1448 
  1448 
  1449 ==== <tt>!SetClanColor(clan, color)</tt> ====
  1449 ==== <tt>!SetClanColor(clan, color)</tt> ====
  1450 Sets the RGBA color of the chosen clan by its number. The color data type is described in [LuaAPI#Color]. The new clan color *must* be different from the color of all other clans, otherwise things will break.
  1450 *Warning*: This function seems to be very broken at the moment, expect crashes.
       
  1451 
       
  1452 Sets the RGBA color of the chosen clan by its number. The color data type is described in [LuaAPI#Color]. The new clan color *must* be different from the color of all other clans.
  1451 
  1453 
  1452 === Campaign management ===
  1454 === Campaign management ===
  1453 ==== <tt>!SaveCampaignVar(varname, value)</tt> ====
  1455 ==== <tt>!SaveCampaignVar(varname, value)</tt> ====
  1454 Stores the value `value` (a string) into the campaign variable `varname` (also a string). Campaign variables allow you to save progress of a team in a certain campaign. Campaign variables are saved on a per-team per-campaign basis. They are written into the team file (see [ConfigurationFiles#TeamName.hwt]).
  1456 Stores the value `value` (a string) into the campaign variable `varname` (also a string). Campaign variables allow you to save progress of a team in a certain campaign. Campaign variables are saved on a per-team per-campaign basis. They are written into the team file (see [ConfigurationFiles#TeamName.hwt]).
  1455 
  1457