LuaAPI.wiki
changeset 1572 ed20d7c7c667
parent 1570 c58f82d24761
child 1573 abc3dab20140
equal deleted inserted replaced
1571:94d8cb743e9a 1572:ed20d7c7c667
   310 
   310 
   311 === <tt>onDownUp()</tt> ===
   311 === <tt>onDownUp()</tt> ===
   312 This function is called when you release the down key.
   312 This function is called when you release the down key.
   313  
   313  
   314 === <tt>onHogAttack(ammoType)</tt> ===
   314 === <tt>onHogAttack(ammoType)</tt> ===
   315 This function is called when you press the attack key. Beginning with 0.9.21, the parameter `ammoType` is provided. It contains the ammo type of the weapon used for the attack.
   315 This function is called when you press the attack key. Beginning with 0.9.21, the parameter `ammoType` is provided. It contains the ammo type of the weapon used for the attack. 
       
   316 
       
   317 Note: If you want to detect when a turn was skipped, use `onSkipTurn()`. There is no guarantee that `onHogAttack(amSkip)` is called in such an event.
   316 
   318 
   317 === <tt>onLeftUp()</tt> ===
   319 === <tt>onLeftUp()</tt> ===
   318 This function is called when you release the left key.
   320 This function is called when you release the left key.
   319 
   321 
   320 === <tt>onPreciseUp()</tt> ===
   322 === <tt>onPreciseUp()</tt> ===