--- a/ThemeCfg.wiki Wed Oct 30 03:01:54 2019 +0000
+++ b/ThemeCfg.wiki Wed Oct 30 11:59:37 2019 +0100
@@ -29,8 +29,6 @@
=== `hidden` ===
If this key is present in `theme.cfg` (the value does not matter), the theme will be hidden from the theme selection menu. Background themes *must* be hidden.
-This key has been added in 0.9.24.
-
=== `ice` ===
If this key is present (any value), girders become slippery like ice. This also applies to placed girders. This significantly changes the gameplay of your theme, so use wisely. If this key is not present, the terrain is not slippery.
@@ -172,8 +170,6 @@
<code>Default: 1, 0, 1</code>
-This key has been added in 0.9.23.
-
=== `sd-water-animation` ===
Sudden Death equivalent of `water-animation`, uses `SDWater.png`.
@@ -185,8 +181,6 @@
<code>Default: $00, $00, $00</code>
-This key has been added in 0.9.23.
-
=== `rq-sky` ===
The sky color in reduced quality mode. If present, it is used instead of `sky` on low quality.
@@ -279,4 +273,4 @@
=== `fallback-sd-music` ===
Like `fallback-music`, except it's for `sd-music`. If you have set a custom `sd-music`, you should also set `fallback-sd-music`, otherwise there will be silence if the track in `sd-music` is missing.
-In version 1.0.0, this will default to `sdmusic.ogg` instead of silence.
\ No newline at end of file
+In version 1.0.0, this will default to `sdmusic.ogg` instead of silence.