--- a/LuaDrawing.wiki Mon May 20 21:01:57 2019 +0100
+++ b/LuaDrawing.wiki Mon May 20 21:10:16 2019 +0100
@@ -42,8 +42,6 @@
Note: The reason why `onPreviewInit` is provided in the official Lua API is because it allows you to avoid unneccessary overhead in more complex Lua scripts.
-<a href="http://m8y.org/hw/draw2.jpeg">Screenshot here!</a>
-
== Concentric circles and more ==
<code lang="lua">
function onGameInit()
@@ -84,8 +82,6 @@
The following loop draws a set of nested points, alternating erasure and fill, which results in a set of concentric circles.
The 2nd loop draws a web of lines and frames it using some final `AddPoint` calls.
-<a href="http://m8y.org/hw/draw1.jpeg">Screenshot here!</a>
-
== More examples ==
Check out the code for these built-in styles: