misc/Android.mk
author dag10
Sat, 29 Dec 2012 22:50:10 +0100
changeset 8346 3443e0de2c9d
parent 8062 abbcdf73327a
child 8538 0e113487c4b2
permissions -rw-r--r--
GCI2012: Advanced Keyboard Configuration - Added "Controls" tab to settings, where you can set master game-wide controls. - Can revert master key bindings to game's default key bind. - Per-team binds now default to "Use my default", but you can override those binds if you want to. - New key binding interface. - Removed redundant second confirmation prompt for deleting a team. - Added "reset all binds" button to the binding interface in both the main settings and team settings. - I discovered that the reason keyboard camera controls were "broken" is because they were never implemented! But don't worry - I took care of that for you, too. :) (this also closes bug #120)
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9bd2d6b1ba52 update from rev d75329716a02, it really works now (i think)
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MISC_DIR   := $(call my-dir)
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LOCAL_PATH := MISC_DIR
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include $(MISC_DIR)/libfreetype/Android.mk
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include $(MISC_DIR)/liblua/Android.mk
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9a7cc0f29430 Using misc/libtremor/tremor rather than misc/tremor, plus added the include in the android.mk of SDL_mixer
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include $(MISC_DIR)/libtremor/Android.mk
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abbcdf73327a allow the engine to use physfs on android too
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include $(MISC_DIR)/physfs/Android.mk