share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert01.lua
branchspacecampaign
changeset 9629 1655c50d9c51
parent 9621 0e633b929825
child 9630 df942cfac4e6
equal deleted inserted replaced
9628:02c7a512ef56 9629:1655c50d9c51
   107 	hero.gear = AddHog(hero.name, 0, heroHealth, "war_desertgrenadier1")
   107 	hero.gear = AddHog(hero.name, 0, heroHealth, "war_desertgrenadier1")
   108 	AnimSetGearPosition(hero.gear, hero.x, hero.y)
   108 	AnimSetGearPosition(hero.gear, hero.x, hero.y)
   109 	HogTurnLeft(hero.gear, true)
   109 	HogTurnLeft(hero.gear, true)
   110 	-- PAotH undercover scientist and chief Sandologist
   110 	-- PAotH undercover scientist and chief Sandologist
   111 	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_birdy")
   111 	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_birdy")
   112 	ally.gear = AddHog(ally.name, 0, 100, "war_desertgrenadier1")
   112 	ally.gear = AddHog(ally.name, 0, 100, "Cowboy")
   113 	AnimSetGearPosition(ally.gear, ally.x, ally.y)
   113 	AnimSetGearPosition(ally.gear, ally.x, ally.y)
   114 	-- Smugglers
   114 	-- Smugglers
   115 	AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_birdy")
   115 	AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_birdy")
   116 	smuggler1.gear = AddHog(smuggler1.name, 1, 100, "tophats")
   116 	smuggler1.gear = AddHog(smuggler1.name, 1, 100, "hair_orange")
   117 	AnimSetGearPosition(smuggler1.gear, smuggler1.x, smuggler1.y)
   117 	AnimSetGearPosition(smuggler1.gear, smuggler1.x, smuggler1.y)
   118 	smuggler2.gear = AddHog(smuggler2.name, 1, 100, "tophats")
   118 	smuggler2.gear = AddHog(smuggler2.name, 1, 100, "lambda")
   119 	AnimSetGearPosition(smuggler2.gear, smuggler2.x, smuggler2.y)	
   119 	AnimSetGearPosition(smuggler2.gear, smuggler2.x, smuggler2.y)	
   120 	smuggler3.gear = AddHog(smuggler3.name, 1, 100, "tophats")
   120 	smuggler3.gear = AddHog(smuggler3.name, 1, 100, "beefeater")
   121 	AnimSetGearPosition(smuggler3.gear, smuggler3.x, smuggler3.y)	
   121 	AnimSetGearPosition(smuggler3.gear, smuggler3.x, smuggler3.y)	
   122 	
   122 	
   123 	if checkPointReached == 1 then
   123 	if checkPointReached == 1 then
   124 		-- Start of the game
   124 		-- Start of the game
   125 	elseif checkPointReached == 2 then
   125 	elseif checkPointReached == 2 then