454 |
454 |
455 TMsgStrId = (sidStartFight, sidDraw, sidWinner, sidVolume, sidPaused, |
455 TMsgStrId = (sidStartFight, sidDraw, sidWinner, sidVolume, sidPaused, |
456 sidConfirm, sidSuddenDeath, sidRemaining, sidFuel, sidSync, |
456 sidConfirm, sidSuddenDeath, sidRemaining, sidFuel, sidSync, |
457 sidNoEndTurn, sidNotYetAvailable, sidRoundSD, sidRoundsSD, sidReady, |
457 sidNoEndTurn, sidNotYetAvailable, sidRoundSD, sidRoundsSD, sidReady, |
458 sidBounce1, sidBounce2, sidBounce3, sidBounce4, sidBounce5, sidBounce, |
458 sidBounce1, sidBounce2, sidBounce3, sidBounce4, sidBounce5, sidBounce, |
459 sidMute, sidAFK, sidAutoCameraOff, sidAutoCameraOn); |
459 sidMute, sidAFK, sidAutoCameraOff, sidAutoCameraOn, sidPressTarget); |
460 |
460 |
461 // Events that are important for the course of the game or at least interesting for other reasons |
461 // Events that are important for the course of the game or at least interesting for other reasons |
462 TEventId = (eidDied, eidDrowned, eidRoundStart, eidRoundWin, eidRoundDraw, |
462 TEventId = (eidDied, eidDrowned, eidRoundStart, eidRoundWin, eidRoundDraw, |
463 eidNewHealthPack, eidNewAmmoPack, eidNewUtilityPack, eidTurnSkipped, |
463 eidNewHealthPack, eidNewAmmoPack, eidNewUtilityPack, eidTurnSkipped, |
464 eidHurtSelf, eidHomerun, eidGone); |
464 eidHurtSelf, eidHomerun, eidGone); |