equal
deleted
inserted
replaced
73 CheckForWin:= true; |
73 CheckForWin:= true; |
74 |
74 |
75 TurnTimeLeft:= 0; |
75 TurnTimeLeft:= 0; |
76 ReadyTimeLeft:= 0; |
76 ReadyTimeLeft:= 0; |
77 |
77 |
78 // if the game ends during a multishot, do last TurnReaction |
78 // if the game ends during a multishot, do last TurnStats + TurnReaction |
79 if (not bBetweenTurns) and isInMultiShoot then |
79 if (not bBetweenTurns) and isInMultiShoot then |
|
80 begin |
|
81 TurnStats(); |
80 TurnReaction(); |
82 TurnReaction(); |
|
83 end; |
81 |
84 |
82 if not TeamsGameOver then |
85 if not TeamsGameOver then |
83 begin |
86 begin |
84 if AliveCount = 0 then |
87 if AliveCount = 0 then |
85 begin // draw |
88 begin // draw |