equal
deleted
inserted
replaced
177 cWindSpeed : hwFloat; |
177 cWindSpeed : hwFloat; |
178 cWindSpeedf : real; |
178 cWindSpeedf : real; |
179 cElastic : hwFloat; |
179 cElastic : hwFloat; |
180 cGravity : hwFloat; |
180 cGravity : hwFloat; |
181 cGravityf : real; |
181 cGravityf : real; |
|
182 cBuildMaxDist : LongInt; |
182 cDamageModifier : hwFloat; |
183 cDamageModifier : hwFloat; |
183 cLaserSighting : boolean; |
184 cLaserSighting : boolean; |
184 cVampiric : boolean; |
185 cVampiric : boolean; |
185 cArtillery : boolean; |
186 cArtillery : boolean; |
186 WeaponTooltipTex: PTexture; |
187 WeaponTooltipTex: PTexture; |
2563 cWindSpeed.QWordValue := 0; // 0.0 |
2564 cWindSpeed.QWordValue := 0; // 0.0 |
2564 cWindSpeedf := 0.0; |
2565 cWindSpeedf := 0.0; |
2565 cElastic := _0_9; |
2566 cElastic := _0_9; |
2566 cGravity := cMaxWindSpeed * 2; |
2567 cGravity := cMaxWindSpeed * 2; |
2567 cGravityf := 0.00025 * 2; |
2568 cGravityf := 0.00025 * 2; |
|
2569 cBuildMaxDist := 256; |
2568 cDamageModifier := _1; |
2570 cDamageModifier := _1; |
2569 TargetPoint := cTargetPointRef; |
2571 TargetPoint := cTargetPointRef; |
2570 |
2572 |
2571 {$IFDEF MOBILE} |
2573 {$IFDEF MOBILE} |
2572 cMaxZoomLevel:= 0.5; |
2574 cMaxZoomLevel:= 0.5; |