equal
deleted
inserted
replaced
172 MinesNum = 0 |
172 MinesNum = 0 |
173 Explosives = 0 |
173 Explosives = 0 |
174 |
174 |
175 playerTeamName = AddMissionTeam(-1) |
175 playerTeamName = AddMissionTeam(-1) |
176 hhs[0] = AddMissionHog(1) |
176 hhs[0] = AddMissionHog(1) |
177 SetGearPosition(player, 1380, 1500) |
|
178 |
177 |
179 AddTeam(loc("Unsuspecting Louts"), -2, "Simple", "Island", "Default", "cm_face") |
178 AddTeam(loc("Unsuspecting Louts"), -2, "Simple", "Island", "Default", "cm_face") |
180 for i = 1, 8 do |
179 for i = 1, 8 do |
181 -- The name "generic" is a placeholder and will be replaced in AssignCharacter |
180 -- The name "generic" is a placeholder and will be replaced in AssignCharacter |
182 hhs[i] = AddHog("generic", 0, 1, "NoHat") |
181 hhs[i] = AddHog("generic", 0, 1, "NoHat") |
225 SetGearPosition(hhs[12], 1946, 221) |
224 SetGearPosition(hhs[12], 1946, 221) |
226 SetGearPosition(hhs[13], 3849, 1067) |
225 SetGearPosition(hhs[13], 3849, 1067) |
227 SetGearPosition(hhs[14], 3360, 659) |
226 SetGearPosition(hhs[14], 3360, 659) |
228 SetGearPosition(hhs[15], 3885, 285) |
227 SetGearPosition(hhs[15], 3885, 285) |
229 SetGearPosition(hhs[16], 935, 1160) |
228 SetGearPosition(hhs[16], 935, 1160) |
|
229 HogTurnLeft(hhs[0], true) |
230 |
230 |
231 for i = 1, 16 do |
231 for i = 1, 16 do |
232 AssignCharacter(i) |
232 AssignCharacter(i) |
233 end |
233 end |
234 |
234 |