rust/hedgewars-server/src/handlers/inroom.rs
changeset 15079 c5a6e8566425
parent 15031 a479916799ea
child 15080 e935b1ad23f3
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/rust/hedgewars-server/src/handlers/inroom.rs	Tue May 28 19:04:18 2019 +0300
@@ -0,0 +1,615 @@
+use mio;
+
+use super::common::rnd_reply;
+use crate::utils::to_engine_msg;
+use crate::{
+    protocol::messages::{
+        add_flags, remove_flags, server_chat, HWProtocolMessage, HWServerMessage::*,
+        ProtocolFlags as Flags,
+    },
+    core::{
+        server::HWServer,
+        types,
+        types::{ClientId, GameCfg, RoomId, VoteType, Voting, MAX_HEDGEHOGS_PER_TEAM},
+        room::{HWRoom, RoomFlags, MAX_TEAMS_IN_ROOM},
+    },
+    utils::is_name_illegal,
+};
+use base64::{decode, encode};
+use log::*;
+use std::{cmp::min, iter::once, mem::swap};
+
+#[derive(Clone)]
+struct ByMsg<'a> {
+    messages: &'a [u8],
+}
+
+impl<'a> Iterator for ByMsg<'a> {
+    type Item = &'a [u8];
+
+    fn next(&mut self) -> Option<<Self as Iterator>::Item> {
+        if let Some(size) = self.messages.get(0) {
+            let (msg, next) = self.messages.split_at(*size as usize + 1);
+            self.messages = next;
+            Some(msg)
+        } else {
+            None
+        }
+    }
+}
+
+fn by_msg(source: &[u8]) -> ByMsg {
+    ByMsg { messages: source }
+}
+
+const VALID_MESSAGES: &[u8] =
+    b"M#+LlRrUuDdZzAaSjJ,NpPwtgfhbc12345\x80\x81\x82\x83\x84\x85\x86\x87\x88\x89\x8A";
+const NON_TIMED_MESSAGES: &[u8] = b"M#hb";
+
+#[cfg(canhazslicepatterns)]
+fn is_msg_valid(msg: &[u8], team_indices: &[u8]) -> bool {
+    match msg {
+        [size, typ, body..] => {
+            VALID_MESSAGES.contains(typ)
+                && match body {
+                    [1...MAX_HEDGEHOGS_PER_TEAM, team, ..] if *typ == b'h' => {
+                        team_indices.contains(team)
+                    }
+                    _ => *typ != b'h',
+                }
+        }
+        _ => false,
+    }
+}
+
+fn is_msg_valid(msg: &[u8], _team_indices: &[u8]) -> bool {
+    if let Some(typ) = msg.get(1) {
+        VALID_MESSAGES.contains(typ)
+    } else {
+        false
+    }
+}
+
+fn is_msg_empty(msg: &[u8]) -> bool {
+    msg.get(1).filter(|t| **t == b'+').is_some()
+}
+
+fn is_msg_timed(msg: &[u8]) -> bool {
+    msg.get(1)
+        .filter(|t| !NON_TIMED_MESSAGES.contains(t))
+        .is_some()
+}
+
+fn voting_description(kind: &VoteType) -> String {
+    format!(
+        "New voting started: {}",
+        match kind {
+            VoteType::Kick(nick) => format!("kick {}", nick),
+            VoteType::Map(name) => format!("map {}", name.as_ref().unwrap()),
+            VoteType::Pause => "pause".to_string(),
+            VoteType::NewSeed => "new seed".to_string(),
+            VoteType::HedgehogsPerTeam(number) => format!("hedgehogs per team: {}", number),
+        }
+    )
+}
+
+fn room_message_flag(msg: &HWProtocolMessage) -> RoomFlags {
+    use crate::protocol::messages::HWProtocolMessage::*;
+    match msg {
+        ToggleRestrictJoin => RoomFlags::RESTRICTED_JOIN,
+        ToggleRestrictTeams => RoomFlags::RESTRICTED_TEAM_ADD,
+        ToggleRegisteredOnly => RoomFlags::RESTRICTED_UNREGISTERED_PLAYERS,
+        _ => RoomFlags::empty(),
+    }
+}
+
+pub fn handle(
+    server: &mut HWServer,
+    client_id: ClientId,
+    response: &mut super::Response,
+    room_id: RoomId,
+    message: HWProtocolMessage,
+) {
+    let client = &mut server.clients[client_id];
+    let room = &mut server.rooms[room_id];
+
+    use crate::protocol::messages::HWProtocolMessage::*;
+    match message {
+        Part(msg) => {
+            let msg = match msg {
+                Some(s) => format!("part: {}", s),
+                None => "part".to_string(),
+            };
+            super::common::exit_room(server, client_id, response, &msg);
+        }
+        Chat(msg) => {
+            response.add(
+                ChatMsg {
+                    nick: client.nick.clone(),
+                    msg,
+                }
+                .send_all()
+                .in_room(room_id),
+            );
+        }
+        TeamChat(msg) => {
+            let room = &server.rooms[room_id];
+            if let Some(ref info) = room.game_info {
+                if let Some(clan_color) = room.find_team_color(client_id) {
+                    let client = &server.clients[client_id];
+                    let engine_msg =
+                        to_engine_msg(format!("b{}]{}\x20\x20", client.nick, msg).bytes());
+                    let team = room.clan_team_owners(clan_color).collect();
+                    response.add(ForwardEngineMessage(vec![engine_msg]).send_many(team))
+                }
+            }
+        }
+        Fix => {
+            if client.is_admin() {
+                room.set_is_fixed(true);
+                room.set_join_restriction(false);
+                room.set_team_add_restriction(false);
+                room.set_unregistered_players_restriction(true);
+            }
+        }
+        Unfix => {
+            if client.is_admin() {
+                room.set_is_fixed(false);
+            }
+        }
+        Greeting(text) => {
+            if client.is_admin() || client.is_master() && !room.is_fixed() {
+                room.greeting = text;
+            }
+        }
+        MaxTeams(count) => {
+            if !client.is_master() {
+                response.add(Warning("You're not the room master!".to_string()).send_self());
+            } else if !(2..=MAX_TEAMS_IN_ROOM).contains(&count) {
+                response
+                    .add(Warning("/maxteams: specify number from 2 to 8".to_string()).send_self());
+            } else {
+                server.rooms[room_id].max_teams = count;
+            }
+        }
+        RoomName(new_name) => {
+            if is_name_illegal(&new_name) {
+                response.add(Warning("Illegal room name! A room name must be between 1-40 characters long, must not have a trailing or leading space and must not have any of these characters: $()*+?[]^{|}".to_string()).send_self());
+            } else if server.has_room(&new_name) {
+                response.add(
+                    Warning("A room with the same name already exists.".to_string()).send_self(),
+                );
+            } else {
+                let room = &mut server.rooms[room_id];
+                if room.is_fixed() || room.master_id != Some(client_id) {
+                    response.add(Warning("Access denied.".to_string()).send_self());
+                } else {
+                    let mut old_name = new_name.clone();
+                    let client = &server.clients[client_id];
+                    swap(&mut room.name, &mut old_name);
+                    super::common::get_room_update(Some(old_name), room, Some(&client), response);
+                }
+            }
+        }
+        ToggleReady => {
+            let flags = if client.is_ready() {
+                room.ready_players_number -= 1;
+                remove_flags(&[Flags::Ready])
+            } else {
+                room.ready_players_number += 1;
+                add_flags(&[Flags::Ready])
+            };
+
+            let msg = if client.protocol_number < 38 {
+                LegacyReady(client.is_ready(), vec![client.nick.clone()])
+            } else {
+                ClientFlags(flags, vec![client.nick.clone()])
+            };
+            response.add(msg.send_all().in_room(room.id));
+            client.set_is_ready(!client.is_ready());
+
+            if room.is_fixed() && room.ready_players_number == room.players_number {
+                super::common::start_game(server, room_id, response);
+            }
+        }
+        AddTeam(mut info) => {
+            if room.teams.len() >= room.max_teams as usize {
+                response.add(Warning("Too many teams!".to_string()).send_self());
+            } else if room.addable_hedgehogs() == 0 {
+                response.add(Warning("Too many hedgehogs!".to_string()).send_self());
+            } else if room.find_team(|t| t.name == info.name) != None {
+                response.add(
+                    Warning("There's already a team with same name in the list.".to_string())
+                        .send_self(),
+                );
+            } else if room.game_info.is_some() {
+                response.add(
+                    Warning("Joining not possible: Round is in progress.".to_string()).send_self(),
+                );
+            } else if room.is_team_add_restricted() {
+                response.add(
+                    Warning("This room currently does not allow adding new teams.".to_string())
+                        .send_self(),
+                );
+            } else {
+                info.owner = client.nick.clone();
+                let team = room.add_team(client.id, *info, client.protocol_number < 42);
+                client.teams_in_game += 1;
+                client.clan = Some(team.color);
+                response.add(TeamAccepted(team.name.clone()).send_self());
+                response.add(
+                    TeamAdd(team.to_protocol())
+                        .send_all()
+                        .in_room(room_id)
+                        .but_self(),
+                );
+                response.add(
+                    TeamColor(team.name.clone(), team.color)
+                        .send_all()
+                        .in_room(room_id),
+                );
+                response.add(
+                    HedgehogsNumber(team.name.clone(), team.hedgehogs_number)
+                        .send_all()
+                        .in_room(room_id),
+                );
+
+                let room_master = if let Some(id) = room.master_id {
+                    Some(&server.clients[id])
+                } else {
+                    None
+                };
+                super::common::get_room_update(None, room, room_master, response);
+            }
+        }
+        RemoveTeam(name) => match room.find_team_owner(&name) {
+            None => response.add(
+                Warning("Error: The team you tried to remove does not exist.".to_string())
+                    .send_self(),
+            ),
+            Some((id, _)) if id != client_id => response
+                .add(Warning("You can't remove a team you don't own.".to_string()).send_self()),
+            Some((_, name)) => {
+                client.teams_in_game -= 1;
+                client.clan = room.find_team_color(client.id);
+                super::common::remove_teams(
+                    room,
+                    vec![name.to_string()],
+                    client.is_in_game(),
+                    response,
+                );
+
+                match room.game_info {
+                    Some(ref info) if info.teams_in_game == 0 => {
+                        super::common::end_game(server, room_id, response)
+                    }
+                    _ => (),
+                }
+            }
+        },
+        SetHedgehogsNumber(team_name, number) => {
+            let addable_hedgehogs = room.addable_hedgehogs();
+            if let Some((_, team)) = room.find_team_and_owner_mut(|t| t.name == team_name) {
+                let max_hedgehogs = min(
+                    MAX_HEDGEHOGS_PER_TEAM,
+                    addable_hedgehogs + team.hedgehogs_number,
+                );
+                if !client.is_master() {
+                    response.add(Error("You're not the room master!".to_string()).send_self());
+                } else if !(1..=max_hedgehogs).contains(&number) {
+                    response
+                        .add(HedgehogsNumber(team.name.clone(), team.hedgehogs_number).send_self());
+                } else {
+                    team.hedgehogs_number = number;
+                    response.add(
+                        HedgehogsNumber(team.name.clone(), number)
+                            .send_all()
+                            .in_room(room_id)
+                            .but_self(),
+                    );
+                }
+            } else {
+                response.add(Warning("No such team.".to_string()).send_self());
+            }
+        }
+        SetTeamColor(team_name, color) => {
+            if let Some((owner, team)) = room.find_team_and_owner_mut(|t| t.name == team_name) {
+                if !client.is_master() {
+                    response.add(Error("You're not the room master!".to_string()).send_self());
+                } else {
+                    team.color = color;
+                    response.add(
+                        TeamColor(team.name.clone(), color)
+                            .send_all()
+                            .in_room(room_id)
+                            .but_self(),
+                    );
+                    server.clients[owner].clan = Some(color);
+                }
+            } else {
+                response.add(Warning("No such team.".to_string()).send_self());
+            }
+        }
+        Cfg(cfg) => {
+            if room.is_fixed() {
+                response.add(Warning("Access denied.".to_string()).send_self());
+            } else if !client.is_master() {
+                response.add(Error("You're not the room master!".to_string()).send_self());
+            } else {
+                let cfg = match cfg {
+                    GameCfg::Scheme(name, mut values) => {
+                        if client.protocol_number == 49 && values.len() >= 2 {
+                            let mut s = "X".repeat(50);
+                            s.push_str(&values.pop().unwrap());
+                            values.push(s);
+                        }
+                        GameCfg::Scheme(name, values)
+                    }
+                    cfg => cfg,
+                };
+
+                response.add(cfg.to_server_msg().send_all().in_room(room.id).but_self());
+                room.set_config(cfg);
+            }
+        }
+        Save(name, location) => {
+            response.add(
+                server_chat(format!("Room config saved as {}", name))
+                    .send_all()
+                    .in_room(room_id),
+            );
+            room.save_config(name, location);
+        }
+        #[cfg(feature = "official-server")]
+        SaveRoom(filename) => {
+            if client.is_admin() {
+                match room.get_saves() {
+                    Ok(contents) => response.request_io(super::IoTask::SaveRoom {
+                        room_id,
+                        filename,
+                        contents,
+                    }),
+                    Err(e) => {
+                        warn!("Error while serializing the room configs: {}", e);
+                        response.add(
+                            Warning("Unable to serialize the room configs.".to_string())
+                                .send_self(),
+                        )
+                    }
+                }
+            }
+        }
+        #[cfg(feature = "official-server")]
+        LoadRoom(filename) => {
+            if client.is_admin() {
+                response.request_io(super::IoTask::LoadRoom { room_id, filename });
+            }
+        }
+        Delete(name) => {
+            if !room.delete_config(&name) {
+                response.add(Warning(format!("Save doesn't exist: {}", name)).send_self());
+            } else {
+                response.add(
+                    server_chat(format!("Room config {} has been deleted", name))
+                        .send_all()
+                        .in_room(room_id),
+                );
+            }
+        }
+        CallVote(None) => {
+            response.add(server_chat("Available callvote commands: kick <nickname>, map <name>, pause, newseed, hedgehogs <number>".to_string())
+                .send_self());
+        }
+        CallVote(Some(kind)) => {
+            let is_in_game = room.game_info.is_some();
+            let error = match &kind {
+                VoteType::Kick(nick) => {
+                    if server
+                        .find_client(&nick)
+                        .filter(|c| c.room_id == Some(room_id))
+                        .is_some()
+                    {
+                        None
+                    } else {
+                        Some("/callvote kick: No such user!".to_string())
+                    }
+                }
+                VoteType::Map(None) => {
+                    let names: Vec<_> = server.rooms[room_id].saves.keys().cloned().collect();
+                    if names.is_empty() {
+                        Some("/callvote map: No maps saved in this room!".to_string())
+                    } else {
+                        Some(format!("Available maps: {}", names.join(", ")))
+                    }
+                }
+                VoteType::Map(Some(name)) => {
+                    if room.saves.get(&name[..]).is_some() {
+                        None
+                    } else {
+                        Some("/callvote map: No such map!".to_string())
+                    }
+                }
+                VoteType::Pause => {
+                    if is_in_game {
+                        None
+                    } else {
+                        Some("/callvote pause: No game in progress!".to_string())
+                    }
+                }
+                VoteType::NewSeed => None,
+                VoteType::HedgehogsPerTeam(number) => match number {
+                    1...MAX_HEDGEHOGS_PER_TEAM => None,
+                    _ => Some("/callvote hedgehogs: Specify number from 1 to 8.".to_string()),
+                },
+            };
+
+            match error {
+                None => {
+                    let msg = voting_description(&kind);
+                    let voting = Voting::new(kind, server.room_clients(client_id).collect());
+                    let room = &mut server.rooms[room_id];
+                    room.voting = Some(voting);
+                    response.add(server_chat(msg).send_all().in_room(room_id));
+                    super::common::submit_vote(
+                        server,
+                        types::Vote {
+                            is_pro: true,
+                            is_forced: false,
+                        },
+                        response,
+                    );
+                }
+                Some(msg) => {
+                    response.add(server_chat(msg).send_self());
+                }
+            }
+        }
+        Vote(vote) => {
+            super::common::submit_vote(
+                server,
+                types::Vote {
+                    is_pro: vote,
+                    is_forced: false,
+                },
+                response,
+            );
+        }
+        ForceVote(vote) => {
+            let is_forced = client.is_admin();
+            super::common::submit_vote(
+                server,
+                types::Vote {
+                    is_pro: vote,
+                    is_forced,
+                },
+                response,
+            );
+        }
+        ToggleRestrictJoin | ToggleRestrictTeams | ToggleRegisteredOnly => {
+            if client.is_master() {
+                room.flags.toggle(room_message_flag(&message));
+                super::common::get_room_update(None, room, Some(&client), response);
+            }
+        }
+        StartGame => {
+            super::common::start_game(server, room_id, response);
+        }
+        EngineMessage(em) => {
+            if client.teams_in_game > 0 {
+                let decoding = decode(&em[..]).unwrap();
+                let messages = by_msg(&decoding);
+                let valid = messages.filter(|m| is_msg_valid(m, &client.team_indices));
+                let non_empty = valid.clone().filter(|m| !is_msg_empty(m));
+                let sync_msg = valid.clone().filter(|m| is_msg_timed(m)).last().map(|m| {
+                    if is_msg_empty(m) {
+                        Some(encode(m))
+                    } else {
+                        None
+                    }
+                });
+
+                let em_response = encode(&valid.flat_map(|msg| msg).cloned().collect::<Vec<_>>());
+                if !em_response.is_empty() {
+                    response.add(
+                        ForwardEngineMessage(vec![em_response])
+                            .send_all()
+                            .in_room(room.id)
+                            .but_self(),
+                    );
+                }
+                let em_log = encode(&non_empty.flat_map(|msg| msg).cloned().collect::<Vec<_>>());
+                if let Some(ref mut info) = room.game_info {
+                    if !em_log.is_empty() {
+                        info.msg_log.push(em_log);
+                    }
+                    if let Some(msg) = sync_msg {
+                        info.sync_msg = msg;
+                    }
+                }
+            }
+        }
+        RoundFinished => {
+            let mut game_ended = false;
+            if client.is_in_game() {
+                client.set_is_in_game(false);
+                response.add(
+                    ClientFlags(remove_flags(&[Flags::InGame]), vec![client.nick.clone()])
+                        .send_all()
+                        .in_room(room.id),
+                );
+                let team_names: Vec<_> = room
+                    .client_teams(client_id)
+                    .map(|t| t.name.clone())
+                    .collect();
+
+                if let Some(ref mut info) = room.game_info {
+                    info.teams_in_game -= team_names.len() as u8;
+                    if info.teams_in_game == 0 {
+                        game_ended = true;
+                    }
+
+                    for team_name in team_names {
+                        let msg = once(b'F').chain(team_name.bytes());
+                        response.add(
+                            ForwardEngineMessage(vec![to_engine_msg(msg)])
+                                .send_all()
+                                .in_room(room_id)
+                                .but_self(),
+                        );
+
+                        let remove_msg = to_engine_msg(once(b'F').chain(team_name.bytes()));
+                        if let Some(m) = &info.sync_msg {
+                            info.msg_log.push(m.clone());
+                        }
+                        if info.sync_msg.is_some() {
+                            info.sync_msg = None
+                        }
+                        info.msg_log.push(remove_msg.clone());
+                        response.add(
+                            ForwardEngineMessage(vec![remove_msg])
+                                .send_all()
+                                .in_room(room_id)
+                                .but_self(),
+                        );
+                    }
+                }
+            }
+            if game_ended {
+                super::common::end_game(server, room_id, response)
+            }
+        }
+        Rnd(v) => {
+            let result = rnd_reply(&v);
+            let mut echo = vec!["/rnd".to_string()];
+            echo.extend(v.into_iter());
+            let chat_msg = ChatMsg {
+                nick: server.clients[client_id].nick.clone(),
+                msg: echo.join(" "),
+            };
+            response.add(chat_msg.send_all().in_room(room_id));
+            response.add(result.send_all().in_room(room_id));
+        }
+        Delegate(nick) => {
+            let delegate_id = server.find_client(&nick).map(|c| (c.id, c.room_id));
+            let client = &server.clients[client_id];
+            if !(client.is_admin() || client.is_master()) {
+                response.add(
+                    Warning("You're not the room master or a server admin!".to_string())
+                        .send_self(),
+                )
+            } else {
+                match delegate_id {
+                    None => response.add(Warning("Player is not online.".to_string()).send_self()),
+                    Some((id, _)) if id == client_id => response
+                        .add(Warning("You're already the room master.".to_string()).send_self()),
+                    Some((_, id)) if id != Some(room_id) => response
+                        .add(Warning("The player is not in your room.".to_string()).send_self()),
+                    Some((id, _)) => {
+                        super::common::change_master(server, room_id, id, response);
+                    }
+                }
+            }
+        }
+        _ => warn!("Unimplemented!"),
+    }
+}