author | unc0rr |
Tue, 11 Sep 2018 21:16:27 +0200 | |
branch | qmlfrontend |
changeset 13777 | 5c0ea888c926 |
parent 12866 | 488782d9aba9 |
permissions | -rw-r--r-- |
#ifndef RUNQUEUE_H #define RUNQUEUE_H #include <QObject> #include "gameconfig.h" class RunQueue : public QObject { Q_OBJECT public: explicit RunQueue(QObject* parent = nullptr); void queue(const GameConfig& config); signals: void previewIsRendering(); public slots: void onGameFinished(); private: QList<GameConfig> m_runQueue; void nextRun(); }; #endif // RUNQUEUE_H