# HG changeset patch # User nemo # Date 1308856099 14400 # Node ID 0bb518ad2da8a30ce487f26cae767b6cd6c1b64b # Parent 67278f1cba2c0a6e8d3aa978632d4abced0315fb At mikade's request and w/ unc0rr's blessing, dramatically slash inactivity delay from 1.25s down to a tenth of a second. diff -r 67278f1cba2c -r 0bb518ad2da8 hedgewars/uGears.pas --- a/hedgewars/uGears.pas Thu Jun 23 21:19:43 2011 +0400 +++ b/hedgewars/uGears.pas Thu Jun 23 15:08:19 2011 -0400 @@ -902,7 +902,7 @@ else if ((GameFlags and gfInfAttack) <> 0) then begin if delay2 = 0 then - delay2:= cInactDelay * 4 + delay2:= cInactDelay * 50 else begin dec(delay2); diff -r 67278f1cba2c -r 0bb518ad2da8 hedgewars/uVariables.pas --- a/hedgewars/uVariables.pas Thu Jun 23 21:19:43 2011 +0400 +++ b/hedgewars/uVariables.pas Thu Jun 23 15:08:19 2011 -0400 @@ -2360,7 +2360,7 @@ cSeed := ''; cVolumeDelta := 0; cHasFocus := true; - cInactDelay := 1250; + cInactDelay := 100; ReadyTimeLeft := 0; disableLandBack := false;