# HG changeset patch # User Wuzzy # Date 1535727093 -7200 # Node ID 8e3d2f7d8737adb88be3524491c909736d30f3e7 # Parent 7edaeca8f8165101d3307c1a5a08b947ed8ed716 Force-disable gfPerHogAmmo and gfSharedAmmo for RW and BRW diff -r 7edaeca8f816 -r 8e3d2f7d8737 ChangeLog.txt --- a/ChangeLog.txt Fri Aug 31 12:09:40 2018 +0200 +++ b/ChangeLog.txt Fri Aug 31 16:51:33 2018 +0200 @@ -50,6 +50,9 @@ Balanced Random Weapon: + Can adjust weapon start and crate probabilities +Random Weapon: + * Fix breakage when enabling per-hog ammo + Continental supplies: + Continents are now selected before the game starts + Continents give hog different start health diff -r 7edaeca8f816 -r 8e3d2f7d8737 share/hedgewars/Data/Scripts/Multiplayer/Balanced_Random_Weapon.lua --- a/share/hedgewars/Data/Scripts/Multiplayer/Balanced_Random_Weapon.lua Fri Aug 31 12:09:40 2018 +0200 +++ b/share/hedgewars/Data/Scripts/Multiplayer/Balanced_Random_Weapon.lua Fri Aug 31 16:51:33 2018 +0200 @@ -146,7 +146,7 @@ end function onGameInit() - DisableGameFlags(gfPerHogAmmo) + DisableGameFlags(gfPerHogAmmo, gfSharedAmmo) EnableGameFlags(gfResetWeps) Goals = loc("Each turn you get 1-3 random weapons") diff -r 7edaeca8f816 -r 8e3d2f7d8737 share/hedgewars/Data/Scripts/Multiplayer/Random_Weapon.lua --- a/share/hedgewars/Data/Scripts/Multiplayer/Random_Weapon.lua Fri Aug 31 12:09:40 2018 +0200 +++ b/share/hedgewars/Data/Scripts/Multiplayer/Random_Weapon.lua Fri Aug 31 16:51:33 2018 +0200 @@ -47,7 +47,7 @@ function onGameInit() -- Limit flags that can be set, but allow game schemes to be used - DisableGameFlags(gfInfAttack) + DisableGameFlags(gfInfAttack, gfPerHogAmmo, gfSharedAmmo) EnableGameFlags(gfResetWeps) -- Set a custom game goal that will show together with the scheme ones Goals = loc("Each turn you get one random weapon")