Change graves of teams in missions for greater variety
authorWuzzy <almikes@aol.com>
Fri, 29 Sep 2017 03:41:30 +0200
changeset 12591 7510fe66bfbb
parent 12590 b28f09d70e73
child 12592 0b27d8b4f8e7
Change graves of teams in missions for greater variety In A Space Adventure, only one grave was used for all teams, which was clearly bad.
share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/epil.lua
share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/cosmos.lua
share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/death01.lua
share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/death02.lua
share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert01.lua
share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert02.lua
share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert03.lua
share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/final.lua
share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit01.lua
share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit02.lua
share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit03.lua
share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/ice01.lua
share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/ice02.lua
share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/moon01.lua
share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/moon02.lua
share/hedgewars/Data/Missions/Challenge/ClimbHome.lua
share/hedgewars/Data/Missions/Challenge/User_Mission_-_Rope_Knock_Challenge.lua
share/hedgewars/Data/Missions/Scenario/User_Mission_-_Bamboo_Thicket.lua
share/hedgewars/Data/Missions/Scenario/User_Mission_-_Dangerous_Ducklings.lua
share/hedgewars/Data/Missions/Scenario/User_Mission_-_Diver.lua
share/hedgewars/Data/Missions/Scenario/User_Mission_-_Newton_and_the_Hammock.lua
share/hedgewars/Data/Missions/Scenario/User_Mission_-_Spooky_Tree.lua
share/hedgewars/Data/Missions/Scenario/User_Mission_-_Teamwork.lua
share/hedgewars/Data/Missions/Scenario/User_Mission_-_Teamwork_2.lua
share/hedgewars/Data/Missions/Scenario/User_Mission_-_The_Great_Escape.lua
--- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/epil.lua	Fri Sep 29 02:35:27 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/epil.lua	Fri Sep 29 03:41:30 2017 +0200
@@ -280,7 +280,7 @@
     natives[i] = AddHog(nativeNames[i], 0, 100, nativeHats[i])
   end
 
-	AddTeam(loc("Cannibals"), 29439, "Bone", "Island", "HillBilly", "cm_birdy")
+	AddTeam(loc("Cannibals"), 29439, "skull", "Island", "HillBilly", "cm_birdy")
   for i = 1, 5 do
     cannibals[i] = AddHog(cannibalNames[i], 0, 100, cannibalHats[i])
   end
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/cosmos.lua	Fri Sep 29 02:35:27 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/cosmos.lua	Fri Sep 29 03:41:30 2017 +0200
@@ -111,17 +111,17 @@
 	Theme = "Nature"
 	-- I had originally hero in PAotH team and changed it, may reconsider though
 	-- PAotH
-	AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "hedgewars")
+	AddTeam(teamC.name, teamC.color, "Simple", "Island", "HillBilly", "hedgewars")
 	hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1")
 	AnimSetGearPosition(hero.gear, hero.x, hero.y)
 	HogTurnLeft(hero.gear, true)
-	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_galaxy")
+	AddTeam(teamA.name, teamA.color, "Earth", "Island", "HillBilly", "cm_galaxy")
 	director.gear = AddHog(director.name, 0, 100, "hair_yellow")
 	AnimSetGearPosition(director.gear, director.x, director.y)
 	doctor.gear = AddHog(doctor.name, 0, 100, "Glasses")
 	AnimSetGearPosition(doctor.gear, doctor.x, doctor.y)
 	-- Guards
-	AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_swordshield2")
+	AddTeam(teamB.name, teamB.color, "Statue", "Island", "HillBilly", "cm_swordshield2")
 	guard1.gear = AddHog(guard1.name, 1, 100, "policecap")
 	AnimSetGearPosition(guard1.gear, guard1.x, guard1.y)
 	guard2.gear = AddHog(guard2.name, 1, 100, "policecap")
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/death01.lua	Fri Sep 29 02:35:27 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/death01.lua	Fri Sep 29 03:41:30 2017 +0200
@@ -104,11 +104,11 @@
 	Theme = "Hell"
 
 	-- Hog Solo
-	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "hedgewars")
+	AddTeam(teamA.name, teamA.color, "Simple", "Island", "HillBilly", "hedgewars")
 	hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1")
 	AnimSetGearPosition(hero.gear, hero.x, hero.y)
 	-- PAotH
-	AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_galaxy")
+	AddTeam(teamB.name, teamB.color, "Earth", "Island", "HillBilly", "cm_galaxy")
 	paoth1.gear = AddHog(paoth1.name, 0, 100, "hair_yellow")
 	AnimSetGearPosition(paoth1.gear, paoth1.x, paoth1.y)
 	HogTurnLeft(paoth1.gear, true)
@@ -116,11 +116,11 @@
 	AnimSetGearPosition(paoth2.gear, paoth2.x, paoth2.y)
 	HogTurnLeft(paoth2.gear, true)
 	-- Professor and Thugs
-	AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_sine")
+	AddTeam(teamC.name, teamC.color, "star", "Island", "HillBilly", "cm_sine")
 	professor.human = AddHog(professor.name, 0, 300, "tophats")
 	AnimSetGearPosition(professor.human, hero.x + 70, hero.y)
 	HogTurnLeft(professor.human, true)
-	AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_sine")
+	AddTeam(teamC.name, teamC.color, "eyecross", "Island", "HillBilly", "cm_sine")
 	professor.bot = AddHog(professor.name, 1, 300, "tophats")
 	AnimSetGearPosition(professor.bot, paoth1.x - 100, paoth1.y)
 	HogTurnLeft(professor.bot, true)
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/death02.lua	Fri Sep 29 02:35:27 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/death02.lua	Fri Sep 29 03:41:30 2017 +0200
@@ -70,12 +70,12 @@
 	HealthDecrease = 0
 
 	-- Hog Solo
-	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "hedgewars")
+	AddTeam(teamA.name, teamA.color, "Simple", "Island", "HillBilly", "hedgewars")
 	hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1")
 	AnimSetGearPosition(hero.gear, hero.x, hero.y)
 	-- enemies
 	shuffleHogs(enemies)
-	AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_skull")
+	AddTeam(teamB.name, teamB.color, "skull", "Island", "HillBilly", "cm_skull")
 	for i=1,table.getn(enemies) do
 		enemies[i].gear = AddHog(enemies[i].name, 1, 100, "war_desertgrenadier1")
 		AnimSetGearPosition(enemies[i].gear, enemies[i].x, enemies[i].y)
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert01.lua	Fri Sep 29 02:35:27 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert01.lua	Fri Sep 29 03:41:30 2017 +0200
@@ -102,16 +102,16 @@
 	local heroHealth = 100
 
 	-- Hog Solo
-	AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "hedgewars")
+	AddTeam(teamC.name, teamC.color, "Simple", "Island", "HillBilly", "hedgewars")
 	hero.gear = AddHog(hero.name, 0, heroHealth, "war_desertgrenadier1")
 	AnimSetGearPosition(hero.gear, hero.x, hero.y)
 	HogTurnLeft(hero.gear, true)
 	-- PAotH undercover scientist and chief Sandologist
-	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_galaxy")
+	AddTeam(teamA.name, teamA.color, "Earth", "Island", "HillBilly", "cm_galaxy")
 	ally.gear = AddHog(ally.name, 0, 100, "Cowboy")
 	AnimSetGearPosition(ally.gear, ally.x, ally.y)
 	-- Smugglers
-	AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_bloodyblade")
+	AddTeam(teamB.name, teamB.color, "chest", "Island", "HillBilly", "cm_bloodyblade")
 	smuggler1.gear = AddHog(smuggler1.name, 1, 100, "hair_orange")
 	AnimSetGearPosition(smuggler1.gear, smuggler1.x, smuggler1.y)
 	smuggler2.gear = AddHog(smuggler2.name, 1, 100, "lambda")
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert02.lua	Fri Sep 29 02:35:27 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert02.lua	Fri Sep 29 03:41:30 2017 +0200
@@ -72,7 +72,7 @@
 	Theme = "Desert"
 
 	-- Hog Solo
-	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "hedgewars")
+	AddTeam(teamA.name, teamA.color, "Simple", "Island", "HillBilly", "hedgewars")
 	hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1")
 	AnimSetGearPosition(hero.gear, hero.x, hero.y)
 	HogTurnLeft(hero.gear, true)
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert03.lua	Fri Sep 29 02:35:27 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert03.lua	Fri Sep 29 03:41:30 2017 +0200
@@ -74,7 +74,7 @@
 	HealthDecrease = 0
 
 	-- Hog Solo
-	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "hedgewars")
+	AddTeam(teamA.name, teamA.color, "Simple", "Island", "HillBilly", "hedgewars")
 	hero.gear = AddHog(hero.name, 0, 1, "war_desertgrenadier1")
 	AnimSetGearPosition(hero.gear, hero.x, hero.y)
 
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/final.lua	Fri Sep 29 02:35:27 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/final.lua	Fri Sep 29 03:41:30 2017 +0200
@@ -49,7 +49,7 @@
 	HealthDecrease = 0
 
 	-- Hog Solo
-	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "hedgewars")
+	AddTeam(teamA.name, teamA.color, "Simple", "Island", "HillBilly", "hedgewars")
 	hero.gear = AddHog(hero.name, 0, 1, "war_desertgrenadier1")
 	AnimSetGearPosition(hero.gear, hero.x, hero.y)
 
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit01.lua	Fri Sep 29 02:35:27 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit01.lua	Fri Sep 29 03:41:30 2017 +0200
@@ -112,16 +112,16 @@
 	Theme = "Fruit"
 
 	-- Hog Solo
-	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "hedgewars")
+	AddTeam(teamA.name, teamA.color, "Simple", "Island", "HillBilly", "hedgewars")
 	hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1")
 	AnimSetGearPosition(hero.gear, hero.x, hero.y)
 	HogTurnLeft(hero.gear, true)
 	-- Captain Lime
-	AddTeam(teamD.name, teamD.color, "Bone", "Island", "HillBilly", "congo-brazzaville")
+	AddTeam(teamD.name, teamD.color, "Cherry", "Island", "HillBilly", "congo-brazzaville")
 	green1.gear = AddHog(green1.name, 0, 200, "war_desertofficer")
 	AnimSetGearPosition(green1.gear, green1.x, green1.y)
 	-- Green Bananas
-	AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "congo-brazzaville")
+	AddTeam(teamB.name, teamB.color, "Cherry", "Island", "HillBilly", "congo-brazzaville")
 	green2.gear = AddHog(green2.name, 0, 100, "war_britmedic")
 	AnimSetGearPosition(green2.gear, green2.x, green2.y)
 	HogTurnLeft(green2.gear, true)
@@ -135,7 +135,7 @@
 	AnimSetGearPosition(green5.gear, green5.x, green5.y)
 	HogTurnLeft(green5.gear, true)
 	-- Yellow Watermelons
-	AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_mog")
+	AddTeam(teamC.name, teamC.color, "Flower", "Island", "HillBilly", "cm_mog")
 	yellow1.gear = AddHog(yellow1.name, 1, 100, "war_desertgrenadier2")
 	AnimSetGearPosition(yellow1.gear, yellow1.x, yellow1.y)
 	-- the rest of the Yellow Watermelons
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit02.lua	Fri Sep 29 02:35:27 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit02.lua	Fri Sep 29 03:41:30 2017 +0200
@@ -92,7 +92,7 @@
 	local health = 100
 
 	-- Hog Solo and Green Bananas
-	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "hedgehog")
+	AddTeam(teamA.name, teamA.color, "Simple", "Island", "HillBilly", "hedgehog")
 	hero.gear = AddHog(hero.name, 0, health, "war_desertgrenadier1")
 	AnimSetGearPosition(hero.gear, hero.x, hero.y)
 	HogTurnLeft(hero.gear, true)
@@ -103,12 +103,12 @@
 	AnimSetGearPosition(green3.gear, green3.x, green3.y)
 	HogTurnLeft(green3.gear, true)
 	-- Captain Lime
-	AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "congo-brazzaville")
+	AddTeam(teamB.name, teamB.color, "Cherry", "Island", "HillBilly", "congo-brazzaville")
 	green1.gear= AddHog(green1.name, 0, 100, "war_desertofficer")
 	AnimSetGearPosition(green1.gear, green1.x, green1.y)
 	-- Fruit Assassins
 	local assasinsHats = { "NinjaFull", "NinjaStraight", "NinjaTriangle" }
-	AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_scout")
+	AddTeam(teamC.name, teamC.color, "bp2", "Island", "HillBilly", "cm_scout")
 	for i=1,table.getn(redHedgehogs) do
 		redHedgehogs[i].gear =  AddHog(redHedgehogs[i].name, 1, 100, assasinsHats[GetRandom(3)+1])
 		AnimSetGearPosition(redHedgehogs[i].gear, 2010 + 50*i, 630)
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit03.lua	Fri Sep 29 02:35:27 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit03.lua	Fri Sep 29 03:41:30 2017 +0200
@@ -88,18 +88,18 @@
 	HealthDecrease = 0
 
 	-- Hog Solo
-	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "hedgewars")
+	AddTeam(teamA.name, teamA.color, "Simple", "Island", "HillBilly", "hedgewars")
 	hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1")
 	AnimSetGearPosition(hero.gear, hero.x, hero.y)
 	-- enemies
 	local hats = { "Bandit", "fr_apple", "fr_banana", "fr_lemon", "fr_orange",
 					"fr_pumpkin", "Gasmask", "NinjaFull", "NinjaStraight", "NinjaTriangle" }
-	AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_bars")
+	AddTeam(teamC.name, teamC.color, "bp2", "Island", "HillBilly", "cm_bars")
 	for i=1,table.getn(enemiesEven) do
 		enemiesEven[i].gear = AddHog(enemiesEven[i].name, 1, 100, hats[GetRandom(table.getn(hats))+1])
 		AnimSetGearPosition(enemiesEven[i].gear, enemiesEven[i].x, enemiesEven[i].y)
 	end
-	AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_bars")
+	AddTeam(teamB.name, teamB.color, "bp2", "Island", "HillBilly", "cm_bars")
 	for i=1,table.getn(enemiesOdd) do
 		enemiesOdd[i].gear = AddHog(enemiesOdd[i].name, 1, 100, hats[GetRandom(table.getn(hats))+1])
 		AnimSetGearPosition(enemiesOdd[i].gear, enemiesOdd[i].x, enemiesOdd[i].y)
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/ice01.lua	Fri Sep 29 02:35:27 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/ice01.lua	Fri Sep 29 03:41:30 2017 +0200
@@ -112,16 +112,16 @@
 	end
 
 	-- Hog Solo
-	AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "hedgewars")
+	AddTeam(teamC.name, teamC.color, "Simple", "Island", "HillBilly", "hedgewars")
 	hero.gear = AddHog(hero.name, 0, heroHealth, "war_desertgrenadier1")
 	AnimSetGearPosition(hero.gear, hero.x, hero.y)
 	HogTurnLeft(hero.gear, true)
 	-- Ally
-	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_face")
+	AddTeam(teamA.name, teamA.color, "heart", "Island", "HillBilly", "cm_face")
 	ally.gear = AddHog(ally.name, 0, 100, "war_airwarden02")
 	AnimSetGearPosition(ally.gear, ally.x, ally.y)
 	-- Frozen Bandits
-	AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_pirate")
+	AddTeam(teamB.name, teamB.color, "plant2", "Island", "HillBilly", "cm_pirate")
 	bandit1.gear = AddHog(bandit1.name, 1, 120, "Santa")
 	AnimSetGearPosition(bandit1.gear, bandit1.x, bandit1.y)
 	HogTurnLeft(bandit1.gear, true)
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/ice02.lua	Fri Sep 29 02:35:27 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/ice02.lua	Fri Sep 29 03:41:30 2017 +0200
@@ -85,11 +85,11 @@
 	HealthDecrease = 0
 
 	-- Hog Solo
-	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "hedgewars")
+	AddTeam(teamA.name, teamA.color, "Simple", "Island", "HillBilly", "hedgewars")
 	hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1")
 	AnimSetGearPosition(hero.gear, hero.x, hero.y)
 	-- Ally
-	AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_face")
+	AddTeam(teamB.name, teamB.color, "heart", "Island", "HillBilly", "cm_face")
 	ally.gear = AddHog(ally.name, 0, 100, "war_airwarden02")
 	AnimSetGearPosition(ally.gear, ally.x, ally.y)
 	HogTurnLeft(ally.gear, true)
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/moon01.lua	Fri Sep 29 02:35:27 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/moon01.lua	Fri Sep 29 03:41:30 2017 +0200
@@ -111,7 +111,7 @@
 	Map = "moon01_map"
 	Theme = "Cheese" -- Because ofc moon is made of cheese :)
 	-- Hog Solo
-	AddTeam(teamD.name, teamD.color, "Bone", "Island", "HillBilly", "hedgewars")
+	AddTeam(teamD.name, teamD.color, "Simple", "Island", "HillBilly", "hedgewars")
 	if tonumber(GetCampaignVar("HeroHealth")) then
 		hero.gear = AddHog(hero.name, 0, tonumber(GetCampaignVar("HeroHealth")), "war_desertgrenadier1")
 	else
@@ -119,7 +119,7 @@
 	end
 	AnimSetGearPosition(hero.gear, hero.x, hero.y)
 	-- PAotH
-	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_galaxy")
+	AddTeam(teamA.name, teamA.color, "Earth", "Island", "HillBilly", "cm_galaxy")
 	paoth1.gear = AddHog(paoth1.name, 0, 100, "scif_2001O")
 	AnimSetGearPosition(paoth1.gear, paoth1.x, paoth1.y)
 	HogTurnLeft(paoth1.gear, true)
@@ -133,12 +133,12 @@
 	AnimSetGearPosition(paoth4.gear, paoth4.x, paoth4.y)
 	HogTurnLeft(paoth4.gear, true)
 	-- Professor
-	AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_sine")
+	AddTeam(teamC.name, teamC.color, "star", "Island", "HillBilly", "cm_sine")
 	professor.gear = AddHog(professor.name, 0, professor.health, "tophats")
 	AnimSetGearPosition(professor.gear, professor.x, professor.y)
 	HogTurnLeft(professor.gear, true)
 	-- Minions
-	AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_sine")
+	AddTeam(teamB.name, teamB.color, "eyecross", "Island", "HillBilly", "cm_sine")
 	minion1.gear = AddHog(minion1.name, 1, 50, "Gasmask")
 	AnimSetGearPosition(minion1.gear, minion1.x, minion1.y)
 	HogTurnLeft(minion1.gear, true)
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/moon02.lua	Fri Sep 29 02:35:27 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/moon02.lua	Fri Sep 29 03:41:30 2017 +0200
@@ -64,11 +64,11 @@
 	HealthDecrease = 0
 
 	-- Hog Solo
-	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "hedgewars")
+	AddTeam(teamA.name, teamA.color, "Simple", "Island", "HillBilly", "hedgewars")
 	hero.gear = AddHog(hero.name, 0, 1, "war_desertgrenadier1")
 	AnimSetGearPosition(hero.gear, hero.x, hero.y)
 	-- Crazy Runner
-	AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_sonic")
+	AddTeam(teamB.name, teamB.color, "ring", "Island", "HillBilly", "cm_sonic")
 	runner.gear = AddHog(runner.name, 0, 100, "sth_Sonic")
 	AnimSetGearPosition(runner.gear, runner.places[1].x, runner.places[1].y)
 	HogTurnLeft(runner.gear, true)
--- a/share/hedgewars/Data/Missions/Challenge/ClimbHome.lua	Fri Sep 29 02:35:27 2017 +0200
+++ b/share/hedgewars/Data/Missions/Challenge/ClimbHome.lua	Fri Sep 29 03:41:30 2017 +0200
@@ -23,7 +23,7 @@
     Explosives = 0
     MineDudPercent = 0
     Map = "ClimbHome"
-    AddTeam(loc("Lonely Hog"), 0xDD0000, "Simple", "Island", "Default")
+    AddTeam(loc("Lonely Hog"), 0xDD0000, "bubble", "Island", "Default")
     player = AddHog(loc("Climber"), 0, 1, "NoHat")
     if showWaterStats then
         dummyHog = AddHog(" ", 0, 1, "NoHat")
--- a/share/hedgewars/Data/Missions/Challenge/User_Mission_-_Rope_Knock_Challenge.lua	Fri Sep 29 02:35:27 2017 +0200
+++ b/share/hedgewars/Data/Missions/Challenge/User_Mission_-_Rope_Knock_Challenge.lua	Fri Sep 29 03:41:30 2017 +0200
@@ -131,7 +131,7 @@
 	MinesNum = 0
 	Explosives = 0
 
-	AddTeam(loc("Wannabe Shoppsta"), 0x11F12B, "Simple", "Island", "Default", "cm_shoppa")
+	AddTeam(loc("Wannabe Shoppsta"), 0x11F12B, "money", "Island", "Default", "cm_shoppa")
 	hhs[0] = AddHog(loc("Ace"), 0, 1, "Gasmask")
 	SetGearPosition(player, 1380, 1500)
 
--- a/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Bamboo_Thicket.lua	Fri Sep 29 02:35:27 2017 +0200
+++ b/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Bamboo_Thicket.lua	Fri Sep 29 03:41:30 2017 +0200
@@ -22,10 +22,10 @@
 	HealthDecrease = 0
 	WaterRise = 0
 
-	AddTeam(loc("Pathetic Resistance"), 14483456, "Simple", "Island", "Default", "cm_yinyang")
+	AddTeam(loc("Pathetic Resistance"), 14483456, "Plinko", "Island", "Default", "cm_yinyang")
 	player = AddHog(loc("Ikeda"), 0, 10, "StrawHat")
 			
-	AddTeam(loc("Cybernetic Empire"), 	1175851, "Simple", "Island", "Robot", "cm_cyborg")
+	AddTeam(loc("Cybernetic Empire"), 	1175851, "ring", "Island", "Robot", "cm_cyborg")
 	enemy = AddHog(loc("Unit 835"), 1, 10, "cyborg1")
 
 	SetGearPosition(player,142,656)
--- a/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Dangerous_Ducklings.lua	Fri Sep 29 02:35:27 2017 +0200
+++ b/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Dangerous_Ducklings.lua	Fri Sep 29 03:41:30 2017 +0200
@@ -30,11 +30,11 @@
 	HealthDecrease = 0
 	WaterRise = 0
 
-	AddTeam(loc("Bloody Rookies"), 14483456, "Simple", "Island", "Default", "cm_duckhead")
+	AddTeam(loc("Bloody Rookies"), 14483456, "Rubberduck", "Island", "Default", "cm_duckhead")
 	player = AddHog(loc("Hunter"), 0, 1, "NoHat")
 	instructor = AddHog(loc("Instructor"), 0, 100, "sf_vega")
 
-	AddTeam(loc("Blue Team"), 29439, "Simple", "Island", "Default", "somalia")
+	AddTeam(loc("Blue Team"), 29439, "bubble", "Island", "Default", "somalia")
 	enemy = AddHog(loc("Filthy Blue"), 1, 100, "Skull")
 
 	SetGearPosition(player,146,902)
--- a/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Diver.lua	Fri Sep 29 02:35:27 2017 +0200
+++ b/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Diver.lua	Fri Sep 29 03:41:30 2017 +0200
@@ -27,10 +27,10 @@
 	HealthDecrease = 0
 	WaterRise = 0
 
-	AddTeam(loc("Bloody Rookies"), 14483456, "Simple", "Island", "Default", "cm_eyes")
+	AddTeam(loc("Bloody Rookies"), 14483456, "deadhog", "Island", "Default", "cm_eyes")
 	player = AddHog(loc("Hunter"), 0, 1, "NoHat")
 			
-	AddTeam(loc("Toxic Team"), 	1175851, "Simple", "Island", "Default", "cm_magicskull")
+	AddTeam(loc("Toxic Team"), 	1175851, "skull", "Island", "Default", "cm_magicskull")
 	enemy = AddHog(loc("Poison"), 1, 100, "Skull")
 
 	SetGearPosition(player,430,516)
--- a/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Newton_and_the_Hammock.lua	Fri Sep 29 02:35:27 2017 +0200
+++ b/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Newton_and_the_Hammock.lua	Fri Sep 29 03:41:30 2017 +0200
@@ -23,10 +23,10 @@
 	Map = "Hammock" 
 	Theme = "Nature"
 
-	AddTeam(loc("Pathetic Resistance"), 14483456, "Simple", "Island", "Default", "cm_duckhead")
+	AddTeam(loc("Pathetic Resistance"), 14483456, "Statue", "Island", "Default", "cm_duckhead")
 	player = AddHog(loc("Ikeda"), 0, 48, "StrawHat")
 			
-	AddTeam(loc("Cybernetic Empire"), 	1175851, "Simple", "Island", "Robot", "cm_cyborg")
+	AddTeam(loc("Cybernetic Empire"), 	1175851, "ring", "Island", "Robot", "cm_cyborg")
 	enemy = AddHog(loc("Unit") .. " 811", 1, 100, "cyborg1")
 
 	SetGearPosition(player,430,1540)
--- a/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Spooky_Tree.lua	Fri Sep 29 02:35:27 2017 +0200
+++ b/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Spooky_Tree.lua	Fri Sep 29 03:41:30 2017 +0200
@@ -30,10 +30,10 @@
 	HealthDecrease = 0
 	WaterRise = 0
 
-	AddTeam(loc("Bloody Rookies"), 14483456, "Simple", "Island", "Default", "cm_eyes")
+	AddTeam(loc("Bloody Rookies"), 14483456, "deadhog", "Island", "Default", "cm_eyes")
 	player = AddHog(loc("Hunter"), 0, 1, "NoHat")
 			--852718
-	AddTeam(loc("Toxic Team"), 	1175851, "Simple", "Island", "Default", "cm_magicskull")
+	AddTeam(loc("Toxic Team"), 	1175851, "skull", "Island", "Default", "cm_magicskull")
 	enemy = AddHog(loc("Poison"), 1, 10, "Skull")
 
 	SetGearPosition(player,970,23)
--- a/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Teamwork.lua	Fri Sep 29 02:35:27 2017 +0200
+++ b/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Teamwork.lua	Fri Sep 29 03:41:30 2017 +0200
@@ -24,12 +24,11 @@
 	HealthDecrease = 0
 	WaterRise = 0
 
-	AddTeam(loc("Feeble Resistance"), 14483456, "Simple", "Island", "Default", "cm_kiwi")
+	AddTeam(loc("Feeble Resistance"), 14483456, "Statue", "Island", "Default", "cm_kiwi")
 	player = AddHog(loc("Greg"), 0, 50, "NoHat")
 	p2 = AddHog(loc("Mark"), 0, 20, "NoHat")
 
-	--AddTeam("Toxic Team", 	1175851, "Simple", "Island", "Robot","cm_binary")
-	AddTeam(loc("Cybernetic Empire"), 	1175851, "Simple", "Island", "Robot", "cm_cyborg")
+	AddTeam(loc("Cybernetic Empire"), 	1175851, "ring", "Island", "Robot", "cm_cyborg")
 	enemy = AddHog(loc("Unit 3378"), 5, 30, "cyborg1")
 
 	SetGearPosition(player,1403,235)
--- a/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Teamwork_2.lua	Fri Sep 29 02:35:27 2017 +0200
+++ b/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Teamwork_2.lua	Fri Sep 29 03:41:30 2017 +0200
@@ -26,11 +26,11 @@
 	Map = "CrazyMission"
 	Theme = "CrazyMission"
 
-	AddTeam(loc("Feeble Resistance"), 14483456, "Simple", "Island", "Default", "cm_kiwi")
+	AddTeam(loc("Feeble Resistance"), 14483456, "Statue", "Island", "Default", "cm_kiwi")
 	player = AddHog(loc("Greg"), 0, 30, "NoHat")
 	hlayer = AddHog(loc("Mark"), 0, 40, "NoHat")
 
-	AddTeam(loc("Cybernetic Empire"), 1175851, "Simple", "Island", "Robot", "cm_binary")
+	AddTeam(loc("Cybernetic Empire"), 1175851, "ring", "Island", "Robot", "cm_binary")
 	enemy = AddHog(loc("WatchBot 4000"), 5, 50, "cyborg1")
 
 	SetGearPosition(player, 180, 555)
--- a/share/hedgewars/Data/Missions/Scenario/User_Mission_-_The_Great_Escape.lua	Fri Sep 29 02:35:27 2017 +0200
+++ b/share/hedgewars/Data/Missions/Scenario/User_Mission_-_The_Great_Escape.lua	Fri Sep 29 03:41:30 2017 +0200
@@ -16,10 +16,10 @@
 	MinesNum = 0
 	Explosives = 0
 
-	AddTeam(loc("Hero Team"), 14483456, "Simple", "Island", "Default", "cm_swordshield")
+	AddTeam(loc("Hero Team"), 14483456, "star", "Island", "Default", "cm_swordshield")
 	player = AddHog(loc("Good Dude"), 0, 80, "NoHat") --NoHat
 
-	AddTeam(loc("Bad Team"), 	1175851, "Simple", "Island", "Default", "cm_dragonrb")
+	AddTeam(loc("Bad Team"), 	1175851, "dragonball", "Island", "Default", "cm_dragonrb")
 	enemy = AddHog(loc("Bad Guy"), 1, 40, "NoHat")
 
 end