author | koda |
Sat, 01 May 2010 19:40:45 +0000 | |
changeset 3389 | 9b97b9240c22 |
parent 3388 | ab9352a4ddcc |
child 3391 | 77161719ec3c |
permissions | -rw-r--r-- |
4 | 1 |
(* |
1066 | 2 |
* Hedgewars, a free turn based strategy game |
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Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
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3 |
* Copyright (c) 2004-2010 Andrey Korotaev <unC0Rr@gmail.com> |
4 | 4 |
* |
183 | 5 |
* This program is free software; you can redistribute it and/or modify |
6 |
* it under the terms of the GNU General Public License as published by |
|
7 |
* the Free Software Foundation; version 2 of the License |
|
4 | 8 |
* |
183 | 9 |
* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
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* GNU General Public License for more details. |
|
4 | 13 |
* |
183 | 14 |
* You should have received a copy of the GNU General Public License |
15 |
* along with this program; if not, write to the Free Software |
|
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
|
4 | 17 |
*) |
18 |
||
37 | 19 |
//////////////////////////////////////////////////////////////////////////////// |
783 | 20 |
procedure ChangeAmmo(Gear: PGear); |
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var slot, i: Longword; |
783 | 22 |
begin |
23 |
slot:= Gear^.MsgParam; |
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24 |
||
25 |
with PHedgehog(Gear^.Hedgehog)^ do |
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begin |
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Gear^.Message:= Gear^.Message and not gm_Slot; |
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if ((Gear^.State and (gstAttacking or gstAttacked)) <> 0) |
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or (MultiShootAttacks > 0) |
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or ((Gear^.State and gstHHDriven) = 0) then exit; |
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Gear^.Message:= Gear^.Message and not (gm_LJump or gm_HJump); |
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if CurSlot = slot then |
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begin |
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i:= 0; |
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repeat |
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inc(CurAmmo); |
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if (CurAmmo > cMaxSlotAmmoIndex) then |
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begin |
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CurAmmo:= 0; |
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inc(i); |
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TryDo(i < 2, 'Engine bug: no ammo in current slot', true) |
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end; |
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until (Ammo^[slot, CurAmmo].Count > 0) and (Team^.Clan^.TurnNumber > Ammoz[Ammo^[slot, CurAmmo].AmmoType].SkipTurns) |
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end else |
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begin |
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i:= 0; |
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// check whether there is ammo in slot |
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while (i <= cMaxSlotAmmoIndex) |
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and ((Ammo^[slot, i].Count = 0) |
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or (Team^.Clan^.TurnNumber <= Ammoz[Ammo^[slot, i].AmmoType].SkipTurns)) do inc(i); |
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if i <= cMaxSlotAmmoIndex then |
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begin |
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CurSlot:= slot; |
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CurAmmo:= i |
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end |
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end |
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end |
783 | 62 |
end; |
63 |
||
64 |
procedure HHSetWeapon(Gear: PGear); |
|
65 |
var t: LongInt; |
|
66 |
weap: TAmmoType; |
|
67 |
begin |
|
68 |
weap:= TAmmoType(Gear^.MsgParam); |
|
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|
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if PHedgehog(Gear^.Hedgehog)^.Team^.Clan^.TurnNumber <= Ammoz[weap].SkipTurns then exit; // weapon is not activated yet |
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783 | 72 |
Gear^.MsgParam:= Ammoz[weap].Slot; |
73 |
||
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t:= cMaxSlotAmmoIndex; |
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75 |
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Gear^.Message:= Gear^.Message and not gm_Weapon; |
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with PHedgehog(Gear^.Hedgehog)^ do |
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while (Ammo^[CurSlot, CurAmmo].AmmoType <> weap) and (t >= 0) do |
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begin |
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ChangeAmmo(Gear); |
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dec(t) |
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end; |
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ApplyAmmoChanges(PHedgehog(Gear^.Hedgehog)^) |
783 | 86 |
end; |
87 |
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procedure HHSetTimer(Gear: PGear); |
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begin |
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Gear^.Message:= Gear^.Message and not gm_Timer; |
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with PHedgehog(Gear^.Hedgehog)^ do |
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if (Ammo^[CurSlot, CurAmmo].Propz and ammoprop_Timerable) <> 0 then |
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begin |
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Ammo^[CurSlot, CurAmmo].Timer:= 1000 * Gear^.MsgParam; |
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with CurrentTeam^ do |
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ApplyAmmoChanges(Hedgehogs[CurrHedgehog]); |
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end; |
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end; |
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procedure Attack(Gear: PGear); |
351 | 102 |
var xx, yy: hwFloat; |
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tmpGear: PVisualGear; |
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104 |
begin |
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bShowFinger:= false; |
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106 |
with Gear^, |
351 | 107 |
PHedgehog(Gear^.Hedgehog)^ do |
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begin |
95 | 109 |
if ((State and gstHHDriven) <> 0)and |
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((State and (gstAttacked or gstHHChooseTarget)) = 0) and |
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(((State and gstMoving) = 0) or |
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112 |
// Allow attacks while moving on ammo with AltAttack |
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113 |
((CurAmmoGear <> nil) and ((Ammoz[CurAmmoGear^.AmmoType].Ammo.Propz and ammoprop_AltAttack) <> 0)) or |
2238 | 114 |
((Ammo^[CurSlot, CurAmmo].Propz and ammoprop_AttackInMove) <> 0)) and |
836 | 115 |
((TargetPoint.X <> NoPointX) or ((Ammo^[CurSlot, CurAmmo].Propz and ammoprop_NeedTarget) = 0)) then |
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|
116 |
begin |
95 | 117 |
State:= State or gstAttacking; |
118 |
if Power = cMaxPower then Message:= Message and not gm_Attack |
|
351 | 119 |
else if (Ammo^[CurSlot, CurAmmo].Propz and ammoprop_Power) = 0 then Message:= Message and not gm_Attack |
95 | 120 |
else begin |
121 |
if Power = 0 then |
|
122 |
begin |
|
351 | 123 |
AttackBar:= CurrentTeam^.AttackBar; |
2745 | 124 |
PlaySound(sndThrowPowerUp) |
95 | 125 |
end; |
126 |
inc(Power) |
|
127 |
end; |
|
128 |
if ((Message and gm_Attack) <> 0) then exit; |
|
351 | 129 |
|
130 |
if (Ammo^[CurSlot, CurAmmo].Propz and ammoprop_Power) <> 0 then |
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|
131 |
begin |
282 | 132 |
StopSound(sndThrowPowerUp); |
2745 | 133 |
PlaySound(sndThrowRelease); |
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134 |
end; |
1922 | 135 |
|
519 | 136 |
xx:= SignAs(AngleSin(Angle), dX); |
900 | 137 |
yy:= -AngleCos(Angle); |
138 |
||
139 |
if ((Gear^.State and gstHHHJump) <> 0) then xx:= - xx; |
|
2647 | 140 |
if Ammo^[CurSlot, CurAmmo].AttackVoice <> sndNone then |
2745 | 141 |
PlaySound(Ammo^[CurSlot, CurAmmo].AttackVoice, CurrentTeam^.voicepack); |
351 | 142 |
case Ammo^[CurSlot, CurAmmo].AmmoType of |
143 |
amGrenade: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtAmmo_Bomb, 0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, Ammo^[CurSlot, CurAmmo].Timer); |
|
2470 | 144 |
amMolotov: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtMolotov, 0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, 0); |
351 | 145 |
amClusterBomb: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtClusterBomb, 0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, Ammo^[CurSlot, CurAmmo].Timer); |
3382 | 146 |
amGasBomb: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtGasBomb, 0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, Ammo^[CurSlot, CurAmmo].Timer); |
351 | 147 |
amBazooka: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtAmmo_Grenade, 0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, 0); |
3080 | 148 |
amBee: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtBee, 0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, 0); |
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149 |
amShotgun: begin |
2745 | 150 |
PlaySound(sndShotgunReload); |
351 | 151 |
CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtShotgunShot, 0, xx * _0_5, yy * _0_5, 0); |
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152 |
end; |
498 | 153 |
amPickHammer: CurAmmoGear:= AddGear(hwRound(Gear^.X), hwRound(Gear^.Y) + cHHRadius, gtPickHammer, 0, _0, _0, 0); |
866 | 154 |
amSkip: ParseCommand('/skip', true); |
351 | 155 |
amRope: CurAmmoGear:= AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtRope, 0, xx, yy, 0); |
2882 | 156 |
amMine: AddGear(hwRound(X) + hwSign(dX) * 7, hwRound(Y), gtMine, gstWait, SignAs(_0_02, dX), _0, 3000); |
876 | 157 |
amDEagle: CurAmmoGear:= AddGear(hwRound(X + xx * cHHRadius), hwRound(Y + yy * cHHRadius), gtDEagleShot, 0, xx * _0_5, yy * _0_5, 0); |
3384 | 158 |
amSineGun: CurAmmoGear:= AddGear(hwRound(X + xx * cHHRadius), hwRound(Y + yy * cHHRadius), gtSineGunShot, 0, xx * _0_5, yy * _0_5, 0); |
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159 |
(* |
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160 |
Ok. Here's where I plan to go with this. |
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161 |
1) Restrict portal gun to X shots. |
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162 |
2) If on first shot, delete all existing gtPortal |
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163 |
3) On any other shot, delete any existing portals of type X%2, and spawn a new portal of type X%2 oriented at angle 180° from the portal gun. It might possibly be worth linking portals with a Gear reference, to save time on scanning through the Gear list every time we need a portal. |
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164 |
*) |
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165 |
amPortalGun: CurAmmoGear:= AddGear(hwRound(X + xx * cHHRadius), hwRound(Y + yy * cHHRadius), gtPortal, 0, xx * _0_3, yy * _0_3, 0); |
2827 | 166 |
amSniperRifle: begin |
167 |
PlaySound(sndSniperReload); |
|
168 |
CurAmmoGear:= AddGear(hwRound(X + xx * cHHRadius), hwRound(Y + yy * cHHRadius), gtSniperRifleShot, 0, xx * _0_5, yy * _0_5, 0); |
|
169 |
end; |
|
2647 | 170 |
amDynamite: AddGear(hwRound(X) + hwSign(dX) * 7, hwRound(Y), gtDynamite, 0, SignAs(_0_03, dX), _0, 5000); |
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171 |
amFirePunch: CurAmmoGear:= AddGear(hwRound(X) + hwSign(dX) * 10, hwRound(Y), gtFirePunch, 0, xx, _0, 0); |
1712 | 172 |
amWhip: begin |
173 |
CurAmmoGear:= AddGear(hwRound(X) + hwSign(dX) * 10, hwRound(Y), gtWhip, 0, SignAs(_1, dX), - _0_8, 0); |
|
2745 | 174 |
PlaySound(sndWhipCrack) |
1712 | 175 |
end; |
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176 |
amBaseballBat: begin |
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177 |
CurAmmoGear:= AddGear(hwRound(X) + hwSign(dX) * 10, hwRound(Y), gtShover, gsttmpFlag, xx * _0_5, yy * _0_5, 0); |
2996 | 178 |
PlaySound(sndBaseballBat) // TODO: Only play if something is hit? |
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179 |
end; |
498 | 180 |
amParachute: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtParachute, 0, _0, _0, 0); |
3378
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diff
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|
181 |
// we save Ammo^[CurSlot, CurAmmo].Pos (in this case: cursor direction) by using it as (otherwise irrelevant) X value of the new gear. |
498 | 182 |
amAirAttack: AddGear(Ammo^[CurSlot, CurAmmo].Pos, 0, gtAirAttack, 0, _0, _0, 0); |
183 |
amMineStrike: AddGear(Ammo^[CurSlot, CurAmmo].Pos, 0, gtAirAttack, 1, _0, _0, 0); |
|
184 |
amBlowTorch: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtBlowTorch, 0, SignAs(_0_5, dX), _0, 0); |
|
185 |
amGirder: CurAmmoGear:= AddGear(0, 0, gtGirder, Ammo^[CurSlot, CurAmmo].Pos, _0, _0, 0); |
|
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|
186 |
amTeleport: CurAmmoGear:= AddGear(Ammo^[CurSlot, CurAmmo].Pos, 0, gtTeleport, 0, _0, _0, 0); |
534 | 187 |
amSwitch: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtSwitcher, 0, _0, _0, 0); |
2262 | 188 |
amMortar: begin |
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|
189 |
playSound(sndMortar); |
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|
190 |
FollowGear:= AddGear(hwRound(X), hwRound(Y), gtMortar, 0, xx*cMaxPower/cPowerDivisor, yy*cMaxPower/cPowerDivisor, 0); |
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|
191 |
end; |
1712 | 192 |
amRCPlane: begin |
193 |
CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtRCPlane, 0, xx * cMaxPower / cPowerDivisor / 4, yy * cMaxPower / cPowerDivisor / 4, 0); |
|
2745 | 194 |
CurAmmoGear^.SoundChannel:= LoopSound(sndRCPlane, nil) |
1712 | 195 |
end; |
984 | 196 |
amKamikaze: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtKamikaze, 0, xx * _0_5, yy * _0_5, 0); |
2647 | 197 |
amCake: CurAmmoGear:= AddGear(hwRound(X) + hwSign(dX) * 3, hwRound(Y), gtCake, 0, xx, _0, 0); |
1286 | 198 |
amSeduction: CurAmmoGear:= AddGear(hwRound(X + xx * cHHRadius * 2), hwRound(Y + yy * cHHRadius * 2), gtSeduction, 0, xx * _0_4, yy * _0_4, 0); |
1261 | 199 |
amWatermelon: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtWatermelon, 0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, Ammo^[CurSlot, CurAmmo].Timer); |
2302 | 200 |
amHellishBomb: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtHellishBomb, 0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, 0); |
1507 | 201 |
amNapalm: AddGear(Ammo^[CurSlot, CurAmmo].Pos, 0, gtAirAttack, 2, _0, _0, 0); |
1573 | 202 |
amDrill: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtDrill, 0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, 0); |
2177
c045698e044f
Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
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|
203 |
amBallgun: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtBallgun, 0, xx * _0_5, yy * _0_5, 0); |
3066
5c0efa437728
Enable birdy. Has egg bombing. Eggs should possibly have a dX component. No poison yet, no egg sprite.
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diff
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|
204 |
amJetpack: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtJetpack, 0, _0, _0, 0); |
3123 | 205 |
amBirdy: begin |
206 |
PlaySound(sndWhistle); |
|
3161 | 207 |
CurAmmoGear:= AddGear(hwRound(X), hwRound(Y) - 32, gtBirdy, 0, _0, _0, 0); |
3123 | 208 |
end; |
2908 | 209 |
amLowGravity: begin |
210 |
PlaySound(sndLowGravity); |
|
3355
dc9e61e67484
cWindSpeed recalculation assumed GetRandom returns a value between 0.0-1.0 while in fact is in the 0.0-0.5 range; Halve cMaxWindSpeed to compensate.
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|
211 |
cGravity:= cMaxWindSpeed |
2908 | 212 |
end; |
1849 | 213 |
amExtraDamage: cDamageModifier:= _1_5; |
214 |
amInvulnerable: Invulnerable:= true; |
|
215 |
amExtraTime: TurnTimeLeft:= TurnTimeLeft + 30000; |
|
1854 | 216 |
amLaserSight: cLaserSighting:= true; |
2017 | 217 |
amVampiric: cVampiric:= true; |
3351 | 218 |
amPiano: begin |
219 |
FollowGear:= AddGear(TargetPoint.X, 0, gtPiano, 0, _0, _0, 0); |
|
220 |
PauseMusic |
|
221 |
end; |
|
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diff
changeset
|
222 |
end; |
829 | 223 |
|
224 |
uStats.AmmoUsed(Ammo^[CurSlot, CurAmmo].AmmoType); |
|
225 |
||
2017 | 226 |
if not (SpeechText = '') then |
227 |
begin |
|
2042
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
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parents:
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changeset
|
228 |
tmpGear:= AddVisualGear(0, 0, vgtSpeechBubble); |
2115 | 229 |
if tmpGear <> nil then |
230 |
begin |
|
231 |
tmpGear^.Text:= SpeechText; |
|
232 |
tmpGear^.Hedgehog:= Gear^.Hedgehog; |
|
233 |
tmpGear^.FrameTicks:= SpeechType; |
|
234 |
end; |
|
2017 | 235 |
SpeechText:= '' |
236 |
end; |
|
237 |
||
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changeset
|
238 |
Power:= 0; |
930 | 239 |
if (CurAmmoGear <> nil) |
240 |
and (((Ammo^[CurSlot, CurAmmo].Propz) and ammoprop_AltUse) = 0){check for dropping ammo from rope} then |
|
32
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diff
changeset
|
241 |
begin |
930 | 242 |
CurAmmoGear^.Ammo:= @(Ammo^[CurSlot, CurAmmo]); |
3302
0973c5af5141
Add reference to ammo at time of gear creation to allow switching to work on jetpack/parachute
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parents:
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diff
changeset
|
243 |
CurAmmoGear^.AmmoType:= CurAmmoGear^.Ammo^.AmmoType; |
82 | 244 |
Message:= Message or gm_Attack; |
351 | 245 |
CurAmmoGear^.Message:= Message |
82 | 246 |
end else begin |
351 | 247 |
if not CurrentTeam^.ExtDriven and |
248 |
((Ammo^[CurSlot, CurAmmo].Propz and ammoprop_Power) <> 0) then SendIPC('a'); |
|
1849 | 249 |
AfterAttack; |
82 | 250 |
end |
1849 | 251 |
end else Message:= Message and not gm_Attack; |
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|
252 |
end |
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|
253 |
end; |
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|
254 |
|
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changeset
|
255 |
procedure AfterAttack; |
2502 | 256 |
var s: shortstring; |
32
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diff
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|
257 |
begin |
602 | 258 |
with CurrentHedgehog^.Gear^, |
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|
259 |
CurrentHedgehog^ do |
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|
260 |
begin |
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|
261 |
State:= State and not gstAttacking; |
3037
ab6e949eb5cb
Rename current things called utilities to Effects (since they impact game state / flags w/o using a gear) and add a bunch of things that don't cause damage and are just used to move to Utility crate.
nemo
parents:
3003
diff
changeset
|
262 |
if ((Ammo^[CurSlot, CurAmmo].Propz) and ammoprop_Effect) = 0 then |
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|
263 |
begin |
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|
264 |
Inc(MultiShootAttacks); |
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|
265 |
|
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|
266 |
if (Ammo^[CurSlot, CurAmmo].NumPerTurn >= MultiShootAttacks) then |
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|
267 |
begin |
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|
268 |
s:= inttostr(Ammo^[CurSlot, CurAmmo].NumPerTurn + 1 - MultiShootAttacks); |
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|
269 |
AddCaption(format(trmsg[sidRemaining], s), cWhiteColor, capgrpAmmostate); |
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|
270 |
end; |
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changeset
|
271 |
|
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|
272 |
if (Ammo^[CurSlot, CurAmmo].NumPerTurn >= MultiShootAttacks) or |
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|
273 |
((GameFlags and gfMultiWeapon) <> 0) then |
3f21a9dc93d0
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|
274 |
begin |
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|
275 |
isInMultiShoot:= true |
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changeset
|
276 |
end |
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changeset
|
277 |
else |
3f21a9dc93d0
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|
278 |
begin |
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|
279 |
TurnTimeLeft:= Ammoz[Ammo^[CurSlot, CurAmmo].AmmoType].TimeAfterTurn; |
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|
280 |
State:= State or gstAttacked; |
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|
281 |
OnUsedAmmo(CurrentHedgehog^); |
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changeset
|
282 |
end; |
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changeset
|
283 |
end |
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changeset
|
284 |
else |
3f21a9dc93d0
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diff
changeset
|
285 |
begin |
3f21a9dc93d0
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changeset
|
286 |
OnUsedAmmo(CurrentHedgehog^); |
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changeset
|
287 |
ApplyAmmoChanges(CurrentHedgehog^); |
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changeset
|
288 |
end; |
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|
289 |
AttackBar:= 0; |
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changeset
|
290 |
end |
32
78bff13b11c0
With this patch the game doesn't crash when gaming by net
unc0rr
parents:
16
diff
changeset
|
291 |
end; |
78bff13b11c0
With this patch the game doesn't crash when gaming by net
unc0rr
parents:
16
diff
changeset
|
292 |
|
42 | 293 |
//////////////////////////////////////////////////////////////////////////////// |
863 | 294 |
procedure doStepHedgehogDead(Gear: PGear); |
868 | 295 |
const frametime = 200; |
296 |
timertime = frametime * 6; |
|
863 | 297 |
begin |
2769
82bfcc006afb
Some handling of interaction between king mode and place hogs mode.
nemo
parents:
2762
diff
changeset
|
298 |
if PHedgehog(Gear^.Hedgehog)^.Unplaced then exit; |
863 | 299 |
if Gear^.Timer > 1 then |
2948
3f21a9dc93d0
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diff
changeset
|
300 |
begin |
3f21a9dc93d0
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diff
changeset
|
301 |
AllInactive:= false; |
3f21a9dc93d0
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diff
changeset
|
302 |
dec(Gear^.Timer); |
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changeset
|
303 |
if (Gear^.Timer mod frametime) = 0 then inc(Gear^.Pos) |
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parents:
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diff
changeset
|
304 |
end else |
863 | 305 |
if Gear^.Timer = 1 then |
2948
3f21a9dc93d0
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parents:
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diff
changeset
|
306 |
begin |
3f21a9dc93d0
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changeset
|
307 |
Gear^.State:= Gear^.State or gstNoDamage; |
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changeset
|
308 |
doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 30, EXPLAutoSound); |
3f21a9dc93d0
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parents:
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diff
changeset
|
309 |
AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtGrave, 0, _0, _0, 0)^.Hedgehog:= Gear^.Hedgehog; |
3f21a9dc93d0
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diff
changeset
|
310 |
DeleteGear(Gear); |
3f21a9dc93d0
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diff
changeset
|
311 |
SetAllToActive |
3f21a9dc93d0
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diff
changeset
|
312 |
end else // Gear^.Timer = 0 |
3f21a9dc93d0
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diff
changeset
|
313 |
begin |
3f21a9dc93d0
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parents:
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diff
changeset
|
314 |
AllInactive:= false; |
3f21a9dc93d0
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diff
changeset
|
315 |
Gear^.Z:= cCurrHHZ; |
3f21a9dc93d0
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unc0rr
parents:
2940
diff
changeset
|
316 |
RemoveGearFromList(Gear); |
3f21a9dc93d0
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diff
changeset
|
317 |
InsertGearToList(Gear); |
3f21a9dc93d0
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changeset
|
318 |
PlaySound(sndByeBye, PHedgehog(Gear^.Hedgehog)^.Team^.voicepack); |
3f21a9dc93d0
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diff
changeset
|
319 |
Gear^.Pos:= 0; |
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parents:
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diff
changeset
|
320 |
Gear^.Timer:= timertime |
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parents:
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diff
changeset
|
321 |
end |
863 | 322 |
end; |
323 |
||
324 |
//////////////////////////////////////////////////////////////////////////////// |
|
3310 | 325 |
procedure doStepHedgehogGone(Gear: PGear); |
326 |
const frametime = 65; |
|
327 |
timertime = frametime * 11; |
|
328 |
begin |
|
329 |
if PHedgehog(Gear^.Hedgehog)^.Unplaced then exit; |
|
330 |
if Gear^.Timer > 1 then |
|
331 |
begin |
|
332 |
AllInactive:= false; |
|
333 |
dec(Gear^.Timer); |
|
334 |
if (Gear^.Timer mod frametime) = 0 then inc(Gear^.Pos) |
|
335 |
end else |
|
336 |
if Gear^.Timer = 1 then |
|
337 |
begin |
|
338 |
DeleteGear(Gear); |
|
339 |
SetAllToActive |
|
340 |
end else // Gear^.Timer = 0 |
|
341 |
begin |
|
342 |
AllInactive:= false; |
|
343 |
Gear^.Z:= cCurrHHZ; |
|
344 |
RemoveGearFromList(Gear); |
|
345 |
InsertGearToList(Gear); |
|
346 |
PlaySound(sndByeBye, PHedgehog(Gear^.Hedgehog)^.Team^.voicepack); |
|
347 |
PlaySound(sndWarp); |
|
348 |
Gear^.Pos:= 0; |
|
349 |
Gear^.Timer:= timertime |
|
350 |
end |
|
351 |
end; |
|
352 |
||
353 |
//////////////////////////////////////////////////////////////////////////////// |
|
42 | 354 |
procedure PickUp(HH, Gear: PGear); |
295 | 355 |
var s: shortstring; |
356 |
a: TAmmoType; |
|
3169
c8c6ac44f51b
prophylactic removal of some Integer references, raise a few of the template islands up a bit so they work inverted without triggering border
nemo
parents:
3161
diff
changeset
|
357 |
i: LongInt; |
2972
82828fd23dea
Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents:
2948
diff
changeset
|
358 |
vga: PVisualGear; |
42 | 359 |
begin |
351 | 360 |
Gear^.Message:= gm_Destroy; |
2745 | 361 |
PlaySound(sndShotgunReload); |
351 | 362 |
case Gear^.Pos of |
1964 | 363 |
posCaseUtility, |
295 | 364 |
posCaseAmmo: begin |
351 | 365 |
a:= TAmmoType(Gear^.State); |
553
5478386d935f
- Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr
parents:
549
diff
changeset
|
366 |
AddAmmo(PHedgehog(HH^.Hedgehog)^, a); |
2853
953a6d71396f
Restore shared clan ammo (still needs flag), add ammo info message if the person who picked up the ammo was a member of your clan
nemo
parents:
2827
diff
changeset
|
367 |
// Possibly needs to check shared clan ammo game flag once added. |
953a6d71396f
Restore shared clan ammo (still needs flag), add ammo info message if the person who picked up the ammo was a member of your clan
nemo
parents:
2827
diff
changeset
|
368 |
// On the other hand, no obvious reason that clan members shouldn't know what ammo another clan member picked up |
953a6d71396f
Restore shared clan ammo (still needs flag), add ammo info message if the person who picked up the ammo was a member of your clan
nemo
parents:
2827
diff
changeset
|
369 |
if (not (PHedgehog(HH^.Hedgehog)^.Team^.ExtDriven |
1072 | 370 |
or (PHedgehog(HH^.Hedgehog)^.BotLevel > 0))) |
2972
82828fd23dea
Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents:
2948
diff
changeset
|
371 |
or (PHedgehog(HH^.Hedgehog)^.Team^.Clan^.ClanIndex = LocalClan) |
82828fd23dea
Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents:
2948
diff
changeset
|
372 |
or (GameType = gmtDemo) then |
82828fd23dea
Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents:
2948
diff
changeset
|
373 |
begin |
3196 | 374 |
s:= trammo[Ammoz[a].NameId] + ' (+' + IntToStr(Ammoz[a].NumberInCase) + ')'; |
2972
82828fd23dea
Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents:
2948
diff
changeset
|
375 |
AddCaption(s, PHedgehog(HH^.Hedgehog)^.Team^.Clan^.Color, capgrpAmmoinfo); |
82828fd23dea
Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents:
2948
diff
changeset
|
376 |
|
82828fd23dea
Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents:
2948
diff
changeset
|
377 |
// show ammo icon |
82828fd23dea
Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents:
2948
diff
changeset
|
378 |
vga:= AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtAmmo); |
82828fd23dea
Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents:
2948
diff
changeset
|
379 |
if vga <> nil then |
82828fd23dea
Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents:
2948
diff
changeset
|
380 |
vga^.Frame:= Longword(a); |
82828fd23dea
Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents:
2948
diff
changeset
|
381 |
end; |
82828fd23dea
Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents:
2948
diff
changeset
|
382 |
|
295 | 383 |
end; |
42 | 384 |
posCaseHealth: begin |
351 | 385 |
inc(HH^.Health, Gear^.Health); |
3112 | 386 |
PHedgehog(HH^.Hedgehog)^.Effects[hePoisoned] := false; |
351 | 387 |
str(Gear^.Health, s); |
295 | 388 |
s:= '+' + s; |
549 | 389 |
AddCaption(s, PHedgehog(HH^.Hedgehog)^.Team^.Clan^.Color, capgrpAmmoinfo); |
351 | 390 |
RenderHealth(PHedgehog(HH^.Hedgehog)^); |
2428 | 391 |
RecountTeamHealth(PHedgehog(HH^.Hedgehog)^.Team); |
392 |
||
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
393 |
i:= 0; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
394 |
while i < Gear^.Health do |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
395 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
396 |
AddVisualGear(hwRound(HH^.X), hwRound(HH^.Y), vgtHealth); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
397 |
inc(i, 5); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
398 |
end; |
42 | 399 |
end; |
435 | 400 |
end |
42 | 401 |
end; |
32
78bff13b11c0
With this patch the game doesn't crash when gaming by net
unc0rr
parents:
16
diff
changeset
|
402 |
|
4 | 403 |
const StepTicks: LongWord = 0; |
404 |
||
302 | 405 |
procedure HedgehogStep(Gear: PGear); |
371 | 406 |
var PrevdX: LongInt; |
302 | 407 |
begin |
542 | 408 |
if ((Gear^.State and (gstAttacking or gstMoving)) = 0) then |
4 | 409 |
begin |
408 | 410 |
if isCursorVisible then |
411 |
with PHedgehog(Gear^.Hedgehog)^ do |
|
412 |
with Ammo^[CurSlot, CurAmmo] do |
|
413 |
begin |
|
542 | 414 |
if (Gear^.Message and gm_Left ) <> 0 then |
408 | 415 |
Pos:= (Pos + Ammoz[AmmoType].PosCount - 1) mod Ammoz[AmmoType].PosCount |
416 |
else |
|
542 | 417 |
if (Gear^.Message and gm_Right ) <> 0 then |
408 | 418 |
Pos:= (Pos + 1) mod Ammoz[AmmoType].PosCount |
419 |
else exit; |
|
423 | 420 |
StepTicks:= 200; |
408 | 421 |
exit |
422 |
end; |
|
505
fcba7d7aea0d
Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents:
498
diff
changeset
|
423 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
424 |
if ((Gear^.Message and gm_Animate) <> 0) then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
425 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
426 |
Gear^.Message:= 0; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
427 |
Gear^.State:= Gear^.State or gstAnimation; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
428 |
Gear^.Tag:= Gear^.MsgParam; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
429 |
Gear^.Timer:= 0; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
430 |
Gear^.Pos:= 0 |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
431 |
end; |
1033 | 432 |
|
351 | 433 |
if ((Gear^.Message and gm_LJump ) <> 0) then |
4 | 434 |
begin |
542 | 435 |
Gear^.Message:= Gear^.Message and not gm_LJump; |
505
fcba7d7aea0d
Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents:
498
diff
changeset
|
436 |
DeleteCI(Gear); |
68 | 437 |
if not TestCollisionYwithGear(Gear, -1) then |
498 | 438 |
if not TestCollisionXwithXYShift(Gear, _0, -2, hwSign(Gear^.dX)) then Gear^.Y:= Gear^.Y - _2 else |
439 |
if not TestCollisionXwithXYShift(Gear, _0, -1, hwSign(Gear^.dX)) then Gear^.Y:= Gear^.Y - _1; |
|
351 | 440 |
if not (TestCollisionXwithGear(Gear, hwSign(Gear^.dX)) |
68 | 441 |
or TestCollisionYwithGear(Gear, -1)) then |
4 | 442 |
begin |
351 | 443 |
Gear^.dY:= -_0_15; |
2024
2985f3bd18b7
Disable long jump in artillery mode, make snipre rifle single shot
nemo
parents:
2023
diff
changeset
|
444 |
if not cArtillery then Gear^.dX:= SignAs(_0_15, Gear^.dX); |
542 | 445 |
Gear^.State:= Gear^.State or gstMoving or gstHHJumping; |
2745 | 446 |
PlaySound(sndJump1, PHedgehog(Gear^.Hedgehog)^.Team^.voicepack); |
4 | 447 |
exit |
448 |
end; |
|
449 |
end; |
|
505
fcba7d7aea0d
Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents:
498
diff
changeset
|
450 |
|
351 | 451 |
if ((Gear^.Message and gm_HJump ) <> 0) then |
4 | 452 |
begin |
505
fcba7d7aea0d
Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents:
498
diff
changeset
|
453 |
DeleteCI(Gear); |
542 | 454 |
Gear^.Message:= Gear^.Message and not gm_HJump; |
855
8842c71d16bf
- Fix too long delay between shotgun and deagle shots
unc0rr
parents:
854
diff
changeset
|
455 |
|
8842c71d16bf
- Fix too long delay between shotgun and deagle shots
unc0rr
parents:
854
diff
changeset
|
456 |
Gear^.dY:= -_0_2; |
8842c71d16bf
- Fix too long delay between shotgun and deagle shots
unc0rr
parents:
854
diff
changeset
|
457 |
SetLittle(Gear^.dX); |
8842c71d16bf
- Fix too long delay between shotgun and deagle shots
unc0rr
parents:
854
diff
changeset
|
458 |
Gear^.State:= Gear^.State or gstMoving or gstHHJumping; |
2745 | 459 |
PlaySound(sndJump3, PHedgehog(Gear^.Hedgehog)^.Team^.voicepack); |
855
8842c71d16bf
- Fix too long delay between shotgun and deagle shots
unc0rr
parents:
854
diff
changeset
|
460 |
exit |
4 | 461 |
end; |
505
fcba7d7aea0d
Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents:
498
diff
changeset
|
462 |
|
351 | 463 |
PrevdX:= hwSign(Gear^.dX); |
2603 | 464 |
if (Gear^.Message and gm_Left )<>0 then Gear^.dX:= -cLittle else |
465 |
if (Gear^.Message and gm_Right )<>0 then Gear^.dX:= cLittle else exit; |
|
505
fcba7d7aea0d
Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents:
498
diff
changeset
|
466 |
|
2940 | 467 |
if (Gear^.Message and (gm_Left or gm_Right)) <> 0 then |
468 |
begin |
|
469 |
StepSoundTimer:= cHHStepTicks; |
|
470 |
end; |
|
471 |
||
74 | 472 |
StepTicks:= cHHStepTicks; |
610 | 473 |
if PrevdX <> hwSign(Gear^.dX) then |
474 |
begin |
|
475 |
FollowGear:= Gear; |
|
476 |
exit |
|
477 |
end; |
|
478 |
DeleteCI(Gear); // must be after exit!! (see previous line) |
|
838 | 479 |
|
351 | 480 |
PHedgehog(Gear^.Hedgehog)^.visStepPos:= (PHedgehog(Gear^.Hedgehog)^.visStepPos + 1) and 7; |
481 |
if TestCollisionXwithGear(Gear, hwSign(Gear^.dX)) then |
|
4 | 482 |
begin |
498 | 483 |
if not (TestCollisionXwithXYShift(Gear, _0, -6, hwSign(Gear^.dX)) |
484 |
or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1; |
|
485 |
if not (TestCollisionXwithXYShift(Gear, _0, -5, hwSign(Gear^.dX)) |
|
486 |
or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1; |
|
487 |
if not (TestCollisionXwithXYShift(Gear, _0, -4, hwSign(Gear^.dX)) |
|
488 |
or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1; |
|
489 |
if not (TestCollisionXwithXYShift(Gear, _0, -3, hwSign(Gear^.dX)) |
|
490 |
or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1; |
|
491 |
if not (TestCollisionXwithXYShift(Gear, _0, -2, hwSign(Gear^.dX)) |
|
492 |
or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1; |
|
493 |
if not (TestCollisionXwithXYShift(Gear, _0, -1, hwSign(Gear^.dX)) |
|
494 |
or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1; |
|
4 | 495 |
end; |
1528 | 496 |
|
2585
0899ce8ad77f
Smaxx: only allow change direction when shift key is pressed
unc0rr
parents:
2502
diff
changeset
|
497 |
if (not cArtillery) and ((Gear^.Message and gm_Precise) = 0) and (not TestCollisionXwithGear(Gear, hwSign(Gear^.dX))) then |
0899ce8ad77f
Smaxx: only allow change direction when shift key is pressed
unc0rr
parents:
2502
diff
changeset
|
498 |
Gear^.X:= Gear^.X + SignAs(_1, Gear^.dX); |
0899ce8ad77f
Smaxx: only allow change direction when shift key is pressed
unc0rr
parents:
2502
diff
changeset
|
499 |
|
62 | 500 |
SetAllHHToActive; |
37 | 501 |
|
68 | 502 |
if not TestCollisionYwithGear(Gear, 1) then |
4 | 503 |
begin |
498 | 504 |
Gear^.Y:= Gear^.Y + _1; |
68 | 505 |
if not TestCollisionYwithGear(Gear, 1) then |
4 | 506 |
begin |
498 | 507 |
Gear^.Y:= Gear^.Y + _1; |
68 | 508 |
if not TestCollisionYwithGear(Gear, 1) then |
4 | 509 |
begin |
498 | 510 |
Gear^.Y:= Gear^.Y + _1; |
68 | 511 |
if not TestCollisionYwithGear(Gear, 1) then |
4 | 512 |
begin |
498 | 513 |
Gear^.Y:= Gear^.Y + _1; |
68 | 514 |
if not TestCollisionYwithGear(Gear, 1) then |
4 | 515 |
begin |
498 | 516 |
Gear^.Y:= Gear^.Y + _1; |
68 | 517 |
if not TestCollisionYwithGear(Gear, 1) then |
4 | 518 |
begin |
498 | 519 |
Gear^.Y:= Gear^.Y + _1; |
68 | 520 |
if not TestCollisionYwithGear(Gear, 1) then |
4 | 521 |
begin |
498 | 522 |
Gear^.Y:= Gear^.Y - _6; |
523 |
Gear^.dY:= _0; |
|
542 | 524 |
Gear^.State:= Gear^.State or gstMoving; |
505
fcba7d7aea0d
Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents:
498
diff
changeset
|
525 |
exit |
4 | 526 |
end; |
527 |
end |
|
528 |
end |
|
529 |
end |
|
530 |
end |
|
531 |
end |
|
505
fcba7d7aea0d
Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents:
498
diff
changeset
|
532 |
end; |
fcba7d7aea0d
Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents:
498
diff
changeset
|
533 |
AddGearCI(Gear) |
4 | 534 |
end |
535 |
end; |
|
536 |
||
303
1659c4aad5ab
Now blow torch angle can be changed during blowing :)
unc0rr
parents:
302
diff
changeset
|
537 |
procedure HedgehogChAngle(Gear: PGear); |
958 | 538 |
var da: LongWord; |
303
1659c4aad5ab
Now blow torch angle can be changed during blowing :)
unc0rr
parents:
302
diff
changeset
|
539 |
begin |
958 | 540 |
with PHedgehog(Gear^.Hedgehog)^ do |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
541 |
if (Ammo^[CurSlot, CurAmmo].AmmoType = amRope) |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
542 |
and ((Gear^.State and (gstMoving or gstHHJumping)) = gstMoving) then da:= 2 else da:= 1; |
958 | 543 |
|
1639 | 544 |
if (((Gear^.Message and gm_Precise) = 0) or ((GameTicks mod 5) = 1)) then |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
545 |
if ((Gear^.Message and gm_Up) <> 0) and (Gear^.Angle >= CurMinAngle + da) then dec(Gear^.Angle, da) |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
546 |
else |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
547 |
if ((Gear^.Message and gm_Down) <> 0) and (Gear^.Angle + da <= CurMaxAngle) then inc(Gear^.Angle, da) |
303
1659c4aad5ab
Now blow torch angle can be changed during blowing :)
unc0rr
parents:
302
diff
changeset
|
548 |
end; |
1659c4aad5ab
Now blow torch angle can be changed during blowing :)
unc0rr
parents:
302
diff
changeset
|
549 |
|
302 | 550 |
procedure doStepHedgehog(Gear: PGear); forward; |
551 |
//////////////////////////////////////////////////////////////////////////////// |
|
538 | 552 |
procedure doStepHedgehogMoving(Gear: PGear); |
545 | 553 |
var isFalling: boolean; |
538 | 554 |
begin |
2762
2fbc8d35eb52
Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents:
2745
diff
changeset
|
555 |
if PHedgehog(Gear^.Hedgehog)^.Unplaced then |
2fbc8d35eb52
Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents:
2745
diff
changeset
|
556 |
begin |
2fbc8d35eb52
Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents:
2745
diff
changeset
|
557 |
Gear^.dY:= _0; |
2fbc8d35eb52
Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents:
2745
diff
changeset
|
558 |
Gear^.dX:= _0; |
2fbc8d35eb52
Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents:
2745
diff
changeset
|
559 |
Gear^.State:= Gear^.State and not gstMoving; |
2fbc8d35eb52
Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents:
2745
diff
changeset
|
560 |
exit |
2fbc8d35eb52
Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents:
2745
diff
changeset
|
561 |
end; |
855
8842c71d16bf
- Fix too long delay between shotgun and deagle shots
unc0rr
parents:
854
diff
changeset
|
562 |
isFalling:= (Gear^.dY.isNegative) or not TestCollisionYKick(Gear, 1); |
542 | 563 |
if isFalling then |
538 | 564 |
begin |
565 |
if (Gear^.dY.isNegative) and TestCollisionYKick(Gear, -1) then Gear^.dY:= _0; |
|
542 | 566 |
Gear^.State:= Gear^.State or gstMoving; |
538 | 567 |
Gear^.dY:= Gear^.dY + cGravity |
568 |
end else |
|
569 |
begin |
|
570 |
if ((hwAbs(Gear^.dX) + hwAbs(Gear^.dY)) < _0_55) |
|
571 |
and ((Gear^.State and gstHHJumping) <> 0) then SetLittle(Gear^.dX); |
|
572 |
||
540 | 573 |
if not Gear^.dY.isNegative then |
574 |
begin |
|
575 |
CheckHHDamage(Gear); |
|
790
a6f442173822
Make high jump behaviour like in worms (back somersault)
unc0rr
parents:
783
diff
changeset
|
576 |
|
2137 | 577 |
if ((Gear^.State and gstHHHJump) <> 0) and (not cArtillery) and |
790
a6f442173822
Make high jump behaviour like in worms (back somersault)
unc0rr
parents:
783
diff
changeset
|
578 |
(Gear^.dX.QWordValue < _0_02.QWordValue) then Gear^.dX.isNegative:= not Gear^.dX.isNegative; // landing after high jump |
a6f442173822
Make high jump behaviour like in worms (back somersault)
unc0rr
parents:
783
diff
changeset
|
579 |
|
542 | 580 |
Gear^.State:= Gear^.State and not (gstHHJumping or gstHHHJump); |
540 | 581 |
Gear^.dY:= _0; |
582 |
end else Gear^.dY:= Gear^.dY + cGravity; |
|
538 | 583 |
|
584 |
if ((Gear^.State and gstMoving) <> 0) then Gear^.dX:= Gear^.dX * Gear^.Friction |
|
585 |
end; |
|
586 |
||
587 |
if (Gear^.State <> 0) then DeleteCI(Gear); |
|
783 | 588 |
|
538 | 589 |
if (Gear^.State and gstMoving) <> 0 then |
590 |
if TestCollisionXKick(Gear, hwSign(Gear^.dX)) then |
|
542 | 591 |
if not isFalling then |
538 | 592 |
if hwAbs(Gear^.dX) > _0_01 then |
593 |
if not TestCollisionXwithXYShift(Gear, int2hwFloat(hwSign(Gear^.dX)) - Gear^.dX, -1, hwSign(Gear^.dX)) then begin Gear^.X:= Gear^.X + Gear^.dX; Gear^.dX:= Gear^.dX * _0_96; Gear^.Y:= Gear^.Y - _1 end else |
|
594 |
if not TestCollisionXwithXYShift(Gear, int2hwFloat(hwSign(Gear^.dX)) - Gear^.dX, -2, hwSign(Gear^.dX)) then begin Gear^.X:= Gear^.X + Gear^.dX; Gear^.dX:= Gear^.dX * _0_93; Gear^.Y:= Gear^.Y - _2 end else |
|
595 |
if not TestCollisionXwithXYShift(Gear, int2hwFloat(hwSign(Gear^.dX)) - Gear^.dX, -3, hwSign(Gear^.dX)) then begin Gear^.X:= Gear^.X + Gear^.dX; Gear^.dX:= Gear^.dX * _0_9 ; Gear^.Y:= Gear^.Y - _3 end else |
|
596 |
if not TestCollisionXwithXYShift(Gear, int2hwFloat(hwSign(Gear^.dX)) - Gear^.dX, -4, hwSign(Gear^.dX)) then begin Gear^.X:= Gear^.X + Gear^.dX; Gear^.dX:= Gear^.dX * _0_87; Gear^.Y:= Gear^.Y - _4 end else |
|
597 |
if not TestCollisionXwithXYShift(Gear, int2hwFloat(hwSign(Gear^.dX)) - Gear^.dX, -5, hwSign(Gear^.dX)) then begin Gear^.X:= Gear^.X + Gear^.dX; Gear^.dX:= Gear^.dX * _0_84; Gear^.Y:= Gear^.Y - _5 end else |
|
598 |
if hwAbs(Gear^.dX) > _0_02 then Gear^.dX:= -Gear^.Elasticity * Gear^.dX |
|
599 |
else begin |
|
600 |
Gear^.State:= Gear^.State and not gstMoving; |
|
601 |
SetLittle(Gear^.dX) |
|
602 |
end |
|
603 |
else begin |
|
604 |
Gear^.State:= Gear^.State and not gstMoving; |
|
605 |
SetLittle(Gear^.dX) |
|
606 |
end |
|
1518 | 607 |
else if (hwAbs(Gear^.dX) > cLittle) |
608 |
and ((Gear^.State and gstHHJumping) = 0) |
|
609 |
then Gear^.dX:= -Gear^.Elasticity * Gear^.dX |
|
610 |
else SetLittle(Gear^.dX); |
|
538 | 611 |
|
542 | 612 |
if (not isFalling) and |
538 | 613 |
(hwAbs(Gear^.dX) + hwAbs(Gear^.dY) < _0_03) then |
614 |
begin |
|
1865
ebc6dfca60d4
- nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents:
1861
diff
changeset
|
615 |
Gear^.State:= Gear^.State and not gstWinner; |
538 | 616 |
Gear^.State:= Gear^.State and not gstMoving; |
617 |
SetLittle(Gear^.dX); |
|
618 |
Gear^.dY:= _0 |
|
619 |
end else Gear^.State:= Gear^.State or gstMoving; |
|
620 |
||
621 |
if (Gear^.State and gstMoving) <> 0 then |
|
622 |
begin |
|
623 |
Gear^.State:= Gear^.State and not gstAnimation; |
|
2017 | 624 |
// ARTILLERY but not being moved by explosions |
538 | 625 |
Gear^.X:= Gear^.X + Gear^.dX; |
626 |
Gear^.Y:= Gear^.Y + Gear^.dY; |
|
627 |
if (not Gear^.dY.isNegative) and |
|
628 |
(not TestCollisionYKick(Gear, 1)) and |
|
629 |
TestCollisionYwithXYShift(Gear, 0, 1, 1) then |
|
630 |
begin |
|
631 |
CheckHHDamage(Gear); |
|
632 |
Gear^.dY:= _0; |
|
633 |
Gear^.Y:= Gear^.Y + _1 |
|
634 |
end; |
|
1658
208a3258afdf
Fix a bug with visible cursor when hedgehog is dead
unc0rr
parents:
1645
diff
changeset
|
635 |
CheckGearDrowning(Gear); |
208a3258afdf
Fix a bug with visible cursor when hedgehog is dead
unc0rr
parents:
1645
diff
changeset
|
636 |
if (Gear^.State and gstDrowning) <> 0 then isCursorVisible:= false |
2428 | 637 |
end; |
638 |
||
3003 | 639 |
if (hwAbs(Gear^.dY) > _0) and (Gear^.FlightTime > 0) and ((GameFlags and gfLowGravity) = 0) then |
2428 | 640 |
begin |
641 |
inc(Gear^.FlightTime, 1); |
|
3174 | 642 |
if Gear^.FlightTime = 3000 then |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
643 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
644 |
AddCaption(GetEventString(eidHomerun), cWhiteColor, capgrpMessage); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
645 |
PlaySound(sndHomerun) |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
646 |
end; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
647 |
end |
2428 | 648 |
else |
649 |
begin |
|
650 |
Gear^.FlightTime:= 0; |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
651 |
end; |
2428 | 652 |
|
538 | 653 |
end; |
654 |
||
302 | 655 |
procedure doStepHedgehogDriven(Gear: PGear); |
656 |
var t: PGear; |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
657 |
wasJumping: boolean; |
302 | 658 |
begin |
558
b2b840eeb10a
Fix bug when hedgehog moves not right after it is kicked
unc0rr
parents:
553
diff
changeset
|
659 |
if not isInMultiShoot then |
b2b840eeb10a
Fix bug when hedgehog moves not right after it is kicked
unc0rr
parents:
553
diff
changeset
|
660 |
AllInactive:= false |
b2b840eeb10a
Fix bug when hedgehog moves not right after it is kicked
unc0rr
parents:
553
diff
changeset
|
661 |
else |
b2b840eeb10a
Fix bug when hedgehog moves not right after it is kicked
unc0rr
parents:
553
diff
changeset
|
662 |
Gear^.Message:= 0; |
505
fcba7d7aea0d
Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents:
498
diff
changeset
|
663 |
|
1035 | 664 |
if (TurnTimeLeft = 0) or (Gear^.Damage > 0) then |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
665 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
666 |
TurnTimeLeft:= 0; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
667 |
isCursorVisible:= false; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
668 |
Gear^.State:= Gear^.State and not (gstHHDriven or gstAnimation or gstAttacking); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
669 |
AttackBar:= 0; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
670 |
if Gear^.Damage > 0 then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
671 |
Gear^.State:= Gear^.State and not (gstHHJumping or gstHHHJump); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
672 |
exit |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
673 |
end; |
1035 | 674 |
|
1033 | 675 |
if (Gear^.State and gstAnimation) <> 0 then |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
676 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
677 |
Gear^.Message:= 0; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
678 |
if (Gear^.Pos = Wavez[TWave(Gear^.Tag)].VoiceDelay) and (Gear^.Timer = 0) then PlaySound(Wavez[TWave(Gear^.Tag)].Voice, PHedgehog(Gear^.Hedgehog)^.Team^.voicepack); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
679 |
inc(Gear^.Timer); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
680 |
if Gear^.Timer = Wavez[TWave(Gear^.Tag)].Interval then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
681 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
682 |
Gear^.Timer:= 0; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
683 |
inc(Gear^.Pos); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
684 |
if Gear^.Pos = Wavez[TWave(Gear^.Tag)].FramesCount then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
685 |
Gear^.State:= Gear^.State and not gstAnimation |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
686 |
end; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
687 |
exit |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
688 |
end; |
1033 | 689 |
|
836 | 690 |
if ((Gear^.State and gstMoving) <> 0) |
691 |
or (StepTicks = cHHStepTicks) |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
692 |
or (CurAmmoGear <> nil) then // we are moving |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
693 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
694 |
with PHedgehog(Gear^.Hedgehog)^ do |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
695 |
if (CurAmmoGear = nil) |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
696 |
and (Gear^.dY > _0_39) |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
697 |
and (Ammo^[CurSlot, CurAmmo].AmmoType = amParachute) then Gear^.Message:= Gear^.Message or gm_Attack; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
698 |
// check for case with ammo |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
699 |
t:= CheckGearNear(Gear, gtCase, 36, 36); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
700 |
if t <> nil then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
701 |
PickUp(Gear, t) |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
702 |
end; |
302 | 703 |
|
930 | 704 |
if (CurAmmoGear = nil) then |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
705 |
if (((Gear^.Message and gm_Attack) <> 0) |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
706 |
or ((Gear^.State and gstAttacking) <> 0)) then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
707 |
Attack(Gear) // should be before others to avoid desync with '/put' msg and changing weapon msgs |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
708 |
else |
930 | 709 |
else with PHedgehog(Gear^.Hedgehog)^ do |
3302
0973c5af5141
Add reference to ammo at time of gear creation to allow switching to work on jetpack/parachute
nemo
parents:
3236
diff
changeset
|
710 |
if ((Ammoz[CurAmmoGear^.AmmoType].Ammo.Propz and ammoprop_AltAttack) <> 0) |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
711 |
and ((Gear^.Message and gm_LJump) <> 0) |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
712 |
and (((Ammo^[CurSlot, CurAmmo].Propz) and ammoprop_AltUse) <> 0) then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
713 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
714 |
Gear^.Message:= Gear^.Message and not gm_LJump; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
715 |
Attack(Gear) |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
716 |
end; |
930 | 717 |
|
718 |
if (CurAmmoGear = nil) |
|
3302
0973c5af5141
Add reference to ammo at time of gear creation to allow switching to work on jetpack/parachute
nemo
parents:
3236
diff
changeset
|
719 |
or ((Ammoz[CurAmmoGear^.AmmoType].Ammo.Propz and ammoprop_AltAttack) <> 0) then |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
720 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
721 |
if ((Gear^.Message and gm_Slot) <> 0) then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
722 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
723 |
ChangeAmmo(Gear); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
724 |
ApplyAmmoChanges(PHedgehog(Gear^.Hedgehog)^) |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
725 |
end; |
930 | 726 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
727 |
if ((Gear^.Message and gm_Weapon) <> 0) then HHSetWeapon(Gear); |
930 | 728 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
729 |
if ((Gear^.Message and gm_Timer) <> 0) then HHSetTimer(Gear); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
730 |
end; |
930 | 731 |
|
302 | 732 |
if CurAmmoGear <> nil then |
733 |
begin |
|
351 | 734 |
CurAmmoGear^.Message:= Gear^.Message; |
302 | 735 |
exit |
736 |
end; |
|
737 |
||
952 | 738 |
if not isInMultiShoot then |
739 |
HedgehogChAngle(Gear); |
|
926
d231e007452a
Timer as hedgehog message (avoid possible desync in very rare cases)
unc0rr
parents:
925
diff
changeset
|
740 |
|
542 | 741 |
if (Gear^.State and gstMoving) <> 0 then |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
742 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
743 |
wasJumping:= ((Gear^.State and gstHHJumping) <> 0); |
2376 | 744 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
745 |
if ((Gear^.Message and gm_HJump) <> 0) and |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
746 |
wasJumping and |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
747 |
((Gear^.State and gstHHHJump) = 0) then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
748 |
if (not (hwAbs(Gear^.dX) > cLittle)) and (Gear^.dY < -_0_02) then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
749 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
750 |
Gear^.State:= Gear^.State or gstHHHJump; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
751 |
Gear^.dY:= -_0_25; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
752 |
if not cArtillery then Gear^.dX:= -SignAs(_0_02, Gear^.dX); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
753 |
PlaySound(sndJump2, PHedgehog(Gear^.Hedgehog)^.Team^.voicepack) |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
754 |
end; |
2376 | 755 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
756 |
Gear^.Message:= Gear^.Message and not (gm_LJump or gm_HJump); |
538 | 757 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
758 |
if (not cArtillery) and wasJumping and |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
759 |
TestCollisionXwithGear(Gear, hwSign(Gear^.dX)) then SetLittle(Gear^.dX); |
538 | 760 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
761 |
doStepHedgehogMoving(Gear); |
542 | 762 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
763 |
if ((Gear^.State and (gstMoving or gstDrowning)) = 0) then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
764 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
765 |
AddGearCI(Gear); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
766 |
if wasJumping then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
767 |
StepTicks:= 410 |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
768 |
else |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
769 |
StepTicks:= 95 |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
770 |
end; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
771 |
exit |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
772 |
end; |
302 | 773 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
774 |
if not isInMultiShoot then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
775 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2940
diff
changeset
|
776 |
if StepTicks > 0 then dec(StepTicks); |
3f21a9dc93d0
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|
777 |
if (StepTicks = 0) then HedgehogStep(Gear) |
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|
778 |
end |
302 | 779 |
end; |
780 |
||
4 | 781 |
//////////////////////////////////////////////////////////////////////////////// |
782 |
procedure doStepHedgehogFree(Gear: PGear); |
|
511 | 783 |
var prevState: Longword; |
4 | 784 |
begin |
511 | 785 |
prevState:= Gear^.State; |
4 | 786 |
|
538 | 787 |
doStepHedgehogMoving(Gear); |
4 | 788 |
|
1002 | 789 |
if (Gear^.State and (gstMoving or gstDrowning)) <> 0 then |
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|
790 |
begin |
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|
791 |
if Gear^.Damage > 0 then CalcRotationDirAngle(Gear); |
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|
792 |
AllInactive:= false; |
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|
793 |
exit |
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|
794 |
end; |
4 | 795 |
|
863 | 796 |
if (Gear^.Health = 0) then |
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|
797 |
begin |
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|
798 |
if PrvInactive then |
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|
799 |
begin |
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|
800 |
Gear^.Timer:= 0; |
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|
801 |
FollowGear:= Gear; |
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|
802 |
PrvInactive:= false; |
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|
803 |
AllInactive:= false; |
2140 | 804 |
|
3310 | 805 |
if not PHedgehog(Gear^.Hedgehog)^.Team^.hasGone then |
806 |
begin |
|
807 |
Gear^.State:= Gear^.State or gstHHDeath; |
|
808 |
Gear^.doStep:= @doStepHedgehogDead; |
|
809 |
// Death message |
|
810 |
AddCaption(Format(GetEventString(eidDied), PHedgehog(Gear^.Hedgehog)^.Name), cWhiteColor, capgrpMessage); |
|
811 |
end |
|
812 |
else |
|
813 |
begin |
|
814 |
Gear^.State:= Gear^.State or gstHHGone; |
|
815 |
Gear^.doStep:= @doStepHedgehogGone; |
|
816 |
// Gone message |
|
817 |
AddCaption(Format(GetEventString(eidGone), PHedgehog(Gear^.Hedgehog)^.Name), cWhiteColor, capgrpMessage); |
|
818 |
end |
|
2948
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|
819 |
end; |
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|
820 |
exit |
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|
821 |
end; |
4 | 822 |
|
1033 | 823 |
if ((Gear^.State and gstWait) = 0) and |
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|
824 |
(prevState <> Gear^.State) then |
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|
825 |
begin |
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|
826 |
Gear^.State:= gstWait; |
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|
827 |
Gear^.Timer:= 150 |
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|
828 |
end else |
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changeset
|
829 |
begin |
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changeset
|
830 |
if Gear^.Timer = 0 then |
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diff
changeset
|
831 |
begin |
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|
832 |
Gear^.State:= 0; |
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|
833 |
Gear^.Active:= false; |
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changeset
|
834 |
AddGearCI(Gear); |
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parents:
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changeset
|
835 |
exit |
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|
836 |
end else dec(Gear^.Timer) |
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changeset
|
837 |
end; |
863 | 838 |
|
839 |
AllInactive:= false |
|
4 | 840 |
end; |
841 |
||
842 |
//////////////////////////////////////////////////////////////////////////////// |
|
843 |
procedure doStepHedgehog(Gear: PGear); |
|
844 |
begin |
|
351 | 845 |
if (Gear^.Message and gm_Destroy) <> 0 then |
2948
3f21a9dc93d0
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parents:
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changeset
|
846 |
begin |
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changeset
|
847 |
DeleteGear(Gear); |
3f21a9dc93d0
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changeset
|
848 |
exit |
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changeset
|
849 |
end; |
1505 | 850 |
|
2040 | 851 |
if (Gear^.State and gstHHDriven) = 0 then |
2948
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parents:
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diff
changeset
|
852 |
doStepHedgehogFree(Gear) |
2040 | 853 |
else |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
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diff
changeset
|
854 |
begin |
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parents:
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diff
changeset
|
855 |
with PHedgehog(Gear^.Hedgehog)^ do |
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Replace tabs with spaces using 'expand -t 4' command
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parents:
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changeset
|
856 |
if Team^.hasGone then TeamGoneEffect(Team^); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
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parents:
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diff
changeset
|
857 |
doStepHedgehogDriven(Gear) |
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diff
changeset
|
858 |
end; |
2585
0899ce8ad77f
Smaxx: only allow change direction when shift key is pressed
unc0rr
parents:
2502
diff
changeset
|
859 |
end; |