rust/hwphysics/src/common.rs
author alfadur
Thu, 09 Jul 2020 00:45:27 +0300
changeset 15734 b496233ac26d
parent 15404 701ad89a9f2a
child 15802 f4b563a9ac5e
permissions -rw-r--r--
make sentries reload after being hit
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use fpnum::FPNum;
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use std::{collections::BinaryHeap, num::NonZeroU16, ops::Add};
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pub type GearId = NonZeroU16;
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#[derive(PartialEq, Eq, PartialOrd, Ord, Clone, Copy, Debug)]
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#[repr(transparent)]
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pub struct Millis(u32);
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impl Millis {
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    #[inline]
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    pub fn new(value: u32) -> Self {
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        Self(value)
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    }
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    #[inline]
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    pub fn get(self) -> u32 {
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        self.0
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    }
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    #[inline]
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    pub fn to_fixed(self) -> FPNum {
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        FPNum::new(self.0 as i32, 1)
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    }
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}
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impl Add for Millis {
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    type Output = Self;
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    fn add(self, rhs: Self) -> Self::Output {
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        Self(self.0 + rhs.0)
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    }
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}
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pub struct GearAllocator {
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    max_id: u16,
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    free_ids: BinaryHeap<GearId>,
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}
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impl GearAllocator {
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    pub fn new() -> Self {
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        Self {
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            max_id: 0,
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            free_ids: BinaryHeap::with_capacity(1024),
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        }
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    }
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    pub fn alloc(&mut self) -> Option<GearId> {
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        self.free_ids.pop().or_else(|| {
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            self.max_id.checked_add(1).and_then(|new_max_id| {
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                self.max_id = new_max_id;
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                NonZeroU16::new(new_max_id)
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            })
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        })
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    }
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    pub fn free(&mut self, gear_id: GearId) {
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        self.free_ids.push(gear_id)
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    }
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}