author | alfadur |
Thu, 09 Jul 2020 00:45:27 +0300 | |
changeset 15734 | b496233ac26d |
parent 14949 | 4c5fb1ee75b7 |
permissions | -rw-r--r-- |
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1 |
--[=[ |
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Target Practice Mission Framework for Hedgewars |
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4 |
This is a simple library intended to make setting up simple training missions a trivial |
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5 |
task requiring just. The library has been created to reduce redundancy in Lua scripts. |
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The training framework generates complete and fully usable training missions by just |
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one function call. |
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The missions generated by this script are all the same: |
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- The player will get a team with a single hedgehog. |
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- The team gets a single predefined weapon infinitely times. |
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- A fixed sequence of targets will spawn at predefined positions. |
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- When a target has been destroyed, the next target of the target sequence appears |
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- The mission ends successfully when all targets have been destroyed |
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- The mission ends unsuccessfully when the time runs out or the hedgehog dies |
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- When the mission ends, a score is awarded, based on the performance (hit targets, |
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accuracy and remaining time) of the hedgehog. When not all targets are hit, there |
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will be no accuracy and time bonuses. |
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|
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To use this library, you first have to load it and to call TrainingMission once with |
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the appropriate parameters. Really, that’s all! |
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See the comment of TrainingMission for a specification of all parameters. |
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|
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Below is a template for your convenience, you just have to fill in the fields and delete |
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optional arguments you don’t want. |
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----- snip ----- |
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HedgewarsScriptLoad("/Scripts/Training.lua") |
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params = { |
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missionTitle = , |
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map = , |
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theme = , |
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time = , |
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ammoType = , |
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gearType = , |
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secondaryGearType = , |
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targets = { |
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{ x = , y = }, |
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{ x = , y = }, |
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-- etc. |
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}, |
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wind = , |
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solidLand = , |
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artillery = , |
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clanColor = , |
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goalText = , |
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shootText = |
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} |
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TargetPracticeMission(params) |
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----- snip ----- |
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]=] |
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HedgewarsScriptLoad("/Scripts/Utils.lua") |
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HedgewarsScriptLoad("/Scripts/Locale.lua") |
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|
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local player = nil |
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local scored = 0 |
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local shots = 0 |
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local end_timer = 1000 |
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local game_lost = false |
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local time_goal = 0 |
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local total_targets |
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local targets |
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local target_radar = false |
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local next_target_circle = nil |
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local gearsInGameCount = 0 |
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local gearsInGame = {} |
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|
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--[[ |
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TrainingMission(params) |
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This function sets up the *entire* training mission and needs one argument: params. |
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The argument “params” is a table containing fields which describe the training mission. |
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mandatory fields: |
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- missionTitle: the name of the mission |
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- map: the name map to be used |
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- theme: the name of the theme (does not need to be a standalone theme) |
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- time: the time limit in milliseconds |
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- ammoType: the ammo type of the weapon to be used |
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- gearType: the gear type of the gear which is fired (used to count shots and re-center camera) |
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- targets: The coordinates of where the targets will be spawned. |
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It is a table containing tables containing coordinates of format |
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{ x=value, y=value }. The targets will be spawned in the same |
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order as specified the coordinate tables appear. Example: |
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targets = { |
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{ x = 324, y = 43 }, |
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{ x = 123, y = 56 }, |
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{ x = 6, y = 0 }, |
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} |
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There must be at least 1 target. |
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optional fields: |
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- wind: the initial wind (-100 to 100) (default: 0 (no wind)) |
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- solidLand: weather the terrain is indestructible (default: false) |
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- artillery: if true, the hog can’t move (default: false) |
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- secGearType: cluster of projectile gear (if present) (used to re-center camera) |
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- clanColor: color of the (only) clan (default: -1, default first clan color) |
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- faceLeft: if true, hog starts facing left, otherwise right (default: false) |
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- goalText: A short string explaining the goal of the mission |
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(default: "Destroy all targets within the time!") |
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- shootText: A string which says how many times the player shot, “%d” is replaced |
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by the number of shots. (default: "You have shot %d times.") |
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- useRadar Whether to use target radar (small circles that mark the position |
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of the next target). (default: true). Note: Still needs to be unlocked. |
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- radarTint: RGBA color of the target radar (default: 0xFF3030FF). Use this field |
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if the target radar would be hard to see against the background. |
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]] |
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local getTargetsScore = function() |
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return scored * math.ceil(6000/#targets) |
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end |
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|
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function TargetPracticeMission(params) |
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if params.goalText == nil then params.goalText = loc("Eliminate all targets before your time runs out.|You have unlimited ammo for this mission.") end |
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if params.shootText == nil then params.shootText = loc("You have shot %d times.") end |
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if params.clanColor == nil then params.clanColor = -1 end |
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119 |
if params.faceLeft == nil then params.faceLeft = false end |
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|
120 |
if params.wind == nil then params.wind = 0 end |
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121 |
if params.radarTint == nil then params.radarTint = 0xFF3030FF end |
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122 |
if params.useRadar == nil then params.useRadar = true end |
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|
123 |
|
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|
124 |
local solid, artillery |
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|
125 |
if params.solidLand == true then solid = gfSolidLand else solid = 0 end |
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126 |
if params.artillery == true then artillery = gfArtillery else artillery = 0 end |
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|
127 |
|
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|
128 |
targets = params.targets |
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|
129 |
|
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130 |
total_targets = #targets |
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|
131 |
|
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|
132 |
_G.onAmmoStoreInit = function() |
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133 |
SetAmmo(params.ammoType, 9, 0, 0, 0) |
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134 |
end |
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|
135 |
|
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|
136 |
_G.onGameInit = function() |
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|
137 |
Seed = 1 |
13099
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|
138 |
ClearGameFlags() |
13623
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139 |
local attackMode |
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140 |
if (params.ammoType == amBee) then |
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141 |
attackMode = gfInfAttack |
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142 |
else |
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143 |
attackMode = gfMultiWeapon |
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144 |
end |
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|
145 |
EnableGameFlags(gfDisableWind, attackMode, gfOneClanMode, solid, artillery) |
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|
146 |
TurnTime = params.time |
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|
147 |
Map = params.map |
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|
148 |
Theme = params.theme |
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|
149 |
Goals = params.goalText |
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|
150 |
CaseFreq = 0 |
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|
151 |
MinesNum = 0 |
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|
152 |
Explosives = 0 |
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|
153 |
-- Disable Sudden Death |
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|
154 |
WaterRise = 0 |
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|
155 |
HealthDecrease = 0 |
10656
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|
156 |
|
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|
157 |
SetWind(params.wind) |
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|
158 |
|
14501
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|
159 |
AddMissionTeam(params.clanColor) |
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|
160 |
|
14501
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|
161 |
player = AddMissionHog(1) |
10656
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|
162 |
SetGearPosition(player, params.hog_x, params.hog_y) |
14669
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|
163 |
HogTurnLeft(player, params.faceLeft) |
14614
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|
164 |
|
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|
165 |
local won = GetMissionVar("Won") |
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|
166 |
-- Unlock the target radar when the player has completed |
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|
167 |
-- the target practice before (any score). |
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|
168 |
-- Target radar might be disabled by config, however. |
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|
169 |
if won == "true" and params.useRadar == true then |
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|
170 |
target_radar = true |
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|
171 |
end |
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|
172 |
|
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|
173 |
end |
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|
174 |
|
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changeset
|
175 |
_G.onGameStart = function() |
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diff
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|
176 |
SendHealthStatsOff() |
14496
2113296b7a29
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14485
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|
177 |
local recordInfo = getReadableChallengeRecord("Highscore") |
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|
178 |
ShowMission(params.missionTitle, loc("Aiming practice"), params.goalText .. "|" .. recordInfo, -params.ammoType, 5000) |
14501
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|
179 |
SetTeamLabel(GetHogTeamName(player), "0") |
10656
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|
180 |
spawnTarget() |
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|
181 |
end |
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changeset
|
182 |
|
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parents:
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changeset
|
183 |
_G.onNewTurn = function() |
11767
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Target Practice: Make targets respawn after drowning, and minor code cleanup
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|
184 |
SetWeapon(params.ammoType) |
10656
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changeset
|
185 |
end |
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diff
changeset
|
186 |
|
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parents:
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changeset
|
187 |
_G.spawnTarget = function() |
14614
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|
188 |
-- Spawn next target |
14252
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|
189 |
local gear = AddGear(0, 0, gtTarget, 0, 0, 0, 0) |
10656
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parents:
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changeset
|
190 |
|
14252
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parents:
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changeset
|
191 |
local x = targets[scored+1].x |
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changeset
|
192 |
local y = targets[scored+1].y |
10656
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diff
changeset
|
193 |
|
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parents:
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changeset
|
194 |
SetGearPosition(gear, x, y) |
11767
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Target Practice: Make targets respawn after drowning, and minor code cleanup
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|
195 |
|
14614
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changeset
|
196 |
-- Target radar: Highlight position of the upcoming target. |
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|
197 |
-- This must be unlocked by the player first. |
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changeset
|
198 |
if target_radar then |
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changeset
|
199 |
if (not next_target_circle) and targets[scored+2] then |
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parents:
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changeset
|
200 |
next_target_circle = AddVisualGear(0,0,vgtCircle,90,true) |
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changeset
|
201 |
end |
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parents:
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diff
changeset
|
202 |
if targets[scored+2] then |
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parents:
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diff
changeset
|
203 |
SetVisualGearValues(next_target_circle, targets[scored+2].x, targets[scored+2].y, 205, 255, 1, 20, nil, nil, 3, params.radarTint) |
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changeset
|
204 |
elseif next_target_circle then |
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Highlight next target for most target practices
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parents:
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diff
changeset
|
205 |
DeleteVisualGear(next_target_circle) |
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changeset
|
206 |
next_target_circle = nil |
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diff
changeset
|
207 |
end |
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changeset
|
208 |
end |
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Highlight next target for most target practices
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changeset
|
209 |
|
11767
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Target Practice: Make targets respawn after drowning, and minor code cleanup
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|
210 |
return gear |
10656
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Add (and slightly tweak) Wuzzy's Target Practice missions
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parents:
diff
changeset
|
211 |
end |
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Add (and slightly tweak) Wuzzy's Target Practice missions
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parents:
diff
changeset
|
212 |
|
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parents:
diff
changeset
|
213 |
_G.onGameTick20 = function() |
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parents:
diff
changeset
|
214 |
if TurnTimeLeft < 40 and TurnTimeLeft > 0 and scored < total_targets and game_lost == false then |
2093cf51eea1
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mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
215 |
game_lost = true |
13643 | 216 |
AddCaption(loc("Time’s up!"), capcolDefault, capgrpGameState) |
10656
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Add (and slightly tweak) Wuzzy's Target Practice missions
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parents:
diff
changeset
|
217 |
SetHealth(player, 0) |
2093cf51eea1
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parents:
diff
changeset
|
218 |
time_goal = 1 |
2093cf51eea1
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parents:
diff
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|
219 |
end |
2093cf51eea1
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diff
changeset
|
220 |
|
2093cf51eea1
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parents:
diff
changeset
|
221 |
if band(GetState(player), gstDrowning) == gstDrowning and game_lost == false and scored < total_targets then |
2093cf51eea1
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diff
changeset
|
222 |
game_lost = true |
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parents:
diff
changeset
|
223 |
time_goal = 1 |
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
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parents:
diff
changeset
|
224 |
end |
2093cf51eea1
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parents:
diff
changeset
|
225 |
|
2093cf51eea1
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parents:
diff
changeset
|
226 |
if scored == total_targets or game_lost then |
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parents:
diff
changeset
|
227 |
if end_timer == 0 then |
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parents:
diff
changeset
|
228 |
generateStats() |
2093cf51eea1
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parents:
diff
changeset
|
229 |
EndGame() |
14949
4c5fb1ee75b7
Add winner animation for missions that didn't have it
Wuzzy <Wuzzy2@mail.ru>
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diff
changeset
|
230 |
if scored == total_targets then |
4c5fb1ee75b7
Add winner animation for missions that didn't have it
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parents:
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changeset
|
231 |
SetState(player, gstWinner) |
4c5fb1ee75b7
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|
232 |
end |
10656
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parents:
diff
changeset
|
233 |
end |
14547
797e3f441c14
Make turn timer gray when finishing target practice
Wuzzy <Wuzzy2@mail.ru>
parents:
14501
diff
changeset
|
234 |
end_timer = end_timer - 20 |
13098
d3e9f3423ef3
Target Practice: Re-center camera to hog after projectiles get destroyed or drown
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|
235 |
end |
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Target Practice: Re-center camera to hog after projectiles get destroyed or drown
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changeset
|
236 |
|
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Target Practice: Re-center camera to hog after projectiles get destroyed or drown
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|
237 |
for gear, _ in pairs(gearsInGame) do |
d3e9f3423ef3
Target Practice: Re-center camera to hog after projectiles get destroyed or drown
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changeset
|
238 |
if band(GetState(gear), gstDrowning) ~= 0 then |
d3e9f3423ef3
Target Practice: Re-center camera to hog after projectiles get destroyed or drown
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parents:
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changeset
|
239 |
-- Re-center camera on hog if projectile gears drown |
d3e9f3423ef3
Target Practice: Re-center camera to hog after projectiles get destroyed or drown
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changeset
|
240 |
gearsInGame[gear] = nil |
d3e9f3423ef3
Target Practice: Re-center camera to hog after projectiles get destroyed or drown
Wuzzy <Wuzzy2@mail.ru>
parents:
13065
diff
changeset
|
241 |
gearsInGameCount = gearsInGameCount - 1 |
d3e9f3423ef3
Target Practice: Re-center camera to hog after projectiles get destroyed or drown
Wuzzy <Wuzzy2@mail.ru>
parents:
13065
diff
changeset
|
242 |
if gearsInGameCount == 0 and GetHealth(CurrentHedgehog) then |
d3e9f3423ef3
Target Practice: Re-center camera to hog after projectiles get destroyed or drown
Wuzzy <Wuzzy2@mail.ru>
parents:
13065
diff
changeset
|
243 |
FollowGear(CurrentHedgehog) |
d3e9f3423ef3
Target Practice: Re-center camera to hog after projectiles get destroyed or drown
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parents:
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diff
changeset
|
244 |
end |
d3e9f3423ef3
Target Practice: Re-center camera to hog after projectiles get destroyed or drown
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parents:
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diff
changeset
|
245 |
end |
10656
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
246 |
end |
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
247 |
end |
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
248 |
|
2093cf51eea1
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mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
249 |
_G.onGearAdd = function(gear) |
14386
a7769dbd7088
Fix cluster bomb target practice counting clusters as "shots"
Wuzzy <Wuzzy2@mail.ru>
parents:
14252
diff
changeset
|
250 |
if GetGearType(gear) == params.gearType then |
a7769dbd7088
Fix cluster bomb target practice counting clusters as "shots"
Wuzzy <Wuzzy2@mail.ru>
parents:
14252
diff
changeset
|
251 |
shots = shots + 1 |
a7769dbd7088
Fix cluster bomb target practice counting clusters as "shots"
Wuzzy <Wuzzy2@mail.ru>
parents:
14252
diff
changeset
|
252 |
end |
13098
d3e9f3423ef3
Target Practice: Re-center camera to hog after projectiles get destroyed or drown
Wuzzy <Wuzzy2@mail.ru>
parents:
13065
diff
changeset
|
253 |
if GetGearType(gear) == params.gearType or (params.secGearType and GetGearType(gear) == params.secGearType) then |
d3e9f3423ef3
Target Practice: Re-center camera to hog after projectiles get destroyed or drown
Wuzzy <Wuzzy2@mail.ru>
parents:
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diff
changeset
|
254 |
gearsInGameCount = gearsInGameCount + 1 |
d3e9f3423ef3
Target Practice: Re-center camera to hog after projectiles get destroyed or drown
Wuzzy <Wuzzy2@mail.ru>
parents:
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diff
changeset
|
255 |
gearsInGame[gear] = true |
10656
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
256 |
end |
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
257 |
end |
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
258 |
|
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
259 |
_G.onGearDamage = function(gear, damage) |
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
260 |
if GetGearType(gear) == gtTarget then |
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
261 |
scored = scored + 1 |
14501
208359558642
Use player-chosen team identity for training and a few challenges
Wuzzy <Wuzzy2@mail.ru>
parents:
14496
diff
changeset
|
262 |
SetTeamLabel(GetHogTeamName(player), tostring(getTargetsScore())) |
10656
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
263 |
if scored < total_targets then |
13643 | 264 |
AddCaption(string.format(loc("Targets left: %d"), (total_targets-scored)), capcolDefault, capgrpMessage) |
10656
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
265 |
spawnTarget() |
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
266 |
else |
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
267 |
if not game_lost then |
14485
ead8928a59f8
Report mission victory for most missions
Wuzzy <Wuzzy2@mail.ru>
parents:
14386
diff
changeset
|
268 |
SaveMissionVar("Won", "true") |
13643 | 269 |
AddCaption(loc("You have destroyed all targets!"), capcolDefault, capgrpGameState) |
10656
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
270 |
ShowMission(params.missionTitle, loc("Aiming practice"), loc("Congratulations! You have destroyed all targets within the time."), 0, 0) |
14675
8bd005067f4a
Play "Flawless" voice when winning target practice mission with perfect accuracy
Wuzzy <Wuzzy2@mail.ru>
parents:
14669
diff
changeset
|
271 |
if shots <= scored then |
8bd005067f4a
Play "Flawless" voice when winning target practice mission with perfect accuracy
Wuzzy <Wuzzy2@mail.ru>
parents:
14669
diff
changeset
|
272 |
-- No misses! |
8bd005067f4a
Play "Flawless" voice when winning target practice mission with perfect accuracy
Wuzzy <Wuzzy2@mail.ru>
parents:
14669
diff
changeset
|
273 |
PlaySound(sndFlawless, player) |
8bd005067f4a
Play "Flawless" voice when winning target practice mission with perfect accuracy
Wuzzy <Wuzzy2@mail.ru>
parents:
14669
diff
changeset
|
274 |
else |
8bd005067f4a
Play "Flawless" voice when winning target practice mission with perfect accuracy
Wuzzy <Wuzzy2@mail.ru>
parents:
14669
diff
changeset
|
275 |
PlaySound(sndVictory, player) |
8bd005067f4a
Play "Flawless" voice when winning target practice mission with perfect accuracy
Wuzzy <Wuzzy2@mail.ru>
parents:
14669
diff
changeset
|
276 |
end |
13034
fe9c12209f15
Make hog invulnerable after winning SpeedShoppa or TargetPractice mission
Wuzzy <Wuzzy2@mail.ru>
parents:
12780
diff
changeset
|
277 |
SetEffect(player, heInvulnerable, 1) |
10656
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
278 |
time_goal = TurnTimeLeft |
12780
659ab77b52c0
Disable hog control after winning target practice challenge
Wuzzy <Wuzzy2@mail.ru>
parents:
12425
diff
changeset
|
279 |
-- Disable control |
659ab77b52c0
Disable hog control after winning target practice challenge
Wuzzy <Wuzzy2@mail.ru>
parents:
12425
diff
changeset
|
280 |
SetInputMask(0) |
659ab77b52c0
Disable hog control after winning target practice challenge
Wuzzy <Wuzzy2@mail.ru>
parents:
12425
diff
changeset
|
281 |
AddAmmo(player, params.ammoType, 0) |
14547
797e3f441c14
Make turn timer gray when finishing target practice
Wuzzy <Wuzzy2@mail.ru>
parents:
14501
diff
changeset
|
282 |
SetTurnTimePaused(true) |
10656
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
283 |
end |
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
284 |
end |
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
285 |
end |
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
286 |
|
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
287 |
if GetGearType(gear) == gtHedgehog then |
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
288 |
if not game_lost then |
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
289 |
game_lost = true |
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
290 |
|
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
291 |
SetHealth(player, 0) |
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
292 |
time_goal = 1 |
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
293 |
end |
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
294 |
end |
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
295 |
end |
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
296 |
|
11767
c21278c4218d
Target Practice: Make targets respawn after drowning, and minor code cleanup
Wuzzy <almikes@aol.com>
parents:
10656
diff
changeset
|
297 |
_G.onGearDelete = function(gear) |
c21278c4218d
Target Practice: Make targets respawn after drowning, and minor code cleanup
Wuzzy <almikes@aol.com>
parents:
10656
diff
changeset
|
298 |
if GetGearType(gear) == gtTarget and band(GetState(gear), gstDrowning) ~= 0 then |
13643 | 299 |
AddCaption(loc("You lost your target, try again!"), capcolDefault, capgrpGameState) |
11767
c21278c4218d
Target Practice: Make targets respawn after drowning, and minor code cleanup
Wuzzy <almikes@aol.com>
parents:
10656
diff
changeset
|
300 |
local newTarget = spawnTarget() |
c21278c4218d
Target Practice: Make targets respawn after drowning, and minor code cleanup
Wuzzy <almikes@aol.com>
parents:
10656
diff
changeset
|
301 |
local x, y = GetGearPosition(newTarget) |
c21278c4218d
Target Practice: Make targets respawn after drowning, and minor code cleanup
Wuzzy <almikes@aol.com>
parents:
10656
diff
changeset
|
302 |
local success = PlaceSprite(x, y + 24, sprAmGirder, 0, 0xFFFFFFFF, false, false, false) |
c21278c4218d
Target Practice: Make targets respawn after drowning, and minor code cleanup
Wuzzy <almikes@aol.com>
parents:
10656
diff
changeset
|
303 |
if not success then |
c21278c4218d
Target Practice: Make targets respawn after drowning, and minor code cleanup
Wuzzy <almikes@aol.com>
parents:
10656
diff
changeset
|
304 |
WriteLnToConsole("ERROR: Failed to spawn girder under respawned target!") |
c21278c4218d
Target Practice: Make targets respawn after drowning, and minor code cleanup
Wuzzy <almikes@aol.com>
parents:
10656
diff
changeset
|
305 |
end |
13098
d3e9f3423ef3
Target Practice: Re-center camera to hog after projectiles get destroyed or drown
Wuzzy <Wuzzy2@mail.ru>
parents:
13065
diff
changeset
|
306 |
elseif gearsInGame[gear] then |
d3e9f3423ef3
Target Practice: Re-center camera to hog after projectiles get destroyed or drown
Wuzzy <Wuzzy2@mail.ru>
parents:
13065
diff
changeset
|
307 |
gearsInGame[gear] = nil |
d3e9f3423ef3
Target Practice: Re-center camera to hog after projectiles get destroyed or drown
Wuzzy <Wuzzy2@mail.ru>
parents:
13065
diff
changeset
|
308 |
gearsInGameCount = gearsInGameCount - 1 |
d3e9f3423ef3
Target Practice: Re-center camera to hog after projectiles get destroyed or drown
Wuzzy <Wuzzy2@mail.ru>
parents:
13065
diff
changeset
|
309 |
if gearsInGameCount == 0 and GetHealth(CurrentHedgehog) then |
d3e9f3423ef3
Target Practice: Re-center camera to hog after projectiles get destroyed or drown
Wuzzy <Wuzzy2@mail.ru>
parents:
13065
diff
changeset
|
310 |
-- Re-center camera to hog after all projectile gears were destroyed |
d3e9f3423ef3
Target Practice: Re-center camera to hog after projectiles get destroyed or drown
Wuzzy <Wuzzy2@mail.ru>
parents:
13065
diff
changeset
|
311 |
FollowGear(CurrentHedgehog) |
d3e9f3423ef3
Target Practice: Re-center camera to hog after projectiles get destroyed or drown
Wuzzy <Wuzzy2@mail.ru>
parents:
13065
diff
changeset
|
312 |
end |
11767
c21278c4218d
Target Practice: Make targets respawn after drowning, and minor code cleanup
Wuzzy <almikes@aol.com>
parents:
10656
diff
changeset
|
313 |
end |
c21278c4218d
Target Practice: Make targets respawn after drowning, and minor code cleanup
Wuzzy <almikes@aol.com>
parents:
10656
diff
changeset
|
314 |
end |
c21278c4218d
Target Practice: Make targets respawn after drowning, and minor code cleanup
Wuzzy <almikes@aol.com>
parents:
10656
diff
changeset
|
315 |
|
10656
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
316 |
_G.generateStats = function() |
14612
b4089fa16b34
Keep track of accuracy record in target practice challenges
Wuzzy <Wuzzy2@mail.ru>
parents:
14611
diff
changeset
|
317 |
local accuracy, accuracy_int |
b4089fa16b34
Keep track of accuracy record in target practice challenges
Wuzzy <Wuzzy2@mail.ru>
parents:
14611
diff
changeset
|
318 |
if(shots > 0) then |
b4089fa16b34
Keep track of accuracy record in target practice challenges
Wuzzy <Wuzzy2@mail.ru>
parents:
14611
diff
changeset
|
319 |
accuracy = (scored/shots)*100 |
b4089fa16b34
Keep track of accuracy record in target practice challenges
Wuzzy <Wuzzy2@mail.ru>
parents:
14611
diff
changeset
|
320 |
accuracy_int = div(scored*100, shots) |
b4089fa16b34
Keep track of accuracy record in target practice challenges
Wuzzy <Wuzzy2@mail.ru>
parents:
14611
diff
changeset
|
321 |
end |
13065
a297e06d1607
Display score next to team bar in singleplayer challenges
Wuzzy <Wuzzy2@mail.ru>
parents:
13034
diff
changeset
|
322 |
local end_score_targets = getTargetsScore() |
10656
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
323 |
local end_score_overall |
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
324 |
if not game_lost then |
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
325 |
local end_score_time = math.ceil(time_goal/(params.time/6000)) |
14612
b4089fa16b34
Keep track of accuracy record in target practice challenges
Wuzzy <Wuzzy2@mail.ru>
parents:
14611
diff
changeset
|
326 |
local end_score_accuracy = 0 |
b4089fa16b34
Keep track of accuracy record in target practice challenges
Wuzzy <Wuzzy2@mail.ru>
parents:
14611
diff
changeset
|
327 |
if(shots > 0) then |
b4089fa16b34
Keep track of accuracy record in target practice challenges
Wuzzy <Wuzzy2@mail.ru>
parents:
14611
diff
changeset
|
328 |
end_score_accuracy = math.ceil(accuracy * 60) |
b4089fa16b34
Keep track of accuracy record in target practice challenges
Wuzzy <Wuzzy2@mail.ru>
parents:
14611
diff
changeset
|
329 |
end |
10656
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
330 |
end_score_overall = end_score_time + end_score_targets + end_score_accuracy |
14501
208359558642
Use player-chosen team identity for training and a few challenges
Wuzzy <Wuzzy2@mail.ru>
parents:
14496
diff
changeset
|
331 |
SetTeamLabel(GetHogTeamName(player), tostring(end_score_overall)) |
10656
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
332 |
|
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
333 |
SendStat(siGameResult, loc("You have finished the target practice!")) |
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
334 |
|
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
335 |
SendStat(siCustomAchievement, string.format(loc("You have destroyed %d of %d targets (+%d points)."), scored, total_targets, end_score_targets)) |
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
336 |
SendStat(siCustomAchievement, string.format(params.shootText, shots)) |
14612
b4089fa16b34
Keep track of accuracy record in target practice challenges
Wuzzy <Wuzzy2@mail.ru>
parents:
14611
diff
changeset
|
337 |
if(shots > 0) then |
b4089fa16b34
Keep track of accuracy record in target practice challenges
Wuzzy <Wuzzy2@mail.ru>
parents:
14611
diff
changeset
|
338 |
SendStat(siCustomAchievement, string.format(loc("Your accuracy was %.1f%% (+%d points)."), accuracy, end_score_accuracy)) |
b4089fa16b34
Keep track of accuracy record in target practice challenges
Wuzzy <Wuzzy2@mail.ru>
parents:
14611
diff
changeset
|
339 |
end |
10656
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
340 |
SendStat(siCustomAchievement, string.format(loc("You had %.1fs remaining on the clock (+%d points)."), (time_goal/1000), end_score_time)) |
14614
c3bbe56156e5
Highlight next target for most target practices
Wuzzy <Wuzzy2@mail.ru>
parents:
14612
diff
changeset
|
341 |
if (not target_radar) and (#targets > 1) and (params.useRadar == true) then |
c3bbe56156e5
Highlight next target for most target practices
Wuzzy <Wuzzy2@mail.ru>
parents:
14612
diff
changeset
|
342 |
SendStat(siCustomAchievement, loc("You have unlocked the target radar!")) |
c3bbe56156e5
Highlight next target for most target practices
Wuzzy <Wuzzy2@mail.ru>
parents:
14612
diff
changeset
|
343 |
end |
14612
b4089fa16b34
Keep track of accuracy record in target practice challenges
Wuzzy <Wuzzy2@mail.ru>
parents:
14611
diff
changeset
|
344 |
|
b4089fa16b34
Keep track of accuracy record in target practice challenges
Wuzzy <Wuzzy2@mail.ru>
parents:
14611
diff
changeset
|
345 |
if(shots > 0) then |
b4089fa16b34
Keep track of accuracy record in target practice challenges
Wuzzy <Wuzzy2@mail.ru>
parents:
14611
diff
changeset
|
346 |
updateChallengeRecord("AccuracyRecord", accuracy_int) |
b4089fa16b34
Keep track of accuracy record in target practice challenges
Wuzzy <Wuzzy2@mail.ru>
parents:
14611
diff
changeset
|
347 |
end |
10656
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
348 |
else |
14611
c5f18710a184
Remove "loser" messages in challenges
Wuzzy <Wuzzy2@mail.ru>
parents:
14599
diff
changeset
|
349 |
SendStat(siGameResult, loc("Challenge over!")) |
10656
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
350 |
|
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
351 |
SendStat(siCustomAchievement, string.format(loc("You have destroyed %d of %d targets (+%d points)."), scored, total_targets, end_score_targets)) |
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
352 |
SendStat(siCustomAchievement, string.format(params.shootText, shots)) |
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
353 |
if(shots > 0) then |
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
354 |
SendStat(siCustomAchievement, string.format(loc("Your accuracy was %.1f%%."), accuracy)) |
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
355 |
end |
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
356 |
end_score_overall = end_score_targets |
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
357 |
end |
14599
50f511588635
Outsource commonly used words in siPointType to QTfrontend
Wuzzy <Wuzzy2@mail.ru>
parents:
14547
diff
changeset
|
358 |
SendStat(siPointType, "!POINTS") |
14501
208359558642
Use player-chosen team identity for training and a few challenges
Wuzzy <Wuzzy2@mail.ru>
parents:
14496
diff
changeset
|
359 |
SendStat(siPlayerKills, tostring(end_score_overall), GetHogTeamName(player)) |
14496
2113296b7a29
Keep track of singleplayer high scores in challenges
Wuzzy <Wuzzy2@mail.ru>
parents:
14485
diff
changeset
|
360 |
-- Update highscore |
2113296b7a29
Keep track of singleplayer high scores in challenges
Wuzzy <Wuzzy2@mail.ru>
parents:
14485
diff
changeset
|
361 |
updateChallengeRecord("Highscore", end_score_overall) |
10656
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
362 |
end |
2093cf51eea1
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com>
parents:
diff
changeset
|
363 |
end |