hedgewars/uVariables.pas
author unc0rr
Sat, 15 Sep 2018 20:42:02 +0200
branch0.9.24
changeset 13813 c384117f90eb
parent 13592 1c45ce3ff296
permissions -rw-r--r--
Fix SetAmmoTexts not working in stats-only mode
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 *)
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{$INCLUDE "options.inc"}
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unit uVariables;
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interface
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uses SDLh, uTypes, uFloat, GLunit, uConsts, Math, uUtils{$IFDEF GL2}, uMatrix{$ENDIF};
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procedure initScreenSpaceVars();
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var
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/////// init flags ///////
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    cMinScreenWidth    : LongInt;
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    cMinScreenHeight   : LongInt;
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    cFullscreenWidth   : LongInt;
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    cFullscreenHeight  : LongInt;
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    cWindowedWidth     : LongInt;
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    cWindowedHeight    : LongInt;
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    cScreenWidth       : LongInt;
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    cScreenHeight      : LongInt;
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    cNewScreenWidth    : LongInt;
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    cNewScreenHeight   : LongInt;
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    cScreenResizeDelay : LongWord;
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    ipcPort            : Word;
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    AprilOne           : boolean;
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    cFullScreen        : boolean;
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    cLocaleFName       : shortstring;
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    cLocale            : shortstring;
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    cTimerInterval     : LongInt;
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    PathPrefix         : ansistring;
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    UserPathPrefix     : ansistring;
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    cShowFPS           : boolean;
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    cFlattenFlakes     : boolean;
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    cFlattenClouds     : boolean;
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    cIce               : boolean;
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    cSnow              : boolean;
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    isInChatMode       : boolean;
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    cAltDamage         : boolean;
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    cReducedQuality    : LongWord;
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    UserNick           : shortstring;
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    recordFileName     : shortstring;
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    cReadyDelay        : Longword;
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    cStereoMode        : TStereoMode;
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    cOnlyStats         : boolean;
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{$IFDEF USE_VIDEO_RECORDING}
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    RecPrefix          : shortstring;
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    cAVFormat          : shortstring;
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    cVideoCodec        : shortstring;
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    cVideoFramerateNum : LongInt;
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    cVideoFramerateDen : LongInt;
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    cVideoQuality      : LongInt;
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    cAudioCodec        : shortstring;
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{$ENDIF}
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//////////////////////////
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    cMapName           : shortstring;
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    syncedPixelDigest  : LongInt;
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    isCursorVisible : boolean;
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    isInLag         : boolean;
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    isPaused        : boolean;
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    isInMultiShoot  : boolean;
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    isSpeed         : boolean;
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    isAFK           : boolean;
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    SpeedStart      : LongWord;
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    fastUntilLag    : boolean;
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    fastScrolling   : boolean;
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    autoCameraOn    : boolean;
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    CheckSum        : LongWord;
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    CampaignVariable: shortstring;
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    GameTicks       : LongWord;
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    GameState       : TGameState;
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    GameType        : TGameType;
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    InputMask       : LongWord;
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    GameFlags       : Longword;
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    WorldEdge       : TWorldEdge;
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    LeftImpactTimer : LongWord;
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    RightImpactTimer: LongWord;
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    TurnTimeLeft    : Longword;
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    TurnClockActive : boolean;
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    TagTurnTimeLeft : Longword;
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    ReadyTimeLeft   : Longword;
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    IsGetAwayTime   : boolean;
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    GameOver        : boolean;
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    cSuddenDTurns   : LongInt;
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    cDamagePercent  : LongInt;
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    cMineDudPercent : LongWord;
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    cTemplateFilter : LongInt;
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    cFeatureSize    : LongInt;
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    cMapGen         : TMapGen;
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    cRopePercent    : LongWord;
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    cGetAwayTime    : LongWord;
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    cAdvancedMapGenMode: boolean;
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    cHedgehogTurnTime: Longword;
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    cMinesTime       : LongInt;
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    cMaxAIThinkTime  : Longword;
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    cHealthCaseProb  : LongInt;
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    cHealthCaseAmount: LongInt;
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    cWaterRise       : LongInt;
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    cHealthDecrease  : LongInt;
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    cCloudsNumber    : LongWord;
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    cSDCloudsNumber  : LongWord;
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    cTagsMask        : byte;
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    cPrevTagsMask    : byte;
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    zoom             : GLfloat;
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    ZoomValue        : GLfloat;
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    cWaterLine       : LongInt;
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    cGearScrEdgesDist: LongInt;
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    isAudioMuted     : boolean;
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    // originally typed consts
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    ExplosionBorderColorR,
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    ExplosionBorderColorG,
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    ExplosionBorderColorB,
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    ExplosionBorderColorNoA,
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    ExplosionBorderColor:  LongWord;
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    IceColor            : LongWord;
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    IceEdgeColor        : LongWord;
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    WaterOpacity: byte;
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    SDWaterOpacity: byte;
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    GrayScale: Boolean;
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    CountTexz: array[0..Pred(AMMO_INFINITE)] of PTexture;
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    LAND_WIDTH       : LongInt;
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    LAND_HEIGHT      : LongInt;
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    LAND_WIDTH_MASK  : LongWord;
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    LAND_HEIGHT_MASK : LongWord;
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    ChefHatTexture : PTexture;
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    CrosshairTexture : PTexture;
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    GenericHealthTexture : PTexture;
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    cLeftScreenBorder     : LongInt;
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    cRightScreenBorder    : LongInt;
5179
8d64dcb566ea Fix "Mixing signed expressions and longwords gives a 64bit result" warnings
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    cScreenSpace          : Longword;
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    cCaseFactor     : Longword;
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    cLandMines      : Longword;
10818
f642a28cab0c Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget
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    cAirMines       : Longword;
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    cExplosives     : Longword;
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   165
6254
e90fb60cb46d Force a desync if there is a script name mismatch. This avoids playing until the game desyncs due to script differences.
nemo
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    cScriptName     : shortstring;
9902
eb8e8b09b2f0 Special script parameter variable in game scheme
unc0rr
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    cScriptParam    : shortstring;
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    cSeed           : shortstring;
13592
1c45ce3ff296 Add variable to make state of sound system clear
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    cIsSoundEnabled : boolean; // If the sound system is enabled
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    cVolumeDelta    : LongInt;
13039
aed4b25ff242 Fix volume caption not being shown when hitting mute key
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    cMuteToggle     : boolean; // Mute toggle requested
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    cHasFocus       : boolean;
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    cInactDelay     : Longword;
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    bBetweenTurns   : boolean;
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    bWaterRising    : boolean;
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    CrosshairX      : LongInt;
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    CrosshairY      : LongInt;
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    CursorMovementX : LongInt;
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    CursorMovementY : LongInt;
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    cWaveHeight     : LongInt;
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    cDrownSpeed     : hwFloat;
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    cDrownSpeedf    : real;
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    cMaxWindSpeed   : hwFloat;
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    cWindSpeed      : hwFloat;
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unC0Rr
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    cWindSpeedf     : real;
9721
1833dadcebf0 Initial pass at bounciness. To try it out, or lfBouncy on girder in uLandGraphics (search for the word graphically)
nemo
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    cElastic        : hwFloat;
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    cGravity        : hwFloat;
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unC0Rr
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    cGravityf       : real;
11887
083c12795632 Show symbols at bottom right while extra damage / low grav. are active
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    cLowGravity     : boolean;
11057
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    cBuildMaxDist   : LongInt;
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    cDamageModifier : hwFloat;
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    cLaserSighting  : boolean;
12306
cdd884397760 Fix sniper rifle disabling laser sight utility after shooting
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    cLaserSightingSniper : boolean;
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    cVampiric       : boolean;
6394
f0a9042e7387 yay, finally osx (and likely windows) fullscreen switch works like on linux! ALL textures had to be destroyed and recreated only after the new window got created. In other news, the new window must be cleaned with glClear to skip a first frame of garbage and AddProgress is only called the first time.
koda
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    WeaponTooltipTex: PTexture;
6622
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    AmmoMenuInvalidated: boolean;
8330
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    AmmoRect        : TSDL_Rect;
6394
f0a9042e7387 yay, finally osx (and likely windows) fullscreen switch works like on linux! ALL textures had to be destroyed and recreated only after the new window got created. In other news, the new window must be cleaned with glClear to skip a first frame of garbage and AddProgress is only called the first time.
koda
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    HHTexture       : PTexture;
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    cMaxZoomLevel   : real;
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    cMinZoomLevel   : real;
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    cZoomDelta      : real;
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    cMinMaxZoomLevelDelta : real;
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   206
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    flagMakeCapture : boolean;
10633
2f062fac5791 Add that "make screenshots of Land/LandPixels" thing for map creators
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    flagDumpLand    : boolean;
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    InitStepsFlags  : Longword;
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    RealTicks       : Longword;
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    AttackBar       : LongInt;
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10325
7315870716f2 tweak/refactor how water is drawn
sheepluva
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    WaterColorArray : array[0..7] of HwColor4f;
7315870716f2 tweak/refactor how water is drawn
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    SDWaterColorArray : array[0..7] of HwColor4f;
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8373
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nemo
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    TargetCursorPoint     : TPoint;
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    CursorPoint           : TPoint;
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    TargetPoint           : TPoint;
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    ScreenFade      : TScreenFade;
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    ScreenFadeValue : LongInt;
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    ScreenFadeSpeed : LongInt;
11519
aab4767d9a50 adding a "cinematic mode" - currently: black bars on bottom/top. triggered by rcplane when pressing enter
sheepluva
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    InCinematicMode : boolean;
aab4767d9a50 adding a "cinematic mode" - currently: black bars on bottom/top. triggered by rcplane when pressing enter
sheepluva
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    CinematicSteps  : LongInt;
aab4767d9a50 adding a "cinematic mode" - currently: black bars on bottom/top. triggered by rcplane when pressing enter
sheepluva
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    CinematicBarH   : LongInt;
11520
663ecfb05df6 Lua API: SetCinematicMode(enable)
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    CinematicScript : boolean;
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    UIDisplay       : TUIDisplay;
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    LocalMessage    : LongWord;
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4611
445d382cd401 A very very basic snow implementation
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    Theme           : shortstring;
4695
ac2cb3b99d70 add a disabling for landback, set it if flakes are enabled
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    disableLandBack : boolean;
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   235
    WorldDx: LongInt;
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    WorldDy: LongInt;
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   237
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c1f75780c56f make using hog speech a bit more comfortable
sheepluva
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   238
    SpeechHogNumber: LongInt;
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   239
10266
a90a55ec5b98 some minor tweaks and stuff
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   240
    // for tracking the limits of the visible grid based on cScaleFactor
10304
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   241
    ViewLeftX, ViewRightX, ViewBottomY, ViewTopY, ViewWidth, ViewHeight: LongInt;
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   243
    // for debugging the view limits visually
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    cViewLimitsDebug: boolean;
10266
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   245
10271
e770bfcf488a whoops, forgot to include this file in commt
sheepluva
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   246
    dirtyLandTexCount: LongInt;
e770bfcf488a whoops, forgot to include this file in commt
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   247
4814
e19791f08443 smaller rearrangement of (non stereo related) variables
koda
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   248
    hiTicks: Word;
e19791f08443 smaller rearrangement of (non stereo related) variables
koda
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   249
12749
1df909b46c05 Lua API: Fix Goals text being cut off at ca. 255 characters
Wuzzy <Wuzzy2@mail.ru>
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   250
    LuaGoals        : ansistring;
4883
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
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   251
7594
5f03595335e6 fromdos + fix end of turn velocity
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   252
    LuaTemplateNumber : LongWord;
7567
da2aa8355d91 allow lua to specify template by number
nemo
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   253
12286
b4dde7035fe2 New Lua call: EndTurn to end turn
Wuzzy <almikes@aol.com>
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   254
    // for EndTurn Lua call
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   255
    LuaEndTurnRequested: boolean;
b4dde7035fe2 New Lua call: EndTurn to end turn
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   256
    LuaNoEndTurnTaunts: boolean;
b4dde7035fe2 New Lua call: EndTurn to end turn
Wuzzy <almikes@aol.com>
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   257
13121
de07c8423beb Lua API: Add SetSoundMask to disable playing certain sounds
Wuzzy <Wuzzy2@mail.ru>
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    MaskedSounds : array[TSound] of boolean;
de07c8423beb Lua API: Add SetSoundMask to disable playing certain sounds
Wuzzy <Wuzzy2@mail.ru>
parents: 13096
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   259
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   260
    LastVoice : TVoice;
6982
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koda
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   261
8204
9a6030d96273 GCI2012: Convert uMobile into a Callback Record
Rowan D
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   262
    mobileRecord: TMobileRecord;
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Rowan D
parents: 8161
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   263
10304
7e40820b7ed6 fix gl2 build, further rendering cleanup WIP, also new chat command: /debugvl
sheepluva
parents: 10271
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   264
    MaxTextureSize: LongInt;
7e40820b7ed6 fix gl2 build, further rendering cleanup WIP, also new chat command: /debugvl
sheepluva
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   265
12844
22cc3d82905a Should probably have gl context stuff in its own unit separate from store, but, don't close the gl context before anything that might still want to do gl operations
nemo
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   266
    SDLwindow: PSDL_Window;
22cc3d82905a Should probably have gl context stuff in its own unit separate from store, but, don't close the gl context before anything that might still want to do gl operations
nemo
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   267
    SDLGLcontext: PSDL_GLContext;
13550
d42237d16acf Limit max droplet count to 50 (fix for 0.9.24 branch only)
Wuzzy <Wuzzy2@mail.ru>
parents: 13174
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   268
d42237d16acf Limit max droplet count to 50 (fix for 0.9.24 branch only)
Wuzzy <Wuzzy2@mail.ru>
parents: 13174
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   269
// 0.9.24.2 TEMPORARY BUGFIXES
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d42237d16acf Limit max droplet count to 50 (fix for 0.9.24 branch only)
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   271
    numDroplets: LongInt; // number of droplets in game
12844
22cc3d82905a Should probably have gl context stuff in its own unit separate from store, but, don't close the gl context before anything that might still want to do gl operations
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6637
b4a3310f2974 show buttons on the screen, similar to the iOS overlay
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/////////////////////////////////////
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parents: 6632
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   274
//Buttons
6676
21cf35a570a7 add keywords for landscape ammomenu and touch interface
koda
parents: 6648
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   275
{$IFDEF USE_TOUCH_INTERFACE}
6637
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   276
    buttonScale: GLFloat;
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6714
f2f93017132c moved the firebutton, added the AMWidget button and removed the forwardjump widget(it's longpress on backjump now)
Xeli
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   278
    arrowUp, arrowDown, arrowLeft, arrowRight : TOnScreenWidget;
f2f93017132c moved the firebutton, added the AMWidget button and removed the forwardjump widget(it's longpress on backjump now)
Xeli
parents: 6700
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   279
    firebutton, jumpWidget, AMWidget          : TOnScreenWidget;
6806
cdfb6c7099e5 first part of the utilitywidget (grenade timer/swap hogs) code
Xeli
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   280
    pauseButton, utilityWidget                : TOnScreenWidget;
6637
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Xeli
parents: 6632
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   281
{$ENDIF}
6796
3e89dbdc7db9 You can now change AMAnimType to enable the animation through the x/y axis and alpha for example
Xeli
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   282
6982
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koda
parents: 6957
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   283
7066
12cc2bd84b0b Make pas2c even more happier with uGears.c, allow assigning arrays in some cases
unc0rr
parents: 7049
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   284
var
6982
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   285
    // these consts are here because they would cause circular dependencies in uConsts/uTypes
11164
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sheepluva
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   286
    cPathz: array[TPathType] of shortstring;
e19cf9459665 uVariables: also initialize arrays and records in initModule
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sheepluva
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   288
const
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sheepluva
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   289
    cPathzInit: array[TPathType] of shortstring = (
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   290
        '',                              // ptNone
9168
20ff80421736 Some fixes to make pas2c+clang compile all engine files
unc0rr
parents: 9127
diff changeset
   291
        '//',                            // ptData
8022
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   292
        '/Graphics',                     // ptGraphics
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   293
        '/Themes',                       // ptThemes
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unc0rr
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   294
        '/Themes/Bamboo',                // ptCurrTheme
12106
9bc19f722169 Bug #108 - Phyfs/Pathz: Fix binds not being loaded
sheepluva
parents: 11941
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   295
        '/Config',                       // ptConfig
9bc19f722169 Bug #108 - Phyfs/Pathz: Fix binds not being loaded
sheepluva
parents: 11941
diff changeset
   296
        '/Config/Teams',                 // ptTeams
8022
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unc0rr
parents: 8016
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   297
        '/Maps',                         // ptMaps
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   298
        '',                              // ptMapCurrent
8022
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unc0rr
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   299
        '/Demos',                        // ptDemos
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   300
        '/Sounds',                       // ptSounds
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unc0rr
parents: 8016
diff changeset
   301
        '/Graphics/Graves',              // ptGraves
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unc0rr
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   302
        '/Fonts',                        // ptFonts
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unc0rr
parents: 8016
diff changeset
   303
        '/Forts',                        // ptForts
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unc0rr
parents: 8016
diff changeset
   304
        '/Locale',                       // ptLocale
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unc0rr
parents: 8016
diff changeset
   305
        '/Graphics/AmmoMenu',            // ptAmmoMenu
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unc0rr
parents: 8016
diff changeset
   306
        '/Graphics/Hedgehog',            // ptHedgehog
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unc0rr
parents: 8016
diff changeset
   307
        '/Sounds/voices',                // ptVoices
10b3b93c1f56 - Add physfsrwops library
unc0rr
parents: 8016
diff changeset
   308
        '/Graphics/Hats',                // ptHats
10b3b93c1f56 - Add physfsrwops library
unc0rr
parents: 8016
diff changeset
   309
        '/Graphics/Flags',               // ptFlags
10b3b93c1f56 - Add physfsrwops library
unc0rr
parents: 8016
diff changeset
   310
        '/Missions/Maps',                // ptMissionMaps
10b3b93c1f56 - Add physfsrwops library
unc0rr
parents: 8016
diff changeset
   311
        '/Graphics/SuddenDeath',         // ptSuddenDeath
8096
453917e94e55 updated branch
koda
parents: 8032 8057
diff changeset
   312
        '/Graphics/Buttons',             // ptButton
453917e94e55 updated branch
koda
parents: 8032 8057
diff changeset
   313
        '/Shaders'                       // ptShaders
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diff changeset
   314
    );
64ea345ab655 Move variables from uConsts to uVariables
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   315
8026
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
   316
var
11164
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sheepluva
parents: 11154
diff changeset
   317
    Fontz: array[THWFont] of THHFont;
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
   318
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
   319
const
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
   320
    FontzInit: array[THWFont] of THHFont = (
4361
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unc0rr
parents: 4359
diff changeset
   321
            (Handle: nil;
11836
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nemo
parents: 11734
diff changeset
   322
            Height: 12*HDPIScaleFactor;
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unc0rr
parents: 4359
diff changeset
   323
            style: TTF_STYLE_NORMAL;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   324
            Name: 'DejaVuSans-Bold.ttf'),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   325
            (Handle: nil;
11836
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nemo
parents: 11734
diff changeset
   326
            Height: 24*HDPIScaleFactor;
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unc0rr
parents: 4359
diff changeset
   327
            style: TTF_STYLE_NORMAL;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   328
            Name: 'DejaVuSans-Bold.ttf'),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   329
            (Handle: nil;
11836
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nemo
parents: 11734
diff changeset
   330
            Height: 10*HDPIScaleFactor;
4361
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unc0rr
parents: 4359
diff changeset
   331
            style: TTF_STYLE_NORMAL;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   332
            Name: 'DejaVuSans-Bold.ttf')
5639
ebe9858eb6a3 Removed chinese font
Xeli
parents: 5619
diff changeset
   333
            {$IFNDEF MOBILE}, // remove chinese fonts for now
4361
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unc0rr
parents: 4359
diff changeset
   334
            (Handle: nil;
11836
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nemo
parents: 11734
diff changeset
   335
            Height: 12*HDPIScaleFactor;
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unc0rr
parents: 4359
diff changeset
   336
            style: TTF_STYLE_NORMAL;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   337
            Name: 'wqy-zenhei.ttc'),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   338
            (Handle: nil;
11836
1d41f297b3d3 bit of a start on HDPI monitor support. Fonts.
nemo
parents: 11734
diff changeset
   339
            Height: 24*HDPIScaleFactor;
4361
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unc0rr
parents: 4359
diff changeset
   340
            style: TTF_STYLE_NORMAL;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   341
            Name: 'wqy-zenhei.ttc'),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   342
            (Handle: nil;
11836
1d41f297b3d3 bit of a start on HDPI monitor support. Fonts.
nemo
parents: 11734
diff changeset
   343
            Height: 10*HDPIScaleFactor;
4361
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unc0rr
parents: 4359
diff changeset
   344
            style: TTF_STYLE_NORMAL;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   345
            Name: 'wqy-zenhei.ttc')
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   346
            {$ENDIF}
64ea345ab655 Move variables from uConsts to uVariables
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parents: 4359
diff changeset
   347
            );
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   348
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6957
diff changeset
   349
var
11164
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
   350
    SpritesData: array[TSprite] of TSpriteData;
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
   351
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
   352
const
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
   353
    SpritesDataInit: array[TSprite] of TSpriteData = (
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   354
            (FileName:  'BlueWater'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   355
            Width:   0; Height:  -1; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: true; getImageDimensions: true),// sprWater
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   356
            (FileName:     'Clouds'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   357
            Width: 256; Height:128; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprCloud
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   358
            (FileName:       'Bomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   359
            Width:   8; Height:  8; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprBomb
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   360
            (FileName:  'BigDigits'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   361
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprBigDigit
11912
d3a852554aa7 Turn timer digits green when it's still the ready timer
Wuzzy <almikes@aol.com>
parents: 11895
diff changeset
   362
            (FileName: 'BigDigitsGray'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   363
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprBigDigitGray
11912
d3a852554aa7 Turn timer digits green when it's still the ready timer
Wuzzy <almikes@aol.com>
parents: 11895
diff changeset
   364
            (FileName: 'BigDigitsGreen'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   365
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprBigDigitGreen
11912
d3a852554aa7 Turn timer digits green when it's still the ready timer
Wuzzy <almikes@aol.com>
parents: 11895
diff changeset
   366
            (FileName: 'BigDigitsRed'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   367
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprBigDigitRed
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   368
            (FileName:      'Frame'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   369
            Width:   4; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprFrame
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   370
            (FileName:        'Lag'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   371
            Width:  65; Height: 65; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprLag
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   372
            (FileName:      'Arrow'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   373
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprCursor
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   374
            (FileName:'BazookaShell'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   375
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprBazookaShell
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   376
            (FileName:    'Targetp'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   377
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprTargetP
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   378
            (FileName:        'Bee'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   379
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprBee
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   380
            (FileName: 'SmokeTrace'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   381
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprSmokeTrace
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   382
            (FileName:   'RopeHook'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   383
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprRopeHook
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   384
            (FileName:     'Expl50'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   385
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprExplosion50
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   386
            (FileName:    'MineOff'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   387
            Width:   8; Height:  8; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprMineOff
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   388
            (FileName:     'MineOn'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   389
            Width:   8; Height:  8; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprMineOn
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   390
            (FileName:     'MineDead'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   391
            Width:   8; Height:  8; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprMineDead
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   392
            (FileName:       'Case'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   393
            Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprCase
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   394
            (FileName:   'FirstAid'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   395
            Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprFAid
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   396
            (FileName:   'dynamite'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   397
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprDynamite
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   398
            (FileName:      'Power'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   399
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprPower
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   400
            (FileName:     'ClBomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   401
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprClusterBomb
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   402
            (FileName: 'ClParticle'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   403
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprClusterParticle
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   404
            (FileName:      'Flame'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   405
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprFlame
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   406
            (FileName:   'horizont'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   407
            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: false; checkSum: false; priority: tpHigh; getDimensions: true; getImageDimensions: true),// sprHorizont
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   408
            (FileName:  'horizontL'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   409
            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: false; checkSum: false; priority: tpHigh; getDimensions: true; getImageDimensions: true),// sprHorizontL
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   410
            (FileName:  'horizontR'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   411
            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: false; checkSum: false; priority: tpHigh; getDimensions: true; getImageDimensions: true),// sprHorizontR
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   412
            (FileName:        'Sky'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   413
            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: false; checkSum: false; priority: tpHigh; getDimensions: true; getImageDimensions: true),// sprSky
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   414
            (FileName:       'SkyL'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   415
            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: false; checkSum: false; priority: tpHigh; getDimensions: true; getImageDimensions: true),// sprSkyL
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   416
            (FileName:       'SkyR'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   417
            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: false; checkSum: false; priority: tpHigh; getDimensions: true; getImageDimensions: true),// sprSkyR
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   418
            (FileName:   'Slot'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   419
            Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprAMSlot
12324
69a37922353b turn hwp Ammos overrides into overlays. untested.
nemo
parents: 12322
diff changeset
   420
            (FileName:      'Ammos_base'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   421
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprAMAmmos
12324
69a37922353b turn hwp Ammos overrides into overlays. untested.
nemo
parents: 12322
diff changeset
   422
            (FileName:   'Ammos_bw_base'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   423
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprAMAmmosBW
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   424
            (FileName:   'SlotKeys'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   425
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprAMSlotKeys
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   426
            (FileName:  'Corners'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   427
            Width:  2; Height: 2; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprAMCorners
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   428
            (FileName:     'Finger'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   429
            Width:  32; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprFinger
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   430
            (FileName:    'AirBomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   431
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprAirBomb
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   432
            (FileName:   'Airplane'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   433
            Width: 256; Height: 128; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprAirplane
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   434
            (FileName: 'amAirplane'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   435
            Width:  64; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprAmAirplane
6112
7839a2ae90ae Restrict slipperiness to girders and bridges. Make girders more obviously ice.
nemo
parents: 5913
diff changeset
   436
            (FileName:   'amGirder'; Path: ptCurrTheme; AltPath: ptGraphics; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   437
            Width: 160; Height:160; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: true; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprAmGirder
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   438
            (FileName:     'hhMask'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   439
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: true; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHHTelepMask
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   440
            (FileName:     'Switch'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   441
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprSwitch
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   442
            (FileName:  'Parachute'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   443
            Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprParachute
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   444
            (FileName:     'Target'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   445
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprTarget
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   446
            (FileName:   'RopeNode'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   447
            Width:   6; Height:  6; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprRopeNode
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   448
            (FileName:   'thinking'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   449
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprQuestion
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   450
            (FileName:   'PowerBar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   451
            Width: 256; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprPowerBar
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   452
            (FileName:    'WindBar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   453
            Width: 151; Height: 17; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprWindBar
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   454
            (FileName:      'WindL'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   455
            Width:  80; Height: 13; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprWindL
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   456
            (FileName:      'WindR'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   457
            Width:  80; Height: 13; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprWindR
6676
21cf35a570a7 add keywords for landscape ammomenu and touch interface
koda
parents: 6648
diff changeset
   458
{$IFDEF USE_TOUCH_INTERFACE}
6637
b4a3310f2974 show buttons on the screen, similar to the iOS overlay
Xeli
parents: 6632
diff changeset
   459
            (FileName: 'firebutton'; Path: ptButtons; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   460
            Width: 128; Height: 128; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true), // sprFireButton
11112
520b57e0c518 - Name fixing for buttons
antonc27 <antonc27@mail.ru>
parents: 11096
diff changeset
   461
            (FileName: 'arrowup'; Path: ptButtons; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   462
            Width: 100; Height: 100; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true), // sprArrowUp
11112
520b57e0c518 - Name fixing for buttons
antonc27 <antonc27@mail.ru>
parents: 11096
diff changeset
   463
            (FileName: 'arrowdown'; Path: ptButtons; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   464
            Width: 100; Height: 100; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true), // sprArrowDown
11112
520b57e0c518 - Name fixing for buttons
antonc27 <antonc27@mail.ru>
parents: 11096
diff changeset
   465
            (FileName: 'arrowleft'; Path: ptButtons; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   466
            Width: 100; Height: 100; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true), // sprArrowLeft
11112
520b57e0c518 - Name fixing for buttons
antonc27 <antonc27@mail.ru>
parents: 11096
diff changeset
   467
            (FileName: 'arrowright'; Path: ptButtons; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   468
            Width: 100; Height: 100; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true), // sprArrowRight
6714
f2f93017132c moved the firebutton, added the AMWidget button and removed the forwardjump widget(it's longpress on backjump now)
Xeli
parents: 6700
diff changeset
   469
            (FileName: 'forwardjump'; Path: ptButtons; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   470
            Width: 128; Height: 128; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true), // sprAMWidget
6637
b4a3310f2974 show buttons on the screen, similar to the iOS overlay
Xeli
parents: 6632
diff changeset
   471
            (FileName: 'backjump'; Path: ptButtons; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   472
            Width: 128; Height: 128; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true), // sprJumpWidget
6685
ef706fccfb0a moved other widgets under the USE_TOUCH_INTERFACE, added pause button (at least, graphically...)
koda
parents: 6683
diff changeset
   473
            (FileName: 'pause'; Path: ptButtons; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   474
            Width: 120; Height: 100; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true), // sprPauseButton
11208
89f6c8cf60c8 - Timer button added to mobile touch controls
antonc27 <antonc27@mail.ru>
parents: 11166
diff changeset
   475
            (FileName: 'timerbutton'; Path: ptButtons; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   476
            Width: 128; Height: 128; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true), // sprTimerButton
11209
e3bce5a79207 - Target button added to mobile touch controls
antonc27 <antonc27@mail.ru>
parents: 11208
diff changeset
   477
            (FileName: 'targetbutton'; Path: ptButtons; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   478
            Width: 128; Height: 128; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true), // sprTargetButton
11210
22f2e072d31e - Target button added to mobile touch controls
antonc27 <antonc27@mail.ru>
parents: 11209
diff changeset
   479
            (FileName: 'switchbutton'; Path: ptButtons; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   480
            Width: 128; Height: 128; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true), // sprSwitchButton
6637
b4a3310f2974 show buttons on the screen, similar to the iOS overlay
Xeli
parents: 6632
diff changeset
   481
{$ENDIF}
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   482
            (FileName:      'Flake'; Path:ptCurrTheme; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   483
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprFlake
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   484
            (FileName:     'amRope'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   485
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandRope
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   486
            (FileName:  'amBazooka'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   487
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandBazooka
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   488
            (FileName:  'amShotgun'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   489
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandShotgun
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   490
            (FileName:   'amDEagle'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   491
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandDEagle
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   492
            (FileName:'amAirAttack'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   493
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandAirAttack
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   494
            (FileName: 'amBaseball'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   495
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandBaseball
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   496
            (FileName:     'Hammer'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   497
            Width:  32; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprPHammer
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   498
            (FileName: 'amBTorch_i'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   499
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandBlowTorch
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   500
            (FileName: 'amBTorch_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   501
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprBlowTorch
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   502
            (FileName:   'Teleport'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   503
            Width:  64; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprTeleport
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   504
            (FileName:    'HHDeath'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   505
            Width:  32; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprHHDeath
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   506
            (FileName:'amShotgun_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   507
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprShotgun
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   508
            (FileName: 'amDEagle_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   509
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprDEagle
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   510
            (FileName:       'Idle'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   511
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprHHIdle
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   512
            (FileName:     'Mortar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   513
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprMortar
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   514
            (FileName:  'TurnsLeft'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   515
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprTurnsLeft
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   516
            (FileName: 'amKamikaze'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   517
            Width: 128; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprKamikaze
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   518
            (FileName:     'amWhip'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   519
            Width: 128; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprWhip
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   520
            (FileName:     'Kowtow'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   521
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprKowtow
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   522
            (FileName:        'Sad'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   523
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprSad
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   524
            (FileName:       'Wave'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   525
            Width:  64; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprWave
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   526
            (FileName:     'Hurrah'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   527
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprHurrah
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   528
            (FileName:'ILoveLemonade';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   529
            Width: 128; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprLemonade
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   530
            (FileName:      'Shrug'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   531
            Width: 32;  Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprShrug
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   532
            (FileName:     'Juggle'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   533
            Width: 32;  Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprJuggle
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   534
            (FileName:   'ExplPart'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   535
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprExplPart
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   536
            (FileName:  'ExplPart2'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   537
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprExplPart2
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   538
            (FileName:  'Cake_walk'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   539
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprCakeWalk
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   540
            (FileName:  'Cake_down'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   541
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprCakeDown
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   542
            (FileName: 'Watermelon'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   543
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprWatermelon
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   544
            (FileName:  'EvilTrace'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   545
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprEvilTrace
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   546
            (FileName:'HellishBomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   547
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHellishBomb
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   548
            (FileName:  'Seduction'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   549
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprSeduction
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   550
            (FileName:    'HHDress'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   551
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprDress
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   552
            (FileName:   'Censored'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   553
            Width:  64; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprCensored
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   554
            (FileName:      'Drill'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   555
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprDrill
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   556
            (FileName:    'amDrill'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   557
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandDrill
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   558
            (FileName:  'amBallgun'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   559
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandBallgun
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   560
            (FileName:      'Balls'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   561
            Width:  32; Height: 20; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprBalls
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   562
            (FileName:    'RCPlane'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   563
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprPlane
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   564
            (FileName:  'amRCPlane'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   565
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandPlane
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   566
            (FileName:    'Utility'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   567
            Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprUtility
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   568
            (FileName:'Invulnerable';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   569
            Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprInvulnerable
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   570
            (FileName:   'Vampiric'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   571
            Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprVampiric
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   572
            (FileName:   'amGirder'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   573
            Width: 512; Height:512; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprGirder
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   574
            (FileName:'SpeechCorner';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   575
            Width:  12; Height: 9; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprSpeechCorner
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   576
            (FileName: 'SpeechEdge'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   577
            Width:  25; Height: 9; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprSpeechEdge
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   578
            (FileName: 'SpeechTail'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   579
            Width:  25; Height: 26; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprSpeechTail
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   580
            (FileName:'ThoughtCorner';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   581
            Width:  49; Height: 37; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprThoughtCorner
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   582
            (FileName:'ThoughtEdge'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   583
            Width:  23; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprThoughtEdge
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   584
            (FileName:'ThoughtTail'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   585
            Width:  45; Height: 65; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprThoughtTail
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   586
            (FileName:'ShoutCorner'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   587
            Width:  34; Height: 23; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprShoutCorner
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   588
            (FileName:  'ShoutEdge'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   589
            Width:  30; Height: 20; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprShoutEdge
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   590
            (FileName:  'ShoutTail'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   591
            Width:  30; Height: 37; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprShoutTail
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   592
            (FileName:'amSniperRifle';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   593
            Width: 128; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprSniperRifle
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   594
            (FileName:    'Bubbles'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   595
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprBubbles
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   596
            (FileName:  'amJetpack'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   597
            Width: 64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprJetpack
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   598
            (FileName:  'Health'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   599
            Width: 16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprHealth
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   600
            (FileName:  'amMolotov'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   601
            Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),//sprHandMolotov
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   602
            (FileName:  'Molotov'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   603
            Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprMolotov
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   604
            (FileName: 'Smoke'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   605
            Width:  22; Height: 22; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprSmoke
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   606
            (FileName: 'SmokeWhite'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   607
            Width:  22; Height: 22; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprSmokeWhite
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   608
            (FileName: 'Shells'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   609
            Width:  8; Height: 8; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpLow; getDimensions: false; getImageDimensions: true),// sprShell
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   610
            (FileName: 'Dust'; Path: ptCurrTheme; AltPath: ptGraphics; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   611
            Width:  22; Height: 22; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprDust
5065
0c2c509ccc7b mikade really likes the snow dust
nemo
parents: 5046
diff changeset
   612
            (FileName: 'SnowDust'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   613
            Width:  22; Height: 22; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprSnowDust
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   614
            (FileName: 'Explosives'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   615
            Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprExplosives
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   616
            (FileName: 'ExplosivesRoll'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   617
            Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprExplosivesRoll
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   618
            (FileName: 'amTeleport'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   619
            Width:  64; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprAmTeleport
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   620
            (FileName: 'Splash'; Path: ptCurrTheme; AltPath: ptGraphics; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   621
            Width:  80; Height: 50; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprSplash
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   622
            (FileName: 'Droplet'; Path: ptCurrTheme; AltPath: ptGraphics; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   623
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprDroplet
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   624
            (FileName: 'Birdy'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   625
            Width:  75; Height: 75; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprBirdy
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   626
            (FileName:  'amCake'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   627
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandCake
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   628
            (FileName:  'amConstruction'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   629
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandConstruction
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   630
            (FileName:  'amGrenade'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   631
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandGrenade
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   632
            (FileName:  'amMelon'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   633
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandMelon
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   634
            (FileName:  'amMortar'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   635
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandMortar
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   636
            (FileName:  'amSkip'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   637
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandSkip
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   638
            (FileName:  'amCluster'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   639
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandCluster
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   640
            (FileName:  'amDynamite'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   641
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandDynamite
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   642
            (FileName:  'amHellish'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   643
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandHellish
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   644
            (FileName:  'amMine'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   645
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandMine
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   646
            (FileName:  'amSeduction'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   647
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandSeduction
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   648
            (FileName:  'amVamp'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   649
            Width:  128; Height: 128; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandVamp
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   650
            (FileName:  'BigExplosion'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   651
            Width:  385; Height: 385; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprBigExplosion
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   652
            (FileName:  'SmokeRing'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   653
            Width:  200; Height: 200; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprSmokeRing
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   654
            (FileName:  'BeeTrace'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   655
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprBeeTrace
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   656
            (FileName:  'Egg'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   657
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprEgg
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   658
            (FileName:  'TargetBee'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   659
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: true; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprTargetBee
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   660
            (FileName:  'amBee'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   661
            Width:  128; Height: 128; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandBee
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   662
            (FileName:  'Feather'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   663
            Width:  15; Height: 25; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprFeather
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   664
            (FileName:  'Piano'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   665
            Width:  128; Height: 128; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprPiano
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   666
            (FileName:  'amSineGun'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   667
            Width:  128; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandSineGun
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   668
            (FileName:  'amPortalGun'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   669
            Width: 128; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprPortalGun
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   670
            (FileName:  'Portal'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   671
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprPortal
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   672
            (FileName:  'cheese'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   673
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprCheese
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   674
            (FileName:  'amCheese'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   675
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandCheese
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   676
            (FileName:  'amFlamethrower'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   677
            Width:  128; Height: 128; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandFlamethrower
5284
34abd278344e Remove default transparent chunks. Chunk will only be added if theme defined.
nemo
parents: 5279
diff changeset
   678
            (FileName:  'Chunk'; Path: ptCurrTheme; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   679
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: false; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprChunk
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   680
            (FileName:  'Note'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   681
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprNote
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   682
            (FileName:   'SMineOff'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   683
            Width:   8; Height:  8; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprSMineOff
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   684
            (FileName:    'SMineOn'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   685
            Width:   8; Height:  8; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprSMineOn
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   686
            (FileName:   'amSMine'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   687
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandSMine
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   688
            (FileName:  'amHammer'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   689
            Width: 128; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true), // sprHammer
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   690
            (FileName: 'amResurrector'; Path: ptHedgehog; AltPath: ptNone;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   691
                Texture: nil; Surface: nil; Width: 32; Height: 32;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   692
                imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority:
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   693
                tpMedium; getDimensions: false; getImageDimensions: true),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   694
            //sprHandResurrector
6891
ab9843957664 Improve rendering of function types, ranges, and more
unc0rr
parents: 6890
diff changeset
   695
            (FileName: 'Cross'; Path: ptGraphics; AltPath: ptNone;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   696
                Texture: nil; Surface: nil; Width: 108; Height: 138;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   697
                imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority:
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   698
                tpMedium; getDimensions: false; getImageDimensions: true),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   699
            //sprCross
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   700
            (FileName:  'AirDrill'; Path: ptGraphics; AltPath: ptNone;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   701
                Texture: nil; Surface: nil; Width:  16; Height: 16;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   702
                imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority:
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   703
                tpMedium; getDimensions: false; getImageDimensions: true),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   704
            // sprAirDrill
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   705
            (FileName:  'NapalmBomb'; Path: ptGraphics; AltPath: ptNone;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   706
                Texture: nil; Surface: nil; Width:  16; Height: 16;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   707
                imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority:
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   708
                tpMedium; getDimensions: false; getImageDimensions: true),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   709
            // sprNapalmBomb
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   710
            (FileName:  'BulletHit'; Path: ptGraphics; AltPath: ptNone;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   711
                Texture: nil; Surface: nil; Width:  32; Height: 32;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   712
                imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority:
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
   713
                tpMedium; getDimensions: false; getImageDimensions: true),
12898
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12885
diff changeset
   714
            // sprBulletHit
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
   715
            (FileName:  'Snowball'; Path: ptCurrTheme; AltPath: ptGraphics; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   716
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprSnowball
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
   717
            (FileName:  'amSnowball'; Path: ptCurrTheme; AltPath: ptHedgehog; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   718
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandSnowball
4611
445d382cd401 A very very basic snow implementation
nemo
parents: 4578
diff changeset
   719
            (FileName:  'Snow'; Path: ptCurrTheme; AltPath: ptGraphics; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   720
            Width:  4; Height: 4; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: true; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprSnow
4772
02370ca8e92c sudden death: now having theme support, still some work though with config
Henek
parents: 4748
diff changeset
   721
            (FileName:    'SDFlake'; Path: ptCurrTheme; AltPath: ptSuddenDeath; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   722
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprSDFlake
4772
02370ca8e92c sudden death: now having theme support, still some work though with config
Henek
parents: 4748
diff changeset
   723
            (FileName:    'SDWater'; Path: ptCurrTheme; AltPath: ptSuddenDeath; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   724
            Width:   0; Height:  -2; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: true; getImageDimensions: true),// sprSDWater
4772
02370ca8e92c sudden death: now having theme support, still some work though with config
Henek
parents: 4748
diff changeset
   725
            (FileName:   'SDClouds'; Path: ptCurrTheme; AltPath: ptSuddenDeath; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   726
            Width: 256; Height:128; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprSDCloud
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4780
diff changeset
   727
            (FileName:   'SDSplash'; Path: ptCurrTheme; AltPath: ptSuddenDeath; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   728
            Width:  80; Height: 50; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprSDSplash
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4780
diff changeset
   729
            (FileName:  'SDDroplet'; Path: ptCurrTheme; AltPath: ptSuddenDeath; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   730
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprSDDroplet
11021
981775ec7dda fix timebox sprite
sheepluva
parents: 10955
diff changeset
   731
            (FileName:  'Timebox'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   732
            Width:  50; Height: 81; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprTardis
6627
18cbb75aba59 add individual hog healths to team health bar
nemo
parents: 6622
diff changeset
   733
            (FileName:  'slider'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   734
            Width: 3; Height: 17; imageWidth: 3; imageHeight: 17; saveSurf: false; critical: true; checkSum: false; priority: tpLow; getDimensions: false; getImageDimensions: false), // sprSlider
7495
2592240b7b62 Add bot level to CPU flag
nemo
parents: 7416
diff changeset
   735
            (FileName:  'botlevels'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   736
            Width: 22; Height: 15; imageWidth: 22; imageHeight: 15; saveSurf: true; critical: true; checkSum: false; priority: tpLow; getDimensions: false; getImageDimensions: false), // sprBotlevels
7754
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7730
diff changeset
   737
            (FileName:  'amCleaver'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   738
            Width:  64; Height: 64; imageWidth: 64; imageHeight: 64; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: false),// sprHandKnife
7754
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7730
diff changeset
   739
            (FileName:  'cleaver'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   740
            Width: 64; Height: 64; imageWidth: 64; imageHeight: 128; saveSurf: false; critical: true; checkSum: false; priority: tpLow; getDimensions: false; getImageDimensions: false), // sprKnife
7754
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7730
diff changeset
   741
            (FileName:  'star'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   742
            Width: 12; Height: 12; imageWidth: 12; imageHeight: 12; saveSurf: false; critical: true; checkSum: false; priority: tpLow; getDimensions: false; getImageDimensions: false), // sprStar
8548
b98631bf2066 Add land freezing
Urbertar@gmail.com
parents: 8373
diff changeset
   743
            (FileName:  'icetexture'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   744
            Width: 128; Height: 128; imageWidth: 128; imageHeight: 128; saveSurf: true; critical: true; checkSum: false; priority: tpLow; getDimensions: false; getImageDimensions: true), // sprIceTexture
8554
84a279d0556c Add change ice gun image
Urbertar@gmail.com
parents: 8548
diff changeset
   745
            (FileName:  'amIceGun'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   746
            Width: 32; Height: 32; imageWidth: 32; imageHeight: 32; saveSurf: false; critical: true; checkSum: false; priority: tpLow; getDimensions: false; getImageDimensions: false), // sprIceGun
8557
18330b24b92c Add freezing hogs with icegun
Urbertar@gmail.com
parents: 8554
diff changeset
   747
            (FileName:  'amFrozenHog'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   748
            Width: 64; Height: 64; imageWidth: 64; imageHeight: 64; saveSurf: false; critical: true; checkSum: false; priority: tpLow; getDimensions: false; getImageDimensions: false), // sprFrozenHog
9768
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
   749
            (FileName:   'amRubber'; Path: ptCurrTheme; AltPath: ptGraphics; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   750
            Width: 160; Height:160; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: true; priority: tpMedium; getDimensions: false; getImageDimensions: true), // sprAmRubber
9769
5814e0c47c99 Experiment in adding a "boing" graphic for bouncing. It has no text right now (was thinking l10n) and colour is fixed.
nemo
parents: 9768
diff changeset
   751
            (FileName:  'boing'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   752
            Width: 101; Height: 97; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpLow; getDimensions: false; getImageDimensions: false), // sprBoing
10339
a1168c400c90 couple of custom sprites for mikade to override in a lua sidecar if he wants to
nemo
parents: 10330
diff changeset
   753
            (FileName:       'custom1'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   754
            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: true; priority: tpLow; getDimensions: true; getImageDimensions: true), // sprCustom1
10339
a1168c400c90 couple of custom sprites for mikade to override in a lua sidecar if he wants to
nemo
parents: 10330
diff changeset
   755
            (FileName:       'custom2'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   756
            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: true; priority: tpLow; getDimensions: true; getImageDimensions: true), // sprCustom2
12668
308846e05154 extend overridable graphics/sounds to 8 of each, for lua scripters who really like having their own sprites/sounds. these should not be used in the engine.
nemo
parents: 12649
diff changeset
   757
            (FileName:       'custom3'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   758
            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: true; priority: tpLow; getDimensions: true; getImageDimensions: true), // sprCustom3
12668
308846e05154 extend overridable graphics/sounds to 8 of each, for lua scripters who really like having their own sprites/sounds. these should not be used in the engine.
nemo
parents: 12649
diff changeset
   759
            (FileName:       'custom4'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   760
            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: true; priority: tpLow; getDimensions: true; getImageDimensions: true), // sprCustom4
12668
308846e05154 extend overridable graphics/sounds to 8 of each, for lua scripters who really like having their own sprites/sounds. these should not be used in the engine.
nemo
parents: 12649
diff changeset
   761
            (FileName:       'custom5'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   762
            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: true; priority: tpLow; getDimensions: true; getImageDimensions: true), // sprCustom5
12668
308846e05154 extend overridable graphics/sounds to 8 of each, for lua scripters who really like having their own sprites/sounds. these should not be used in the engine.
nemo
parents: 12649
diff changeset
   763
            (FileName:       'custom6'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   764
            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: true; priority: tpLow; getDimensions: true; getImageDimensions: true), // sprCustom6
12668
308846e05154 extend overridable graphics/sounds to 8 of each, for lua scripters who really like having their own sprites/sounds. these should not be used in the engine.
nemo
parents: 12649
diff changeset
   765
            (FileName:       'custom7'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   766
            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: true; priority: tpLow; getDimensions: true; getImageDimensions: true), // sprCustom7
12668
308846e05154 extend overridable graphics/sounds to 8 of each, for lua scripters who really like having their own sprites/sounds. these should not be used in the engine.
nemo
parents: 12649
diff changeset
   767
            (FileName:       'custom8'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   768
            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: true; priority: tpLow; getDimensions: true; getImageDimensions: true), // sprCustom8
10792
f6df7d6e18e5 Toss in scaled down underwater SD mine as "air mine" pending, er, cybernetic butterflies or whatever
nemo
parents: 10789
diff changeset
   769
            (FileName:      'AirMine'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   770
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true), // sprAirMine
11174
5cadfe82eaf6 airmine hand sprite by wuzzy. totally temporary...
nemo
parents: 11164
diff changeset
   771
            (FileName:  'amAirMine'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   772
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true), // sprHandAirMine
12158
4d1250ca68ac added CloudsL and FlakeL
KoBeWi <kobewi4e@gmail.com>
parents: 12119
diff changeset
   773
            (FileName:      'FlakeL'; Path:ptCurrTheme; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   774
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: false; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprFlakeL
12158
4d1250ca68ac added CloudsL and FlakeL
KoBeWi <kobewi4e@gmail.com>
parents: 12119
diff changeset
   775
            (FileName:    'SDFlakeL'; Path: ptCurrTheme; AltPath: ptSuddenDeath; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   776
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: false; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprSDFlakeL
12158
4d1250ca68ac added CloudsL and FlakeL
KoBeWi <kobewi4e@gmail.com>
parents: 12119
diff changeset
   777
            (FileName:     'CloudsL'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   778
            Width: 256; Height:128; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: false; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprCloudL
12158
4d1250ca68ac added CloudsL and FlakeL
KoBeWi <kobewi4e@gmail.com>
parents: 12119
diff changeset
   779
            (FileName:     'SDCloudsL'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   780
            Width: 256; Height:128; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: false; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprSDCloudL
12192
de9144250c37 Add gear gtDuck: rubber duck
Wuzzy <almikes@aol.com>
parents: 12190
diff changeset
   781
            (FileName:     'Duck'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12687
diff changeset
   782
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprDuck
12193
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12192
diff changeset
   783
            (FileName:    'amDuck'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12898
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12885
diff changeset
   784
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true), // sprHandDuck
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12885
diff changeset
   785
            (FileName: 'amMinigun'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12885
diff changeset
   786
            Width:  64; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true) // sprMinigun
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   787
            );
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   788
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6957
diff changeset
   789
const
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   790
    Wavez: array [TWave] of record
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   791
            Sprite: TSprite;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   792
            FramesCount: Longword;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   793
            Interval: Longword;
6891
ab9843957664 Improve rendering of function types, ranges, and more
unc0rr
parents: 6890
diff changeset
   794
            cmd: string[31];
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   795
            Voice: TSound;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   796
            VoiceDelay: LongWord;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   797
            end = (
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   798
            (Sprite:   sprKowtow; FramesCount: 12; Interval: 125; cmd: '/rollup'; Voice: sndNone; VoiceDelay: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   799
            (Sprite:      sprSad; FramesCount: 14; Interval: 125; cmd: '/sad'; Voice: sndNone; VoiceDelay: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   800
            (Sprite:     sprWave; FramesCount: 16; Interval: 125; cmd: '/wave'; Voice: sndHello; VoiceDelay: 5),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   801
            (Sprite:   sprHurrah; FramesCount: 14; Interval: 125; cmd: '/hurrah'; Voice: sndNone; VoiceDelay: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   802
            (Sprite: sprLemonade; FramesCount: 24; Interval: 125; cmd: '/ilovelotsoflemonade'; Voice: sndNone; VoiceDelay: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   803
            (Sprite:    sprShrug; FramesCount: 24; Interval: 125; cmd: '/shrug'; Voice: sndNone; VoiceDelay: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   804
            (Sprite:   sprJuggle; FramesCount: 49; Interval:  38; cmd: '/juggle'; Voice: sndNone; VoiceDelay: 0)
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   805
            );
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   806
11164
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
   807
type
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
   808
    TAmmozRec = record
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   809
            NameId: TAmmoStrId;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   810
            NameTex: PTexture;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   811
            Probability, NumberInCase: Longword;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   812
            Ammo: TAmmo;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   813
            Slot: 0..cMaxSlotIndex;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   814
            TimeAfterTurn: Longword;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   815
            minAngle, maxAngle: Longword;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   816
            isDamaging: boolean;
10015
4feced261c68 partial merge of the webgl branch
koda
parents: 10009 9954
diff changeset
   817
            SkipTurns: LongWord;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   818
            PosCount: Longword;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   819
            PosSprite: TSprite;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   820
            ejectX, ejectY: Longint;
11164
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
   821
            end;
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
   822
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
   823
var
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
   824
    Ammoz: array [TAmmoType] of TAmmozRec;
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
   825
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
   826
const
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
   827
    AmmozInit: array [TAmmoType] of TAmmozRec = (
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   828
            (NameId: sidNothing;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   829
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   830
            Probability: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   831
            NumberInCase: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   832
            Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_DontHold or ammoprop_Effect;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   833
                Count: AMMO_INFINITE;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   834
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   835
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   836
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   837
                AmmoType: amNothing;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
   838
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
   839
                Bounciness: 1000);
12708
5ef6780b1c05 Move amNothing from F1 slot to new special hidden weapon slot. Move amDuck to F1
Wuzzy <almikes@aol.com>
parents: 12701
diff changeset
   840
            Slot: cHiddenSlotIndex;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   841
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   842
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   843
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   844
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   845
            SkipTurns: 9999;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   846
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   847
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   848
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   849
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   850
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   851
// Grenade
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   852
            (NameId: sidGrenade;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   853
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   854
            Probability: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   855
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
   856
            Ammo: (Propz: ammoprop_Timerable or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
   857
                          ammoprop_Power or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
   858
                          ammoprop_AltUse or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
   859
                          ammoprop_SetBounce or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
   860
                          ammoprop_NeedUpDown;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   861
                Count: AMMO_INFINITE;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   862
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   863
                Timer: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   864
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   865
                AmmoType: amGrenade;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
   866
                AttackVoice: sndCover;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
   867
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   868
            Slot: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   869
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   870
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   871
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   872
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   873
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   874
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   875
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   876
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   877
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   878
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   879
// ClusterBomb
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   880
            (NameId: sidClusterBomb;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   881
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   882
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   883
            NumberInCase: 3;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
   884
            Ammo: (Propz: ammoprop_Timerable or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
   885
                          ammoprop_Power or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
   886
                          ammoprop_AltUse or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
   887
                          ammoprop_SetBounce or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
   888
                          ammoprop_NeedUpDown;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   889
                Count: 5;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   890
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   891
                Timer: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   892
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   893
                AmmoType: amClusterBomb;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
   894
                AttackVoice: sndCover;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
   895
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   896
            Slot: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   897
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   898
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   899
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   900
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   901
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   902
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   903
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   904
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   905
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   906
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   907
// Bazooka
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   908
            (NameId: sidBazooka;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   909
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   910
            Probability: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   911
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
   912
            Ammo: (Propz: ammoprop_Power or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
   913
                          ammoprop_AltUse or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
   914
                          ammoprop_NeedUpDown;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   915
                Count: AMMO_INFINITE;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   916
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   917
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   918
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   919
                AmmoType: amBazooka;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
   920
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
   921
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   922
            Slot: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   923
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   924
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   925
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   926
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   927
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   928
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   929
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   930
            ejectX: 0; //20;
12317
b81a1d1497c4 Backed out changeset 98824a464230 (disable GetLaunchX/Y again)
Wuzzy <almikes@aol.com>
parents: 12306
diff changeset
   931
            ejectY: -6),
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   932
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   933
// Bee
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   934
            (NameId: sidBee;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   935
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   936
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   937
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
   938
            Ammo: (Propz: ammoprop_Power or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
   939
                          ammoprop_NeedTarget or
12687
ebb32d3021a5 Fix cursor still being visible after using piano strike
Wuzzy <almikes@aol.com>
parents: 12668
diff changeset
   940
                          ammoprop_NoTargetAfter or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
   941
                          ammoprop_DontHold or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
   942
                          ammoprop_NeedUpDown;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   943
                Count: 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   944
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   945
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   946
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   947
                AmmoType: amBee;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
   948
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
   949
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   950
            Slot: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   951
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   952
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   953
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   954
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   955
            SkipTurns: 0;
5372
7283bc768228 Change bee pos sprite, make aiming napalm a little easier, adjust napalm flames to be more centred on the target
nemo
parents: 5357
diff changeset
   956
            PosCount: 2;
7283bc768228 Change bee pos sprite, make aiming napalm a little easier, adjust napalm flames to be more centred on the target
nemo
parents: 5357
diff changeset
   957
            PosSprite: sprTargetBee;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   958
            ejectX: 0; //16;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   959
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   960
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   961
// Shotgun
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   962
            (NameId: sidShotgun;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   963
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   964
            Probability: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   965
            NumberInCase: 1;
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
   966
            Ammo: (Propz: ammoprop_ForwMsgs or
9573
49bca2fabbd3 Oh, dudes :(
unc0rr
parents: 9557
diff changeset
   967
                          ammoprop_NeedUpDown or
49bca2fabbd3 Oh, dudes :(
unc0rr
parents: 9557
diff changeset
   968
                          ammoprop_DoesntStopTimerInMultiShoot;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   969
                Count: AMMO_INFINITE;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   970
                NumPerTurn: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   971
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   972
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   973
                AmmoType: amShotgun;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
   974
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
   975
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   976
            Slot: 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   977
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   978
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   979
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   980
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   981
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   982
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   983
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   984
            ejectX: 0; //26;
12317
b81a1d1497c4 Backed out changeset 98824a464230 (disable GetLaunchX/Y again)
Wuzzy <almikes@aol.com>
parents: 12306
diff changeset
   985
            ejectY: -6),
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   986
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   987
// PickHammer
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   988
            (NameId: sidPickHammer;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   989
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   990
            Probability: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   991
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
   992
            Ammo: (Propz: ammoprop_ForwMsgs or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
   993
                          ammoprop_AttackInMove or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
   994
                          ammoprop_NoCrosshair or
11915
16ce211010cf Add ammoprop for blowtorch and pickhammer for not stopping timer in inf attack
Wuzzy <almikes@aol.com>
parents: 11913
diff changeset
   995
                          ammoprop_DontHold or
16ce211010cf Add ammoprop for blowtorch and pickhammer for not stopping timer in inf attack
Wuzzy <almikes@aol.com>
parents: 11913
diff changeset
   996
                          ammoprop_DoesntStopTimerWhileAttackingInInfAttackMode;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   997
                Count: 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   998
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   999
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1000
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1001
                AmmoType: amPickHammer;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1002
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1003
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1004
            Slot: 6;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1005
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1006
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1007
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1008
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1009
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1010
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1011
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1012
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1013
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1014
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1015
// Skip
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1016
            (NameId: sidSkip;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1017
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1018
            Probability: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1019
            NumberInCase: 1;
9839
96e3914e8154 Allow skip in move
unc0rr
parents: 9769
diff changeset
  1020
            Ammo: (Propz: ammoprop_NoCrosshair or
96e3914e8154 Allow skip in move
unc0rr
parents: 9769
diff changeset
  1021
                          ammoprop_AttackInMove or
12649
2837dee472cc Show selected weapon again when using it in inf attack mode
Wuzzy <almikes@aol.com>
parents: 12324
diff changeset
  1022
                          ammoprop_DontHold or
2837dee472cc Show selected weapon again when using it in inf attack mode
Wuzzy <almikes@aol.com>
parents: 12324
diff changeset
  1023
                          ammoprop_ForceTurnEnd;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1024
                Count: AMMO_INFINITE;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1025
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1026
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1027
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1028
                AmmoType: amSkip;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1029
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1030
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1031
            Slot: 9;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1032
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1033
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1034
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1035
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1036
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1037
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1038
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1039
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1040
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1041
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1042
// Rope
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1043
            (NameId: sidRope;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1044
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1045
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1046
            NumberInCase: 3;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1047
            Ammo: (Propz: ammoprop_NoRoundEnd or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1048
                          ammoprop_ForwMsgs or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1049
                          ammoprop_AttackInMove or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1050
                          ammoprop_Utility or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1051
                          ammoprop_AltAttack or
9573
49bca2fabbd3 Oh, dudes :(
unc0rr
parents: 9557
diff changeset
  1052
                          ammoprop_NeedUpDown or
49bca2fabbd3 Oh, dudes :(
unc0rr
parents: 9557
diff changeset
  1053
                          ammoprop_DoesntStopTimerWhileAttacking;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1054
                    Count: 5;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1055
                    NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1056
                    Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1057
                    Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1058
                    AmmoType: amRope;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1059
                    AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1060
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1061
            Slot: 7;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1062
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1063
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1064
            maxAngle: cMaxAngle div 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1065
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1066
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1067
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1068
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1069
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1070
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1071
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1072
// Mine
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1073
            (NameId: sidMine;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1074
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1075
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1076
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1077
            Ammo: (Propz: ammoprop_NoCrosshair or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1078
                          ammoprop_AttackInMove or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1079
                          ammoprop_DontHold or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1080
                          ammoprop_AltUse or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1081
                          ammoprop_SetBounce;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1082
                Count: 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1083
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1084
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1085
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1086
                AmmoType: amMine;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1087
                AttackVoice: sndLaugh;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1088
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1089
            Slot: 4;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1090
            TimeAfterTurn: 5000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1091
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1092
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1093
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1094
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1095
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1096
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1097
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1098
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1099
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1100
// DEagle
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1101
            (NameId: sidDEagle;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1102
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1103
            Probability: 20;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1104
            NumberInCase: 2;
9573
49bca2fabbd3 Oh, dudes :(
unc0rr
parents: 9557
diff changeset
  1105
            Ammo: (Propz: ammoprop_NeedUpDown or ammoprop_DoesntStopTimerInMultiShoot;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1106
                Count: 3;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1107
                NumPerTurn: 3;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1108
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1109
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1110
                AmmoType: amDEagle;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1111
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1112
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1113
            Slot: 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1114
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1115
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1116
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1117
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1118
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1119
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1120
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1121
            ejectX: 0; //23;
12317
b81a1d1497c4 Backed out changeset 98824a464230 (disable GetLaunchX/Y again)
Wuzzy <almikes@aol.com>
parents: 12306
diff changeset
  1122
            ejectY: -6),
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1123
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1124
// Dynamite
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1125
            (NameId: sidDynamite;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1126
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1127
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1128
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1129
            Ammo: (Propz: ammoprop_NoCrosshair or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1130
                          ammoprop_AttackInMove or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1131
                          ammoprop_DontHold or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1132
                          ammoprop_AltUse;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1133
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1134
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1135
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1136
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1137
                AmmoType: amDynamite;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1138
                AttackVoice: sndLaugh;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1139
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1140
            Slot: 4;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1141
            TimeAfterTurn: 5000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1142
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1143
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1144
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1145
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1146
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1147
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1148
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1149
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1150
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1151
// FirePunch
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1152
            (NameId: sidFirePunch;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1153
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1154
            Probability: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1155
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1156
            Ammo: (Propz: ammoprop_NoCrosshair or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1157
                          ammoprop_ForwMsgs or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1158
                          ammoprop_AttackInMove;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1159
                Count: AMMO_INFINITE;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1160
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1161
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1162
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1163
                AmmoType: amFirePunch;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1164
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1165
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1166
            Slot: 3;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1167
            TimeAfterTurn: 3000;
6894
555a8d8db228 Some more progress with pas2c
unc0rr
parents: 6891
diff changeset
  1168
            minAngle: 0;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1169
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1170
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1171
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1172
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1173
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1174
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1175
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1176
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1177
// Whip
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1178
            (NameId: sidWhip;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1179
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1180
            Probability: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1181
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1182
            Ammo: (Propz: ammoprop_NoCrosshair;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1183
                Count: AMMO_INFINITE;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1184
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1185
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1186
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1187
                AmmoType: amWhip;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1188
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1189
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1190
            Slot: 3;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1191
            TimeAfterTurn: 3000;
6894
555a8d8db228 Some more progress with pas2c
unc0rr
parents: 6891
diff changeset
  1192
            minAngle: 0;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1193
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1194
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1195
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1196
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1197
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1198
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1199
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1200
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1201
// BaseballBat
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1202
            (NameId: sidBaseballBat;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1203
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1204
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1205
            NumberInCase: 1;
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1206
            Ammo: (Propz: ammoprop_DontHold or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1207
                          ammoprop_NeedUpDown;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1208
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1209
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1210
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1211
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1212
                AmmoType: amBaseballBat;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1213
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1214
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1215
            Slot: 3;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1216
            TimeAfterTurn: 5000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1217
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1218
            maxAngle: cMaxAngle div 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1219
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1220
            SkipTurns: 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1221
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1222
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1223
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1224
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1225
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1226
// Parachute
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1227
            (NameId: sidParachute;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1228
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1229
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1230
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1231
            Ammo: (Propz: ammoprop_NoRoundEnd or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1232
                          ammoprop_ForwMsgs or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1233
                          ammoprop_AttackInMove or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1234
                          ammoprop_NoCrosshair or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1235
                          ammoprop_DontHold or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1236
                          ammoprop_Utility or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1237
                          ammoprop_AltAttack or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1238
                          ammoprop_NeedUpDown;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1239
                Count: 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1240
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1241
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1242
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1243
                AmmoType: amParachute;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1244
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1245
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1246
            Slot: 7;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1247
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1248
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1249
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1250
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1251
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1252
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1253
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1254
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1255
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1256
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1257
// AirAttack
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1258
            (NameId: sidAirAttack;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1259
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1260
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1261
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1262
            Ammo: (Propz: ammoprop_NoCrosshair or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1263
                          ammoprop_NeedTarget or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1264
                          ammoprop_AttackingPut or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1265
                          ammoprop_DontHold or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1266
                          ammoprop_NotBorder;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1267
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1268
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1269
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1270
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1271
                AmmoType: amAirAttack;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1272
                AttackVoice: sndIncoming;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1273
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1274
            Slot: 5;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1275
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1276
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1277
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1278
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1279
            SkipTurns: 5;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1280
            PosCount: 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1281
            PosSprite: sprAmAirplane;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1282
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1283
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1284
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1285
// MineStrike
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1286
            (NameId: sidMineStrike;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1287
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1288
            Probability: 200;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1289
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1290
            Ammo: (Propz: ammoprop_NoCrosshair or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1291
                          ammoprop_NeedTarget or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1292
                          ammoprop_AttackingPut or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1293
                          ammoprop_DontHold or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1294
                          ammoprop_NotBorder;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1295
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1296
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1297
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1298
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1299
                AmmoType: amMineStrike;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1300
                AttackVoice: sndIncoming;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1301
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1302
            Slot: 5;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1303
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1304
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1305
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1306
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1307
            SkipTurns: 5;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1308
            PosCount: 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1309
            PosSprite: sprAmAirplane;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1310
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1311
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1312
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1313
// BlowTorch
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1314
            (NameId: sidBlowTorch;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1315
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1316
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1317
            NumberInCase: 2;
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1318
            Ammo: (Propz: ammoprop_ForwMsgs or
11915
16ce211010cf Add ammoprop for blowtorch and pickhammer for not stopping timer in inf attack
Wuzzy <almikes@aol.com>
parents: 11913
diff changeset
  1319
                          ammoprop_NeedUpDown or
16ce211010cf Add ammoprop for blowtorch and pickhammer for not stopping timer in inf attack
Wuzzy <almikes@aol.com>
parents: 11913
diff changeset
  1320
                          ammoprop_DoesntStopTimerWhileAttackingInInfAttackMode;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1321
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1322
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1323
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1324
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1325
                AmmoType: amBlowTorch;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1326
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1327
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1328
            Slot: 6;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1329
            TimeAfterTurn: 3000;
8617
e7bea88096d2 So. A while ago, while trying to prevent hogs blowtorching getting turned around, unc0rr altered the old range of blowtorch from 1/8th of 180° up or down, to a 4° gain in upwards and a -4° loss in downwards. He also made it so that starting tunnels could fail to erase sufficient terrain, trapping hogs. Here are a couple of workarounds to more closely approximate old behaviour (do some initial erasure, adjust min/max angles)
nemo
parents: 8596
diff changeset
  1330
            minAngle: 804;
e7bea88096d2 So. A while ago, while trying to prevent hogs blowtorching getting turned around, unc0rr altered the old range of blowtorch from 1/8th of 180° up or down, to a 4° gain in upwards and a -4° loss in downwards. He also made it so that starting tunnels could fail to erase sufficient terrain, trapping hogs. Here are a couple of workarounds to more closely approximate old behaviour (do some initial erasure, adjust min/max angles)
nemo
parents: 8596
diff changeset
  1331
            maxAngle: 1327;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1332
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1333
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1334
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1335
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1336
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1337
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1338
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1339
// Girder
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1340
            (NameId: sidGirder;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1341
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1342
            Probability: 150;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1343
            NumberInCase: 3;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1344
            Ammo: (Propz: ammoprop_NoRoundEnd or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1345
                          ammoprop_NoCrosshair or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1346
                          ammoprop_NeedTarget or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1347
                          ammoprop_Utility or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1348
                          ammoprop_AttackingPut;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1349
                    Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1350
                    NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1351
                    Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1352
                    Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1353
                    AmmoType: amGirder;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1354
                    AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1355
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1356
            Slot: 6;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1357
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1358
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1359
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1360
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1361
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1362
            PosCount: 8;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1363
            PosSprite: sprAmGirder;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1364
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1365
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1366
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1367
// Teleport
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1368
            (NameId: sidTeleport;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1369
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1370
            Probability: 200;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1371
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1372
            Ammo: (Propz: ammoprop_ForwMsgs or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1373
                          ammoprop_NoCrosshair or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1374
                          ammoprop_NeedTarget or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1375
                          ammoprop_AttackingPut or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1376
                          ammoprop_Utility or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1377
                          ammoprop_DontHold;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1378
                Count: 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1379
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1380
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1381
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1382
                AmmoType: amTeleport;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1383
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1384
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1385
            Slot: 7;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1386
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1387
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1388
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1389
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1390
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1391
            PosCount: 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1392
            PosSprite: sprAmTeleport;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1393
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1394
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1395
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1396
// Switch
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1397
            (NameId: sidSwitch;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1398
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1399
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1400
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1401
            Ammo: (Propz: ammoprop_NoRoundEnd or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1402
                          ammoprop_ForwMsgs or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1403
                          ammoprop_NoCrosshair or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1404
                          ammoprop_Utility or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1405
                          ammoprop_DontHold;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1406
                    Count: 3;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1407
                    NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1408
                    Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1409
                    Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1410
                    AmmoType: amSwitch;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1411
                    AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1412
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1413
            Slot: 9;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1414
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1415
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1416
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1417
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1418
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1419
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1420
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1421
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1422
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1423
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1424
// Mortar
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1425
            (NameId: sidMortar;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1426
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1427
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1428
            NumberInCase: 4;
11212
cd9a6fd65c82 - Mortar, Mudball and Land Spray need up/down buttons on mobile
antonc27 <antonc27@mail.ru>
parents: 11210
diff changeset
  1429
            Ammo: (Propz: ammoprop_NeedUpDown;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1430
                Count: 4;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1431
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1432
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1433
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1434
                AmmoType: amMortar;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1435
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1436
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1437
            Slot: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1438
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1439
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1440
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1441
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1442
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1443
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1444
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1445
            ejectX: 0; //20;
12317
b81a1d1497c4 Backed out changeset 98824a464230 (disable GetLaunchX/Y again)
Wuzzy <almikes@aol.com>
parents: 12306
diff changeset
  1446
            ejectY: -6),
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1447
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1448
// Kamikaze
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1449
            (NameId: sidKamikaze;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1450
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1451
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1452
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1453
            Ammo: (Propz: ammoprop_ForwMsgs or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1454
                          ammoprop_DontHold or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1455
                          ammoprop_NeedUpDown or
12649
2837dee472cc Show selected weapon again when using it in inf attack mode
Wuzzy <almikes@aol.com>
parents: 12324
diff changeset
  1456
                          ammoprop_AttackInMove or
2837dee472cc Show selected weapon again when using it in inf attack mode
Wuzzy <almikes@aol.com>
parents: 12324
diff changeset
  1457
                          ammoprop_ForceTurnEnd;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1458
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1459
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1460
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1461
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1462
                AmmoType: amKamikaze;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1463
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1464
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1465
            Slot: 3;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1466
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1467
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1468
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1469
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1470
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1471
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1472
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1473
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1474
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1475
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1476
// Cake
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1477
            (NameId: sidCake;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1478
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1479
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1480
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1481
            Ammo: (Propz: ammoprop_ForwMsgs or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1482
                          ammoprop_NoCrosshair or
7416
2f2f78fc65a3 AI uses cake! Known issues: AI could damage itself for no reason, could let cake go looping in a hole with exit closed by AI hog.
unc0rr
parents: 7414
diff changeset
  1483
                          ammoprop_DontHold or
2f2f78fc65a3 AI uses cake! Known issues: AI could damage itself for no reason, could let cake go looping in a hole with exit closed by AI hog.
unc0rr
parents: 7414
diff changeset
  1484
                          ammoprop_Track;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1485
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1486
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1487
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1488
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1489
                AmmoType: amCake;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1490
                AttackVoice: sndLaugh;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1491
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1492
            Slot: 4;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1493
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1494
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1495
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1496
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1497
            SkipTurns: 4;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1498
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1499
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1500
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1501
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1502
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1503
// Seduction
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1504
            (NameId: sidSeduction;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1505
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1506
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1507
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1508
            Ammo: (Propz: ammoprop_ForwMsgs or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1509
                          ammoprop_DontHold or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1510
                          ammoprop_NoCrosshair;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1511
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1512
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1513
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1514
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1515
                AmmoType: amSeduction;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1516
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1517
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1518
            Slot: 3;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1519
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1520
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1521
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1522
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1523
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1524
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1525
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1526
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1527
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1528
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1529
// Watermelon
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1530
            (NameId: sidWatermelon;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1531
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1532
            Probability: 400;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1533
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1534
            Ammo: (Propz: ammoprop_Timerable or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1535
                          ammoprop_Power or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1536
                          ammoprop_NeedUpDown or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1537
                          ammoprop_AltUse;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1538
                Count: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1539
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1540
                Timer: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1541
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1542
                AmmoType: amWatermelon;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1543
                AttackVoice: sndMelon;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1544
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1545
            Slot: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1546
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1547
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1548
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1549
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1550
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1551
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1552
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1553
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1554
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1555
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1556
// HellishBomb ("Hellish Hand-Grenade")
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1557
            (NameId: sidHellishBomb;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1558
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1559
            Probability: 400;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1560
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1561
            Ammo: (Propz: ammoprop_Power or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1562
                          ammoprop_NeedUpDown or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1563
                          ammoprop_AltUse;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1564
                Count: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1565
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1566
                Timer: 5000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1567
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1568
                AmmoType: amHellishBomb;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1569
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1570
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1571
            Slot: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1572
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1573
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1574
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1575
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1576
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1577
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1578
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1579
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1580
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1581
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1582
// Napalm
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1583
            (NameId: sidNapalm;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1584
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1585
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1586
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1587
            Ammo: (Propz: ammoprop_NoCrosshair or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1588
                          ammoprop_NeedTarget or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1589
                          ammoprop_AttackingPut or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1590
                          ammoprop_DontHold or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1591
                          ammoprop_NotBorder;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1592
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1593
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1594
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1595
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1596
                AmmoType: amNapalm;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1597
                AttackVoice: sndIncoming;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1598
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1599
            Slot: 5;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1600
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1601
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1602
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1603
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1604
            SkipTurns: 7;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1605
            PosCount: 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1606
            PosSprite: sprAmAirplane;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1607
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1608
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1609
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1610
// Drill ("Drill Rocket")
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1611
            (NameId: sidDrill;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1612
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1613
            Probability: 300;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1614
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1615
            Ammo: (Propz: ammoprop_Power or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1616
                          ammoprop_NeedUpDown or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1617
                          ammoprop_AltUse;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1618
                Count: AMMO_INFINITE;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1619
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1620
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1621
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1622
                AmmoType: amDrill;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1623
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1624
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1625
            Slot: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1626
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1627
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1628
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1629
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1630
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1631
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1632
            PosSprite: sprDrill;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1633
            ejectX: 0; //20;
12317
b81a1d1497c4 Backed out changeset 98824a464230 (disable GetLaunchX/Y again)
Wuzzy <almikes@aol.com>
parents: 12306
diff changeset
  1634
            ejectY: -6),
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1635
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1636
// Ballgun
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1637
            (NameId: sidBallgun;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1638
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1639
            Probability: 400;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1640
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1641
            Ammo: (Propz: ammoprop_ForwMsgs or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1642
                          ammoprop_NeedUpDown or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1643
                          ammoprop_DontHold;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1644
                Count: AMMO_INFINITE;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1645
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1646
                Timer: 5001;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1647
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1648
                AmmoType: amBallgun;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1649
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1650
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1651
            Slot: 4;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1652
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1653
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1654
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1655
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1656
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1657
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1658
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1659
            ejectX: 0; //20;
12317
b81a1d1497c4 Backed out changeset 98824a464230 (disable GetLaunchX/Y again)
Wuzzy <almikes@aol.com>
parents: 12306
diff changeset
  1660
            ejectY: -3),
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1661
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1662
// RC-Plane
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1663
            (NameId: sidRCPlane;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1664
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1665
            Probability: 200;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1666
            NumberInCase: 1;
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1667
            Ammo: (Propz: ammoprop_ForwMsgs or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1668
                          ammoprop_NeedUpDown{ or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1669
                          ammoprop_DontHold or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1670
                          ammoprop_AltAttack};
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1671
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1672
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1673
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1674
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1675
                AmmoType: amRCPlane;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1676
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1677
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1678
            Slot: 4;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1679
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1680
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1681
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1682
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1683
            SkipTurns: 4;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1684
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1685
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1686
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1687
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1688
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1689
// LowGravity
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1690
            (NameId: sidLowGravity;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1691
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1692
            Probability: 20;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1693
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1694
            Ammo: (Propz: ammoprop_NoRoundEnd or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1695
                          ammoprop_NoCrosshair or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1696
                          ammoprop_DontHold or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1697
                          ammoprop_AltUse or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1698
                          ammoprop_Utility or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1699
                          ammoprop_Effect;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1700
                    Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1701
                    NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1702
                    Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1703
                    Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1704
                    AmmoType: amLowGravity;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1705
                    AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1706
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1707
            Slot: 9;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1708
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1709
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1710
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1711
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1712
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1713
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1714
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1715
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1716
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1717
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1718
// ExtraDamage
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1719
            (NameId: sidExtraDamage;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1720
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1721
            Probability: 15;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1722
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1723
            Ammo: (Propz: ammoprop_NoRoundEnd or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1724
                          ammoprop_NoCrosshair or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1725
                          ammoprop_DontHold or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1726
                          ammoprop_AltUse or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1727
                          ammoprop_Utility or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1728
                          ammoprop_Effect;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1729
                    Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1730
                    NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1731
                    Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1732
                    Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1733
                    AmmoType: amExtraDamage;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1734
                    AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1735
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1736
            Slot: 9;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1737
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1738
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1739
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1740
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1741
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1742
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1743
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1744
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1745
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1746
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1747
// Invulnerable
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1748
            (NameId: sidInvulnerable;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1749
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1750
            Probability: 20;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1751
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1752
            Ammo: (Propz: ammoprop_NoRoundEnd or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1753
                          ammoprop_NoCrosshair or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1754
                          ammoprop_DontHold or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1755
                          ammoprop_AltUse or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1756
                          ammoprop_Utility or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1757
                          ammoprop_Effect;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1758
                    Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1759
                    NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1760
                    Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1761
                    Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1762
                    AmmoType: amInvulnerable;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1763
                    AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1764
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1765
            Slot: 8;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1766
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1767
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1768
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1769
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1770
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1771
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1772
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1773
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1774
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1775
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1776
// ExtraTime
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1777
            (NameId: sidExtraTime;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1778
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1779
            Probability: 30;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1780
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1781
            Ammo: (Propz: ammoprop_NoRoundEnd or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1782
                          ammoprop_NoCrosshair or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1783
                          ammoprop_DontHold or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1784
                          ammoprop_AltUse or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1785
                          ammoprop_Utility or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1786
                          ammoprop_Effect;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1787
                    Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1788
                    NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1789
                    Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1790
                    Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1791
                    AmmoType: amExtraTime;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1792
                    AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1793
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1794
            Slot: 9;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1795
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1796
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1797
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1798
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1799
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1800
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1801
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1802
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1803
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1804
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1805
// LaserSight
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1806
            (NameId: sidLaserSight;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1807
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1808
            Probability: 15;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1809
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1810
            Ammo: (Propz: ammoprop_NoRoundEnd or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1811
                          ammoprop_NoCrosshair or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1812
                          ammoprop_DontHold or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1813
                          ammoprop_AltUse or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1814
                          ammoprop_Utility or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1815
                          ammoprop_NeedUpDown or
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1816
                          ammoprop_Effect;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1817
                    Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1818
                    NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1819
                    Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1820
                    Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1821
                    AmmoType: amLaserSight;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1822
                    AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1823
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1824
            Slot: 8;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1825
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1826
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1827
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1828
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1829
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1830
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1831
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1832
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1833
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1834
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1835
// Vampiric
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1836
            (NameId: sidVampiric;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1837
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1838
            Probability: 15;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1839
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1840
            Ammo: (Propz: ammoprop_NoRoundEnd or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1841
                          ammoprop_NoCrosshair or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1842
                          ammoprop_DontHold or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1843
                          ammoprop_AltUse or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1844
                          ammoprop_Utility or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1845
                          ammoprop_Effect;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1846
                    Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1847
                    NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1848
                    Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1849
                    Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1850
                    AmmoType: amVampiric;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1851
                    AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1852
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1853
            Slot: 8;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1854
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1855
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1856
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1857
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1858
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1859
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1860
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1861
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1862
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1863
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1864
// SniperRifle
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1865
            (NameId: sidSniperRifle;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1866
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1867
            Probability: 20;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1868
            NumberInCase: 2;
9573
49bca2fabbd3 Oh, dudes :(
unc0rr
parents: 9557
diff changeset
  1869
            Ammo: (Propz: ammoprop_NeedUpDown or
7197
5a9775b97c7e - TestSniperRifle ftw (still needs some consts adjustments, because AI seems to love sniper rifle too much)
unc0rr
parents: 7103
diff changeset
  1870
                    ammoprop_OscAim or
9573
49bca2fabbd3 Oh, dudes :(
unc0rr
parents: 9557
diff changeset
  1871
                    ammoprop_NoMoveAfter or
49bca2fabbd3 Oh, dudes :(
unc0rr
parents: 9557
diff changeset
  1872
                    ammoprop_DoesntStopTimerInMultiShoot;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1873
                Count: 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1874
                NumPerTurn: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1875
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1876
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1877
                AmmoType: amSniperRifle;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1878
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1879
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1880
            Slot: 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1881
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1882
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1883
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1884
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1885
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1886
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1887
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1888
            ejectX: 0; //40;
12317
b81a1d1497c4 Backed out changeset 98824a464230 (disable GetLaunchX/Y again)
Wuzzy <almikes@aol.com>
parents: 12306
diff changeset
  1889
            ejectY: -5),
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1890
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1891
// Jetpack ("Flying Saucer")
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1892
            (NameId: sidJetpack;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1893
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1894
            Probability: 20;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1895
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1896
            Ammo: (Propz: ammoprop_NoRoundEnd or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1897
                          ammoprop_ForwMsgs or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1898
                          ammoprop_AttackInMove or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1899
                          ammoprop_DontHold or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1900
                          ammoprop_Utility or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1901
                          ammoprop_NeedUpDown or
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1902
                          ammoprop_AltAttack;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1903
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1904
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1905
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1906
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1907
                AmmoType: amJetpack;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1908
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1909
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1910
            Slot: 7;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1911
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1912
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1913
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1914
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1915
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1916
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1917
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1918
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1919
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1920
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1921
// Molotov
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1922
            (NameId: sidMolotov;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1923
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1924
            Probability: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1925
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1926
            Ammo: (Propz: ammoprop_Power or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1927
                          ammoprop_NeedUpDown or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1928
                          ammoprop_AltUse;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1929
                Count: AMMO_INFINITE;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1930
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1931
                Timer: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1932
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1933
                AmmoType: amMolotov;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1934
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1935
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1936
            Slot: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1937
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1938
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1939
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1940
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1941
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1942
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1943
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1944
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1945
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1946
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1947
// Birdy
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1948
            (NameId: sidBirdy;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1949
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1950
            Probability: 20;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1951
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1952
            Ammo: (Propz: ammoprop_ForwMsgs or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1953
                          ammoprop_NoCrosshair or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1954
                          ammoprop_NeedUpDown or
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1955
                          ammoprop_DontHold;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1956
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1957
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1958
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1959
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1960
                AmmoType: amBirdy;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1961
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1962
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1963
            Slot: 7;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1964
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1965
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1966
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1967
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1968
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1969
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1970
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1971
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1972
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1973
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1974
// PortalGun
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1975
            (NameId: sidPortalGun;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1976
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1977
            Probability: 20;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1978
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1979
            Ammo: (Propz: ammoprop_NoRoundEnd or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1980
                          ammoprop_AttackInMove or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1981
                          ammoprop_DontHold or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1982
                          ammoprop_NeedUpDown or
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1983
                          ammoprop_Utility;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1984
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1985
                NumPerTurn: 3;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1986
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1987
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1988
                AmmoType: amPortalGun;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1989
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1990
                Bounciness: 1000);
9768
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  1991
            Slot: 7;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1992
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1993
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1994
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1995
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1996
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1997
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1998
            PosSprite: sprWater;
12317
b81a1d1497c4 Backed out changeset 98824a464230 (disable GetLaunchX/Y again)
Wuzzy <almikes@aol.com>
parents: 12306
diff changeset
  1999
            ejectX: -5; //29;
b81a1d1497c4 Backed out changeset 98824a464230 (disable GetLaunchX/Y again)
Wuzzy <almikes@aol.com>
parents: 12306
diff changeset
  2000
            ejectY: -7),
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2001
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2002
// Piano
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2003
            (NameId: sidPiano;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2004
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2005
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2006
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2007
            Ammo: (Propz: ammoprop_NoCrosshair or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2008
                            ammoprop_NeedTarget or
12687
ebb32d3021a5 Fix cursor still being visible after using piano strike
Wuzzy <almikes@aol.com>
parents: 12668
diff changeset
  2009
                            ammoprop_NoTargetAfter or
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2010
                            ammoprop_AttackingPut or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2011
                            ammoprop_DontHold or
12649
2837dee472cc Show selected weapon again when using it in inf attack mode
Wuzzy <almikes@aol.com>
parents: 12324
diff changeset
  2012
                            ammoprop_NotBorder or
2837dee472cc Show selected weapon again when using it in inf attack mode
Wuzzy <almikes@aol.com>
parents: 12324
diff changeset
  2013
                            ammoprop_ForceTurnEnd;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2014
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2015
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2016
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2017
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2018
                AmmoType: amPiano;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2019
                AttackVoice: sndIncoming;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2020
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2021
            Slot: 5;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2022
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2023
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2024
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2025
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2026
            SkipTurns: 7;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2027
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2028
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2029
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2030
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2031
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2032
// GasBomb
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2033
            (NameId: sidGasBomb;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2034
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2035
            Probability: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2036
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  2037
            Ammo: (Propz: ammoprop_Timerable or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  2038
                          ammoprop_Power or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  2039
                          ammoprop_AltUse or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  2040
                          ammoprop_NeedUpDown or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  2041
                          ammoprop_SetBounce;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2042
                Count: AMMO_INFINITE;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2043
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2044
                Timer: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2045
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2046
                AmmoType: amGasBomb;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2047
                AttackVoice: sndCover;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2048
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2049
            Slot: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2050
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2051
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2052
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2053
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2054
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2055
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2056
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2057
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2058
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2059
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2060
// SineGun
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2061
            (NameId: sidSineGun;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2062
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2063
            Probability: 20;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2064
            NumberInCase: 2;
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  2065
            Ammo: (Propz: ammoprop_AttackInMove or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  2066
                          ammoprop_NeedUpDown;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2067
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2068
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2069
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2070
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2071
                AmmoType: amSineGun;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2072
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2073
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2074
            Slot: 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2075
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2076
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2077
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2078
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2079
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2080
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2081
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2082
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2083
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2084
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2085
// Flamethrower
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2086
            (NameId: sidFlamethrower;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2087
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2088
            Probability: 20;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2089
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  2090
            Ammo: (Propz: ammoprop_ForwMsgs or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  2091
                          ammoprop_NeedUpDown or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  2092
                          ammoprop_DontHold;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2093
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2094
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2095
                Timer: 5001;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2096
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2097
                AmmoType: amFlamethrower;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2098
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2099
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2100
            Slot: 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2101
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2102
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2103
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2104
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2105
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2106
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2107
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2108
            ejectX: 0; //20;
12317
b81a1d1497c4 Backed out changeset 98824a464230 (disable GetLaunchX/Y again)
Wuzzy <almikes@aol.com>
parents: 12306
diff changeset
  2109
            ejectY: -3),
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2110
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2111
// Sticky Mine
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2112
            (NameId: sidSMine;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2113
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2114
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2115
            NumberInCase: 1;
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  2116
            Ammo: (Propz: ammoprop_Power or
7780
a066a52411bc ok. for some reason, this now works without problems. weird. (reenable smine/cleaver alt)
nemo
parents: 7758
diff changeset
  2117
                          ammoprop_AltUse or
a066a52411bc ok. for some reason, this now works without problems. weird. (reenable smine/cleaver alt)
nemo
parents: 7758
diff changeset
  2118
                          ammoprop_NeedUpDown;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2119
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2120
                NumPerTurn: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2121
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2122
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2123
                AmmoType: amSMine;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2124
                AttackVoice: sndLaugh;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2125
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2126
            Slot: 4;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2127
            TimeAfterTurn: 5000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2128
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2129
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2130
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2131
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2132
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2133
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2134
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2135
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2136
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2137
// Hammer
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2138
            (NameId: sidHammer;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2139
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2140
            Probability: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2141
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2142
            Ammo: (Propz: ammoprop_NoCrosshair;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2143
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2144
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2145
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2146
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2147
                AmmoType: amHammer;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2148
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2149
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2150
            Slot: 3;
5624
b6f70f6335ee Allow hammer to bash mines/barrels too, increase escape time to 3s
nemo
parents: 5585
diff changeset
  2151
            TimeAfterTurn: 3000;
6894
555a8d8db228 Some more progress with pas2c
unc0rr
parents: 6891
diff changeset
  2152
            minAngle: 0;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2153
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2154
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2155
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2156
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2157
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2158
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2159
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2160
4867
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4849
diff changeset
  2161
// Resurrector
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2162
        (NameId: sidResurrector;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2163
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2164
            Probability: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2165
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2166
            Ammo: (Propz: ammoprop_NoCrosshair or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2167
                          ammoprop_Utility or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2168
                          ammoprop_NoRoundEnd;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2169
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2170
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2171
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2172
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2173
                AmmoType: amResurrector;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2174
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2175
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2176
            Slot: 8;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2177
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2178
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2179
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2180
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2181
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2182
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2183
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2184
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2185
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2186
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2187
// DrillStrike
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2188
            (NameId: sidDrillStrike;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2189
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2190
            Probability: 200;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2191
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2192
            Ammo: (Propz: ammoprop_NoCrosshair or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2193
                            ammoprop_NeedTarget or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2194
                            ammoprop_AttackingPut or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2195
                            ammoprop_DontHold or
4867
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4849
diff changeset
  2196
                            ammoprop_Timerable or
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2197
                            ammoprop_NotBorder;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2198
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2199
                NumPerTurn: 0;
4867
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4849
diff changeset
  2200
                Timer: 5000;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2201
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2202
                AmmoType: amDrillStrike;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2203
                AttackVoice: sndIncoming;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2204
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2205
            Slot: 5;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2206
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2207
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2208
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2209
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2210
            SkipTurns: 6;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2211
            PosCount: 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2212
            PosSprite: sprAmAirplane;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2213
            ejectX: 0;
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2214
            ejectY: 0),
4867
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4849
diff changeset
  2215
4807
180dbfb13903 display caption for ammotype amNothing when switched to so that players know what just happened
sheepluva
parents: 4806
diff changeset
  2216
// Snowball/Mudball
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2217
            (NameId: sidSnowball;
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2218
            NameTex: nil;
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2219
            Probability: 0;
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2220
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  2221
            Ammo: (Propz: ammoprop_Power or
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
  2222
                          ammoprop_AltUse or
11212
cd9a6fd65c82 - Mortar, Mudball and Land Spray need up/down buttons on mobile
antonc27 <antonc27@mail.ru>
parents: 11210
diff changeset
  2223
                          ammoprop_NeedUpDown or
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
  2224
                          ammoprop_NoRoundEnd;
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2225
                Count: 2;
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2226
                NumPerTurn: 0;
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2227
                Timer: 0;
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2228
                Pos: 0;
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2229
                AmmoType: amSnowball;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2230
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2231
                Bounciness: 1000);
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2232
            Slot: 0;
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2233
            TimeAfterTurn: 3000;
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2234
            minAngle: 0;
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2235
            maxAngle: 0;
8936
60590b446468 cheezemonkey pointed out this is no longer damaging
nemo
parents: 8617
diff changeset
  2236
            isDamaging: false;
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2237
            SkipTurns: 0;
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2238
            PosCount: 1;
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2239
            PosSprite: sprWater;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  2240
            ejectX: 0;
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
  2241
            ejectY: 0),
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
  2242
5279
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5238
diff changeset
  2243
// Tardis
4883
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2244
            (NameId: sidTardis;
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2245
            NameTex: nil;
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2246
            Probability: 200;
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2247
            NumberInCase: 1;
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2248
            Ammo: (Propz: ammoprop_ForwMsgs or
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2249
                          ammoprop_NoCrosshair or
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2250
                          ammoprop_Utility or
12649
2837dee472cc Show selected weapon again when using it in inf attack mode
Wuzzy <almikes@aol.com>
parents: 12324
diff changeset
  2251
                          ammoprop_DontHold or
2837dee472cc Show selected weapon again when using it in inf attack mode
Wuzzy <almikes@aol.com>
parents: 12324
diff changeset
  2252
                          ammoprop_ForceTurnEnd;
4883
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2253
                Count: 2;
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2254
                NumPerTurn: 0;
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2255
                Timer: 0;
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2256
                Pos: 0;
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2257
                AmmoType: amTardis;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2258
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2259
                Bounciness: 1000);
9768
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2260
            Slot: 8;
4883
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2261
            TimeAfterTurn: 0;
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2262
            minAngle: 0;
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2263
            maxAngle: 0;
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2264
            isDamaging: false;
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2265
            SkipTurns: 0;
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2266
            PosCount: 2;
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2267
            PosSprite: sprAmTeleport;
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2268
            ejectX: 0;
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2269
            ejectY: 0),
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2270
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  2271
// Structure
8161
0b8beacff8a5 GCI2012: Remove Structure Weapon Code
deepdog
parents: 8145
diff changeset
  2272
{
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
  2273
            (NameId: sidStructure;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
  2274
            NameTex: nil;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
  2275
            Probability: 0;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
  2276
            NumberInCase: 1;
5013
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 5004
diff changeset
  2277
            Ammo: (Propz: ammoprop_ForwMsgs or
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 5004
diff changeset
  2278
                          ammoprop_NoCrosshair or
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 5004
diff changeset
  2279
                          ammoprop_Utility or
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 5004
diff changeset
  2280
                          ammoprop_DontHold;
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
  2281
                Count: 1;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
  2282
                NumPerTurn: 0;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
  2283
                Timer: 0;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
  2284
                Pos: 0;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
  2285
                AmmoType: amStructure;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2286
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2287
                Bounciness: 1000);
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
  2288
            Slot: 6;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
  2289
            TimeAfterTurn: 0;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
  2290
            minAngle: 0;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
  2291
            maxAngle: 0;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
  2292
            isDamaging: false;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
  2293
            SkipTurns: 0;
5279
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5238
diff changeset
  2294
            PosCount: 1;
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5238
diff changeset
  2295
            PosSprite: sprWater;
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
  2296
            ejectX: 0;
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2297
            ejectY: 0),
8161
0b8beacff8a5 GCI2012: Remove Structure Weapon Code
deepdog
parents: 8145
diff changeset
  2298
}
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  2299
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2300
// Land Gun
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2301
            (NameId: sidLandGun;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2302
            NameTex: nil;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2303
            Probability: 20;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2304
            NumberInCase: 1;
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
  2305
            Ammo: (Propz: ammoprop_NoRoundEnd or
11212
cd9a6fd65c82 - Mortar, Mudball and Land Spray need up/down buttons on mobile
antonc27 <antonc27@mail.ru>
parents: 11210
diff changeset
  2306
                          ammoprop_NeedUpDown or
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
  2307
                          ammoprop_Utility;
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2308
                Count: 1;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2309
                NumPerTurn: 0;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2310
                Timer: 5001;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2311
                Pos: 0;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2312
                AmmoType: amLandGun;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2313
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2314
                Bounciness: 1000);
9012
18c41c0ee8de changing slots of landgun and icegun, feel free to complain, improve and/or revert
sheepluva
parents: 8987
diff changeset
  2315
            Slot: 6;
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2316
            TimeAfterTurn: 0;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2317
            minAngle: 0;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2318
            maxAngle: 0;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2319
            isDamaging: true;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2320
            SkipTurns: 0;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2321
            PosCount: 1;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2322
            PosSprite: sprWater;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2323
            ejectX: 0; //20;
12317
b81a1d1497c4 Backed out changeset 98824a464230 (disable GetLaunchX/Y again)
Wuzzy <almikes@aol.com>
parents: 12306
diff changeset
  2324
            ejectY: -3),
7007
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2325
// Freezer
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2326
            (NameId: sidIceGun;
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2327
            NameTex: nil;
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2328
            Probability: 20;
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2329
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  2330
            Ammo: (Propz: ammoprop_ForwMsgs or
7007
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2331
                          ammoprop_NeedUpDown or
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2332
                          ammoprop_DontHold;
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2333
                Count: 1;
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2334
                NumPerTurn: 0;
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2335
                Timer: 5001;
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2336
                Pos: 0;
7091
7989850b4418 Might help if this was actually its own unique weapon
nemo
parents: 7076
diff changeset
  2337
                AmmoType: amIceGun;
7007
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2338
                AttackVoice: sndNone;
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2339
                Bounciness: 1000);
9012
18c41c0ee8de changing slots of landgun and icegun, feel free to complain, improve and/or revert
sheepluva
parents: 8987
diff changeset
  2340
            Slot: 2;
7007
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2341
            TimeAfterTurn: 0;
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2342
            minAngle: 0;
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2343
            maxAngle: 0;
8937
72038f52693b aaaaand this one never was damaging
nemo
parents: 8936
diff changeset
  2344
            isDamaging: false;
7007
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2345
            SkipTurns: 0;
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2346
            PosCount: 1;
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2347
            PosSprite: sprWater;
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2348
            ejectX: 0; //20;
12317
b81a1d1497c4 Backed out changeset 98824a464230 (disable GetLaunchX/Y again)
Wuzzy <almikes@aol.com>
parents: 12306
diff changeset
  2349
            ejectY: -3),
7730
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2350
// Knife
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2351
            (NameId: sidKnife;
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2352
            NameTex: nil;
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2353
            Probability: 100;
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2354
            NumberInCase: 1;
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2355
            Ammo: (Propz: ammoprop_Power or
7780
a066a52411bc ok. for some reason, this now works without problems. weird. (reenable smine/cleaver alt)
nemo
parents: 7758
diff changeset
  2356
                          ammoprop_AltUse or
a066a52411bc ok. for some reason, this now works without problems. weird. (reenable smine/cleaver alt)
nemo
parents: 7758
diff changeset
  2357
                          ammoprop_NeedUpDown;
7730
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2358
                Count: 1;
7754
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7730
diff changeset
  2359
                NumPerTurn: 1;
7730
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2360
                Timer: 0;
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2361
                Pos: 0;
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2362
                AmmoType: amKnife;
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2363
                AttackVoice: sndNone;
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2364
                Bounciness: 1000);
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2365
            Slot: 6;
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2366
            TimeAfterTurn: 3000;
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2367
            minAngle: 0;
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2368
            maxAngle: 0;
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2369
            isDamaging: true;
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2370
            SkipTurns: 0;
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2371
            PosCount: 1;
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2372
            PosSprite: sprWater;
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2373
            ejectX: 0;
9768
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2374
            ejectY: 0),
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2375
// Rubber
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2376
            (NameId: sidRubber;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2377
            NameTex: nil;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2378
            Probability: 150;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2379
            NumberInCase: 1;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2380
            Ammo: (Propz: ammoprop_NoRoundEnd or
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2381
                          ammoprop_NoCrosshair or
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2382
                          ammoprop_NeedTarget or
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2383
                          ammoprop_Utility or
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2384
                          ammoprop_AttackingPut;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2385
                    Count: 1;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2386
                    NumPerTurn: 0;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2387
                    Timer: 0;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2388
                    Pos: 0;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2389
                    AmmoType: amRubber;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2390
                    AttackVoice: sndNone;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2391
                Bounciness: 1000);
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2392
            Slot: 6;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2393
            TimeAfterTurn: 3000;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2394
            minAngle: 0;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2395
            maxAngle: 0;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2396
            isDamaging: false;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2397
            SkipTurns: 0;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2398
            PosCount: 4;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2399
            PosSprite: sprAmRubber;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2400
            ejectX: 0;
10789
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2401
            ejectY: 0),
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2402
// Air Mine
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2403
            (NameId: sidAirMine;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2404
            NameTex: nil;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2405
            Probability: 100;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2406
            NumberInCase: 1;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2407
            Ammo: (Propz: ammoprop_Power or
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2408
                          ammoprop_AltUse or
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2409
                          ammoprop_NeedUpDown;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2410
                Count: 2;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2411
                NumPerTurn: 0;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2412
                Timer: 0;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2413
                Pos: 0;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2414
                AmmoType: amAirMine;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2415
                AttackVoice: sndLaugh;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2416
                Bounciness: 1000);
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2417
            Slot: 5;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2418
            TimeAfterTurn: 5000;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2419
            minAngle: 0;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2420
            maxAngle: 0;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2421
            isDamaging: true;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2422
            SkipTurns: 0;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2423
            PosCount: 1;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2424
            PosSprite: sprWater;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2425
            ejectX: 0;
12193
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12192
diff changeset
  2426
            ejectY: 0),
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12192
diff changeset
  2427
// Rubber duck
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12192
diff changeset
  2428
            (NameId: sidDuck;
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12192
diff changeset
  2429
            NameTex: nil;
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12192
diff changeset
  2430
            Probability: 100;
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12192
diff changeset
  2431
            NumberInCase: 1;
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12192
diff changeset
  2432
            Ammo: (Propz: ammoprop_NoCrosshair or
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12192
diff changeset
  2433
                          ammoprop_AttackInMove or
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12192
diff changeset
  2434
                          ammoprop_DontHold or
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12192
diff changeset
  2435
                          ammoprop_AltUse;
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12192
diff changeset
  2436
                Count: 2;
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12192
diff changeset
  2437
                NumPerTurn: 0;
12196
d7ccd18ae7bf Fix swimming rubberduck screwing up after portal, also change timer to 15s, no resets
Wuzzy <almikes@aol.com>
parents: 12194
diff changeset
  2438
                Timer: 15000;
12193
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12192
diff changeset
  2439
                Pos: 0;
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12192
diff changeset
  2440
                AmmoType: amDuck;
12194
ac9cf0cf40ee Add sounds for rubberduck drop, destruction and water collision
Wuzzy <almikes@aol.com>
parents: 12193
diff changeset
  2441
                AttackVoice: sndNone;
12193
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12192
diff changeset
  2442
                Bounciness: 1000);
12708
5ef6780b1c05 Move amNothing from F1 slot to new special hidden weapon slot. Move amDuck to F1
Wuzzy <almikes@aol.com>
parents: 12701
diff changeset
  2443
            Slot: 0;
12193
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12192
diff changeset
  2444
            TimeAfterTurn: 3000;
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12192
diff changeset
  2445
            minAngle: 0;
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12192
diff changeset
  2446
            maxAngle: 0;
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12192
diff changeset
  2447
            isDamaging: true;
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12192
diff changeset
  2448
            SkipTurns: 0;
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12192
diff changeset
  2449
            PosCount: 1;
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12192
diff changeset
  2450
            PosSprite: sprWater;
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12192
diff changeset
  2451
            ejectX: 15;
12898
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12885
diff changeset
  2452
            ejectY: -7),
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12885
diff changeset
  2453
// Minigun
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12885
diff changeset
  2454
            (NameId: sidMinigun;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12885
diff changeset
  2455
            NameTex: nil;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12885
diff changeset
  2456
            Probability: 100;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12885
diff changeset
  2457
            NumberInCase: 1;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12885
diff changeset
  2458
            Ammo: (Propz: ammoprop_NeedUpDown;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12885
diff changeset
  2459
                Count: 1;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12885
diff changeset
  2460
                NumPerTurn: 0;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12885
diff changeset
  2461
                Timer: 0;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12885
diff changeset
  2462
                Pos: 0;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12885
diff changeset
  2463
                AmmoType: amMinigun;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12885
diff changeset
  2464
                AttackVoice: sndNone;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12885
diff changeset
  2465
                Bounciness: 1000);
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12885
diff changeset
  2466
            Slot: 2;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12885
diff changeset
  2467
            TimeAfterTurn: 3000;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12885
diff changeset
  2468
            minAngle: cMaxAngle div 6;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12885
diff changeset
  2469
            maxAngle: 5 * cMaxAngle div 6;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12885
diff changeset
  2470
            isDamaging: true;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12885
diff changeset
  2471
            SkipTurns: 0;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12885
diff changeset
  2472
            PosCount: 1;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12885
diff changeset
  2473
            PosSprite: sprWater;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12885
diff changeset
  2474
            ejectX: 0; //23;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 12885
diff changeset
  2475
            ejectY: 0) //-6;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2476
        );
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2477
4367
f4a0ec067601 uLand isn't that important to them
unc0rr
parents: 4365
diff changeset
  2478
var
f4a0ec067601 uLand isn't that important to them
unc0rr
parents: 4365
diff changeset
  2479
    Land: TCollisionArray;
f4a0ec067601 uLand isn't that important to them
unc0rr
parents: 4365
diff changeset
  2480
    LandPixels: TLandArray;
f4a0ec067601 uLand isn't that important to them
unc0rr
parents: 4365
diff changeset
  2481
    LandDirty: TDirtyTag;
f4a0ec067601 uLand isn't that important to them
unc0rr
parents: 4365
diff changeset
  2482
    hasBorder: boolean;
f4a0ec067601 uLand isn't that important to them
unc0rr
parents: 4365
diff changeset
  2483
    hasGirders: boolean;
f4a0ec067601 uLand isn't that important to them
unc0rr
parents: 4365
diff changeset
  2484
    playHeight, playWidth, leftX, rightX, topY, MaxHedgehogs: Longword;  // idea is that a template can specify height/width.  Or, a map, a height/width by the dimensions of the image.  If the map has pixels near top of image, it triggers border.
f4a0ec067601 uLand isn't that important to them
unc0rr
parents: 4365
diff changeset
  2485
    LandBackSurface: PSDL_Surface;
4368
unc0rr
parents: 4367
diff changeset
  2486
    CurAmmoGear: PGear;
4780
8571151411b3 add a couple of variables to speed up UID lookups. Based on the assumption new visual gears and gears will tend to be at the end of the list. Set them on successful lookup or script gear creation, clear on delete. Oh also pick up a couple of TrevInc's translation changes
nemo
parents: 4776
diff changeset
  2487
    lastGearByUID: PGear;
4368
unc0rr
parents: 4367
diff changeset
  2488
    GearsList: PGear;
4370
unc0rr
parents: 4369
diff changeset
  2489
    AllInactive: boolean;
unc0rr
parents: 4369
diff changeset
  2490
    PrvInactive: boolean;
unc0rr
parents: 4369
diff changeset
  2491
    KilledHHs: Longword;
12920
21827fc9ca98 Fix timebox being usable in SD w/ damage=0
Wuzzy <Wuzzy2@mail.ru>
parents: 12898
diff changeset
  2492
    SuddenDeath: Boolean; // If the Sudden Death check has been made
21827fc9ca98 Fix timebox being usable in SD w/ damage=0
Wuzzy <Wuzzy2@mail.ru>
parents: 12898
diff changeset
  2493
    SuddenDeathActive: Boolean; // Is in Sudden Death with any gameplay effect
21827fc9ca98 Fix timebox being usable in SD w/ damage=0
Wuzzy <Wuzzy2@mail.ru>
parents: 12898
diff changeset
  2494
    SuddenDeathDmg: Boolean; // Is in Sudden Death with damage
4370
unc0rr
parents: 4369
diff changeset
  2495
    SpeechType: Longword;
unc0rr
parents: 4369
diff changeset
  2496
    SpeechText: shortstring;
unc0rr
parents: 4369
diff changeset
  2497
    PlacingHogs: boolean; // a convenience flag to indicate placement of hogs is still in progress
unc0rr
parents: 4369
diff changeset
  2498
    StepSoundTimer: LongInt;
unc0rr
parents: 4369
diff changeset
  2499
    StepSoundChannel: LongInt;
4368
unc0rr
parents: 4367
diff changeset
  2500
unc0rr
parents: 4367
diff changeset
  2501
    CurrentTeam: PTeam;
unc0rr
parents: 4367
diff changeset
  2502
    PreviousTeam: PTeam;
unc0rr
parents: 4367
diff changeset
  2503
    CurrentHedgehog: PHedgehog;
unc0rr
parents: 4367
diff changeset
  2504
    TeamsArray: array[0..Pred(cMaxTeams)] of PTeam;
13174
061d55939e47 Use visible team count instead of total team count to determine rendered team bar height
Wuzzy <Wuzzy2@mail.ru>
parents: 13121
diff changeset
  2505
    TeamsCount: Longword; // number of teams on game start
061d55939e47 Use visible team count instead of total team count to determine rendered team bar height
Wuzzy <Wuzzy2@mail.ru>
parents: 13121
diff changeset
  2506
    VisibleTeamsCount: Longword; // number of teams visible in team bar
11734
f48408dcea36 create forts in random order
sheepluva
parents: 11704
diff changeset
  2507
    ClansArray, SpawnClansArray: TClansArray;
4368
unc0rr
parents: 4367
diff changeset
  2508
    ClansCount: Longword;
unc0rr
parents: 4367
diff changeset
  2509
    LocalClan: LongInt;  // last non-bot, non-extdriven clan
4465
743673c67d0c Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
nemo
parents: 4437
diff changeset
  2510
    LocalTeam: LongInt;  // last non-bot, non-extdriven clan first team
743673c67d0c Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
nemo
parents: 4437
diff changeset
  2511
    LocalAmmo: LongInt;  // last non-bot, non-extdriven clan's first team's ammo index, updated to next upcoming hog for per-hog-ammo
4368
unc0rr
parents: 4367
diff changeset
  2512
    CurMinAngle, CurMaxAngle: Longword;
4367
f4a0ec067601 uLand isn't that important to them
unc0rr
parents: 4365
diff changeset
  2513
4369
unc0rr
parents: 4368
diff changeset
  2514
    FollowGear: PGear;
unc0rr
parents: 4368
diff changeset
  2515
    WindBarWidth: LongInt;
unc0rr
parents: 4368
diff changeset
  2516
    bShowAmmoMenu: boolean;
unc0rr
parents: 4368
diff changeset
  2517
    bSelected: boolean;
unc0rr
parents: 4368
diff changeset
  2518
    bShowFinger: boolean;
unc0rr
parents: 4368
diff changeset
  2519
    Frames: Longword;
unc0rr
parents: 4368
diff changeset
  2520
    WaterColor, DeepWaterColor: TSDL_Color;
11895
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11887
diff changeset
  2521
    SDTint, SkyColor, RQSkyColor, SDSkyColor: TSDL_Color;
4369
unc0rr
parents: 4368
diff changeset
  2522
    SkyOffset: LongInt;
unc0rr
parents: 4368
diff changeset
  2523
{$IFDEF COUNTTICKS}
unc0rr
parents: 4368
diff changeset
  2524
    cntTicks: LongWord;
unc0rr
parents: 4368
diff changeset
  2525
{$ENDIF}
4812
f924be23ffb4 merge with HEAD after 0.9.15 release, move consts and vars in their proper files
koda
parents: 4808
diff changeset
  2526
4369
unc0rr
parents: 4368
diff changeset
  2527
4371
ae172b2b03ed Some more
unc0rr
parents: 4370
diff changeset
  2528
    PauseTexture,
9670
1954f692e8c6 Quick and simple implementation of afk mode (toggled by /pause)
unc0rr
parents: 9656
diff changeset
  2529
    AFKTexture,
4371
ae172b2b03ed Some more
unc0rr
parents: 4370
diff changeset
  2530
    SyncTexture,
ae172b2b03ed Some more
unc0rr
parents: 4370
diff changeset
  2531
    ConfirmTexture: PTexture;
ae172b2b03ed Some more
unc0rr
parents: 4370
diff changeset
  2532
    cScaleFactor: GLfloat;
8026
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2533
    cStereoDepth: GLfloat;
4371
ae172b2b03ed Some more
unc0rr
parents: 4370
diff changeset
  2534
    SupportNPOTT: Boolean;
ae172b2b03ed Some more
unc0rr
parents: 4370
diff changeset
  2535
    Step: LongInt;
ae172b2b03ed Some more
unc0rr
parents: 4370
diff changeset
  2536
    MissionIcons: PSDL_Surface;
ae172b2b03ed Some more
unc0rr
parents: 4370
diff changeset
  2537
    ropeIconTex: PTexture;
6611
d9d00e537010 rotation ftw!!! (engine part)
koda
parents: 6609
diff changeset
  2538
4812
f924be23ffb4 merge with HEAD after 0.9.15 release, move consts and vars in their proper files
koda
parents: 4808
diff changeset
  2539
    // stereoscopic framebuffer and textures
f924be23ffb4 merge with HEAD after 0.9.15 release, move consts and vars in their proper files
koda
parents: 4808
diff changeset
  2540
    framel, framer, depthl, depthr: GLuint;
f924be23ffb4 merge with HEAD after 0.9.15 release, move consts and vars in their proper files
koda
parents: 4808
diff changeset
  2541
    texl, texr: GLuint;
4371
ae172b2b03ed Some more
unc0rr
parents: 4370
diff changeset
  2542
7180
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7103
diff changeset
  2543
    // video recorder framebuffer and texture
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7103
diff changeset
  2544
    defaultFrame, depthv: GLuint;
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7103
diff changeset
  2545
    texv: GLuint;
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7103
diff changeset
  2546
4780
8571151411b3 add a couple of variables to speed up UID lookups. Based on the assumption new visual gears and gears will tend to be at the end of the list. Set them on successful lookup or script gear creation, clear on delete. Oh also pick up a couple of TrevInc's translation changes
nemo
parents: 4776
diff changeset
  2547
    lastVisualGearByUID: PVisualGear;
4371
ae172b2b03ed Some more
unc0rr
parents: 4370
diff changeset
  2548
    vobFrameTicks, vobFramesCount, vobCount: Longword;
ae172b2b03ed Some more
unc0rr
parents: 4370
diff changeset
  2549
    vobVelocity, vobFallSpeed: LongInt;
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  2550
    vobSDFrameTicks, vobSDFramesCount, vobSDCount: Longword;
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  2551
    vobSDVelocity, vobSDFallSpeed: LongInt;
12189
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12163
diff changeset
  2552
    watFrames, watFrameTicks: Longword;
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12163
diff changeset
  2553
    watMove: LongInt;
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12163
diff changeset
  2554
    watSDFrames, watSDFrameTicks: Longword;
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12163
diff changeset
  2555
    watSDMove: LongInt;
4371
ae172b2b03ed Some more
unc0rr
parents: 4370
diff changeset
  2556
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6957
diff changeset
  2557
    DefaultBinds : TBinds;
4371
ae172b2b03ed Some more
unc0rr
parents: 4370
diff changeset
  2558
7103
1c1afb5a1565 Feel free to add real checksum function
unc0rr
parents: 7091
diff changeset
  2559
    lastTurnChecksum : Longword;
1c1afb5a1565 Feel free to add real checksum function
unc0rr
parents: 7091
diff changeset
  2560
8026
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2561
    mModelview: TMatrix4x4f;
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2562
    mProjection: TMatrix4x4f;
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2563
    vBuffer: GLuint; // vertex buffer
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2564
    tBuffer: GLuint; // texture coords buffer
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2565
    cBuffer: GLuint; // color buffer
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2566
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2567
    uCurrentMVPLocation: GLint;
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2568
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2569
    uMainMVPLocation: GLint;
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2570
    uMainTintLocation: GLint;
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2571
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2572
    uWaterMVPLocation: GLint;
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2573
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2574
    aVertex: GLint;
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2575
    aTexCoord: GLint;
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2576
    aColor: GLint;
9988
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9902
diff changeset
  2577
10122
cefede760264 Revert 88929358d2e1 in favor of ansistrings implementation in pas2c
unc0rr
parents: 10108
diff changeset
  2578
var trammo:  array[TAmmoStrId] of ansistring;   // name of the weapon
cefede760264 Revert 88929358d2e1 in favor of ansistrings implementation in pas2c
unc0rr
parents: 10108
diff changeset
  2579
    trammoc: array[TAmmoStrId] of ansistring;   // caption of the weapon
cefede760264 Revert 88929358d2e1 in favor of ansistrings implementation in pas2c
unc0rr
parents: 10108
diff changeset
  2580
    trammod: array[TAmmoStrId] of ansistring;   // description of the weapon
11939
c7ec309cd685 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com>
parents: 11915
diff changeset
  2581
    trluaammo: array[TAmmoStrId] of ansistring; // name of the weapon (Lua overwrite)
c7ec309cd685 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com>
parents: 11915
diff changeset
  2582
    trluaammoc: array[TAmmoStrId] of ansistring; // caption of the weapon (Lua overwrite)
c7ec309cd685 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com>
parents: 11915
diff changeset
  2583
    trluaammod: array[TAmmoStrId] of ansistring;  // description of the weapon (Lua overwrite)
11941
7ece39a537bd Add SetAmmoDescriptionAppendix to Lua API, see issue 82
Wuzzy <almikes@aol.com>
parents: 11939
diff changeset
  2584
    trluaammoa: array[TAmmoStrId] of ansistring; // description appendix of the weapon (Lua only)
10122
cefede760264 Revert 88929358d2e1 in favor of ansistrings implementation in pas2c
unc0rr
parents: 10108
diff changeset
  2585
    trmsg:   array[TMsgStrId]  of ansistring;   // message of the event
cefede760264 Revert 88929358d2e1 in favor of ansistrings implementation in pas2c
unc0rr
parents: 10108
diff changeset
  2586
    trgoal:  array[TGoalStrId] of ansistring;   // message of the goal
10015
4feced261c68 partial merge of the webgl branch
koda
parents: 10009 9954
diff changeset
  2587
    cTestLua : Boolean;
4390
f219628ed666 Move localization data to uVariables, some Uses cleanup
unc0rr
parents: 4379
diff changeset
  2588
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2589
procedure preInitModule;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2590
procedure initModule;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2591
procedure freeModule;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2592
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2593
implementation
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2594
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2595
procedure preInitModule;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2596
begin
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2597
    // initialisation flags - they are going to be overwritten by program args
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2598
8358
274afc318dca have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
koda
parents: 8354
diff changeset
  2599
    cFullscreenWidth  := 0;
274afc318dca have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
koda
parents: 8354
diff changeset
  2600
    cFullscreenHeight := 0;
8354
c25bee85d6f8 Separated fullscreen and windowed hwengine resolution parameters.
vitiv <nikita.utiu@gmail.com>
parents: 8309
diff changeset
  2601
    cWindowedWidth    := 1024;
c25bee85d6f8 Separated fullscreen and windowed hwengine resolution parameters.
vitiv <nikita.utiu@gmail.com>
parents: 8309
diff changeset
  2602
    cWindowedHeight   := 768;
8358
274afc318dca have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
koda
parents: 8354
diff changeset
  2603
    cScreenWidth      := cWindowedWidth;
274afc318dca have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
koda
parents: 8354
diff changeset
  2604
    cScreenHeight     := cWindowedHeight;
274afc318dca have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
koda
parents: 8354
diff changeset
  2605
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2606
    cShowFPS        := false;
12838
855faf1e19e2 alt damage should default to false
nemo
parents: 12749
diff changeset
  2607
    cAltDamage      := false;
7848
775a72905708 * fix initialisation, preload values and then read args
koda
parents: 7780
diff changeset
  2608
    cTimerInterval  := 8;
775a72905708 * fix initialisation, preload values and then read args
koda
parents: 7780
diff changeset
  2609
    cReducedQuality := rqNone;
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2610
    cLocaleFName    := 'en.txt';
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2611
    cFullScreen     := false;
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2612
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2613
    UserPathPrefix  := '';
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2614
    ipcPort         := 0;
8016
c1223ef70934 fix demo playback
nemo
parents: 8012
diff changeset
  2615
    recordFileName  := '';
7848
775a72905708 * fix initialisation, preload values and then read args
koda
parents: 7780
diff changeset
  2616
    UserNick        := '';
775a72905708 * fix initialisation, preload values and then read args
koda
parents: 7780
diff changeset
  2617
    cStereoMode     := smNone;
775a72905708 * fix initialisation, preload values and then read args
koda
parents: 7780
diff changeset
  2618
    GrayScale       := false;
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2619
    PathPrefix      := './';
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2620
    GameType        := gmtLocal;
8027
e5ba3dd12531 make stats-only mode work headless. also skip a few things to save time/memory.
nemo
parents: 8016
diff changeset
  2621
    cOnlyStats      := False;
9988
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9902
diff changeset
  2622
    cScriptName     := '';
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9902
diff changeset
  2623
    cScriptParam    := '';
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9902
diff changeset
  2624
    cTestLua        := False;
7848
775a72905708 * fix initialisation, preload values and then read args
koda
parents: 7780
diff changeset
  2625
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2626
{$IFDEF USE_VIDEO_RECORDING}
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2627
    RecPrefix          := '';
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2628
    cAVFormat          := '';
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2629
    cVideoCodec        := '';
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2630
    cVideoFramerateNum := 0;
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2631
    cVideoFramerateDen := 0;
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2632
    cVideoQuality      := 0;
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2633
    cAudioCodec        := '';
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2634
{$ENDIF}
10175
c92668840ea8 Remove game/preview functions split in library mode, just let normal procedure run instead:
unc0rr
parents: 10154
diff changeset
  2635
c92668840ea8 Remove game/preview functions split in library mode, just let normal procedure run instead:
unc0rr
parents: 10154
diff changeset
  2636
    cTagsMask:= htTeamName or htName or htHealth;
12999
46ba3285449a Switch + Change hog tags now turns on and off all tags
Wuzzy <Wuzzy2@mail.ru>
parents: 12920
diff changeset
  2637
    cPrevTagsMask:= cTagsMask;
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2638
end;
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2639
11704
1694b379c83f fix clouds/flakes area not being adjusted after ResizeLand()
sheepluva
parents: 11520
diff changeset
  2640
procedure initScreenSpaceVars();
1694b379c83f fix clouds/flakes area not being adjusted after ResizeLand()
sheepluva
parents: 11520
diff changeset
  2641
begin
1694b379c83f fix clouds/flakes area not being adjusted after ResizeLand()
sheepluva
parents: 11520
diff changeset
  2642
    // those values still are not perfect
1694b379c83f fix clouds/flakes area not being adjusted after ResizeLand()
sheepluva
parents: 11520
diff changeset
  2643
    cLeftScreenBorder:= round(-cMinZoomLevel * cScreenWidth);
1694b379c83f fix clouds/flakes area not being adjusted after ResizeLand()
sheepluva
parents: 11520
diff changeset
  2644
    cRightScreenBorder:= round(cMinZoomLevel * cScreenWidth + LAND_WIDTH);
1694b379c83f fix clouds/flakes area not being adjusted after ResizeLand()
sheepluva
parents: 11520
diff changeset
  2645
    cScreenSpace:= cRightScreenBorder - cLeftScreenBorder;
1694b379c83f fix clouds/flakes area not being adjusted after ResizeLand()
sheepluva
parents: 11520
diff changeset
  2646
end;
1694b379c83f fix clouds/flakes area not being adjusted after ResizeLand()
sheepluva
parents: 11520
diff changeset
  2647
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2648
procedure initModule;
10133
d73412fbf3b4 - Remove few PAS2C ifdef's
unc0rr
parents: 10127
diff changeset
  2649
var s: shortstring;
11154
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2650
    i: integer;
13121
de07c8423beb Lua API: Add SetSoundMask to disable playing certain sounds
Wuzzy <Wuzzy2@mail.ru>
parents: 13096
diff changeset
  2651
    t: TSound;
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2652
begin
11164
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
  2653
    // init LastVoice
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
  2654
    LastVoice.snd:= sndNone;
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
  2655
    LastVoice.voicepack:= nil;
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
  2656
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
  2657
    // init arrays
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
  2658
    Move(cPathzInit, cPathz, sizeof(cPathz));
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
  2659
    Move(FontzInit, Fontz, sizeof(Fontz));
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
  2660
    Move(SpritesDataInit, SpritesData, sizeof(SpritesData));
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
  2661
    Move(AmmozInit, Ammoz, sizeof(Ammoz));
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
  2662
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
  2663
10133
d73412fbf3b4 - Remove few PAS2C ifdef's
unc0rr
parents: 10127
diff changeset
  2664
    cLocale:= cLocaleFName;
d73412fbf3b4 - Remove few PAS2C ifdef's
unc0rr
parents: 10127
diff changeset
  2665
    SplitByChar(cLocale, s, '.');
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2666
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2667
    cFlattenFlakes      := false;
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2668
    cFlattenClouds      := false;
9768
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2669
    cIce                := false;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2670
    cSnow               := false;
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2671
    lastVisualGearByUID := nil;
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2672
    lastGearByUID       := nil;
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2673
    cReadyDelay         := 5000;
13077
c213645ff848 Having chat mode as game state was a mistake
unc0rr
parents: 13039
diff changeset
  2674
    isInChatMode        := false;
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2675
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2676
        {*  REFERENCE
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2677
      4096 -> $FFFFF000
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2678
      2048 -> $FFFFF800
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2679
      1024 -> $FFFFFC00
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2680
       512 -> $FFFFFE00  *}
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2681
    if (cReducedQuality and rqLowRes) <> 0 then
4780
8571151411b3 add a couple of variables to speed up UID lookups. Based on the assumption new visual gears and gears will tend to be at the end of the list. Set them on successful lookup or script gear creation, clear on delete. Oh also pick up a couple of TrevInc's translation changes
nemo
parents: 4776
diff changeset
  2682
        begin
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2683
        LAND_WIDTH:= 2048;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2684
        LAND_HEIGHT:= 1024;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2685
        LAND_WIDTH_MASK:= $FFFFF800;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2686
        LAND_HEIGHT_MASK:= $FFFFFC00;
4780
8571151411b3 add a couple of variables to speed up UID lookups. Based on the assumption new visual gears and gears will tend to be at the end of the list. Set them on successful lookup or script gear creation, clear on delete. Oh also pick up a couple of TrevInc's translation changes
nemo
parents: 4776
diff changeset
  2687
        end
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2688
    else
4780
8571151411b3 add a couple of variables to speed up UID lookups. Based on the assumption new visual gears and gears will tend to be at the end of the list. Set them on successful lookup or script gear creation, clear on delete. Oh also pick up a couple of TrevInc's translation changes
nemo
parents: 4776
diff changeset
  2689
        begin
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2690
        LAND_WIDTH:= 4096;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2691
        LAND_HEIGHT:= 2048;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2692
        LAND_WIDTH_MASK:= $FFFFF000;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2693
        LAND_HEIGHT_MASK:= $FFFFF800
4780
8571151411b3 add a couple of variables to speed up UID lookups. Based on the assumption new visual gears and gears will tend to be at the end of the list. Set them on successful lookup or script gear creation, clear on delete. Oh also pick up a couple of TrevInc's translation changes
nemo
parents: 4776
diff changeset
  2694
        end;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2695
12163
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12158
diff changeset
  2696
    // default water
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12158
diff changeset
  2697
    WaterColorArray[0].r := 52;
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12158
diff changeset
  2698
    WaterColorArray[0].g := 60;
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12158
diff changeset
  2699
    WaterColorArray[0].b := 125;
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12158
diff changeset
  2700
    WaterColorArray[0].a := 255;
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12158
diff changeset
  2701
    WaterColorArray[2]:= WaterColorArray[0];
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12158
diff changeset
  2702
    WaterColorArray[4]:= WaterColorArray[0];
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12158
diff changeset
  2703
    WaterColorArray[6]:= WaterColorArray[0];
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12158
diff changeset
  2704
    // water surface
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12158
diff changeset
  2705
    WaterColorArray[1].r := 84;
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12158
diff changeset
  2706
    WaterColorArray[1].g := 92;
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12158
diff changeset
  2707
    WaterColorArray[1].b := 157;
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12158
diff changeset
  2708
    WaterColorArray[1].a := 255;
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12158
diff changeset
  2709
    WaterColorArray[3]:= WaterColorArray[1];
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12158
diff changeset
  2710
    WaterColorArray[5]:= WaterColorArray[1];
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12158
diff changeset
  2711
    WaterColorArray[7]:= WaterColorArray[1];
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12158
diff changeset
  2712
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12158
diff changeset
  2713
    WaterOpacity:= $80;
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12158
diff changeset
  2714
10325
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2715
    // default sudden death water
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2716
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2717
    // deep water
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2718
    SDWaterColorArray[0].r := 150;
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2719
    SDWaterColorArray[0].g := 112;
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2720
    SDWaterColorArray[0].b := 169;
4748
ce9b48de1f52 sudden death, now with visual and audial effects :D
Henek
parents: 4695
diff changeset
  2721
    SDWaterColorArray[0].a := 255;
10325
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2722
    SDWaterColorArray[2]:= SDWaterColorArray[0];
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2723
    SDWaterColorArray[4]:= SDWaterColorArray[0];
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2724
    SDWaterColorArray[6]:= SDWaterColorArray[0];
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2725
    // water surface
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2726
    SDWaterColorArray[1].r := 182;
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2727
    SDWaterColorArray[1].g := 144;
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2728
    SDWaterColorArray[1].b := 201;
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2729
    SDWaterColorArray[1].a := 255;
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2730
    SDWaterColorArray[3]:= SDWaterColorArray[1];
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2731
    SDWaterColorArray[5]:= SDWaterColorArray[1];
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2732
    SDWaterColorArray[7]:= SDWaterColorArray[1];
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2733
7848
775a72905708 * fix initialisation, preload values and then read args
koda
parents: 7780
diff changeset
  2734
    SDWaterOpacity:= $80;
10325
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2735
11895
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11887
diff changeset
  2736
    SDTint.r := $80;
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11887
diff changeset
  2737
    SDTint.g := $80;
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11887
diff changeset
  2738
    SDTint.b := $80;
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11887
diff changeset
  2739
    SDTint.a := $FF;
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11887
diff changeset
  2740
10877
baad1cc9b749 alternative explosion border smoothing
sheepluva
parents: 10866
diff changeset
  2741
    ExplosionBorderColorR:= 80;
baad1cc9b749 alternative explosion border smoothing
sheepluva
parents: 10866
diff changeset
  2742
    ExplosionBorderColorG:= 80;
baad1cc9b749 alternative explosion border smoothing
sheepluva
parents: 10866
diff changeset
  2743
    ExplosionBorderColorB:= 80;
7848
775a72905708 * fix initialisation, preload values and then read args
koda
parents: 7780
diff changeset
  2744
    ExplosionBorderColor:= $FF808080;
10878
963bc20f511c small pixel jizz tweak
sheepluva
parents: 10877
diff changeset
  2745
    ExplosionBorderColorNoA:= ExplosionBorderColor and (not AMask);
8584
ea20d9cc8515 put ice colour in uVariables, add check for land that is already ice
nemo
parents: 8578
diff changeset
  2746
    IceColor:= ($44 shl RShift) or ($97 shl GShift) or ($A9 shl BShift) or ($A0 shl AShift);
8596
def92c20cd49 define ice edge colour
nemo
parents: 8584
diff changeset
  2747
    IceEdgeColor:= ($8A shl RShift) or ($AF shl GShift) or ($B2 shl BShift) or ($FF shl AShift);
def92c20cd49 define ice edge colour
nemo
parents: 8584
diff changeset
  2748
7848
775a72905708 * fix initialisation, preload values and then read args
koda
parents: 7780
diff changeset
  2749
    WaterOpacity:= $80;
4748
ce9b48de1f52 sudden death, now with visual and audial effects :D
Henek
parents: 4695
diff changeset
  2750
10330
3ec09243cb55 move DrawWaves to uRender
sheepluva
parents: 10325
diff changeset
  2751
    cWaveHeight             := 32;
9300
e5dafb5843c6 uvariables comes before uutils
koda
parents: 9249
diff changeset
  2752
    cDrownSpeed.QWordValue  := 257698038;   // 0.06
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2753
    cDrownSpeedf            := 0.06;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2754
    cMaxWindSpeed.QWordValue:= 1073742;     // 0.00025
9300
e5dafb5843c6 uvariables comes before uutils
koda
parents: 9249
diff changeset
  2755
    cWindSpeed.QWordValue   := 0;           // 0.0
4776
ab956d4647a4 set windspeed to 0 at the very beginning of the game. (fixes DisableWind game modifier)
sheepluva
parents: 4772
diff changeset
  2756
    cWindSpeedf             := 0.0;
9721
1833dadcebf0 Initial pass at bounciness. To try it out, or lfBouncy on girder in uLandGraphics (search for the word graphically)
nemo
parents: 9693
diff changeset
  2757
    cElastic                := _0_9;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2758
    cGravity                := cMaxWindSpeed * 2;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2759
    cGravityf               := 0.00025 * 2;
11887
083c12795632 Show symbols at bottom right while extra damage / low grav. are active
Wuzzy <almikes@aol.com>
parents: 11836
diff changeset
  2760
    cLowGravity             := false;
11058
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11057
diff changeset
  2761
    cBuildMaxDist           := cDefaultBuildMaxDist;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2762
    cDamageModifier         := _1;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2763
    TargetPoint             := cTargetPointRef;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2764
7974
7ac6699b6228 support ridiculously large maps
nemo
parents: 7964
diff changeset
  2765
{$IFDEF MOBILE}
7ac6699b6228 support ridiculously large maps
nemo
parents: 7964
diff changeset
  2766
    cMaxZoomLevel:= 0.5;
7ac6699b6228 support ridiculously large maps
nemo
parents: 7964
diff changeset
  2767
    cMinZoomLevel:= 3.5;
7ac6699b6228 support ridiculously large maps
nemo
parents: 7964
diff changeset
  2768
    cZoomDelta:= 0.20;
7ac6699b6228 support ridiculously large maps
nemo
parents: 7964
diff changeset
  2769
{$ELSE}
7ac6699b6228 support ridiculously large maps
nemo
parents: 7964
diff changeset
  2770
    cMaxZoomLevel:= 1.0;
7ac6699b6228 support ridiculously large maps
nemo
parents: 7964
diff changeset
  2771
    cMinZoomLevel:= 3.0;
7ac6699b6228 support ridiculously large maps
nemo
parents: 7964
diff changeset
  2772
    cZoomDelta:= 0.25;
12885
dab60d247b75 also put GL2 fixes into default
sheepluva
parents: 12844
diff changeset
  2773
    {$ENDIF}
dab60d247b75 also put GL2 fixes into default
sheepluva
parents: 12844
diff changeset
  2774
dab60d247b75 also put GL2 fixes into default
sheepluva
parents: 12844
diff changeset
  2775
    aVertex:= 0;
dab60d247b75 also put GL2 fixes into default
sheepluva
parents: 12844
diff changeset
  2776
    aTexCoord:= 1;
dab60d247b75 also put GL2 fixes into default
sheepluva
parents: 12844
diff changeset
  2777
    aColor:= 2;
dab60d247b75 also put GL2 fixes into default
sheepluva
parents: 12844
diff changeset
  2778
7974
7ac6699b6228 support ridiculously large maps
nemo
parents: 7964
diff changeset
  2779
7ac6699b6228 support ridiculously large maps
nemo
parents: 7964
diff changeset
  2780
    cMinMaxZoomLevelDelta:= cMaxZoomLevel - cMinZoomLevel;
7ac6699b6228 support ridiculously large maps
nemo
parents: 7964
diff changeset
  2781
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2782
    // int, longint longword and byte
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2783
    CursorMovementX     := 0;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2784
    CursorMovementY     := 0;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2785
    GameTicks           := 0;
7389
15c3fb4882df Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents: 7345
diff changeset
  2786
    CheckSum            := 0;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2787
    cWaterLine          := LAND_HEIGHT;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2788
    cGearScrEdgesDist   := 240;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2789
4522
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
parents: 4482
diff changeset
  2790
    InputMask           := $FFFFFFFF;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2791
    GameFlags           := 0;
9473
a51a69094c24 partial implementation of non-infinite world (edge wrap/warp/bounce)
nemo
parents: 9367
diff changeset
  2792
    WorldEdge           := weNone;
9557
a5005b7ca305 differentiate borders a bit
nemo
parents: 9473
diff changeset
  2793
    LeftImpactTimer     := 0;
a5005b7ca305 differentiate borders a bit
nemo
parents: 9473
diff changeset
  2794
    RightImpactTimer    := 0;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2795
    TurnTimeLeft        := 0;
11913
232b57a70aca Make the timer red when it is the get-away time
Wuzzy <almikes@aol.com>
parents: 11912
diff changeset
  2796
    IsGetAwayTime       := false;
12322
9aa483762025 Fix sndBoring being played when force-ending turn due to victory
Wuzzy <almikes@aol.com>
parents: 12317
diff changeset
  2797
    GameOver            := false;
9672
8663d299ba62 this should prevent sliding when game clock isn't running. sorry unc0rr, not going to bother encapsulating. maybe later. short on time right now/lazy
nemo
parents: 9670
diff changeset
  2798
    TurnClockActive     := true;
5016
9347d82a26cc added game mode Tag Team, mostly untested, please test :)
Henek
parents: 5013
diff changeset
  2799
    TagTurnTimeLeft     := 0;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2800
    cSuddenDTurns       := 15;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2801
    cDamagePercent      := 100;
4396
3cfd2e15464a After repeated requests, variable length rope. Intended for the infinite rope folks, but values less than 100 make rope more interesting IMO.
nemo
parents: 4390
diff changeset
  2802
    cRopePercent        := 100;
5026
e83d4552625f percentage modifier for get away time
nikin
parents: 5025
diff changeset
  2803
    cGetAwayTime        := 100;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2804
    cMineDudPercent     := 0;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2805
    cTemplateFilter     := 0;
10472
8d04cebedb16 Partially hook up feature size so horrorcat has something to test.
nemo
parents: 10443
diff changeset
  2806
    cFeatureSize        := 50;
10603
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10532
diff changeset
  2807
    cMapGen             := mgRandom;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2808
    cHedgehogTurnTime   := 45000;
4482
34393349f96e Restore millisecond precision for mines time
nemo
parents: 4465
diff changeset
  2809
    cMinesTime          := 3000;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2810
    cMaxAIThinkTime     := 9000;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2811
    cCloudsNumber       := 9;
4792
68f9b331014a sudden death changes: only change visual bit on health decrease and support for water transparancy change and clouds number change
Henek
parents: 4782
diff changeset
  2812
    cSDCloudsNumber     := 9;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2813
    cHealthCaseProb     := 35;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2814
    cHealthCaseAmount   := 25;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2815
    cWaterRise          := 47;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2816
    cHealthDecrease     := 5;
10237
282e49f9ce9d sekret feature (test commit)
unc0rr
parents: 10175
diff changeset
  2817
    cAdvancedMapGenMode := false;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2818
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2819
    InitStepsFlags  := 0;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2820
    RealTicks       := 0;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2821
    AttackBar       := 0; // 0 - none, 1 - just bar at the right-down corner, 2 - from weapon
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2822
    cCaseFactor     := 5;  {0..9}
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2823
    cLandMines      := 4;
10955
a60cad2e0d26 change from default of 4 (like land mines) to 0, since it was breaking old scripts.
nemo
parents: 10878
diff changeset
  2824
    cAirMines       := 0;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2825
    cExplosives     := 2;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2826
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2827
    GameState       := Low(TGameState);
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2828
    zoom            := cDefaultZoomLevel;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2829
    ZoomValue       := cDefaultZoomLevel;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2830
    WeaponTooltipTex:= nil;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2831
    cLaserSighting  := false;
12306
cdd884397760 Fix sniper rifle disabling laser sight utility after shooting
Wuzzy <almikes@aol.com>
parents: 12286
diff changeset
  2832
    cLaserSightingSniper := false;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2833
    cVampiric       := false;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2834
    flagMakeCapture := false;
10633
2f062fac5791 Add that "make screenshots of Land/LandPixels" thing for map creators
nemo
parents: 10625
diff changeset
  2835
    flagDumpLand    := false;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2836
    bBetweenTurns   := false;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2837
    bWaterRising    := false;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2838
    isCursorVisible := false;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2839
    isInLag         := false;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2840
    isPaused        := false;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2841
    isInMultiShoot  := false;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2842
    isSpeed         := false;
9670
1954f692e8c6 Quick and simple implementation of afk mode (toggled by /pause)
unc0rr
parents: 9656
diff changeset
  2843
    isAFK           := false;
7414
a9f18c66ce34 unc0rr, let me know what you think? Values were chosen semi-arbitrarily. But I was playing through a lot of large demos.
nemo
parents: 7403
diff changeset
  2844
    SpeedStart      := 0;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2845
    fastUntilLag    := false;
7180
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7103
diff changeset
  2846
    fastScrolling   := false;
5247
bf6d4bc531d2 Ability to turn camera following gears off
unc0rr
parents: 5238
diff changeset
  2847
    autoCameraOn    := true;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2848
    cSeed           := '';
13592
1c45ce3ff296 Add variable to make state of sound system clear
Wuzzy <Wuzzy2@mail.ru>
parents: 13550
diff changeset
  2849
    cIsSoundEnabled := false;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2850
    cVolumeDelta    := 0;
13039
aed4b25ff242 Fix volume caption not being shown when hitting mute key
Wuzzy <Wuzzy2@mail.ru>
parents: 12999
diff changeset
  2851
    cMuteToggle     := false;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2852
    cHasFocus       := true;
5296
0bb518ad2da8 At mikade's request and w/ unc0rr's blessing, dramatically slash inactivity delay from 1.25s down to a tenth of a second.
nemo
parents: 5294
diff changeset
  2853
    cInactDelay     := 100;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2854
    ReadyTimeLeft   := 0;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  2855
4695
ac2cb3b99d70 add a disabling for landback, set it if flakes are enabled
nemo
parents: 4611
diff changeset
  2856
    disableLandBack := false;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2857
    ScreenFade      := sfNone;
11519
aab4767d9a50 adding a "cinematic mode" - currently: black bars on bottom/top. triggered by rcplane when pressing enter
sheepluva
parents: 11477
diff changeset
  2858
    InCinematicMode := false;
aab4767d9a50 adding a "cinematic mode" - currently: black bars on bottom/top. triggered by rcplane when pressing enter
sheepluva
parents: 11477
diff changeset
  2859
    CinematicSteps  := 0;
aab4767d9a50 adding a "cinematic mode" - currently: black bars on bottom/top. triggered by rcplane when pressing enter
sheepluva
parents: 11477
diff changeset
  2860
    CinematicBarH   := 0;
11520
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11519
diff changeset
  2861
    CinematicScript := false;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2862
11704
1694b379c83f fix clouds/flakes area not being adjusted after ResizeLand()
sheepluva
parents: 11520
diff changeset
  2863
    initScreenSpaceVars();
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2864
10271
e770bfcf488a whoops, forgot to include this file in commt
sheepluva
parents: 10266
diff changeset
  2865
    dirtyLandTexCount:= 0;
e770bfcf488a whoops, forgot to include this file in commt
sheepluva
parents: 10266
diff changeset
  2866
10625
125e120165aa flake FrameTicks value of 0 now indicades that the frame should not be changed
sheepluva
parents: 10603
diff changeset
  2867
    vobFrameTicks:= 0;
6877
b899393c8450 vob* variables need to be reset
koda
parents: 6828
diff changeset
  2868
    vobFramesCount:= 4;
b899393c8450 vob* variables need to be reset
koda
parents: 6828
diff changeset
  2869
    vobCount:= 0;
b899393c8450 vob* variables need to be reset
koda
parents: 6828
diff changeset
  2870
    vobVelocity:= 10;
b899393c8450 vob* variables need to be reset
koda
parents: 6828
diff changeset
  2871
    vobFallSpeed:= 100;
12189
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12163
diff changeset
  2872
    watFrames:= 1;
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12163
diff changeset
  2873
    watFrameTicks:= 0;
12282
c0ace4bf45fa Change water speed range for better precision
KoBeWi <kobewi4e@gmail.com>
parents: 12197
diff changeset
  2874
    watMove:= 100;
6877
b899393c8450 vob* variables need to be reset
koda
parents: 6828
diff changeset
  2875
10625
125e120165aa flake FrameTicks value of 0 now indicades that the frame should not be changed
sheepluva
parents: 10603
diff changeset
  2876
    vobSDFrameTicks:= 0;
5558
49cfd05ccb83 new SD flakes from mikade and a flash when sudden death starts
Henek
parents: 5543
diff changeset
  2877
    vobSDFramesCount:= 4;
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  2878
    vobSDCount:= 30 * cScreenSpace div LAND_WIDTH;
5558
49cfd05ccb83 new SD flakes from mikade and a flash when sudden death starts
Henek
parents: 5543
diff changeset
  2879
    vobSDVelocity:= 15;
49cfd05ccb83 new SD flakes from mikade and a flash when sudden death starts
Henek
parents: 5543
diff changeset
  2880
    vobSDFallSpeed:= 250;
12189
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12163
diff changeset
  2881
    watSDFrames:= 1;
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12163
diff changeset
  2882
    watSDFrameTicks:= 0;
12282
c0ace4bf45fa Change water speed range for better precision
KoBeWi <kobewi4e@gmail.com>
parents: 12197
diff changeset
  2883
    watSDMove:= 100;
4883
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2884
11136
9b5f60bc059e - Fix for iPhone 4S screen size
antonc27 <antonc27@mail.ru>
parents: 11112
diff changeset
  2885
{$IFDEF MOBILE}
9b5f60bc059e - Fix for iPhone 4S screen size
antonc27 <antonc27@mail.ru>
parents: 11112
diff changeset
  2886
    cMinScreenWidth  := min(cScreenWidth, 480);
9b5f60bc059e - Fix for iPhone 4S screen size
antonc27 <antonc27@mail.ru>
parents: 11112
diff changeset
  2887
    cMinScreenHeight := min(cScreenHeight, 320);
9b5f60bc059e - Fix for iPhone 4S screen size
antonc27 <antonc27@mail.ru>
parents: 11112
diff changeset
  2888
{$ELSE}
8358
274afc318dca have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
koda
parents: 8354
diff changeset
  2889
    cMinScreenWidth  := min(cScreenWidth, 640);
274afc318dca have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
koda
parents: 8354
diff changeset
  2890
    cMinScreenHeight := min(cScreenHeight, 480);
11136
9b5f60bc059e - Fix for iPhone 4S screen size
antonc27 <antonc27@mail.ru>
parents: 11112
diff changeset
  2891
{$ENDIF}
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2892
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2893
    cNewScreenWidth    := cScreenWidth;
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2894
    cNewScreenHeight   := cScreenHeight;
7848
775a72905708 * fix initialisation, preload values and then read args
koda
parents: 7780
diff changeset
  2895
    cScreenResizeDelay := 0;
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6957
diff changeset
  2896
8358
274afc318dca have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
koda
parents: 8354
diff changeset
  2897
    // make sure fullscreen resolution is always initialised somehow
274afc318dca have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
koda
parents: 8354
diff changeset
  2898
    if cFullscreenWidth = 0 then
274afc318dca have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
koda
parents: 8354
diff changeset
  2899
        cFullscreenWidth:= min(cWindowedWidth, 640);
274afc318dca have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
koda
parents: 8354
diff changeset
  2900
    if cFullscreenHeight = 0 then
274afc318dca have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
koda
parents: 8354
diff changeset
  2901
        cFullscreenHeight:= min(cWindowedHeight, 480);
274afc318dca have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
koda
parents: 8354
diff changeset
  2902
10866
c1f75780c56f make using hog speech a bit more comfortable
sheepluva
parents: 10850
diff changeset
  2903
    SpeechHogNumber:= -1;
8358
274afc318dca have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
koda
parents: 8354
diff changeset
  2904
4883
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2905
    LuaGoals:= '';
7848
775a72905708 * fix initialisation, preload values and then read args
koda
parents: 7780
diff changeset
  2906
    cMapName:= '';
12711
20dbb3a03e61 extend land digest to all surfaces that could possibly be loaded into Land[] - i.e. ones that impact sync
nemo
parents: 12708
diff changeset
  2907
    syncedPixelDigest:= 1;
7567
da2aa8355d91 allow lua to specify template by number
nemo
parents: 7495
diff changeset
  2908
da2aa8355d91 allow lua to specify template by number
nemo
parents: 7495
diff changeset
  2909
    LuaTemplateNumber:= 0;
9693
9e31e3bb4476 Delete now toggles hiding team area
nemo
parents: 9672
diff changeset
  2910
12286
b4dde7035fe2 New Lua call: EndTurn to end turn
Wuzzy <almikes@aol.com>
parents: 12282
diff changeset
  2911
    LuaEndTurnRequested:= false;
b4dde7035fe2 New Lua call: EndTurn to end turn
Wuzzy <almikes@aol.com>
parents: 12282
diff changeset
  2912
    LuaNoEndTurnTaunts:= false;
b4dde7035fe2 New Lua call: EndTurn to end turn
Wuzzy <almikes@aol.com>
parents: 12282
diff changeset
  2913
13121
de07c8423beb Lua API: Add SetSoundMask to disable playing certain sounds
Wuzzy <Wuzzy2@mail.ru>
parents: 13096
diff changeset
  2914
    for t:= Low(TSound) to High(TSound) do
de07c8423beb Lua API: Add SetSoundMask to disable playing certain sounds
Wuzzy <Wuzzy2@mail.ru>
parents: 13096
diff changeset
  2915
        MaskedSounds[t]:= false;
de07c8423beb Lua API: Add SetSoundMask to disable playing certain sounds
Wuzzy <Wuzzy2@mail.ru>
parents: 13096
diff changeset
  2916
9693
9e31e3bb4476 Delete now toggles hiding team area
nemo
parents: 9672
diff changeset
  2917
    UIDisplay:= uiAll;
9e31e3bb4476 Delete now toggles hiding team area
nemo
parents: 9672
diff changeset
  2918
    LocalMessage:= 0;
10304
7e40820b7ed6 fix gl2 build, further rendering cleanup WIP, also new chat command: /debugvl
sheepluva
parents: 10271
diff changeset
  2919
10532
28651db3f90e fix view limits in stereo 3d
sheepluva
parents: 10526
diff changeset
  2920
    cStereoDepth:= 0;
10304
7e40820b7ed6 fix gl2 build, further rendering cleanup WIP, also new chat command: /debugvl
sheepluva
parents: 10271
diff changeset
  2921
    cViewLimitsDebug:= false;
10526
b43d175d1577 Avoid promoting violence to hedgehogs. At least once a year.
nemo
parents: 10472
diff changeset
  2922
    AprilOne := false;
10850
c76ea22ea249 copy to/paste from system clipboard (via frontend)
sheepluva
parents: 10820
diff changeset
  2923
11154
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2924
    // initialize pointers to nil
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2925
    // (don't rely on implicit init of fpc, because that one only happens ONCE when used as lib)
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2926
    CurAmmoGear:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2927
    lastGearByUID:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2928
    GearsList:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2929
    CurrentTeam:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2930
    PreviousTeam:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2931
    CurrentHedgehog:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2932
    FollowGear:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2933
    lastVisualGearByUID:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2934
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2935
    ChefHatTexture:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2936
    CrosshairTexture:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2937
    GenericHealthTexture:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2938
    WeaponTooltipTex:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2939
    HHTexture:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2940
    LandBackSurface:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2941
    ConfirmTexture:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2942
    MissionIcons:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2943
    ropeIconTex:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2944
12844
22cc3d82905a Should probably have gl context stuff in its own unit separate from store, but, don't close the gl context before anything that might still want to do gl operations
nemo
parents: 12838
diff changeset
  2945
    SDLWindow:= nil;
22cc3d82905a Should probably have gl context stuff in its own unit separate from store, but, don't close the gl context before anything that might still want to do gl operations
nemo
parents: 12838
diff changeset
  2946
    SDLGLContext:= nil;
22cc3d82905a Should probably have gl context stuff in its own unit separate from store, but, don't close the gl context before anything that might still want to do gl operations
nemo
parents: 12838
diff changeset
  2947
11154
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2948
    for i:= Low(ClansArray) to High(ClansArray) do
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2949
        begin
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2950
        ClansArray[i]:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2951
        end;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2952
11734
f48408dcea36 create forts in random order
sheepluva
parents: 11704
diff changeset
  2953
    SpawnClansArray:= ClansArray;
f48408dcea36 create forts in random order
sheepluva
parents: 11704
diff changeset
  2954
11154
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2955
    for i:= Low(TeamsArray) to High(TeamsArray) do
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2956
        begin
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2957
        TeamsArray[i]:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2958
        end;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2959
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2960
    for i:= Low(CountTexz) to High(CountTexz) do
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2961
        begin
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2962
        CountTexz[i]:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2963
        end;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2964
13550
d42237d16acf Limit max droplet count to 50 (fix for 0.9.24 branch only)
Wuzzy <Wuzzy2@mail.ru>
parents: 13174
diff changeset
  2965
    numDroplets:= 0;
d42237d16acf Limit max droplet count to 50 (fix for 0.9.24 branch only)
Wuzzy <Wuzzy2@mail.ru>
parents: 13174
diff changeset
  2966
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2967
end;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2968
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2969
procedure freeModule;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2970
begin
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2971
end;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2972
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4371
diff changeset
  2973
end.