gameServer/hedgewars-server.hs
author nemo
Tue, 21 Aug 2018 15:11:28 -0400
branch0.9.24
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child 15721 27eb5abd5058
permissions -rw-r--r--
only-stats should never create visual gears. and lua should never rely on visual gears being created. critical is just to help ensure ones important to gameplay don't get lost in fast-forward
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{-
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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 \-}
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{-# LANGUAGE CPP, ScopedTypeVariables, OverloadedStrings #-}
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module Main where
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import Network.Socket
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import Network.BSD
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import Control.Concurrent.Chan
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import qualified Control.Exception as E
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import System.Log.Logger
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-----------------------------------
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import Opts
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import CoreTypes
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import ServerCore
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#if defined(OFFICIAL_SERVER)
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import ConfigFile
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#endif
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#if !defined(mingw32_HOST_OS)
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import System.Posix
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#endif
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setupLoggers :: IO ()
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setupLoggers = do
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    updateGlobalLogger "Clients" (setLevel NOTICE)
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    updateGlobalLogger "Core" (setLevel NOTICE)
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    updateGlobalLogger "REPLAYS" (setLevel NOTICE)
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server :: ServerInfo -> IO ()
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server si = do
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    proto <- getProtocolNumber "tcp"
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    E.bracket
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        (socket AF_INET Stream proto)
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        sClose
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        (\sock -> do
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            setSocketOption sock ReuseAddr 1
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            bindSocket sock (SockAddrInet (listenPort si) iNADDR_ANY)
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            listen sock maxListenQueue
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            startServer si{serverSocket = Just sock}
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        )
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handleRestart :: ShutdownException -> IO ()
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handleRestart ShutdownException = do
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    noticeM "Core" "Shutting down"
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    return ()
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main :: IO ()
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main = withSocketsDo $ do
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#if !defined(mingw32_HOST_OS)
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    _ <- installHandler sigPIPE Ignore Nothing
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    _ <- installHandler sigCHLD Ignore Nothing
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#endif
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    setupLoggers
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    dbQueriesChan <- newChan
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    coreChan' <- newChan
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    serverInfo' <- getOpts $ newServerInfo coreChan' dbQueriesChan Nothing Nothing
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#if defined(OFFICIAL_SERVER)
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    si <- readServerConfig serverInfo'
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#else
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    let si = serverInfo'
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#endif
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    (server si) `E.catch` handleRestart