author | koda |
Sun, 24 Apr 2011 23:13:45 +0200 | |
changeset 5171 | f9283dc4860d |
parent 5167 | 7b515d0945b1 |
child 5174 | f5294509783e |
permissions | -rw-r--r-- |
2947 | 1 |
(* |
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* Hedgewars, a free turn based strategy game |
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* Copyright (c) 2004-2011 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*) |
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{$INCLUDE "options.inc"} |
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{$IFDEF WIN32} |
22 |
{$R hwengine.rc} |
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23 |
{$ENDIF} |
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||
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{$IFDEF HWLIBRARY} |
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unit hwengine; |
27 |
interface |
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{$ELSE} |
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program hwengine; |
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{$ENDIF} |
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|
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uses SDLh, uMisc, uConsole, uGame, uConsts, uLand, uAmmos, uVisualGears, uGears, uStore, uWorld, uKeys, uSound, |
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uScript, uTeams, uStats, uIO, uLocale, uChat, uAI, uAIMisc, uRandom, uLandTexture, uCollisions, uMobile, |
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sysutils, uTypes, uVariables, uCommands, uUtils, uCaptions, uDebug, uCommandHandlers, uLandPainted; |
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|
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{$IFDEF HWLIBRARY} |
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procedure initEverything(complete:boolean); |
38 |
procedure freeEverything(complete:boolean); |
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procedure Game(gameArgs: PPChar); cdecl; export; |
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|
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implementation |
42 |
{$ELSE} |
|
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procedure OnDestroy; forward; |
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procedure initEverything(complete:boolean); forward; |
3525 | 45 |
procedure freeEverything(complete:boolean); forward; |
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{$ENDIF} |
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|
48 |
//////////////////////////////// |
|
371 | 49 |
procedure DoTimer(Lag: LongInt); |
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var s: shortstring; |
51 | 51 |
begin |
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if isPaused = false then |
53 |
inc(RealTicks, Lag); |
|
564 | 54 |
|
2947 | 55 |
case GameState of |
56 |
gsLandGen: begin |
|
57 |
GenMap; |
|
4389 | 58 |
ParseCommand('sendlanddigest', true); |
2947 | 59 |
GameState:= gsStart; |
60 |
end; |
|
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gsStart: begin |
|
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if HasBorder then DisableSomeWeapons; |
|
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AddClouds; |
|
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AddFlakes; |
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AssignHHCoords; |
66 |
AddMiscGears; |
|
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StoreLoad; |
|
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InitWorld; |
|
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ResetKbd; |
|
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SoundLoad; |
|
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if GameType = gmtSave then |
|
72 |
begin |
|
73 |
isSEBackup:= isSoundEnabled; |
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isSoundEnabled:= false |
|
75 |
end; |
|
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FinishProgress; |
|
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PlayMusic; |
|
78 |
SetScale(zoom); |
|
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ScriptCall('onGameStart'); |
|
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GameState:= gsGame; |
|
81 |
end; |
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gsConfirm, |
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gsGame: begin |
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DrawWorld(Lag); // never place between ProcessKbd and DoGameTick - bugs due to /put cmd and isCursorVisible |
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ProcessKbd; |
|
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if not isPaused then |
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begin |
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DoGameTick(Lag); |
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ProcessVisualGears(Lag); |
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end; |
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end; |
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gsChat: begin |
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DrawWorld(Lag); |
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if not isPaused then |
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begin |
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DoGameTick(Lag); |
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ProcessVisualGears(Lag); |
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end; |
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end; |
100 |
gsExit: begin |
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101 |
isTerminated:= true; |
|
102 |
end; |
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gsSuspend: exit; |
2947 | 104 |
end; |
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{$IFDEF SDL13} |
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SDL_RenderPresent(SDLrender); |
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{$ELSE} |
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SDL_GL_SwapBuffers(); |
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{$ENDIF} |
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|
2947 | 112 |
if flagMakeCapture then |
113 |
begin |
|
114 |
flagMakeCapture:= false; |
|
115 |
s:= 'hw_' + FormatDateTime('YYYY-MM-DD_HH-mm-ss', Now()) + inttostr(GameTicks); |
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WriteLnToConsole('Saving ' + s + '...'); |
|
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playSound(sndShutter); |
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{$IFNDEF IPHONEOS}MakeScreenshot(s);{$ENDIF} |
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end; |
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end; |
121 |
||
122 |
//////////////////// |
|
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procedure OnDestroy; |
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begin |
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WriteLnToConsole('Freeing resources...'); |
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FreeActionsList(); |
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StoreRelease(); |
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ControllerClose(); |
|
129 |
CloseIPC(); |
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TTF_Quit(); |
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{$IFDEF SDL13} |
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SDL_RenderClear(SDLrender); |
133 |
SDL_DestroyRenderer(SDLrender); |
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SDL_DestroyWindow(SDLwindow); |
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SDLrender:= nil; |
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SDLwindow:= nil; |
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{$ENDIF} |
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SDL_Quit(); |
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isTerminated:= false; |
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end; |
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||
142 |
/////////////////// |
|
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procedure MainLoop; |
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var PrevTime, CurrTime: Longword; |
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event: TSDL_Event; |
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begin |
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PrevTime:= SDL_GetTicks; |
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while isTerminated = false do |
149 |
begin |
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|
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while SDL_PollEvent(@event) <> 0 do |
152 |
begin |
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case event.type_ of |
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SDL_KEYDOWN: if GameState = gsChat then |
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{$IFDEF SDL13} |
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// sdl on iphone supports only ashii keyboards and the unicode field is deprecated in sdl 1.3 |
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KeyPressChat(event.key.keysym.sym); |
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SDL_WINDOWEVENT: |
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if event.window.event = SDL_WINDOWEVENT_SHOWN then |
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cHasFocus:= true; |
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{$ELSE} |
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KeyPressChat(event.key.keysym.unicode); |
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SDL_MOUSEBUTTONDOWN: if event.button.button = SDL_BUTTON_WHEELDOWN then wheelDown:= true; |
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SDL_MOUSEBUTTONUP: if event.button.button = SDL_BUTTON_WHEELUP then wheelUp:= true; |
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SDL_ACTIVEEVENT: |
166 |
if (event.active.state and SDL_APPINPUTFOCUS) <> 0 then |
|
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cHasFocus:= event.active.gain = 1; |
|
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{$ENDIF} |
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SDL_JOYAXISMOTION: ControllerAxisEvent(event.jaxis.which, event.jaxis.axis, event.jaxis.value); |
170 |
SDL_JOYHATMOTION: ControllerHatEvent(event.jhat.which, event.jhat.hat, event.jhat.value); |
|
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SDL_JOYBUTTONDOWN: ControllerButtonEvent(event.jbutton.which, event.jbutton.button, true); |
|
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SDL_JOYBUTTONUP: ControllerButtonEvent(event.jbutton.which, event.jbutton.button, false); |
|
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SDL_QUITEV: isTerminated:= true |
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end; //end case event.type_ of |
175 |
end; //end while SDL_PollEvent(@event) <> 0 do |
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|
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if isTerminated = false then |
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begin |
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CurrTime:= SDL_GetTicks; |
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if PrevTime + longword(cTimerInterval) <= CurrTime then |
3063 | 181 |
begin |
182 |
DoTimer(CurrTime - PrevTime); |
|
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PrevTime:= CurrTime |
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3697 | 184 |
end |
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else SDL_Delay(1); |
186 |
IPCCheckSock(); |
|
187 |
end; |
|
188 |
end; |
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end; |
190 |
||
191 |
///////////////////////// |
|
192 |
procedure ShowMainWindow; |
|
193 |
begin |
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2947 | 194 |
if cFullScreen then ParseCommand('fullscr 1', true) |
195 |
else ParseCommand('fullscr 0', true); |
|
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SDL_ShowCursor(0) |
|
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end; |
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|
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/////////////// |
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{$IFDEF HWLIBRARY} |
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procedure Game(gameArgs: PPChar); cdecl; export; |
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{$ELSE} |
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procedure Game; |
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{$ENDIF} |
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var p: TPathType; |
2947 | 206 |
s: shortstring; |
3611 | 207 |
i: LongInt; |
2698 | 208 |
begin |
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{$IFDEF HWLIBRARY} |
2947 | 210 |
cBits:= 32; |
211 |
cFullScreen:= false; |
|
212 |
cTimerInterval:= 8; |
|
213 |
PathPrefix:= 'Data'; |
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cShowFPS:= {$IFDEF DEBUGFILE}true{$ELSE}false{$ENDIF}; |
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val(gameArgs[0], ipcPort); |
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val(gameArgs[1], cScreenWidth); |
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val(gameArgs[2], cScreenHeight); |
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218 |
val(gameArgs[3], cReducedQuality); |
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cLocaleFName:= gameArgs[4]; |
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UserNick:= gameArgs[5]; |
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221 |
isSoundEnabled:= gameArgs[6] = '1'; |
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222 |
isMusicEnabled:= gameArgs[7] = '1'; |
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cAltDamage:= gameArgs[8] = '1'; |
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val(gameArgs[9], rotationQt); |
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recordFileName:= gameArgs[10]; |
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226 |
cStereoMode:= smNone; |
3624 | 227 |
{$ENDIF} |
3613 | 228 |
|
3914 | 229 |
cLogfileBase:= 'game'; |
3611 | 230 |
initEverything(true); |
3691 | 231 |
|
3611 | 232 |
WriteLnToConsole('Hedgewars ' + cVersionString + ' engine (network protocol: ' + inttostr(cNetProtoVersion) + ')'); |
233 |
AddFileLog('Prefix: "' + PathPrefix +'"'); |
|
234 |
for i:= 0 to ParamCount do |
|
235 |
AddFileLog(inttostr(i) + ': ' + ParamStr(i)); |
|
2698 | 236 |
|
2947 | 237 |
for p:= Succ(Low(TPathType)) to High(TPathType) do |
238 |
if p <> ptMapCurrent then Pathz[p]:= PathPrefix + '/' + Pathz[p]; |
|
3697 | 239 |
|
2947 | 240 |
WriteToConsole('Init SDL... '); |
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|
241 |
SDLTry(SDL_Init(SDL_INIT_VIDEO or SDL_INIT_NOPARACHUTE) >= 0, true); |
2947 | 242 |
WriteLnToConsole(msgOK); |
2698 | 243 |
|
2947 | 244 |
SDL_EnableUNICODE(1); |
2698 | 245 |
|
2947 | 246 |
WriteToConsole('Init SDL_ttf... '); |
247 |
SDLTry(TTF_Init() <> -1, true); |
|
248 |
WriteLnToConsole(msgOK); |
|
2698 | 249 |
|
3162 | 250 |
{$IFDEF WIN32} |
251 |
s:= SDL_getenv('SDL_VIDEO_CENTERED'); |
|
3153 | 252 |
SDL_putenv('SDL_VIDEO_CENTERED=1'); |
2947 | 253 |
ShowMainWindow(); |
3162 | 254 |
SDL_putenv(str2pchar('SDL_VIDEO_CENTERED=' + s)); |
255 |
{$ELSE} |
|
3154 | 256 |
ShowMainWindow(); |
3162 | 257 |
{$ENDIF} |
2698 | 258 |
|
2947 | 259 |
AddProgress(); |
2698 | 260 |
|
2947 | 261 |
ControllerInit(); // has to happen before InitKbdKeyTable to map keys |
262 |
InitKbdKeyTable(); |
|
2698 | 263 |
|
2947 | 264 |
LoadLocale(Pathz[ptLocale] + '/en.txt'); // Do an initial load with english |
5110 | 265 |
if (Length(cLocaleFName) > 6) then cLocale := Copy(cLocaleFName,1,5) |
266 |
else cLocale := Copy(cLocaleFName,1,2); |
|
2947 | 267 |
if cLocaleFName <> 'en.txt' then |
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|
268 |
begin |
2719 | 269 |
// Try two letter locale first before trying specific locale overrides |
5110 | 270 |
if (Length(cLocale) > 2) and (Copy(cLocale,1,2) <> 'en') then |
271 |
LoadLocale(Pathz[ptLocale] + '/' + Copy(cLocale,1,2)+'.txt'); |
|
2947 | 272 |
LoadLocale(Pathz[ptLocale] + '/' + cLocaleFName); |
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|
273 |
end |
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|
274 |
else cLocale := 'en'; |
2698 | 275 |
|
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276 |
WriteLnToConsole(msgGettingConfig); |
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|
277 |
|
2947 | 278 |
if recordFileName = '' then |
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|
279 |
begin |
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|
280 |
InitIPC; |
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|
281 |
SendIPCAndWaitReply('C'); // ask for game config |
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|
282 |
end |
2947 | 283 |
else |
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|
284 |
begin |
2947 | 285 |
LoadRecordFromFile(recordFileName); |
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Clean Augean stables 2 (pascal has classnames available)
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|
286 |
uMobile.SaveBeganSynching(); |
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|
287 |
end; |
2698 | 288 |
|
2947 | 289 |
ScriptOnGameInit; |
2786 | 290 |
|
2947 | 291 |
s:= 'eproto ' + inttostr(cNetProtoVersion); |
292 |
SendIPCRaw(@s[0], Length(s) + 1); // send proto version |
|
293 |
||
294 |
InitTeams(); |
|
295 |
AssignStores(); |
|
2698 | 296 |
|
2947 | 297 |
if isSoundEnabled then |
298 |
InitSound(); |
|
2590 | 299 |
|
2947 | 300 |
isDeveloperMode:= false; |
2698 | 301 |
|
2947 | 302 |
TryDo(InitStepsFlags = cifAllInited, 'Some parameters not set (flags = ' + inttostr(InitStepsFlags) + ')', true); |
2698 | 303 |
|
2947 | 304 |
ParseCommand('rotmask', true); |
2698 | 305 |
|
2947 | 306 |
MainLoop(); |
3615 | 307 |
// clean up SDL and GL context |
2947 | 308 |
OnDestroy(); |
3615 | 309 |
// clean up all the other memory allocated |
3611 | 310 |
freeEverything(true); |
3165
3ec07a7d8456
just some very sane stuff for the iphone port (plus some macro on pascal files)
koda
parents:
3162
diff
changeset
|
311 |
if alsoShutdownFrontend then halt; |
2698 | 312 |
end; |
2590 | 313 |
|
3525 | 314 |
procedure initEverything (complete:boolean); |
2699
249adefa9c1c
replace initialization/finalization statements with custom init functions
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parents:
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diff
changeset
|
315 |
begin |
3365
37ac593e9027
wow all these files only for land preview and seed generation
koda
parents:
3312
diff
changeset
|
316 |
Randomize(); |
37ac593e9027
wow all these files only for land preview and seed generation
koda
parents:
3312
diff
changeset
|
317 |
|
3709 | 318 |
// uConsts does not need initialization as they are all consts |
4374 | 319 |
uUtils.initModule; |
3038 | 320 |
uMisc.initModule; |
4359 | 321 |
uVariables.initModule; |
3038 | 322 |
uConsole.initModule; // MUST happen after uMisc |
4373 | 323 |
uCommands.initModule; |
4413 | 324 |
uCommandHandlers.initModule; |
3525 | 325 |
|
3038 | 326 |
uLand.initModule; |
4490 | 327 |
uLandPainted.initModule; |
328 |
||
3525 | 329 |
uIO.initModule; |
3697 | 330 |
|
3525 | 331 |
if complete then |
332 |
begin |
|
333 |
uAI.initModule; |
|
334 |
//uAIActions does not need initialization |
|
335 |
//uAIAmmoTests does not need initialization |
|
336 |
uAIMisc.initModule; |
|
337 |
uAmmos.initModule; |
|
338 |
uChat.initModule; |
|
339 |
uCollisions.initModule; |
|
340 |
//uFloat does not need initialization |
|
341 |
//uGame does not need initialization |
|
342 |
uGears.initModule; |
|
343 |
uKeys.initModule; |
|
344 |
//uLandGraphics does not need initialization |
|
345 |
//uLandObjects does not need initialization |
|
346 |
//uLandTemplates does not need initialization |
|
3612
b50215a8a43d
land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
parents:
3611
diff
changeset
|
347 |
uLandTexture.initModule; |
3525 | 348 |
//uLocale does not need initialization |
3697 | 349 |
uRandom.initModule; |
3525 | 350 |
uScript.initModule; |
351 |
uSound.initModule; |
|
352 |
uStats.initModule; |
|
353 |
uStore.initModule; |
|
354 |
uTeams.initModule; |
|
355 |
uVisualGears.initModule; |
|
356 |
uWorld.initModule; |
|
4393 | 357 |
uCaptions.initModule; |
3525 | 358 |
end; |
2699
249adefa9c1c
replace initialization/finalization statements with custom init functions
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parents:
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diff
changeset
|
359 |
end; |
249adefa9c1c
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parents:
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diff
changeset
|
360 |
|
3525 | 361 |
procedure freeEverything (complete:boolean); |
2699
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diff
changeset
|
362 |
begin |
3525 | 363 |
if complete then |
364 |
begin |
|
4393 | 365 |
uCaptions.freeModule; |
3525 | 366 |
uWorld.freeModule; |
3615 | 367 |
uVisualGears.freeModule; |
3525 | 368 |
uTeams.freeModule; |
369 |
uStore.freeModule; //stub |
|
370 |
uStats.freeModule; //stub |
|
3615 | 371 |
uSound.freeModule; |
3525 | 372 |
uScript.freeModule; |
373 |
uRandom.freeModule; //stub |
|
374 |
//uLocale does not need to be freed |
|
375 |
//uLandTemplates does not need to be freed |
|
3612
b50215a8a43d
land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
parents:
3611
diff
changeset
|
376 |
uLandTexture.freeModule; |
3525 | 377 |
//uLandObjects does not need to be freed |
378 |
//uLandGraphics does not need to be freed |
|
379 |
uKeys.freeModule; //stub |
|
380 |
uGears.freeModule; |
|
381 |
//uGame does not need to be freed |
|
382 |
//uFloat does not need to be freed |
|
383 |
uCollisions.freeModule; //stub |
|
4901 | 384 |
uChat.freeModule; |
3525 | 385 |
uAmmos.freeModule; |
386 |
uAIMisc.freeModule; //stub |
|
387 |
//uAIAmmoTests does not need to be freed |
|
388 |
//uAIActions does not need to be freed |
|
3617 | 389 |
uAI.freeModule; //stub |
3525 | 390 |
end; |
3697 | 391 |
|
3525 | 392 |
uIO.freeModule; //stub |
3038 | 393 |
uLand.freeModule; |
5066 | 394 |
uLandPainted.freeModule; |
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2715
diff
changeset
|
395 |
|
4413 | 396 |
uCommandHandlers.freeModule; |
4373 | 397 |
uCommands.freeModule; |
3038 | 398 |
uConsole.freeModule; |
4359 | 399 |
uVariables.freeModule; |
4374 | 400 |
uUtils.freeModule; |
3525 | 401 |
uMisc.freeModule; // uMisc closes the debug log. |
2699
249adefa9c1c
replace initialization/finalization statements with custom init functions
koda
parents:
2698
diff
changeset
|
402 |
end; |
2803
1f446fc5c8ec
allow to compile engine as library with HWLIBRARY symbol
koda
parents:
2800
diff
changeset
|
403 |
|
2698 | 404 |
///////////////////////// |
3610 | 405 |
procedure GenLandPreview{$IFDEF HWLIBRARY}(port: LongInt); cdecl; export{$ENDIF}; |
2698 | 406 |
var Preview: TPreview; |
407 |
begin |
|
3914 | 408 |
cLogfileBase:= 'preview'; |
3611 | 409 |
initEverything(false); |
3610 | 410 |
{$IFDEF HWLIBRARY} |
3365
37ac593e9027
wow all these files only for land preview and seed generation
koda
parents:
3312
diff
changeset
|
411 |
WriteLnToConsole('Preview connecting on port ' + inttostr(port)); |
37ac593e9027
wow all these files only for land preview and seed generation
koda
parents:
3312
diff
changeset
|
412 |
ipcPort:= port; |
37ac593e9027
wow all these files only for land preview and seed generation
koda
parents:
3312
diff
changeset
|
413 |
{$ENDIF} |
2947 | 414 |
InitIPC; |
415 |
IPCWaitPongEvent; |
|
416 |
TryDo(InitStepsFlags = cifRandomize, 'Some parameters not set (flags = ' + inttostr(InitStepsFlags) + ')', true); |
|
2698 | 417 |
|
3365
37ac593e9027
wow all these files only for land preview and seed generation
koda
parents:
3312
diff
changeset
|
418 |
Preview:= GenPreview(); |
2947 | 419 |
WriteLnToConsole('Sending preview...'); |
420 |
SendIPCRaw(@Preview, sizeof(Preview)); |
|
3365
37ac593e9027
wow all these files only for land preview and seed generation
koda
parents:
3312
diff
changeset
|
421 |
SendIPCRaw(@MaxHedgehogs, sizeof(byte)); |
2947 | 422 |
WriteLnToConsole('Preview sent, disconnect'); |
423 |
CloseIPC(); |
|
3525 | 424 |
freeEverything(false); |
2698 | 425 |
end; |
426 |
||
3021 | 427 |
{$IFNDEF HWLIBRARY} |
2008 | 428 |
///////////////////// |
429 |
procedure DisplayUsage; |
|
2691 | 430 |
var i: LongInt; |
2008 | 431 |
begin |
2947 | 432 |
WriteLn('Wrong argument format: correct configurations is'); |
433 |
WriteLn(); |
|
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
434 |
WriteLn(' hwengine <path to data folder> <path to replay file> [options]'); |
2947 | 435 |
WriteLn(); |
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
436 |
WriteLn('where [options] must be specified either as:'); |
2947 | 437 |
WriteLn(' --set-video [screen width] [screen height] [color dept]'); |
438 |
WriteLn(' --set-audio [volume] [enable music] [enable sounds]'); |
|
439 |
WriteLn(' --set-other [language file] [full screen] [show FPS]'); |
|
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
440 |
WriteLn(' --set-multimedia [screen width] [screen height] [color dept] [volume] [enable music] [enable sounds] [language file] [full screen]'); |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
441 |
WriteLn(' --set-everything [screen width] [screen height] [color dept] [volume] [enable music] [enable sounds] [language file] [full screen] [show FPS] [alternate damage] [timer value] [reduced quality]'); |
5130
3602ede67ec5
Add a parameter for game simulation with no gui/sound enabled, just to get statistics
unc0rr
parents:
5111
diff
changeset
|
442 |
WriteLn(' --stats-only'); |
2947 | 443 |
WriteLn(); |
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
444 |
WriteLn('Read documentation online at http://code.google.com/p/hedgewars/wiki/CommandLineOptions for more information'); |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
445 |
WriteLn(); |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
446 |
Write('PARSED COMMAND: '); |
2947 | 447 |
for i:=0 to ParamCount do |
448 |
Write(ParamStr(i) + ' '); |
|
449 |
WriteLn(); |
|
2008 | 450 |
end; |
451 |
||
51 | 452 |
//////////////////// |
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
453 |
{$INCLUDE "ArgParsers.inc"} |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
454 |
|
51 | 455 |
procedure GetParams; |
97
e7c1df9cce2c
- make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
unc0rr
parents:
81
diff
changeset
|
456 |
begin |
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
457 |
if (ParamCount < 2) then |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
458 |
GameType:= gmtSyntax |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
459 |
else |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
460 |
if (ParamCount = 3) then |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
461 |
internalSetGameTypeLandPreviewFromParameters() |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
462 |
else |
3709 | 463 |
if (ParamCount = cDefaultParamNum) then |
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
464 |
internalStartGameWithParameters() |
2947 | 465 |
else |
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
466 |
playReplayFileWithParameters(); |
51 | 467 |
end; |
3021 | 468 |
|
155
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
109
diff
changeset
|
469 |
//////////////////////////////////////////////////////////////////////////////// |
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
109
diff
changeset
|
470 |
/////////////////////////////// m a i n //////////////////////////////////////// |
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
109
diff
changeset
|
471 |
//////////////////////////////////////////////////////////////////////////////// |
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
109
diff
changeset
|
472 |
begin |
2947 | 473 |
GetParams(); |
2008 | 474 |
|
3078 | 475 |
if GameType = gmtLandPreview then GenLandPreview() |
2947 | 476 |
else if GameType = gmtSyntax then DisplayUsage() |
477 |
else Game(); |
|
3697 | 478 |
|
2947 | 479 |
if GameType = gmtSyntax then |
480 |
ExitCode:= 1 |
|
481 |
else |
|
482 |
ExitCode:= 0; |
|
2698 | 483 |
{$ENDIF} |
51 | 484 |
end. |