567 |
567 |
568 local reducedSpriteIDArray = { |
568 local reducedSpriteIDArray = { |
569 sprTargetBee, sprAmGirder, sprAmRubber, sprIceTexture, sprHHTelepMask, |
569 sprTargetBee, sprAmGirder, sprAmRubber, sprIceTexture, sprHHTelepMask, |
570 sprAMAmmos, sprAMAmmosBW, sprAMSlot, sprAMCorners, sprTurnsLeft, sprBotlevels, |
570 sprAMAmmos, sprAMAmmosBW, sprAMSlot, sprAMCorners, sprTurnsLeft, sprBotlevels, |
571 sprSpeechCorner, sprSpeechEdge, sprSpeechTail, sprThoughtCorner, sprThoughtEdge, sprThoughtTail, |
571 sprSpeechCorner, sprSpeechEdge, sprSpeechTail, sprThoughtCorner, sprThoughtEdge, sprThoughtTail, |
572 sprShoutCorner, sprShoutEdge, sprShoutTail, sprCustom1, sprCustom2, } |
572 sprShoutCorner, sprShoutEdge, sprShoutTail, } |
573 |
573 |
574 -- Set in onGameInit |
574 -- Set in onGameInit |
575 local reducedSpriteIDArrayFrames |
575 local reducedSpriteIDArrayFrames |
576 |
576 |
577 local reducedSpriteTextArray = { |
577 local reducedSpriteTextArray = { |
578 "sprTargetBee", "sprAmGirder", "sprAmRubber", "sprIceTexture", "sprHHTelepMask", |
578 "sprTargetBee", "sprAmGirder", "sprAmRubber", "sprIceTexture", "sprHHTelepMask", |
579 "sprAMAmmos", "sprAMAmmosBW", "sprAMSlot", "sprAMCorners", "sprTurnsLeft", "sprBotlevels", |
579 "sprAMAmmos", "sprAMAmmosBW", "sprAMSlot", "sprAMCorners", "sprTurnsLeft", "sprBotlevels", |
580 "sprSpeechCorner", "sprSpeechEdge", "sprSpeechTail", "sprThoughtCorner", "sprThoughtEdge", "sprThoughtTail", |
580 "sprSpeechCorner", "sprSpeechEdge", "sprSpeechTail", "sprThoughtCorner", "sprThoughtEdge", "sprThoughtTail", |
581 "sprShoutCorner", "sprShoutEdge", "sprShoutTail", "sprCustom1", "sprCustom2", } |
581 "sprShoutCorner", "sprShoutEdge", "sprShoutTail", } |
582 |
582 |
583 ---------------------------- |
583 ---------------------------- |
584 -- placement shite |
584 -- placement shite |
585 ---------------------------- |
585 ---------------------------- |
586 |
586 |
591 mapID = 1 |
591 mapID = 1 |
592 local portalDistance = 5000/5 |
592 local portalDistance = 5000/5 |
593 local helpDisabled = false --determines whether help popups pop up |
593 local helpDisabled = false --determines whether help popups pop up |
594 local CG = nil -- this is the visual gear displayed at CursorX, CursorY |
594 local CG = nil -- this is the visual gear displayed at CursorX, CursorY |
595 local crateSprite = nil-- this is a visual gear aid for crate placement |
595 local crateSprite = nil-- this is a visual gear aid for crate placement |
596 local tSpr = {} |
596 local crateSpriteBorer = nil |
597 |
597 |
598 local cGear = nil -- detects placement of girders and objects (using airattack) |
598 local cGear = nil -- detects placement of girders and objects (using airattack) |
599 local curWep = amNothing |
599 local curWep = amNothing |
600 local leftHeld = false |
600 local leftHeld = false |
601 local rightHeld = false |
601 local rightHeld = false |
2861 --wowaweewa, holyeeeee shite this is badly hacked (please rewrite when less lazy/morefeatures) |
2860 --wowaweewa, holyeeeee shite this is badly hacked (please rewrite when less lazy/morefeatures) |
2862 dCol = 0xFFFFFFFF |
2861 dCol = 0xFFFFFFFF |
2863 dFrame = 0 |
2862 dFrame = 0 |
2864 dAngle = 0 |
2863 dAngle = 0 |
2865 if (cat[cIndex] == loc("Mine Placement Mode")) then |
2864 if (cat[cIndex] == loc("Mine Placement Mode")) then |
2866 dSprite = sprBotlevels--sprMineOff |
2865 dSprite = sprCustom2 |
2867 dFrame = 1 |
|
2868 elseif (cat[cIndex] == loc("Dud Mine Placement Mode")) then |
2866 elseif (cat[cIndex] == loc("Dud Mine Placement Mode")) then |
2869 dSprite = sprBotlevels--sprMineDead |
2867 dSprite = sprCustom4 |
2870 dFrame = 3 |
|
2871 elseif (cat[cIndex] == loc("Sticky Mine Placement Mode")) then |
2868 elseif (cat[cIndex] == loc("Sticky Mine Placement Mode")) then |
2872 dSprite = sprBotlevels--sprSMineOff |
2869 dSprite = sprCustom3 |
2873 dFrame = 2 |
|
2874 elseif (cat[cIndex] == loc("Air Mine Placement Mode")) then |
2870 elseif (cat[cIndex] == loc("Air Mine Placement Mode")) then |
2875 dSprite = sprAirMine |
2871 dSprite = sprAirMine |
2876 elseif (cat[cIndex] == loc("Barrel Placement Mode")) then |
2872 elseif (cat[cIndex] == loc("Barrel Placement Mode")) then |
2877 dSprite = sprExplosives |
2873 dSprite = sprExplosives |
2878 elseif (cat[cIndex] == loc("Health Crate Placement Mode")) then |
2874 elseif (cat[cIndex] == loc("Health Crate Placement Mode")) then |
2905 |
2901 |
2906 |
2902 |
2907 |
2903 |
2908 if crateSprite == nil then |
2904 if crateSprite == nil then |
2909 crateSprite = AddVisualGear(CursorX, CursorY-35, vgtStraightShot,0,true,3) |
2905 crateSprite = AddVisualGear(CursorX, CursorY-35, vgtStraightShot,0,true,3) |
2910 for i = 1, 4 do |
2906 crateSpriteBorder = AddVisualGear(CursorX, CursorY-35, vgtStraightShot,0,true,3) |
2911 tSpr[i] = AddVisualGear(CursorX, CursorY-35, vgtStraightShot,0,true,3) |
|
2912 end |
|
2913 end |
2907 end |
2914 |
2908 |
2915 |
2909 |
2916 if (cat[cIndex] == loc("Weapon Crate Placement Mode")) or (cat[cIndex] == loc("Utility Crate Placement Mode")) then |
2910 if (cat[cIndex] == loc("Weapon Crate Placement Mode")) or (cat[cIndex] == loc("Utility Crate Placement Mode")) then |
2917 if (cat[cIndex] == loc("Weapon Crate Placement Mode")) then |
2911 if (cat[cIndex] == loc("Weapon Crate Placement Mode")) then |
2936 SetVisualGearValues(CG, 0, 0, 0, 0, 0, 0, 1000, sprArrow, 1000, 0xFFFFFF00) |
2930 SetVisualGearValues(CG, 0, 0, 0, 0, 0, 0, 1000, sprArrow, 1000, 0xFFFFFF00) |
2937 end |
2931 end |
2938 end |
2932 end |
2939 |
2933 |
2940 SetVisualGearValues(crateSprite, CursorX+xDisplacement, CursorY+yDisplacement, 0, 0, dAngle, tempFrame, 1000, sprAMAmmos, 1000, tSprCol) |
2934 SetVisualGearValues(crateSprite, CursorX+xDisplacement, CursorY+yDisplacement, 0, 0, dAngle, tempFrame, 1000, sprAMAmmos, 1000, tSprCol) |
2941 SetVisualGearValues(tSpr[1], CursorX+xDisplacement-2, CursorY+yDisplacement-2, 0, 0, dAngle, 1, 1000, sprTarget, 1000, tSprCol) |
2935 SetVisualGearValues(crateSpriteBorder, CursorX+xDisplacement, CursorY+yDisplacement, 0, 0, 0, 0, 1000, sprCustom1, 1000, tSprCol) |
2942 SetVisualGearValues(tSpr[2], CursorX+xDisplacement-2, CursorY+yDisplacement+2, 0, 0, dAngle, 1, 1000, sprTarget, 1000, tSprCol) |
|
2943 SetVisualGearValues(tSpr[3], CursorX+xDisplacement+2, CursorY+yDisplacement-2, 0, 0, dAngle, 1, 1000, sprTarget, 1000, tSprCol) |
|
2944 SetVisualGearValues(tSpr[4], CursorX+xDisplacement+2, CursorY+yDisplacement+2, 0, 0, dAngle, 1, 1000, sprTarget, 1000, tSprCol) |
|
2945 |
|
2946 |
2936 |
2947 if genTimer >= 100 then |
2937 if genTimer >= 100 then |
2948 |
2938 |
2949 genTimer = 0 |
2939 genTimer = 0 |
2950 |
2940 |