equal
deleted
inserted
replaced
30 |
30 |
31 class GameUIConfig; |
31 class GameUIConfig; |
32 class GameCFGWidget; |
32 class GameCFGWidget; |
33 class TeamSelWidget; |
33 class TeamSelWidget; |
34 class RoomsListModel; |
34 class RoomsListModel; |
|
35 class PlayersListModel; |
|
36 class QSortFilterModel; |
35 |
37 |
36 extern char delimeter; |
38 extern char delimeter; |
37 |
39 |
38 class HWNewNet : public QObject |
40 class HWNewNet : public QObject |
39 { |
41 { |
53 ClientState clientState(); |
55 ClientState clientState(); |
54 QString getNick(); |
56 QString getNick(); |
55 QString getRoom(); |
57 QString getRoom(); |
56 QString getHost(); |
58 QString getHost(); |
57 RoomsListModel * roomsListModel(); |
59 RoomsListModel * roomsListModel(); |
|
60 PlayersListModel * lobbyPlayersModel(); |
|
61 PlayersListModel * roomPlayersModel(); |
58 |
62 |
59 private: |
63 private: |
60 bool isChief; |
64 bool isChief; |
61 QString mynick; |
65 QString mynick; |
62 QString myroom; |
66 QString myroom; |
63 QString myhost; |
67 QString myhost; |
64 QTcpSocket NetSocket; |
68 QTcpSocket NetSocket; |
65 QString seed; |
69 QString seed; |
66 bool m_game_connected; |
70 bool m_game_connected; |
67 RoomsListModel * m_roomsListModel; |
71 RoomsListModel * m_roomsListModel; |
|
72 PlayersListModel * m_lobbyPlayersModel; |
|
73 PlayersListModel * m_roomPlayersModel; |
68 |
74 |
69 template <typename T> |
75 template <typename T> |
70 void SendCfgStrNet(T a) |
76 void SendCfgStrNet(T a) |
71 { |
77 { |
72 QByteArray strmsg; |
78 QByteArray strmsg; |