--- a/hedgewars/uLand.pas Tue Sep 10 13:56:51 2024 +0200
+++ b/hedgewars/uLand.pas Tue Sep 10 18:21:31 2024 +0200
@@ -32,7 +32,7 @@
implementation
uses uConsole, uStore, uRandom, uLandObjects, uIO, uLandTexture,
uVariables, uUtils, uCommands, adler32, uDebug, uLandPainted, uTextures,
- uLandGenMaze, uPhysFSLayer, uScript, uLandGenPerlin,
+ uPhysFSLayer, uScript, uLandGenPerlin,
uLandUtils, uRenderUtils;
var digest: shortstring;
@@ -794,7 +794,7 @@
WriteLnToConsole('Generating land...');
case cMapGen of
mgRandom: GenerateOutlineTemplatedLand(cFeatureSize, cSeed, SelectTemplate, PathPrefix);
- mgMaze : begin ResizeLand(4096,2048); GenMaze; end;
+ mgMaze : GenerateMazeLand(cFeatureSize, cSeed, SelectTemplate, PathPrefix);
mgPerlin: begin ResizeLand(4096,2048); GenPerlin; end;
mgDrawn : GenDrawnMap;
mgForts : begin GameFlags:= (GameFlags or gfDivideTeams); MakeFortsMap(); end;
@@ -950,7 +950,7 @@
WriteLnToConsole('Generating preview...');
case cMapGen of
mgRandom: GenerateOutlineTemplatedLand(cFeatureSize, cSeed, SelectTemplate, PathPrefix);
- mgMaze: begin ResizeLand(4096,2048); GenMaze; end;
+ mgMaze: GenerateMazeLand(cFeatureSize, cSeed, SelectTemplate, PathPrefix);
mgPerlin: begin ResizeLand(4096,2048); GenPerlin; end;
mgDrawn: begin GenDrawnMap; end;
mgForts: MakeFortsPreview();
@@ -1010,7 +1010,7 @@
WriteLnToConsole('Generating preview...');
case cMapGen of
mgRandom: GenerateOutlineTemplatedLand(cFeatureSize, cSeed, SelectTemplate, PathPrefix);
- mgMaze: begin ResizeLand(4096,2048); GenMaze; end;
+ mgMaze: GenerateMazeLand(cFeatureSize, cSeed, SelectTemplate, PathPrefix);
mgPerlin: begin ResizeLand(4096,2048); GenPerlin; end;
mgDrawn: begin GenDrawnMap; end;
mgForts: MakeFortsPreview;