cmake_modules/platform.cmake
author nemo
Thu, 03 Oct 2013 12:22:12 -0400
changeset 9487 fbe203c1d11e
parent 9339 14f5f3a1e2f7
child 9517 217eacb69395
permissions -rw-r--r--
couple more wrap calls. freezer still doesn't propagate properly. mostly due to needing something like bullet trail to chop into segments tag borders. Adding that could allow portalling too, probably.


if(APPLE)
    set(CMAKE_FIND_FRAMEWORK "FIRST")

    #what system are we building for
    set(minimum_macosx_version $ENV{MACOSX_DEPLOYMENT_TARGET})

    #detect on which system we are: if sw_vers cannot be found for any reason (re)use minimum_macosx_version
    find_program(sw_vers sw_vers)
    if(sw_vers)
        execute_process(COMMAND ${sw_vers} "-productVersion"
                        OUTPUT_VARIABLE current_macosx_version
                        OUTPUT_STRIP_TRAILING_WHITESPACE)
        string(REGEX REPLACE "([0-9]+.[0-9]+).[0-9]+" "\\1" current_macosx_version ${current_macosx_version})
    else()
        if(NOT minimum_macosx_version)
            message(FATAL_ERROR "sw_vers not found! Need explicit MACOSX_DEPLOYMENT_TARGET variable set")
        else()
            message("*** sw_vers not found! Fallback to MACOSX_DEPLOYMENT_TARGET variable ***")
            set(current_macosx_version ${minimum_macosx_version})
        endif()
    endif()

    #if nothing is set, we deploy only for the current system
    if(NOT minimum_macosx_version)
        set(minimum_macosx_version ${current_macosx_version})
    endif()

    #lower systems don't have enough processing power anyway
    if (minimum_macosx_version VERSION_LESS "10.4")
        message(FATAL_ERROR "Hedgewars is not supported on Mac OS X pre-10.4")
    endif()

    #workaround for http://playcontrol.net/ewing/jibberjabber/big_behind-the-scenes_chang.html#SDL_mixer (Update 2)
    if(current_macosx_version VERSION_EQUAL "10.4")
        find_package(SDL_mixer REQUIRED)
        set(DYLIB_SMPEG "-dylib_file @loader_path/Frameworks/smpeg.framework/Versions/A/smpeg:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/smpeg.framework/Versions/A/smpeg")
        set(DYLIB_MIKMOD "-dylib_file @loader_path/Frameworks/mikmod.framework/Versions/A/mikmod:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/mikmod.framework/Versions/A/mikmod")
        add_flag_append(CMAKE_C_FLAGS "${DYLIB_SMPEG} ${DYLIB_MIKMOD}")
        add_flag_append(CMAKE_CXX_FLAGS "${DYLIB_SMPEG} ${DYLIB_MIKMOD}")
        add_flag_append(CMAKE_Pascal_FLAGS "-k${DYLIB_SMPEG} -k${DYLIB_MIKMOD}")
    endif()

    if(NOT CMAKE_OSX_ARCHITECTURES)
        if(current_macosx_version VERSION_LESS "10.6")
            #SDL is only 32 bit on lower OS
            if(${CMAKE_SYSTEM_PROCESSOR} MATCHES "powerpc*")
                set(CMAKE_OSX_ARCHITECTURES "ppc7400")
            else()
                set(CMAKE_OSX_ARCHITECTURES "i386")
            endif()
        endif()
    endif()

    #parse this system variable and adjust only the powerpc syntax to be compatible with -P
    if(CMAKE_OSX_ARCHITECTURES)
        string(REGEX MATCH "[pP][pP][cC]+" powerpc_build "${CMAKE_OSX_ARCHITECTURES}")
        string(REGEX MATCH "[iI]386+" i386_build "${CMAKE_OSX_ARCHITECTURES}")
        string(REGEX MATCH "[xX]86_64+" x86_64_build "${CMAKE_OSX_ARCHITECTURES}")
        if(x86_64_build)
            add_flag_prepend(CMAKE_Pascal_FLAGS -Px86_64)
        elseif(i386_build)
            add_flag_prepend(CMAKE_Pascal_FLAGS -Pi386)
        elseif(powerpc_build)
            add_flag_prepend(CMAKE_Pascal_FLAGS -Ppowerpc)
        else()
            message(FATAL_ERROR "Unknown architecture present in CMAKE_OSX_ARCHITECTURES (${CMAKE_OSX_ARCHITECTURES})")
        endif()
        list(LENGTH CMAKE_OSX_ARCHITECTURES num_of_archs)
        if(num_of_archs GREATER 1)
            message(${WARNING} "Only one architecture in CMAKE_OSX_ARCHITECTURES is currently supported, picking the first one")
        endif()
    elseif(CMAKE_SIZEOF_VOID_P MATCHES "8")
        #if that variable is not set check if we are on x86_64 and if so force it, else use default
        add_flag_prepend(CMAKE_Pascal_FLAGS -Px86_64)
    endif()

    #CMAKE_OSX_SYSROOT is set at the system version we are supposed to build on
    #we need to provide the correct one when host and target differ
    if(NOT ${minimum_macosx_version} VERSION_EQUAL ${current_macosx_version})
        if(minimum_macosx_version VERSION_EQUAL "10.4")
            set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.4u.sdk/")
            set(CMAKE_C_COMPILER "/Developer/usr/bin/gcc-4.0")
            set(CMAKE_CXX_COMPILER "/Developer/usr/bin/g++-4.0")
        else()
            string(REGEX REPLACE "([0-9]+.[0-9]+).[0-9]+" "\\1" sdk_version ${minimum_macosx_version})
            set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX${sdk_version}.sdk/")
        endif()
        add_flag_append(CMAKE_Pascal_FLAGS "-XR${CMAKE_OSX_SYSROOT}")
        add_flag_append(CMAKE_Pascal_FLAGS "-k-macosx_version_min -k${minimum_macosx_version}")
    endif()

    #add user framework directory
    add_flag_append(CMAKE_Pascal_FLAGS "-Ff~/Library/Frameworks")
endif(APPLE)

if(MINGW)
    #this flags prevents a few dll hell problems
    add_flag_append(CMAKE_C_FLAGS "-static-libgcc")
    add_flag_append(CMAKE_CXX_FLAGS "-static-libgcc")
endif(MINGW)

if(WIN32)
    if(NOT ${BUILD_SHARED_LIB})
        message(FATAL_ERROR "Static linking is not supported on Windows")
    endif()
endif(WIN32)